Call of Duty:Modern Warfare 2 - No Dedicated MP Servers

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Re: Call of Duty:Modern Warfare 2 - No Dedicated MP Servers

Postby BlackSails » Fri Jan 22, 2010 7:13 pm UTC

I saw a video on youtube of a guy who got the AC130 in an infinite ammo game. He just held down the trigger for the largest round.
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Re: Call of Duty:Modern Warfare 2 - No Dedicated MP Servers

Postby KrazyerKate » Fri Jan 22, 2010 9:18 pm UTC

emceng wrote:The infinite ammo glitch could have been cool, but it ended up being idiotic. The one game I was in with it, everyone grabbed a noob tube and held the trigger down. It was impossible to move much out of the spawn area.


On the medium and large maps it was pretty entertaining, since you would only have to glimpse someone for a second to know approximately where they are. then you'd tube-spam that general vicinity until you got a kill. But yeah, on the smaller maps it was just a bunch of spawnkilling.
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Re: Call of Duty:Modern Warfare 2 - No Dedicated MP Servers

Postby The Utilitarian » Fri Jan 22, 2010 11:49 pm UTC

Yeesh, glad I haven't run into any of that glitching ridiculous.

Been playing around with the AUG-HABAR, and I think I have a new favorite gun. With the foregrip on it the accuracy is great, big clip and doesn't take forever to reload like the other LMGs. Once I get the ACOG and Thermal for it I don't think I'll use anything else ^_^
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Re: Call of Duty:Modern Warfare 2 - No Dedicated MP Servers

Postby Xeio » Sat Jan 23, 2010 2:18 am UTC

Ixtellor wrote:I didn't realize how insane the chopper gunner was until I was against one on wasteland.
I would spawn, bust out my stinger and die before I could get a lock... 4 times in a row.
The guy went 35-1 without hacking.
Yea, I got one of these when I was doing really badly for the first time from a supply drop. I went from 10-15 to 30-15 in no time flat.
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Re: Call of Duty:Modern Warfare 2 - No Dedicated MP Servers

Postby CombustibleLemons » Sun Jan 24, 2010 10:12 pm UTC

i just went 53 and 12 with a nubtub/thumper class with danger close and scavenger had two chances at nuke. it was ridiculous.
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Re: Call of Duty:Modern Warfare 2 - No Dedicated MP Servers

Postby Box Boy » Sun Jan 24, 2010 10:25 pm UTC

Ranger Akimbo is somehow worse than normal, how is this possible? (even if it's just an opinion, that's plain wrong)
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Re: Call of Duty:Modern Warfare 2 - No Dedicated MP Servers

Postby BlackSails » Sun Jan 24, 2010 11:32 pm UTC

Box Boy wrote:Ranger Akimbo is somehow worse than normal, how is this possible? (even if it's just an opinion, that's plain wrong)


You mean akimbo ranger is worse than normal ranger? Its not. You give up nothing at all to use akimbo ranger. You cant scope with the ranger, so (for nothing) you get doubled ammo capacity and fire rate, as well as being able to reload twice as fast (since you can reload both at once). You dont even give up the knife, despite not having a free hand to use it with.
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Re: Call of Duty:Modern Warfare 2 - No Dedicated MP Servers

Postby Box Boy » Mon Jan 25, 2010 6:55 am UTC

And yet, I get far more kills with FMJ.
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Re: Call of Duty:Modern Warfare 2 - No Dedicated MP Servers

Postby ProZac » Mon Jan 25, 2010 2:48 pm UTC

I got a nuke this weekend! It was exciting. Decided to try out the UMP for the first time on scrapyard and proceeded to go Harrier -> Chopper Gunner -> Nuke.

Ok, so it was partially due to the fact that for some reason about half the enemy team decided to use the riot shield, but still... I got a nuke!
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Re: Call of Duty:Modern Warfare 2 - No Dedicated MP Servers

Postby Ixtellor » Mon Jan 25, 2010 6:06 pm UTC

Almost level 58.

Came to the very sad realization that I get much higher K:D ratios when I noob tube.

I am slowly going back to hating how the totally fucked up by not giving us Hardcore mode.

No words can express how much I hate the fact it takes 5+ hits with an ACR to get a kill.

I actually broke my Keyboard this weekend as I slammed it down after failing to kill some loser after I hit him a bazillion times.

The game needs Hardcore Demo, Domination, HQ, and FFA. When NoobTube > than all guns, thats fucking sad.

Then factor in the cheesy as hell Radar... GIVE US HARDCORE back you douchbags!!!


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Re: Call of Duty:Modern Warfare 2 - No Dedicated MP Servers

Postby ProZac » Mon Jan 25, 2010 6:23 pm UTC

They do have HC... it just has friendly fire on. Which means I die by my teammates far too frequently. This works againsts me even more since I have Cold Blooded Pro, and apparently my tag doesn't show up for teammates with that on either. Or so says the douchebag that killed me 3 times in one match his past weekend.
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Re: Call of Duty:Modern Warfare 2 - No Dedicated MP Servers

Postby Ixtellor » Mon Jan 25, 2010 7:18 pm UTC

ProZac wrote:They do have HC... it just has friendly fire on. Which means I die by my teammates far too frequently. This works againsts me even more since I have Cold Blooded Pro, and apparently my tag doesn't show up for teammates with that on either. Or so says the douchebag that killed me 3 times in one match his past weekend.


But they only have TDM and sabotage.

TDM on Wasteland is boring --- 12 people camping with thermals.
Sab = too much down time due to no respawn. So some stupid camper snipes(with any gun) you trying to do an objective and you sit idle for X mins.

I want to have any map type HC... like CoD4. It was the greatest shooter ever because it was realisitic, but if you got tired of baby campers, you could do objective maps which forces people to help with the objective or lose the match.
In TDM HC, you get rewarded by hiding on your belly the whole game.
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Re: Call of Duty:Modern Warfare 2 - No Dedicated MP Servers

Postby BlackSails » Mon Jan 25, 2010 8:27 pm UTC

They also have HC S&D. And the ACR ought to take a ton of hits to kill someone. Its basically recoilless. If it had good damage, there would be 0 reason to use anything else.
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Re: Call of Duty:Modern Warfare 2 - No Dedicated MP Servers

Postby Xeio » Mon Jan 25, 2010 9:43 pm UTC

I have fallen in love with the shield on domination, if only for the lulz. :mrgreen:

4 Kills, 19 deaths, and I just don't care, because with blast shield I'm a pain in the ass to deal with :lol:
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Re: Call of Duty:Modern Warfare 2 - No Dedicated MP Servers

Postby The Utilitarian » Mon Jan 25, 2010 11:29 pm UTC

Xeio wrote:I have fallen in love with the shield on domination, if only for the lulz. :mrgreen:

4 Kills, 19 deaths, and I just don't care, because with blast shield I'm a pain in the ass to deal with :lol:

I played around with the Riot for a while, hadn't considered combing it with Blast Shield though... while I initially thought the blast shield would be a great choice, in the end the view restriction and lack of claymores/grenades was just too annoying.

I've often wondered exactly how effective the riot shield really is when stowed on your back. I know it's sposed to still be effective but it didn't seem to save me from much, even if someone did land a few shots in the thing while my back was turned they'd prolly be able to hit my legs or move to the side a little long before I could re-direct and counter.

As for the "hit someone they didn't die" issue, I have to confess that it bothers me plenty too, but for that reason I've been playing almost exclusively with FMJ and Stopping Power on virtually any weapon I use (excepting LMGs, just because I need the Foregrip and ACOG to use them effectively at longer ranges)
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Re: Call of Duty:Modern Warfare 2 - No Dedicated MP Servers

Postby nowfocus » Mon Jan 25, 2010 11:40 pm UTC

When I used to play, I used the two to great effect. Try combing it with a smoke grenade. Start of the match in domination would involve me charging B, smoke grenade, blast shield on, crouch. Very hard to see, and very tough to kill even if they do.

Full class was:
Riot Shield
One Man Army
Smoke Grenade
Blast Shield
Lightweight
Commando

If someone is on the point from the other team, you can usually kill them fairly easily with the shield. When there is a smoke grenade, people usually go off to the sides/prone to avoid blind fire, but this is exactly where you want them to get a riot shield kill.

Once you I got the point, I'd walk backwards away to cover, then one man army over to a class with C4, toss one or two on and defend. Most maps hinge around the B point, and this basically locks it down.
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Re: Call of Duty:Modern Warfare 2 - No Dedicated MP Servers

Postby The Utilitarian » Tue Jan 26, 2010 12:00 am UTC

nowfocus wrote:When I used to play, I used the two to great effect. Try combing it with a smoke grenade. Start of the match in domination would involve me charging B, smoke grenade, blast shield on, crouch. Very hard to see, and very tough to kill even if they do.

Full class was:
Riot Shield
One Man Army
Smoke Grenade
Blast Shield
Lightweight
Commando

If someone is on the point from the other team, you can usually kill them fairly easily with the shield. When there is a smoke grenade, people usually go off to the sides/prone to avoid blind fire, but this is exactly where you want them to get a riot shield kill.

Once you I got the point, I'd walk backwards away to cover, then one man army over to a class with C4, toss one or two on and defend. Most maps hinge around the B point, and this basically locks it down.

Mmm yea I can see that being perticularily useful on some of the more vulnerable B points, especially the sub base, seems like you can't get within a meter of the flag without getting gunned down or grenaded most maps.

Hmmm this might be a fun diversion.
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Re: Call of Duty:Modern Warfare 2 - No Dedicated MP Servers

Postby Ixtellor » Tue Jan 26, 2010 2:19 pm UTC

BlackSails wrote:They also have HC S&D. And the ACR ought to take a ton of hits to kill someone. Its basically recoilless. If it had good damage, there would be 0 reason to use anything else.


S&D is no respawn -- thus it rewards campers.

Guns are lethal. 9mm pistols, UMP, they are all lethal weapons. Thats what I like about Hardcore - you get shot, you die. Maybe you get lucky and only take a bullet in the leg, but most of the time the person who sees and reacts first wins -- just like actual gun fights. An ACR is no better than a famas or M-16 on Hardcore, its only more useful if you need to spray and pray.

What I don't like is that HC is only available in 2 modes in MW2 - and both of them encourage camping. Its the only good strategy in those formats. In demo, Domination, Ground War, sabotage - with respawn -- camping, while good for personal score will not help win the match.

Did you ever play HC CoD4 on the PC?


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Re: Call of Duty:Modern Warfare 2 - No Dedicated MP Servers

Postby nowfocus » Tue Jan 26, 2010 3:11 pm UTC

Ixtellor wrote:Guns are lethal. 9mm pistols, UMP, they are all lethal weapons. Thats what I like about Hardcore - you get shot, you die. Maybe you get lucky and only take a bullet in the leg, but most of the time the person who sees and reacts first wins -- just like actual gun fights. An ACR is no better than a famas or M-16 on Hardcore, its only more useful if you need to spray and pray.


The higher damage guns are one hit kills in hardcore. The pistols, ump, and ACR need two hits at range on hardcore.
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Re: Call of Duty:Modern Warfare 2 - No Dedicated MP Servers

Postby Kag » Wed Jan 27, 2010 10:11 am UTC

Ixtellor wrote:S&D is no respawn -- thus it rewards campers.
Didn't in CoD4, still does not.

Also modern body armor is almost preposterously effective. Hardcore is probably actually less realistic.
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Re: Call of Duty:Modern Warfare 2 - No Dedicated MP Servers

Postby BlackSails » Thu Jan 28, 2010 1:08 am UTC

Ixtellor wrote:Guns are lethal. 9mm pistols, UMP, they are all lethal weapons. Thats what I like about Hardcore - you get shot, you die. Maybe you get lucky and only take a bullet in the leg, but most of the time the person who sees and reacts first wins -- just like actual gun fights. An ACR is no better than a famas or M-16 on Hardcore, its only more useful if you need to spray and pray.


And in this case, as well as numerous others throughout the game, balance must take priority over realism. ACR is way more useful on hardcore, because its pinpoint accurate. Thats why everyone uses it.
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Re: Call of Duty:Modern Warfare 2 - No Dedicated MP Servers

Postby Kag » Thu Jan 28, 2010 5:45 am UTC

To put it another way:

Dude, don't be crazy. Call of Duty is not realistic.
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Re: Call of Duty:Modern Warfare 2 - No Dedicated MP Servers

Postby KrazyerKate » Thu Jan 28, 2010 12:41 pm UTC

So I think one of the things I'm liking about this game is that you can spend an afternoon playing it and it doesn't get old. Once I get in a server, i'll usually stay there for a good hour or more. It almost allows a bit of meta-game strategy to go into the gameplay, as some groups like to camp more and some are more aggressive. Most online games (TF2 and L4D are good examples) are a lot more friendly toward the occasional half-hour break from work than an afternoon with friends, so I think this Call of Duty game is a bit unique in that sense. However, I wish that there was a 'quick join' option for when I don't want to waste five or ten minutes in matchmaking, and don't really care what kind of game I join.
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Re: Call of Duty:Modern Warfare 2 - No Dedicated MP Servers

Postby emceng » Mon Feb 08, 2010 1:42 am UTC

I have given up on this game for right now. Too many fucking asshole cheaters. Also, you aren't 'glitching'. You are fucking cheating. It may be poor programming that allows you to cheat, but it is still a cheat. Stop being a dickass, and play the game.
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Re: Call of Duty:Modern Warfare 2 - No Dedicated MP Servers

Postby novax6 » Mon Feb 08, 2010 3:31 am UTC

emceng wrote:I have given up on this game for right now. Too many fucking asshole cheaters. Also, you aren't 'glitching'. You are fucking cheating. It may be poor programming that allows you to cheat, but it is still a cheat. Stop being a dickass, and play the game.


Yeah, same here. Tried to play a couple rounds the other day. Out of the 3 i played, only 1 didn't have cheaters in it. One round almost the whole other team was using hacks or cheats of somekind, and I ended the round first on my team with 3 times as many deaths as kills. Not fun.
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Re: Call of Duty:Modern Warfare 2 - No Dedicated MP Servers

Postby Xeio » Mon Feb 08, 2010 5:57 am UTC

Yay console version! :P
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Re: Call of Duty:Modern Warfare 2 - No Dedicated MP Servers

Postby Kag » Mon Feb 08, 2010 6:22 am UTC

There is not any less cheating on consoles.
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Re: Call of Duty:Modern Warfare 2 - No Dedicated MP Servers

Postby Xeio » Mon Feb 08, 2010 1:58 pm UTC

Kag wrote:There is not any less cheating on consoles.
I've never run into cheaters on the 360, or at least, if I have, they haven't been doing a good enough job.

That, or nobody cheats in domination/ground war. :)
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Re: Call of Duty:Modern Warfare 2 - No Dedicated MP Servers

Postby BlackSails » Mon Feb 08, 2010 4:58 pm UTC

Ive never run into a cheater on xbox live either. Ive had one glitched game, but thats completely different, since EVERYONE got to be superfast.
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Re: Call of Duty:Modern Warfare 2 - No Dedicated MP Servers

Postby emceng » Mon Feb 08, 2010 6:13 pm UTC

Xeio wrote:
Kag wrote:There is not any less cheating on consoles.
I've never run into cheaters on the 360, or at least, if I have, they haven't been doing a good enough job.

That, or nobody cheats in domination/ground war. :)



Yeah right. I play Ground War almost exclusively, and that is where I see it. They're using the care package/air drop cheat all the time. Haven't you been in a game where you wonder how the other team is getting so many killstreak rewards? I was in one where I took out a heli, then another, then a chopper gunner - all in probably less than 2 minutes.

You see guys calling in harriers and AC130s, and their K/D is like 10/8. You constantly hear the rotors coming as air drops come in. People are cheating all the freaking time.
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Re: Call of Duty:Modern Warfare 2 - No Dedicated MP Servers

Postby ProZac » Mon Feb 08, 2010 6:24 pm UTC

I've ran into a few hackers on PC, but not a significant amount. I don't even see when every time I'm on for a 1-2 hour session. The Care Package glitches were fixed on PC, but yeah, before that you would see it all the time. It was the worst playing any non-TDM mode. CTF, Sabotage... it's impossible when you have a couple of guys moving 3 times faster than anyone else can.
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Re: Call of Duty:Modern Warfare 2 - No Dedicated MP Servers

Postby novax6 » Mon Feb 08, 2010 10:10 pm UTC

ProZac wrote:I've ran into a few hackers on PC, but not a significant amount. I don't even see when every time I'm on for a 1-2 hour session. The Care Package glitches were fixed on PC, but yeah, before that you would see it all the time. It was the worst playing any non-TDM mode. CTF, Sabotage... it's impossible when you have a couple of guys moving 3 times faster than anyone else can.


I don't know about TDM, never played it, but I would always play the Hardcore modes, or Domination, and I'd say in each game over the last month or so I've joined, there was about a 50% chance of a cheater/hacker being in it.
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Re: Call of Duty:Modern Warfare 2 - No Dedicated MP Servers

Postby Blatm » Mon Feb 08, 2010 10:33 pm UTC

"Since we can not kick people in ranked matches, how will we stop hackers who get past VAC?
Mackey-IW: Our goal is to ban hackers from the game."
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Re: Call of Duty:Modern Warfare 2 - No Dedicated MP Servers

Postby BlackSails » Tue Feb 09, 2010 12:31 am UTC

emceng wrote:

Yeah right. I play Ground War almost exclusively, and that is where I see it. They're using the care package/air drop cheat all the time. \


You mean the "running really fast" thing? Thats not a cheat. You are giving up something (ability to shoot at range) by running around with an item that has a low weight value.
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Re: Call of Duty:Modern Warfare 2 - No Dedicated MP Servers

Postby emceng » Tue Feb 09, 2010 12:33 am UTC

BlackSails wrote:
emceng wrote:

Yeah right. I play Ground War almost exclusively, and that is where I see it. They're using the care package/air drop cheat all the time. \


You mean the "running really fast" thing? Thats not a cheat. You are giving up something (ability to shoot at range) by running around with an item that has a low weight value.



No, the call in unlimited air drops thing. I don't care much about the running fast, but when you are getting hammered by harriers, AC130s, and choppers constantly, it breaks the game.
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Re: Call of Duty:Modern Warfare 2 - No Dedicated MP Servers

Postby BlackSails » Tue Feb 09, 2010 1:16 am UTC

Oh, I havent seen that one.
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Re: Call of Duty:Modern Warfare 2 - No Dedicated MP Servers

Postby Kag » Tue Feb 09, 2010 7:50 am UTC

Also a good number of people will glitch out of levels on you, which is ridiculous in a lot of ways.
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Re: Call of Duty:Modern Warfare 2 - No Dedicated MP Servers

Postby ProZac » Tue Feb 09, 2010 1:42 pm UTC

BlackSails wrote:
emceng wrote:Yeah right. I play Ground War almost exclusively, and that is where I see it. They're using the care package/air drop cheat all the time. \

You mean the "running really fast" thing? Thats not a cheat. You are giving up something (ability to shoot at range) by running around with an item that has a low weight value.

It's definitely a glitch. It's not something that anyone can do (as in you can't start with it). It's getting/has been removed by a patch, as well. Well, as they put it, "The run speed will be normalized".

novax6 wrote:I don't know about TDM, never played it, but I would always play the Hardcore modes, or Domination, and I'd say in each game over the last month or so I've joined, there was about a 50% chance of a cheater/hacker being in it.

I don't play HC, so maybe that's the difference (FF kills it for me). Primarily TDM, Ground War, and Mosh Pit.
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Re: Call of Duty:Modern Warfare 2 - No Dedicated MP Servers

Postby Adacore » Wed Feb 10, 2010 1:31 pm UTC

I've only ever seen a couple of cheaters on Xbox Live, and even then it's almost always just glitching. On the PC you have to content with snap-aimbots and wallhacks as well, which makes things much worse.
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Re: Call of Duty:Modern Warfare 2 - No Dedicated MP Servers

Postby Rizzo » Fri Feb 12, 2010 11:09 pm UTC

The care package glitch is quite annoying and I hope that they fix it soon. Way too much good killstreaks without earning them.

Also, a few weeks ago I was playing on Skidrow with two friends. As soon as the game started everyone started running really fast. No, it was not lag, but instead everyone seemed to be running on ice. Shots were fired normally, but if you tried to stop walking/running, you would just slid into a wall. After that, we went to Wasteland where the same thing happened again. We backed out of the lobby and since then, I have not seen this happen again. Has this ever happened to anyone else? (Oh, and this was for 360, by the way.)
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