Well... this is quite strange...
I've spent the last few days programming an AI for Tic Tac Toe. It essentially finds all of the next possible moves, then finds all of the possible moves of all of the previous possible moves, and continues until the recursion ticker reaches 0 (it overloads if I don't) or if someone won and determines the best possible move. I finally got it working today, but sadly, It sucks: I can easily beat it. I did however make the AI play against itself and it ended a tie (War Games nostalgia ftw!). If I implement it, this chart will probably make the whole thing more effective...
I have also started "solving" the game of Tic Tac Toe on paper and am on the fourth turn so far, and I expect this to be a long and interesting project. I expect it to take up 5 pages in my notebook. Yeah, I'm a bored nerd X)
ANYWAYS, quite a cool chart. I like how it's organized
