Make an account and join up on my server: http://www.minecraft.net/play.jsp?serve ... 456c018e7c Let me know if you can't connect.
Talon-Edit! Active Server List to Follow
Moderators: SecondTalon, Moderators General, Prelates
Bakemaster wrote:I went to high school with a girl whose middle name was Nguyen and whose last name was Huynh. It was a win-win situation.
lulzfish wrote:Exactly. Playing God is a good, old-fashioned American tradition. And you wouldn't want to ruin tradition. Unless you hate America. And that would make you a Communist.
MisterCheif wrote:I am on the server, and I saved a level. It is "Mistercheif's XKCD Level." Join if you want.
Babamthegrunt wrote:MisterCheif wrote:I am on the server, and I saved a level. It is "Mistercheif's XKCD Level." Join if you want.
I connected using the link in the first post, I don't see your level in the load level menu.
lulzfish wrote:Exactly. Playing God is a good, old-fashioned American tradition. And you wouldn't want to ruin tradition. Unless you hate America. And that would make you a Communist.
Amalith wrote:Ah, minecraft. I've been playing it since it was first posted in these forums in the infiniminer thread. Gotta say, the game has come a long way (and is much better than infiniminer). The recent(ish) addtion of the sponge has made underwater forts so much easier. Not quite worth paying for yet though, even with the half off.
3fj wrote: "You, sir, have been added to my list of deities under 'God of Swedish meat'."
3fj wrote: "You, sir, have been added to my list of deities under 'God of Swedish meat'."
Francis wrote:Look on the bright side, if you all die I'll still be handsome
Notch wrote:Hey, cool, Minecraft.
/me is the dev.
3fj wrote: "You, sir, have been added to my list of deities under 'God of Swedish meat'."
TaintedDeity wrote:It'll need weapons before it needs shieldsUnless you've got those already?
Vieto wrote:heh, add catapults and we can play 'defend your castle'.
Also, whats with the levels with the undigable walls?
guyy wrote:This. Game. Is. Awesome.
guyy wrote:Some suggestions for the developer, if he comes back:
- It might help to have a do-nothing mode as well as add/delete block modes, which you could toggle with some keyboard key; it's a little too easy to delete a block by mistake and flood your base (or worse, someone else's).
- It'd be nice to have an 'elevator block' of some sort that carries players up when they stand on it, then moves back down when they get off. People usually just build vertical towers to get up onto things, which are hard to get rid of, take up space, and only work once.
- Some way of changing which face of a block to attach a new one to, so you could stick something on the opposite face without seeing it, would help a lot with bridge-building, which right now involves working very slowly and falling off hundreds of times. Maybe an 'X-ray' mode where you see through the target block to its unseen faces?
headprogrammingczar wrote:Well, if you go the way of making a block that makes vertical travel easier, make it a ladder block so others don't have to wait for the elevator to come back down.
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