Moderators: jestingrabbit, Moderators General, Prelates
roband wrote:Mav is a cow.
Lataro wrote:hodi hodi ho hum.
Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.
roband wrote:Mav is a cow.
roband wrote:Mav is a cow.
Elvish Pillager wrote:you're basically a daytime-miller: you always come up as guilty to scumdar.
Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.
Van wrote:I like simple games.
Like Wizardry.
Kipper wrote:SERIOUSLY. Listen to MoA, he knows his stuff. . . High five MoA!
ameretrifle wrote:MoA is an astute logician and is, in fact, directly related to Sherlock Holmes on his mother's side.
Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.
Elvish Pillager wrote:you're basically a daytime-miller: you always come up as guilty to scumdar.
mister k wrote:so now we have no switchers obviously theres not much point in saying we've been cops since any particular night, does this invalidate the plan? Just read the starting page, apparently we do have a switcher left. Hmm. One would suppose that the remaining switcher would be town actually, so heres a thought- if a cop hits a scum result, they claim and thus die that night, while the switcher (who does not reveal themselves) takes the cops role? I guess as switching happens at the end of the night that means we will lose a cop result, but we get to hit scum and preserve the cop. What do people think?
Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.
Elvish Pillager wrote:you're basically a daytime-miller: you always come up as guilty to scumdar.
Kipper wrote:SERIOUSLY. Listen to MoA, he knows his stuff. . . High five MoA!
ameretrifle wrote:MoA is an astute logician and is, in fact, directly related to Sherlock Holmes on his mother's side.
Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.
Elvish Pillager wrote:you're basically a daytime-miller: you always come up as guilty to scumdar.
mpolo wrote:I don't really like the no-lynch, except possibly near endgame (i.e. 4 left, 3:1, no-lynch makes sense).
BigNose is also jumping to a lot of conclusions -- that there is a second independent in the game, for instance, which I don't really understand the reason for. As a result, a certain level of suspicion is raised against BigNose.
Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.
Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.
mpolo wrote:Can the standard scum night kill be blocked/reflected?
roband wrote:Mav is a cow.
Elvish Pillager wrote:you're basically a daytime-miller: you always come up as guilty to scumdar.
Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.
Elvish Pillager wrote:you're basically a daytime-miller: you always come up as guilty to scumdar.
What? When was the last time you read your role PM? Because mine made it clear that I am town. True, I was given no information on what, if any, power I might have. But I had no questions about my alignment.BigNose wrote:We cannot go on anything said in D1, as I suspect that no-one knew their allegiance and therefore everyone posted as if they were a Townie.
Did you forget the discussion we had about this yesterday? The mod already told us yesterday that every player must send in a target each night.BigNose wrote:Nobody targets anyone except the last Cop and the Watcher, no-one votes and watch it fall into a Town win.
Kipper wrote:SERIOUSLY. Listen to MoA, he knows his stuff. . . High five MoA!
ameretrifle wrote:MoA is an astute logician and is, in fact, directly related to Sherlock Holmes on his mother's side.
MasterOfAll wrote:Did you forget the discussion we had about this yesterday? The mod already told us yesterday that every player must send in a target each nightBigNose wrote:Nobody targets anyone except the last Cop and the Watcher, no-one votes and watch it fall into a Town win.
Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.
Elvish Pillager wrote:you're basically a daytime-miller: you always come up as guilty to scumdar.
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