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If the wind is going to move your actual hit more than 6 inches, you're far enough away to not bother shooting it.Flesh_Of_The_Fallen_Angel wrote:I disagree. If it can kill a human via a headshot, it can kill a zombie the same way.
And only a head shot. Imagine if the wind makes the .22 hit the zombie in the shoulder.
But this would need to be modified. Hurricanes (to name an example) go away. Zombies are poopy-heads and do not. They will knock at your door until it's down. Then they will eat you and your family. You and family will proceed to eat someone else's family. Band-aids and bottle water are only gonna get you so far.Mo0man wrote:Same stuff that you would have in a regular emergency situation
So what do you guys know about *glances down at sheet* the kingdoms of orgasms
but I just don't see why someone would tape themselves together.
Bear Police wrote:I got Ready to Die today. Took me too long. Great record.
SexyTalon wrote:I disagree. If it can kill a human via a headshot, it can kill a zombie the same way.
Roosevelt wrote:I wrote:Does Space Teddy Roosevelt wrestle Space Bears and fight the Space Spanish-American War with his band of Space-volunteers the Space Rough Riders?
Yes.
Define close range.EdgarJPublius wrote:SexyTalon wrote:I disagree. If it can kill a human via a headshot, it can kill a zombie the same way.
.22LR might penetrate the skull at close range, if you're lucky and if it's not very windy out.
I know people who take at least one deer a year with a scoped .410. As long as you have the right scope for the right gun, and know how to use it, you're golden (at least in that regard).Your best bet is to put a shotgun scope on your shotgun, and keep your rifle scope on your rifle.
wst wrote:]Define close range.
Roosevelt wrote:I wrote:Does Space Teddy Roosevelt wrestle Space Bears and fight the Space Spanish-American War with his band of Space-volunteers the Space Rough Riders?
Yes.
.50 rounds are not inherently 'high power'; they simply use large bullets.
Despite being featured in many video games and action movies as the weapon of choice for some members of elite military and law enforcement units, the .50 caliber pistols' combination of heavy recoil and relatively low magazine capacity make these weapons a poor choice for tactical use.
Flesh_Of_The_Fallen_Angel wrote:I wasn't suggesting that .50 would be the greatest calibre to use. I was just saying that it would have more stopping power and most likely more range. .22 would be the smallest calibre anyone would ever use. Anything smaller just wouldn't do enough damage. .50 would be the largest you could possibly ever use/get. Anything bigger is technically a cannon. Given the choice between the cannon and the pea shooter, I would pick the cannon.
Because a deagle would be a completely retarded idea in this situation, and apparently no one was actually stupid enough to suggest it until now. You know what? Go ahead and pick your .50 handgun. The recoil should do enough head trauma that, after you knock yourself out, you most likely won't even be able to return as one of the enemy.Flesh_Of_The_Fallen_Angel wrote:I'm amazed that no one has even mentioned desert eagles (as far as I can remember) . . .
So... because civilian versions of military grade weapons EXIST, that makes them are plentiful and readily available to anyone who happens to be looting? Like candy bars in a gas station?? You're still missing the point that THEY WON'T BE READILY AVAILABLE!!EdgarJPublius wrote:AR-15s are just civilian M-16s, in fact, most AR's have a civilian semi-auto counterpart that can be bought for $500-$1,500 in any 'free' country (free wrt to firearms anyway)
the PS-90 is a civilian variant of the P-90 with a longer barrel (as civilian weapons with shoulder stocks are limited to no less than a 20in barrel in the states) many other SMGs have similar civilian variants as well.
Because someone who is GOOD at using one can actually do a good amount of damage. Also, it's a calibre used in machine guns, and I'm sure at some point, someone with a small penis complex felt the need to have that power in a hand gun. It's also used for sniping, but those applications do not apply in this scenario.Flesh_Of_The_Fallen_Angel wrote:Why would it have ever been created if it damaged the person who fires it so much that it outweighs the actual benefits of using it?
Yes, I have fired a .50 revolver and it was not fun at all.Flesh_Of_The_Fallen_Angel wrote:Question: has anyone here ever fired any gun that is .50?
Flesh_Of_The_Fallen_Angel wrote:I'm not saying that .50 is the best, but it does have a hell of a lot more stopping power and range than .22. What about .308? (or whatever it was that was something like that) Ok, less common than .22, more common than .50. Higher stopping power than .22, less stopping power than .50. Heavier ammo than .22, lighter ammo than .50. (from what I gather)
Wrong. All wrong. As per the first article I mentioned, it does NOT have more stopping power just because it's bigger. It just makes bigger holes. You're not going to be blowing off appendages because the hole you make the body is bigger.Flesh_Of_The_Fallen_Angel wrote:And only a head shot. Imagine if the wind makes the .22 hit the zombie in the shoulder. Its not going to do much. But if the .50 hit it in the shoulder, it would do a lot of damage (possibly even taking off/rendering the arm useless)
EdgarJPublius wrote:the .22 vs. .50 nicely ignores the fact that .22 would be absolutely useless against zombies.
You honestly have no clue what you're talking about. Lead fired at a high velocity does NOT "bounce off" targets. Also, if you're talking about wind, you're already WAY too far away to even think about engaging in combat. At that distance, it's a simple "keep walking."EdgarJPublius wrote:.22LR might penetrate the skull at close range, if you're lucky and if it's not very windy out.
Pretty much any other .22 load will bounce off unless you stick the barrel of your gun in the zombies eye.
Phrozt wrote:Also, THINK about what you said: stopping power. WTF does stopping power even matter? Zombies aren't going to STOP because their arm or leg is gone. Stopping power applies to situations where amounts of damage affect the target's motivation and/or ability to keep attacking you. This simply doesn't apply to zombies at all, unless you literally blow away every appendage they have... which you're not going to be doing with ANY gun. In this "game," it's either yes or no... on or off... brain or no brain... not "extra points for more damage!!!"
Flesh_Of_The_Fallen_Angel wrote:Hiking Stuff
Flesh_Of_The_Fallen_Angel wrote:Also, I'd like to point out that no, I haven't fired a gun. I have fired my pistol crossbow meny times. I have fired my dads BB gun meny times. I have fired my cousins (more powerful) BB gun a couple times. But not a firearm. And I have been honest about that from the start.
Ok, Desert Eagles aren't as good as movies and video games make it out to be.
[*]First aid kit. (with a small bottle of iodine which might be useful if a zombie scratches me and I use the iodine within seconds of getting scratched (It kills all the germs on the skin and in the cut (I don't know if it would ever work, but its worth the try, don't you agree?)))
Indeedy, I reckoned that would be the flaw- training.ArchangelShrike wrote:Stick with the bat instead of the katana. I've gone through a little bit of training with a bokken (wooden training sword) and it's difficult enough to use properly - swinging a katana is nothing like swinging around a pipe/bat/Chinese broadsword, what have you. Not to mention the problems of keeping a long razorblade sharpened in a constant fight for survival.
Phrozt wrote:So... because civilian versions of military grade weapons EXIST, that makes them are plentiful and readily available to anyone who happens to be looting? Like candy bars in a gas station?? You're still missing the point that THEY WON'T BE READILY AVAILABLE!!EdgarJPublius wrote:AR-15s are just civilian M-16s, in fact, most AR's have a civilian semi-auto counterpart that can be bought for $500-$1,500 in any 'free' country (free wrt to firearms anyway)
the PS-90 is a civilian variant of the P-90 with a longer barrel (as civilian weapons with shoulder stocks are limited to no less than a 20in barrel in the states) many other SMGs have similar civilian variants as well.
They exist? Yes.
They are great guns? Yes.
You can actually get your hands on one if WWZ comes to call? NO!!!!!!
EdgarJPublius wrote:the .22 vs. .50 nicely ignores the fact that .22 would be absolutely useless against zombies.You honestly have no clue what you're talking about. Lead fired at a high velocity does NOT "bounce off" targets. Also, if you're talking about wind, you're already WAY too far away to even think about engaging in combat. At that distance, it's a simple "keep walking."EdgarJPublius wrote:.22LR might penetrate the skull at close range, if you're lucky and if it's not very windy out.
Pretty much any other .22 load will bounce off unless you stick the barrel of your gun in the zombies eye.
Roosevelt wrote:I wrote:Does Space Teddy Roosevelt wrestle Space Bears and fight the Space Spanish-American War with his band of Space-volunteers the Space Rough Riders?
Yes.
EdgarJPublius wrote:Beyond a few meters, a .22lr round will not penetrate the skull, it just won't have enough energy left even if it's still traveling super-sonically, Beyond a few tens of meters, a .22lr round is about as likely to bounce off the tough bone of the skull as not. Past that, the round will break skin and is considered 'dangerous' for body shots out to about 90 meters or less, but not fatal.
Roosevelt wrote:I wrote:Does Space Teddy Roosevelt wrestle Space Bears and fight the Space Spanish-American War with his band of Space-volunteers the Space Rough Riders?
Yes.
Pandercolour wrote:Fat Tony wrote:How could you honestly be thinking about zombies when our public government top-security buildings are still completely vulnerable to raptor attacks?
Bullets penetrate raptor skin easily. However, bullets do not faze zombies!
Flesh_Of_The_Fallen_Angel wrote:The trek I did was intense . . . seriously, just keep moving if something is following you. But if something isn't, take 10 minutes out of every hour to rest otherwise you will be stuffed. I suggest for people who are going to be going away from town to do what I have done. Just go out into the country and ask a nice farmer if you can go for a trek on his land. I swear that you (unless you are realy into sports and play sports lots, which I highly doubt that a lot of people here are) will be stuffed after it, but it will show you what its like.
I don't ever plan on getting a .22. I like the sound of a Mosin Nagint (or however you spell it) being a gun I would use. Although I like the idea of using a Lee Enfield beter. When (or rather if) I get my gun licence, I want to get a WWII rifle.
Roosevelt wrote:I wrote:Does Space Teddy Roosevelt wrestle Space Bears and fight the Space Spanish-American War with his band of Space-volunteers the Space Rough Riders?
Yes.
Surgery wrote:If you want to learn not just to shoot, but to shoot well, I would recommend getting a .22 first. You can get a decent .22 rifle pretty cheap. Besides that, the virtual lack of recoil and very, very cheap ammo means you can shoot/learn/practice all day without breaking the bank or bruising your shoulder. And some ranges allow .22 rifles on their pistol ranges, so you can go there if the rifle range is full.
And also: which Mosin Nagant are you talking about? The M91/30 or the M44? I have an M44 and have shot the M91/30, and both are a lot of fun to shoot. And when you aren't shooting there is a large community of people who collect these firearms and you can discover where and when in Russia it was made by the markings on the receiver and barrel. They have all kinds of neat markings on them. However, the ammunition is hard to find (at least in Western New York), you'll pay more for non-corrosive ammo, and if it's the first gun you've ever shot the recoil might kind of surprising. But I wouldn't put too much weight into that last part, if you're going to learn to shoot a gun you're going to have to learn to handle recoil sometime.
Viable? Do zombies suffer from fall damage?
After the first time at the range with it he's a afraid to use it again
Albert Einistein wrote:"Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe."
Define "Stupid."Flesh_Of_The_Fallen_Angel wrote:M-1 Garand? Is it true that the internal mag only comes out when you have fired all the 8 rounds? But then again, Call of Duty 2 was probably lying because no gun could be that stupid, could it?
No, definitely, falls won´t cause any significant damage to a zombie, UNLESS IT SMASHES IT´S HEAD. We need to focus always in aiming for the head, no matter what. Please don´t lose time in making up any other survival plan that won´t include head damage.Meteorswarm wrote:They could also enter from the headwaters or the downstream areas of the river. I don't think there are waterfalls that would protect you well enough.Z.A.K wrote:Grand canyon. Viable? Do zombies suffer from fall damage?
I was thinking, do you think we could make a standard zombie attack survival plan?? Because I was reading and you did take a lot with you. Just carrying a backpack is too much we you are on the run. What about those body strap things that cops use, you know? To carry guns (and gums) and stuff like that. Is a sleeping bag really necessary??Flesh_Of_The_Fallen_Angel wrote:It was difficult. But doable. I took a couple more things than I mentioned, like my lighter, tooth-brush, more tools, a sleeping bag, some rope. (I took them in a duffel bag, which would also be good for storing weapons/ammo in because it's at my side rather than on my back)
... Holsters? Or are you meaning the entire utility belt?Susy wrote:What about those body strap things that cops use, you know? To carry guns (and gums) and stuff like that.
Holsters!! (that was the word!!) With guns at the back, at the sides, at the ankles and at the legs. Should improve velocity since you dont have to stop, take the back pack off, looking for the gun at the bottom, etc...SexyTalon wrote:... Holsters? Or are you meaning the entire utility belt?Susy wrote:What about those body strap things that cops use, you know? To carry guns (and gums) and stuff like that.
You have a point there. But the thing is the weight, we need to focus we are on the run, much weight will tire us down. Besides, the mace is a short distance weapon, the bat and the sword are a bit larger thus increasing chance of not getting bitten.hideki101 wrote: For the sword vs bat close range argument, I would go for a mace personally. A weighted head would be great at smashing heads and breaking limbs, while the blades on the side would help the cutting of flesh. Zombie or no, you still need connective muscle to make your limbs move.
I thought the point was to survive, not actively engage zombies...Susy wrote:I was thinking, do you think we could make a standard zombie attack survival plan??
Depending on your geography, it may or may not be a good idea to wear holsters since they could snag on brush, trees, etc. Since a lot of this thread is improvising about what we would do if it hit right now, and I'm not sure that people live their daily lives with holsters around, it might not be a good idea for everyone. Also, holsters give x more handholds for zombies, I'd rather have a pack that I can eject everything at one go rather than all the straps I'd need to carry the gear I wanted to take.Susy wrote:Holsters!! (that was the word!!) With guns at the back, at the sides, at the ankles and at the legs.
ArchangelShrike wrote:Depending on your geography, it may or may not be a good idea to wear holsters since they could snag on brush, trees, etc. Since a lot of this thread is improvising about what we would do if it hit right now, and I'm not sure that people live their daily lives with holsters around, it might not be a good idea for everyone. Also, holsters give x more handholds for zombies, I'd rather have a pack that I can eject everything at one go rather than all the straps I'd need to carry the gear I wanted to take.
Surgery wrote:If you want to learn not just to shoot, but to shoot well, I would recommend getting a .22 first. You can get a decent .22 rifle pretty cheap. Besides that, the virtual lack of recoil and very, very cheap ammo means you can shoot/learn/practice all day without breaking the bank or bruising your shoulder. And some ranges allow .22 rifles on their pistol ranges, so you can go there if the rifle range is full.
And also: which Mosin Nagant are you talking about? The M91/30 or the M44? I have an M44 and have shot the M91/30, and both are a lot of fun to shoot. And when you aren't shooting there is a large community of people who collect these firearms and you can discover where and when in Russia it was made by the markings on the receiver and barrel. They have all kinds of neat markings on them. However, the ammunition is hard to find (at least in Western New York), you'll pay more for non-corrosive ammo, and if it's the first gun you've ever shot the recoil might kind of surprising. But I wouldn't put too much weight into that last part, if you're going to learn to shoot a gun you're going to have to learn to handle recoil sometime.
Roosevelt wrote:I wrote:Does Space Teddy Roosevelt wrestle Space Bears and fight the Space Spanish-American War with his band of Space-volunteers the Space Rough Riders?
Yes.
SexyTalon wrote:Define "Stupid."Flesh_Of_The_Fallen_Angel wrote:M-1 Garand? Is it true that the internal mag only comes out when you have fired all the 8 rounds? But then again, Call of Duty 2 was probably lying because no gun could be that stupid, could it?
The clip automatically ejects when it's empty. You can manually eject the clip by manually ejecting the individual rounds. I'm going to assume CoD 2 removed that ability because, generally speaking, in a First Person Shooter you don't want to yank on the bolt (thus losing rounds) when you could just go ahead and take the next two shots before reloading.
EdgarJPublius wrote:Mosin Nagants are definitely fun guns to own, but they're not exactly beginner weapons, they're more like enthusiast weapons.
A.22 is a great way to learn the basics of shooting (aiming, care, etc.) but to get comfortable shooting, I'd recommend a shotgun as well, such as a .410 or even a 12ga.
With just using a .22 it's really easy to get into bad habits with how you hold the gun, if you start out on a shotgun, you learn pretty much immediately how necessary a proper grip and a snugly seating the butt in the proper place is for weapons with real recoil.
Of course, most FPSes don't even keep track of partially full clips anyway.
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