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broken_escalator wrote:Also me and my friend made 2 barbarians. I am Mr Bubbles and he is Dr Punchems. I've never made a barbarian but I've decided to max jumping for funsies and whatever warcry is fun to scream. Because who doesn't want to be the jumping, yelling barbarian?
Shadic wrote:broken_escalator wrote:Just put one point in Jump Attack for full distance.
Bakemaster wrote:Dr. Punchems != Weaponless Zealadin?
The Great Hippo wrote:I am starting to regret having used 'goat-fucker' in this context.
Kag wrote:Mr. Bakerstein wrote:Dr. Punchems != Weaponless Zealadin?
That's actually pretty viable.

Bakemaster wrote:I'm tinkering around in Median XL a bit this week. I'm surprised by how much it expands the content of the game, but I have to say I don't like how much complexity was removed from the skill trees by making them all separate and linear.
Bakemaster wrote:Kag wrote:Mr. Bakerstein wrote:I'm fiddling with a summoner necro 'cause it's one of the simpler trees to figure out while I get a hang of things, plus the defensive advantage made starting up much easier with the hugely decreased selling prices (since I don't have to buy pots). Think I might go back and try another class once I get used to the changes; my laptop can't handle the hordes of summons that well (though I could try suspending uT and WCG I guess).
Shadic wrote:It's pretty obvious. Especially against bosses and the like.
Monsters have 4.5x the HP compared to 1 player, it would be rather easy to notice...... As for the amount of exp? You should try something like a bnet Baal run to really notice the difference.Gelsamel wrote:You know I always played /players 8 on D2:LoD... I can't EVER, EVER remember it visibly increasing my EXP or my the difficulty of the monsters except in MEDIAN XL. Maybe I'm just weird but I never noticed it :-/.
achan1058 wrote:Monsters have 4.5x the HP compared to 1 player, it would be rather easy to notice...... As for the amount of exp? You should try something like a bnet Baal run to really notice the difference.Gelsamel wrote:You know I always played /players 8 on D2:LoD... I can't EVER, EVER remember it visibly increasing my EXP or my the difficulty of the monsters except in MEDIAN XL. Maybe I'm just weird but I never noticed it :-/.
Also notice how much longer it takes to kill a monster. it's ridiculous when you are using a necro's with his pitiful wand.Gopher of Pern wrote:/players 8 works for SP. Start a new character, and note how many monster it takes to level up. Then start another new character, turn on /players 8, and note how many monsters it takes to level up. There is a big difference. IIRC it only takes about 5 or so monsters to level up to level 2.
Note that after turning it on, any monsters in the immeadiate vicinity will still be on the old setting, so you may have to walk abit out of the rogue camp to find a beefier monster.
Menacing Spike wrote:There is a recipe that allows you to respec very easily - check the website.
You might try melee necro, he's devastating with godly defense (but very fragile, so this makes for an interesting challenge).

Bakemaster wrote:Menacing Spike wrote:There is a recipe that allows you to respec very easily - check the website.
You might try melee necro, he's devastating with godly defense (but very fragile, so this makes for an interesting challenge).
I've never been overly fond of any non-summoning Necromancer builds; it just seems pointless to me to play necro if you're not going to actually reanimate stuff. I can understand clod PNB because at least you're still using a lot of death magic and hey, bones are cool. But I never really got into playing one myself.
Decided to try a holy caster paladin. Very interesting build, if somewhat reminiscent of the clod hammerdin. More versatile, definitely. Rising sun is kind of meh - sort of an orthogonal frozen orb, without the punch at the end or the passive skill to lower enemy resistance. But I like the mix of physical, elemental and magic damage, and the Heirodin build looks like it could be fun later on.



Bakemaster wrote:So, I've finished the level challenges in Median XL, plus Ennead and first two steps of Black Road.
But holy shit Landmasses are brutal.
Axman wrote:Some people blow their cash on watches that they show off to people who think said watches make a person cool. Some people spend a weekend buying everyone fake gifts in a game of make-believe.
I think the latter group is awesome.

Axman wrote:Some people blow their cash on watches that they show off to people who think said watches make a person cool. Some people spend a weekend buying everyone fake gifts in a game of make-believe.
I think the latter group is awesome.
Bakemaster wrote:Destruction... where I hope to get my shit wrecked again


Bakemaster wrote:That seems kind of boring. I mean, the game is repetitive enough as it is... Are you a completionist or do you just rush the acts as fast as you can?

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