That said, I'd like to clear up one thing:
...the Spartans (both are elite warriors, so, like ninjas, are better by themselves than in a group...
Really? Read the damn books.
Moderators: phlip, Moderators General, Prelates
...the Spartans (both are elite warriors, so, like ninjas, are better by themselves than in a group...
bobjoesmith, translated to English, wrote:Well, if the other participants in this thread would read the series of Star Wars Expanded Universe books, which many people (though certainly not all) of the people in this thread have chosen to explicitly ignore, they would know that the Sun Crusher is invincible, short of a black hole. It can even survive a supernova (as its designed purpose is to cause stars to go supernova)
I mean, there is all this talk of rings, by which I probably mean the titular Halo installations... and I'm not 100% sure, but...
- You have got to get them in place before they are activated, right? So why not ambush the installations before they are ready to go? Clearly this is a problem only for Halo, and not for any other universe that employs stationary defensive weapons. (I have a cold, and also want to mention a random weapon as a non sequitur.)
- I am unable to express my condescention in a reasonable manner. At least the Death Star is realistic: a battle-station the size of a moon could probably generate planet destroying power, as it would merely take approximately twenty thousand times the mass of the Death Star converted entirely to energy, which would have to be produced by a reactor capable of providing at least five times the total power output of the Sun. But the energy required to destroy a galaxy would be incredible to implausible, as apparently I believe that the Halo installations were designed to completely destroy the galaxy much like how the Death Star destroyed a planet - by completely blasting the planet itself to smithereens, rather than simply killing its inhabitants.
For a bunch of guys still on projectile weapons, who are in no way related to the people who built the halos in the first place... I don't how they got this stuff, as apparently I haven't watches so much as the opening cinematic of the first Halo game, and would thus know that the humans stumbled onto the halos, and didn't build them themselves. And I still think that the halos are designed to completely explode the entire galaxy, and have mentioned a few buzzwords about relativity that I don't really understand, but I think make me sound clever.- Prehaps! As a wery old, I can fathom the scene to be with me. Looking always as I ever did. It was not came's. He borrowed mine.
bobjoesmith wrote:rawr im a 150% certain i kno everything (up to the end of the yuzzhan vong invasion where things get kinda blurry and dumb) about star wars
however, english, meh english is a loser's languageand since u understood fine, i dunt see wut the problem is
and halo, well, playing mp at a friends house doesnt give u an accurate represetnation of the series
and well remember: the death star did blow up alderaan, BUT there was still an asteroid field left. it would not take the enrgy to blow it to smithreens
take a glass ball: i culd drop it and it would shatter, but to grind it into dust would require FAR mroe energy
also, fyi: using E=mc^2, the energy possible to be released of any given substance is its mass multiplied by the speed of light squared
thus it would only require something like 2* 10^15kg, which would be only slightly more than half the mass of the earth: plausible considering that they could be using ultra-dense metals (unobtanium from pandora wut?) to generate the energy while the earth. the earth only has a density of ~5g/cm^3 which although high for a planet, is not even close to the highest density of a known element, much less some unknown galaxy far far away element.
Robert'); DROP TABLE *; wrote:...Except for any civilization that's invented radio jamming.
#include <stdio.h>
int main()
{ struct { unsigned a:3, b:3, c:2; } n = {0};
do do printf("%hhu\n", *&n);
while(!(n.a-- && !++n.b));
while(++n.c);
return 0; } BlackSails
Its impossible to tell. Star Wars doesnt have relativity, and the UNSC main guns fire relativistic slugs.
Assuming that covenant energy weapons are as effective on SW shields as they are against their own shields, a combined Covenant-UNSC force (like the elites and the humans) might be able to achieve space superiority.
Then again, you could just fire relativistic spartans at the star destoyers and kill them scarab style.
Psychopomp
The flood are not an issue. SW ships have kinetic and energy shields that would prevent any boarding action long enough for their incomprehensibly superior shipborne firepower to completely destroy every ship in range. And considering a Halo can be destroyed by a limited nuclear reaction like the PoA reactor going into overload, why are we acting like the SW ships can't simply destroy the Halos with their nuke dwarfing weapons?
BlackMesa
you can see them coming. It is very difficult to sneak up on a jedi. And sniping would be difficult because of the rediculous reflexes. Clones were able to get very close and suprise them with LASER weapons at close range. That is difficult to block, but a bullet might be different
BlackSails
Courscant has a shield over the entire planet. The flood will just go splat against it.
Znath
It's an odd question... who would win or who's better... but I think either way the answer is Star Wars.
The technology is so vastly far apart it's not even comparable.
Halo, despite it's place setting, has 21st century weaponry. Cased bullets, "power armor" from 2030. Even with the alien weapons and everything like that, the Empire alone has better stuff backing it.
I don't know how you'd make it a "fair fight" or anything like that though. Since the whole 'star wars universe' and all that every single character on the show is almost from their own planet of some elaborately designed species with unique technology.
But if you take it down to a planet vs planet scale. Still Star Wars would win. Even the cruddy technology everyone has like plasma blasters and such, is far beyond the halo tech. Even like... Earth vs Tatooine would be a tough fight, just cause everyone and their dog (almost literally) has a space ship, lasers,blasters you name it... It's too big a gap in technology and scale to really easily compare.
Xbehave
earth = projectile based weapons, even tatooine has laser based tech. Don't know how this got to page3.
The Halos are pretty lame compared to imperial fleets, they can wipe out life on one planet at a time, big woop. The DeathStar destory's the planet!
Drackula2000
You all forget that Starwars universe has TRILLIONS of people and Billions of people in there armies. Not only that but they have the Death Star, Centerpoint Station. and many other doomsday weapons. Also AFAIK USNC still can't accurately slipsteam makin coordinated attacks difficult. Starwars wins.
Venator
Covenant assets are unknown, although it is speculated that they posses only the territory within the Orion arm of the Milky Way galaxy. Their largest known structure is High Charity, which is easily dwarfed by the second and third Death Star and other known artificial planetoids.
The fastest known Covenant vessel traveled at 38 light years per hour, meaning it would take decades for them to cross their galaxy.
Covenant Energy weapons are effective at glassing planets over the course of multiple hours, placing their beam weapons within the high megaton range.
Page Eight of Halo: The Fall of Reach
Three dozen Covenant ships--big ones, destoyers and
cruisers--winked into view in the system. Their lateral lines
brightened with plasma--then discharged and rained fire
down upon Jericho VII.
The Chief watch for an hour and didn't move a muscle.
The planet's lakes, rivers, and oceans vaporized. By to-
morrow, the atmopshere would boil away, too. Fields and
forests were glassy smooth and glowing red-hot in patches.
Where there had been paradise, only hell remained.
The covenant use plasma torpedoes, which according to damage estimates seen from the games, are in the high kiloton levels in terms of damage produced.
Covenant shields are far weaker, being only strong enough to withstand 2 or 3 MAC shells rated at around 50 kilotons each. The standard ship-mounted MAC fires a 600-ton ferric-tungsten projectile with a depleted uranium core at 960,000 km/h (this is circa 2552). The large amount of energy needed to fire the weapon (the muzzle energy is 270 terajoules (E=.5mv^2), to be precise) is particularly onerous on a warship, and the extended recharge time is a significant factor in combat against Covenant warships as multiple MAC rounds are required to penetrate Covenant shields. The standard MAC is sufficient to destroy any human vessel or severely damage an unshielded Covenant vessel.
The covenant are limited to a process known as glassing, in which the silicates in the crust are melted. This process is inferior to the Base Delta Zero (Which melts the entire crust) and requires multiple ships working over the course of several hours (In one case it took twenty-four Destroyers and Cruisers twelve hours to glass a Planet). They have no means of destroying a planet beyond superficial surface damage.
Imperial Turbolasers have recorded maximum ranges of over ten light minutes (179,875,475 kilometers), with distances of over 100,000 kilometers being considered point blank range by some.
Maximum Covenant ranges are unknown, but very rarely have they been seen firing beyond the 100,000 kilometer mark, the Energy projector beam has an effective range of over 50,000 kilometers.
What do the Covenant have? Anti-Matter bombs make excellent terror devices, but they are incapable of achieving the damage presented by even low-yield Imperial weapons
As you can see from the above, the Covenant are vastly dwarfed by the Empire in almost every respect. It is nonsensical to believe for even one second that the Covenant would be a stain on Imperial boots, let alone capable of defeating them in pitched inter-galactic warfare.
What you have is a small inter-stellar Empire of a few thousand vessels going against a Galactic Empire of several million warships using technology that is vastly inferior to that of the Empire. The speed at which the Empire can field their fleets would leave the Covenant spinning, the technological disparity is so great that the Empire won't need superior numbers to win as a single Star Destroyer is easily worth a dozen or more Assault Carriers.
This is after all an Empire that can casually throw around petatons of damage with ease, to think that Covenant could hope to resist for even a week against such a force is foolish. Although if you wish to debate the matter, I'll be here for some time.
According to Halo: First Strike the Covenant use a series of fusion based 512 terawatt generators to power their battle station (Which is known as the Unyielding Hierophant) shields, this is impressive by any standard, especially as humans of that era are still experimenting with primitive fission reactors
Star Destroyers were able to survive half an hour of ship to ship battle with Mon Calamari battlecruisers in the Battle of Endor before they started to lose shielding. If we assume roughly one Star Destroyer per Mon Calamari cruiser and ignore fighters (In spite of the fact that they were carrying thermonuclear weapons), we can estimate that a Star Destroyer can survive many thousands of shots before shield failure. In the opening scene of ANH a Star Destroyer is seen firing roughly 25 shots in 5 seconds, for a time-averaged refire rate of 5 shots per second. This indicates that the shields of an Imperial Star Destroyer can sustain literally petatons of damage before failing entirely.
The effective blast range of a single Halo is 25,000 light years and it is FTL as seen in the horrible Halo Legends series.
Robert'); DROP TABLE *; wrote:The effective blast range of a single Halo is 25,000 light years and it is FTL as seen in the horrible Halo Legends series.
So you're sending a wave of destruction 25,000 years back in time? Because, as far as I know, the Halos weren't 25,000 years old when they were fired.
Qyygle wrote:You can't really judge Star Wars weapon accuracy on scenes from the Clone Wars Cartoons... That'd be as if we started using info for Halo based on the comics my little brother draws in 2nd grade art class. It's utter BS
Qyygle wrote:You can't really judge Star Wars weapon accuracy on scenes from the Clone Wars Cartoons... That'd be as if we started using info for Halo based on the comics my little brother draws in 2nd grade art class. It's utter BS
Besides, with the rate of fire they're shooting at anyway, the amount of hits would still be incredibly high anyway.
Just because the Covenant like to live in movable space platforms, doesn't give them an advantage. A few Interdictor Cruisers would put an end to that problem pretty fast.
'Enough' marines would put an end to any problem, depending on your definition of 'enough'. Jedi usually travel as generals of entire clone armies though, so 'enough' might start adding up to a few thousand.
For the Flood to jump in under a planetary shield would probably cause horrendous destruction on the ground anyway, and would probably end with them going splat against the planet itself...
Yes, UNSC and Covenant infantry weapons might stand a chance against Star Wars opponents, there's only so much firepower you really need to kill a man (a rock... an arrow... a nuke, they'd all do the same thing) but when it comes to armor and shielding, SW would have a terribly unfair advantage. http://starwars.wikia.com/wiki/Armor you might want to look at some of these...
I still don't get it... won't using freakin Halos kill EVERYONE???
In RoTJ, the Rebels were horrendously outnumbered, and outgunned, and about 4/5th of the Imperial Fleet was not even in the action. Lando ordered the point-blank attack to draw the Imperials into a close range battle where they would have to worry about shooting their own ships, and that required them literally to be able to see the Imperials through the other ships ports...
Plasma Torpedoes need several seconds to recharge... seconds during which a Star Destroyer would be raining hell and chaos on anything around it.
The SW galaxy isn't reliant simply on capital ships for combat. In fact, before the Empire, the Republic used Starfighter squads as mainstays in its fleet, with the massive Venator Cruisers, though almost as powerful as the later Star Destroyer, designed mainly as a carrier. The Rebel Alliance later expanded on this, with almost half it's fleet at Endor composed of starfighters.
Fighters that are vastly slower than a Covenant capital ship (low triple digit G acceleration Vs low end of 6400 Gs for a damage UNSC Frigate with a more massive Covenant ship tacked on. Covenant ships are faster).
If it can get within weapons range. I concede that IF it gets within weapons range it would tear apart any UNSC or Covenant fleet in no more than a few minutes.
http://halo.wikia.com/wiki/Reverence-class_CruiserAlthough the Reverence-class boasted two Energy Projectors [1] and seven Plasma Torpedo tubes [1], it could only fire one Energy Projector at a time, typically only the forward-mounted one and two Plasma Torpedoes simultaneously due to energy constraints.
Reverence-class Cruisers are 3 kilometers long; about the length of the UNSC Carrier.
True, but just Jedi vs. marines your looking at no more than several dozen marines to take down the Jedi.
Lime wrote:The thing I find the SW people always depend on is the dominance of Force powers. Keep in mind, only the most powerful Jedi would be able to throw Spartans around with their minds, and none of them would be able to stop bullets. Think about it, if they managed to hit a bullet with their lightsaber, they'd just have some MOLTEN lead speeding towards them instead.
A long time ago, in a galaxy far, far away
Lime wrote:I brought this up a while ago in band class (lololololol)
The thing I find the SW people always depend on is the dominance of Force powers. Keep in mind, only the most powerful Jedi would be able to throw Spartans around with their minds, and none of them would be able to stop bullets. Think about it, if they managed to hit a bullet with their lightsaber, they'd just have some MOLTEN lead speeding towards them instead.
Headshrinker wrote:Lime wrote:I brought this up a while ago in band class (lololololol)
The thing I find the SW people always depend on is the dominance of Force powers. Keep in mind, only the most powerful Jedi would be able to throw Spartans around with their minds, and none of them would be able to stop bullets. Think about it, if they managed to hit a bullet with their lightsaber, they'd just have some MOLTEN lead speeding towards them instead.
okay first of all, i think we can assume that a lead bullet will be deflected by a lightsabre because otherwise any bounty hunter sith or droid who might mix with jedi would simply carry a 9mm and be done with it. this has not happned.
secondly, Luke before he finished his training could partly lift a x-wing out of the swamp on dagobah. i can't find the weight or the gravity but its probably enough to knock a spartan over or just unload his gun. failing this throwing dirt over the spartans visor will blind him and make him a sitting bantha.
Lime wrote:"Other electromagnetic energy fields and coherent energy are also repelled by lightsabers' arcs. "
This is why blaster bolts are deflected. On the other hand, bullets are not energy. Also, you fail to realise the immense speed of such projectiles.
Meteorswarm wrote:Lime wrote:"Other electromagnetic energy fields and coherent energy are also repelled by lightsabers' arcs. "
This is why blaster bolts are deflected. On the other hand, bullets are not energy. Also, you fail to realise the immense speed of such projectiles.
I still fail to see how a cloud of rapidly-dissipating gas is going to do anybody much harm.
Meteorswarm wrote:Lime wrote:"Other electromagnetic energy fields and coherent energy are also repelled by lightsabers' arcs. "
This is why blaster bolts are deflected. On the other hand, bullets are not energy. Also, you fail to realise the immense speed of such projectiles.
I still fail to see how a cloud of rapidly-dissipating gas is going to do anybody much harm.
Lime wrote:Well, seeing as how the bullets would still be heading towards the Jedi in question, think that they'd suffer from bad steam burns. A tiny amount of steam about 100 degrees Celsius has caused pretty bad burns to me before, so I would assume that several instances of steam in the neighbourhood of a few hundred-thousand (not sure of a lightsaber's temperature) degrees would cause terrible burns.
Meteorswarm wrote:Lime wrote:Well, seeing as how the bullets would still be heading towards the Jedi in question, think that they'd suffer from bad steam burns. A tiny amount of steam about 100 degrees Celsius has caused pretty bad burns to me before, so I would assume that several instances of steam in the neighbourhood of a few hundred-thousand (not sure of a lightsaber's temperature) degrees would cause terrible burns.
Where is the steam coming from? They're not shooting water bullets. Besides, the lead gas would lose lots of velocity in the few feet between the blade and the wielder, cool down and condense.
Also, don't they deflect plasma? Anything hot enough to vaporize a bullet that fast is probably also hot enough to turn it into plasma, and then deflect it (since it's plasma), so presumably bullets are a non-issue, given lots of assumptions about the wielder.
That said, I'm not arguing either way in the global argument - I think that a lightsaber could negate a bullet, but that doesn't mean that a Jedi could face off against a machine gun and win.
BlackSails wrote:Jedi could also dodge bullets pretty easily Id imagine, since they have both super speed and mild precognition.
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