O#O <- red indicating that you should play here
OX <- missing letter X played on move 3
X##
Same goes for its mirror image.
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hansolo22 wrote:How is this NOT a thinly-veiled insult of the intelligence of the readers? He's basically saying "Since you could never figure this out yourself, I compiled this genius chart for you." And yet you still fellate Randall, saying how interesting/useful/whatever it is. I've known that tic-tac-toe was unbeatable with the advantage to the person with the first move since ten years old, at the very latest. It never made sense to my why it was so popular given that fact. Either way, isn't the optimal move always ridiculously obvious?
echoechoecho wrote:Fractal you say? Maybe because that is what it is called.
http://www.stonybrook.edu/philosophy/fractal/2Tic.html
SirMustapha wrote:For the love of God please click one of the links in my sig so I can someday move out of my mom's basement
Kxronos wrote:I was testing out a few of these moves and came across two moves that did not have suggested RED Xs. There may be more, but I've pointed arrows to the two Xs that I think should be red at the link below.
http://flarecorp.com/public/forums/tic_tac_toe.png
chrth wrote:SirMustapha wrote:For the love of God please click one of the links in my sig so I can someday move out of my mom's basement
fixt
A strange game. The only winning move is not to play.
Yoinkinator wrote:Well... this is quite strange...
I've spent the last few days programming an AI for Tic Tac Toe. It essentially finds all of the next possible moves, then finds all of the possible moves of all of the previous possible moves, and continues until the recursion ticker reaches 0 (it overloads if I don't) or if someone won and determines the best possible move.
Vehemence wrote:Am I the only one who always looked at tic-tac-toe Ender-style? No matter where the X went, I always mentally oriented it to the top-left or top-middle of the board.
SEE wrote:CorruptUser wrote:And then played draughts, where oops, person who went first always won if they knew what to do.
Given the game wasn't solved until 2007, and it took twenty years and hundreds of computers to solve, I expect that most eight-year-olds do not play a deep enough game to actually always win if they went first, but merely that the first move was sufficient advantage to beat other eight-year-olds who also lacked a deep game.
Dark567 wrote:"Hey, I created a perpetual motion device"
"yeah, but your poster sucks. F-"

Instead of Xs and Os, when you zoom in to the tiniest little squares in the middle they should should spell out, "Seriously? It's a webcomic."meatyochre wrote:ONLY on xkcd would multiple someones notice and point out an error in a teenily-fractallated bit of didactery.
I'm frankly taken aback that people looked at it that closely. It's a comic, not a how-to guide for losing one's virginity.
jbaber wrote:I'm glad there's at least the occasional WOPR reference. I can't believe I'm the first person to point out Randall's alt text is incorrect. It should sayA strange game. The only winning move is not to play.
Diadem wrote:I didn't like this one. It's so obvious. You can solve tic-tac-toe in half an hour with pen and paper. I'm sure most people here did so when they were ten. The alt-text is awesome, but other than that, this comic just insults our intelligence.
SirMustapha wrote:echoechoecho wrote:Fractal you say? Maybe because that is what it is called.
http://www.stonybrook.edu/philosophy/fractal/2Tic.html
Hah, brilliant, only that that version is a lot worse, because it doesn't have squiggly, poorly drawn lines (who needs rulers?) and is far less prone to mistakes! After all, THAT is what makes xkcd so awesome, innit? Innit?
Next week we'll have another poster bait showcasing Randall's newest brilliant invention: sliced bread.
Vehemence wrote:Am I the only one who always looked at tic-tac-toe Ender-style? No matter where the X went, I always mentally oriented it to the top-left or top-middle of the board.
echoechoecho wrote:Fractal you say? Maybe because that is what it is called.
http://www.stonybrook.edu/philosophy/fractal/2Tic.html
Xylos wrote:I'm suprised I don't see more mistakes, with the detail he goes into, but I have actually found one.
1 2 3
4 5 6
7 8 9
Using that coordinate grid (zooming in after each election), 3,4,5 is wrong. Its a copy of 3,4,6. The third "O" should be in space 5, not 6.
Xylos wrote:And, yes, I know no one would notice if I did not just point it out. But from the elaborate work Mr. Creator has done before, I figured he'd like this to be error-free.
luftbahnfahrer wrote:A far, far better game to play with pencil and paper when you are bored with someone is:
http://en.wikipedia.org/wiki/Dots_and_Boxes
It's not the same thing at all - one denotes all possible moves, and the other denotes all the winning strategies.from canada wrote:So one of the first posts has the same thing randall drew, only 100 times better, and everyone is still too busy sucking his balls to even notice?
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