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General_Norris, on feminism, wrote:If you lose your six Pokémon, you lost.
Nougatrocity wrote:I'm sure there's a thread for this, but I can't be arsed to go looking.
SexyTalon wrote:Nougatrocity wrote:I'm sure there's a thread for this, but I can't be arsed to go looking.
There's one discussing why people play board games, the other one was mashed in to Recommend Me A Game, which I'm considering doing to this one.
telcontar42 wrote:Junta
Betrayal at House on the Hill
Vinci
Descent
Crimson Skies
Tenjo
CogDissident wrote:Arkham Horror
Descent: Journeys into the Dark (specifically road-to-legends, which makes a good campaign-game for friends)
BomanTheBear wrote:I know this is an amateur suggestion, but I recommend getting the Puerto Rico edition of monopoly, dress in character, and act like ganglords, complete with hostile takeovers and backroom deals. Fun as hell.
CogDissident wrote:Descent is referred to by me and my friends as "D&D: The board game". It is as close as you could come to making D&D a board game, in the most literal sense.
Good thing about it though, the DM is actually considered a player, and heavily encouraged to kill the heroes at all times.
SexyTalon wrote:*swoons* I love you, all powerful pseudoidiot!
ShootTheChicken wrote:I can't stop thinking about pseudoidiot's penis.
drock wrote:telcontar42 wrote:Junta
Betrayal at House on the Hill
Vinci
Descent
Crimson Skies
Tenjo
Which ones do you recommend most?
Cyrion wrote:Risk, anyone?![]()
SexyTalon wrote:*swoons* I love you, all powerful pseudoidiot!
ShootTheChicken wrote:I can't stop thinking about pseudoidiot's penis.
CogDissident wrote:Descent is referred to by me and my friends as "D&D: The board game". It is as close as you could come to making D&D a board game, in the most literal sense.
Good thing about it though, the DM is actually considered a player, and heavily encouraged to kill the heroes at all times.
BomanTheBear wrote:Wait, what's Illuminati?
telcontar42 wrote:
Tenjo is sort of like risk or axis and allies, but set in feudal japan and more abstract. It takes a very long time to play, but you get to trade your family members for strategic gain so its totally worth it.
Cyrion wrote:Risk, anyone?![]()
It's sad, I never really had the chance to play board games, because my friends weren't interested. I know someone who played Settlers of Catan, but I never tried.
I'm good at Monopoly and Scrabble too.
drock wrote:and pseudoidiot, definitely. I haven't played the Axis and Allies expansions though. Any good?
SexyTalon wrote:*swoons* I love you, all powerful pseudoidiot!
ShootTheChicken wrote:I can't stop thinking about pseudoidiot's penis.
drock wrote: I haven't played the Axis and Allies expansions though. Any good?
Cyrion wrote:Risk, anyone?

people are like LDL cholesterol for the internet
After playing the 2210 version, I'm beginning to think that Original Risk is a perfectly wonderful game when you slap a time limit on it - that is, five, ten rounds or whatever, and it's over.segmentation fault wrote:Cyrion wrote:Risk, anyone?
risk is only fun if you are feeling masochistic at 1 am while drinking and there is nothing better to do.
Aradae wrote:From what I hear of the new version of risk it has a lot faster gameplay.
Instead of trying to take over the world you just need to have three "objectives" which include "capture 10 territories in 1 turn" or "control Europe"
Reinforcements also don't grow with each turn in. Instead it has a new system for reinforcing. Each territory card has 1 or 2 stars on it and you can hold however many cards in your hand as you desire. Your reinforcement amount is based on how many stars you turn in.
Though I haven't played it yet, from what I hear it lasts approximately 1-2 hours.
Eruantale wrote:(I did... I've always wanted to get a Dudley Do-right out of a vending machine)
I was beginning to think I would never have fun with Risk again, but this actually sounds really awesome.SexyTalon wrote:After playing the 2210 version, I'm beginning to think that Original Risk is a perfectly wonderful game when you slap a time limit on it - that is, five, ten rounds or whatever, and it's over.
The Great Hippo wrote:I am starting to regret having used 'goat-fucker' in this context.
Ew. There's a reason Risk has a ranking of around 4000 on BoardGameGeek.Cyrion wrote:Risk, anyone?
It is, but it's got a number of serious problems- the first being you need the right number of people, or someone gets an easy 9 cities while others are squabbling to just 5 or 6. The second is that it's a horribly long game- which isn't something I mind, unless you're playing it with people who haven't played the game many times, and so a rookie mistake can put them out of the running, pretty much. Civilization's calamities help counteract that a little- but if you need "rocks fall" to balance things out, you're doing it wrong.Dayman wrote:The original civilization is fun to play with enough people. Its a shame they don't make it anymore.
Belial wrote:The sex card is tournament legal. And I am tapping it for, like, six mana.
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