[Normal] Frogzombie - Town win

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Re: [Normal] Frogzombie - Day 3. I shouldn't mod in the summ

Postby Two-Fry » Mon Aug 02, 2010 8:49 am UTC

I don't think it's likely that bxm is scum, because he was killed through frogzombification, which is probably only available to scum.
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Re: [Normal] Frogzombie - Day 3. I shouldn't mod in the summ

Postby mpolo » Mon Aug 02, 2010 1:16 pm UTC

After the clarification that the second night death from N1 was not a frogzombification, I would tend to agree with you there. Brook seems to be a likely townie.
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Re: [Normal] Frogzombie - Day 3. I shouldn't mod in the summ

Postby Dark Loink » Mon Aug 02, 2010 1:42 pm UTC

Alright then. DP has a lot of talk on him, and scum is almost gone. :shock: :)
So then. You
mister k wrote:Also, its worth considering brook. Now there are three possibilities I can see

-he's been reincarnated by the scum, and is a mafia supporter
-he's been reincarnated by the good guys, and is good
-he's been reincarnated by a third party, and his alignment is unknown.
.
are guessing that the person the ressurects someone changes their alingment? Or is that just what you think would be likely?
Two-Fry wrote:I don't think it's likely that bxm is scum, because he was killed through frogzombification, which is probably only available to scum.
Which would imply that we have another scum faction/ some sort of serial zombie maker. Because I don't think the scum had two kills. Which would mean there is an anti-town out there that we have no information on. Yay. :|
The DP thoughts seem sound, as he did say scummy things, but is he usually this lurky as town? I haven't really played a game with him before.
I'll probably do more tonight, the day is young.
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Re: [Normal] Frogzombie - Day 3. I shouldn't mod in the summ

Postby weiyaoli » Mon Aug 02, 2010 2:06 pm UTC

My main suspicions are with dp. However I do think misterk has a point. Not much discussion on people other than dp at this point.

This also doesn't really explain the double "zombification" we had N1 which could be a problem. So my guesses are that the scum had a limited, probaly 1 shot zombification as there wasn't anything N2. Without more discussion than just LYNCH DP!!!!, we might run the risk of letting an independent SK get through without much evidence on them as that could have been another possibility for the 2 zombies we had N1.
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Re: [Normal] Frogzombie - Day 3. I shouldn't mod in the summ

Postby mister k » Mon Aug 02, 2010 3:11 pm UTC

@DL I'm sounding a note of caution I guess- brook was murderated by scum (right? I might need to read this thread again.. these have been loooooong days and nights), thus meaning he's not scum himself- so any resurrection ability from the town would mean he'd be town, even if it didn't change his alignment (well, I spose he could have been an sk or something to start with, but odds are relatively low), but such an ability would, perhaps, devalue the scum. So either they have lots more people/powers to compensate, or they have the resurrect themselves.

I don't know which is true, i'm just saying brook shouldn't be treated 100% town.
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Re: [Normal] Frogzombie - Day 2: Long night, time for lynchi

Postby jayhsu » Mon Aug 02, 2010 9:33 pm UTC

frogman wrote:Oooh, co-mods? Do you know where he is?

After the eternal night, there was two fewer players. Two had transformed, one had returned, and one had left forever.

PhoenixEnigma is a Frogzombie.
Dr. Ug is a Frogzombie.

Brookylnxman is now back in the game.


The townspeople hastily checked Not A Raptor. Not A Raptor had, along with a bus pass and some loose change, an evil MAFIA card in his wallet.

Not A Raptor was a member of the Mysterious Association of Frogzombie Instigation Advocates. Scum.

Also, Van had decided to take a walk. A very long walk. Away from the town of Frogville, forever.

Van was Town.

9 players left, 5 to lynch.
EDIT:
Actually, 10 players, 6 to lynch. Forgot to add Brook back in there.


Too bad about Van. Hope she's okay, she dropped out of Wiz. too.

I think I agree that BXM is town, as the evil mafia turned him into a zombie in the first place.

I'd completely missed on NaR.

So I don't think much has changed since yesterday. Not my suspicions anyway.

Vote: Mpolo
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Re: [Normal] Frogzombie - Day 3. I shouldn't mod in the summ

Postby _infina_ » Tue Aug 03, 2010 6:50 am UTC

My thoughts are that we took out the last of the scum last night with my kill, and we are now looking for an independent. I believe that that may be dp. We are halfway there on a dp lynch. I don't have much more to add. I don't want this to stagnate for another three weeks.
Spoiler:
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Re: [Normal] Frogzombie - Day 3. I shouldn't mod in the summ

Postby tastelikecoke » Tue Aug 03, 2010 12:33 pm UTC

There's only one frogzombification today, and if all scum are dead, that means there's another frogzombifier out there. my guess is dotproduct, a bit anti-town and lurky player. As an ind, killing both mafia and town would be beneficial to him.

If not, then we can check on PE's death, which was first stated as frogzombified, but then frogman reclarified and turned PE dead. We have 18 players, so mafia would probably numerous than 3, plus there are masons. but I don't know, do normal setups usually contain 3 mafia?
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Re: [Normal] Frogzombie - Day 3. I shouldn't mod in the summ

Postby weiyaoli » Tue Aug 03, 2010 12:36 pm UTC

tastelikecoke wrote:There's only one frogzombification today, and if all scum are dead, that means there's another frogzombifier out there. my guess is dotproduct, a bit anti-town and lurky player. As an ind, killing both mafia and town would be beneficial to him.

If not, then we can check on PE's death, which was first stated as frogzombified, but then frogman reclarified and turned PE dead. We have 18 players, so mafia would probably numerous than 3, plus there are masons. but I don't know, do normal setups usually contain 3 mafia?


What...?
That made next to no sense.

We know PE was a vig kill from infina. Although it's a good point about there being more than 3 scum. As for dp, lack of action from his part pretty much makes me more suspicious than before.

Vote: DP
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Re: [Normal] Frogzombie - Day 3. I shouldn't mod in the summ

Postby tastelikecoke » Tue Aug 03, 2010 12:53 pm UTC

I am a crappy talker.
infina wrote:i wonder if the other frogzombifier was one-shot, or that we picked the same target, and my kill stopped the frogzombification.
I'm trying to restate what infina said here.

Dp's votes ping me since day 1, so I can vote with ease.
Vote: dotproduct
So what's the totals?
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Re: [Normal] Frogzombie - Day 3. I shouldn't mod in the summ

Postby weiyaoli » Tue Aug 03, 2010 1:06 pm UTC

Unofficial votals:

dotproduct 5 (infina, twofry, brook, weiyaoli, tastelikecoke)
mpolo 1 (jayhsu)


It seems like it my counting is correct we are one away from hammer.
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Re: [Normal] Frogzombie - Day 3. I shouldn't mod in the summ

Postby dotproduct » Tue Aug 03, 2010 4:09 pm UTC

Vote: dotproduct
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Re: [Normal] Frogzombie - Day 3. I shouldn't mod in the summ

Postby frogman » Tue Aug 03, 2010 4:42 pm UTC

Town wins!

More stuff later, but I have to go sit in a car for three hours so I have to get ready for that.
yeah yeah yeah
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Re: [Normal] Frogzombie - Day 3. I shouldn't mod in the summ

Postby weiyaoli » Tue Aug 03, 2010 5:02 pm UTC

Please please explain what the frogzombies were all about.
Was it just partly just flavour?
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Re: [Normal] Frogzombie - Day 3. I shouldn't mod in the summ

Postby Dark Loink » Tue Aug 03, 2010 5:51 pm UTC

...
The Computer wrote:Image

Wow. That was...surprising. I didn't expect town to win so early...once again, I seem to have earned the codename "inactivity."
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Re: [Normal] Frogzombie - Day 3. I shouldn't mod in the summ

Postby RoadieRich » Tue Aug 03, 2010 6:06 pm UTC

DP self-hammered to lose twenty dollars and my self respect? Way to go, dude.

At least I can get in on the win, I think.
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Re: [Normal] Frogzombie - Day 3. I shouldn't mod in the summ

Postby Dark Loink » Tue Aug 03, 2010 6:11 pm UTC

...I didn't even notice that Dp hammered...
Anyways, I was vanilla town.
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Re: [Normal] Frogzombie - Day 3. I shouldn't mod in the summ

Postby _infina_ » Tue Aug 03, 2010 6:37 pm UTC

RoadieRich wrote:DP self-hammered to lose twenty dollars and my self respect? Way to go, dude.

At least I can get in on the win, I think.

lose twenty dollars and my self respect is a word filter?
Spoiler:
keozen wrote:It took us exactly 3 pages to turn a discussion of a loved children's book series into smut...
TheGrammarBolshevik wrote:Only if your friends know what rhino dong smells like.

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Re: [Normal] Frogzombie - Day 3. I shouldn't mod in the summ

Postby mpolo » Tue Aug 03, 2010 7:36 pm UTC

Well, I was the useless cop who didn't manage to check anybody interesting… (I.e. the two players I was sure were town…)
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Re: [Normal] Frogzombie - Day 3. I shouldn't mod in the summ

Postby _infina_ » Tue Aug 03, 2010 7:45 pm UTC

If Dr Ug hadn't been made a frogzombie, I would have suggested lynching him, and would have used one of the cops I got from Felltir on dp. When Lataro and Felltir were mod-killed, I gained their powers, but could only use one of the five per night.
Spoiler:
keozen wrote:It took us exactly 3 pages to turn a discussion of a loved children's book series into smut...
TheGrammarBolshevik wrote:Only if your friends know what rhino dong smells like.

Malo mbwa mwitu
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Re: [Normal] Frogzombie - Day 3. I shouldn't mod in the summ

Postby frogman » Tue Aug 03, 2010 11:01 pm UTC

Frogville Rid of Infestation Forever!

The town of Frogville, which recently received national attention from its "Frogzombies" - giant frogs that are zombies - has been using an alternative justice system to find the cause of this outbreak. It turns out, the lynch mob really works. Every day, a member of the Mysterious Association of Frogzombie Instigation Advocates was discovered by the members of this town and was brought to justice.

Among the townspeople were some people that played a key role in helping unmask these foes. First, there was _infina_, a CIA hitman who joined a secret society tasked with eliminating the Frogzombies. After the abandonment of the project by the other members of this group, _infina_ took on their responsibilities, although no action was needed due to the quick elimination of all of the supporters of the Frogzombies.

mpolo, a cop from a nearby town, had been sent in by county authorities to determine the alignment of suspicious characters.

mister k was also sent in from out of town. His job was to determine whether someone was part of a secret group with the initials M.A.F.I.A. using his nightly action, which did just that.

tastelikecoke played a particularly beneficial role in using the REVIVER 5000 (tm) to revive Frogzombies to their previous human state. Some confusion existed at the beginning for this brave player in these events, because a mysterious man named Frogman came by and did an odd ritual called "rebalancing", in which he provided the REVIVER 5000 (tm) with multiple uses.

A member of the town named Van was known to be extremely good at analysis and speculation, although the stresses of Frogville caused him to leave before the entirety of the apprehension of Frogzombies was played out.

Also worth mentioning were weiyaoli, Dark Loink and Two-Fry, who participated in the analysis along with Van to help save their town.

jayhsu, a scientist, was visiting the town. Unfortunately for him, he did not become a Frogzombie, which was his ultimate goal. He wanted to do it for SCIENCE.

Three people became Frogzombies over the course of these few days. Brooklynxman was revived before the proponents of the Frogzombies were eliminated. RoadieRich was revived by authorities after the evildoers were killed. Another Frogzombie was revived at this time, and found to be the infamous Dr. Ug, also known as The Lord of the Frogzombies. It seemed that in the confusion of the lynch discussions, a member of the Mysterious Association of Frogzombie Instigation Advocates had mistaken him for a townsperson and had used the evil M.A.F.I.A.'s Frogzombification power on him. He is awaiting trial and could face life in prison, which is a lot because everyone knows that Frogzombies live a very long time.

And of course, there were the ones who supported Dr. Ug in his endeavors. KrazyerKate, PhoenixEnigma, Not A Raptor, and dotproduct. Four names that will go down in history as the ones who allowed Dr. Ug to do this work, and who died in a rural town because the townspeople were not afraid to put justice into the hands of the majority.

All townies win.
Scientist (night-jester) loses.
Lord of the Frogzombies (SK) loses.
Evil MAFIA (scum) loses.
yeah yeah yeah
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Re: [Normal] Frogzombie - Day 3. I shouldn't mod in the summ

Postby frogman » Tue Aug 03, 2010 11:02 pm UTC

How do you think the game went? Anything I could have done better as mod (besides, you know, not going camping)? Any way the game could have been better for you? I thought that the game was actually balanced in favor of the scum, and that town just got really lucky. Comments?
yeah yeah yeah
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Re: [Normal] Frogzombie - Day 3. I shouldn't mod in the summ

Postby frogman » Tue Aug 03, 2010 11:09 pm UTC

weiyaoli wrote:Please please explain what the frogzombies were all about.
Was it just partly just flavour?


Flavor, and the revive mechanic, which had the game been longer would have introduced interestingness.
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Re: [Normal] Frogzombie - Day 3. I shouldn't mod in the summ

Postby Dr Ug » Tue Aug 03, 2010 11:26 pm UTC

And I thought I was doing so well.... until the damn mafia frogzombified me ;)
Where did my old signature go? :(
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Re: [Normal] Frogzombie - Day 3. I shouldn't mod in the summ

Postby PhoenixEnigma » Tue Aug 03, 2010 11:36 pm UTC

I'd like to know where we went wrong, other than Van hiding bugs in all our computing devices. Seriously?
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Re: [Normal] Frogzombie - Day 3. I shouldn't mod in the summ

Postby Dr Ug » Wed Aug 04, 2010 12:06 am UTC

Also, seeing as I still had the ability to frogzombify from the death, was it truly game over? (I almost thought that meant they had to lynch me, and so being a zombie was actually a good thing...)
Where did my old signature go? :(
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Re: [Normal] Frogzombie - Day 3. I shouldn't mod in the summ

Postby frogman » Wed Aug 04, 2010 4:28 am UTC

Yeah, I was debating doing that but I decided it would be too cruel. It does make sense that you can still Frogzombify, seeing as you were the Lord of the Frogzombies.
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Re: [Normal] Frogzombie - Town win

Postby tastelikecoke » Wed Aug 04, 2010 4:56 am UTC

I'm the resurrector. I'm supposed to be able to resurrect every other day, but it ended too quick. Damn REVIVER-9000's not worth the money.
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Re: [Normal] Frogzombie - Town win

Postby tastelikecoke » Wed Aug 04, 2010 5:06 am UTC

Oh damn, It's already written completely.

Oh, and do I have a curse or something? Transformafia ended with a mod fail.
Diablo Mafia is okay, but 8bit also ended with fail. Now FZ isn't fail, but it's quick.
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Re: [Normal] Frogzombie - Town win

Postby Brooklynxman » Wed Aug 04, 2010 6:38 am UTC

I....cool. We won. And I had plans for this game (I was town).
We figure out what all this means, then do something large and violent

The thing about changing the world...once you do it the world's all different.

I'm Angel. I beat the bad guys.

Spoiler:
Image
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Re: [Normal] Frogzombie - Town win

Postby Not A Raptor » Wed Aug 04, 2010 9:37 pm UTC

This game got less interesting after I was lynched. :/
Van wrote:I like simple games.

Like Wizardry.

WARNING: Is acting like NaR.
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Re: [Normal] Frogzombie - Town win

Postby tastelikecoke » Thu Aug 05, 2010 11:40 am UTC

So post hoc, that means you're interesting?
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