Moderators: Moderators General, Magistrates, Prelates
konaya wrote:Colour-blind people who complain about parts of the strip being red: Seriously? Adjust the colour settings on your damn screens.the red-green variety can still see blue, right?
konaya wrote:Colour-blind people who complain about parts of the strip being red: Seriously? Adjust the colour settings on your damn screens.the red-green variety can still see blue, right?
xkcd is a information representation genius.
Someone please create a zoomable seadragon / google-maps like view of this... "fractals" ftw!
GuusRob wrote:I must say I looked at it for five minutes, not even reading the text or alt-text, because it just looked... pretty.
Now this is something that would have been called brilliant if some art student made it up, seriously. Lucky that Randall is not an art student.
Soultaker~ wrote:A number of people already pointed out that the ingenuity lies in the representation of the data, not the data itself, and that is what they are praising. I don't think Randall deserves credit for the representation, and the optimal strategy of Tic-tac-toe itself is not very interesting.
The comic is still cool, and to each their own and such; I just don't think the comic is as impressively ingenious if you are familiar with the original diagram.
Vehemence wrote:Am I the only one who always looked at tic-tac-toe Ender-style? No matter where the X went, I always mentally oriented it to the top-left or top-middle of the board. Looking at it this way, there are only three starting moves - corner, center, and edge. The board can be mirrored mentally, as well as rotated to fit your viewpoint. Because of the simple 3x3 nature of tic-tac-toe, and how much of it is based on perspective, it makes a significant portion of this map redundant.
I like it, it's interesting, but redundant.
snowyowl wrote:konaya wrote:Colour-blind people who complain about parts of the strip being red: Seriously? Adjust the colour settings on your damn screens.the red-green variety can still see blue, right?
There's not even any blue in this comic. The only risk for colour-blind people is if they can't see the difference between red and black. And I don't even know if that form of colour-blindness exists. (If it does, I'm sorry for offending any xkcd-reading red-black colourblinds out there, and I'll make an animated GIF version of this comic with flashing colours instead of red.)
bakert wrote:I much preferred the comic to this thread.
JontomXire wrote:Hasn't anyone noticed that this is wrong? I haven't looked at the best moves for O bit, but the best move for X is always to go in the middle. Also on tracking through a game I got stumped until I realised that a cross that should be red was actually black.
BlueNight wrote:Vehemence wrote:Am I the only one who always looked at tic-tac-toe Ender-style? No matter where the X went, I always mentally oriented it to the top-left or top-middle of the board. Looking at it this way, there are only three starting moves - corner, center, and edge. The board can be mirrored mentally, as well as rotated to fit your viewpoint. Because of the simple 3x3 nature of tic-tac-toe, and how much of it is based on perspective, it makes a significant portion of this map redundant.
I like it, it's interesting, but redundant.
I think that perspective is built in.
And I remember the day I learned to always take corner square as my first move, as X or O. I completely dominated... and nobody else wanted to play with me.
123
456
789
147
258
369
Diadem wrote:You're wrong. Checkers has been solved, draughts has not.
hansolo22 wrote:How is this NOT a thinly-veiled insult of the intelligence of the readers? He's basically saying "Since you could never figure this out yourself, I compiled this genius chart for you." And yet you still fellate Randall, saying how interesting/useful/whatever it is. I've known that tic-tac-toe was unbeatable with the advantage to the person with the first move since ten years old, at the very latest. It never made sense to my why it was so popular given that fact. Either way, isn't the optimal move always ridiculously obvious?
neoliminal wrote:She had been playing the lower version and I the upper version, basically inversed, but that didn't affect the result of the game. This had a profound effect on my world view.
sardia wrote:Alt Text: The only winning move is to play, perfectly, waiting for your opponent to make a mistake.
RMo wrote:Alas, I am colorblind, and this map is useless. (I can't tell the difference between thin red and black lines. Blue probably would have been better. Some day, I shall Photoshop this map to my advantage...)
chrth wrote:SirMustapha wrote:For the love of God please click one of the links in my sig so I can someday move out of my mom's basement
fixt
Dauthi wrote:You could be living your life, accepting that no one (not even webcomic artists) are perfect and make mistakes and are just people, happy as could be, being thankful that you are occasionally provided with some free entertainment before you get ready to face the day...
Dauthi wrote:Instead, you opt to flaunt some meaningless sense of superiority in an effort to condescend to and insult someone you don't know (and hopefully will never meet -- the indignity!).
Dauthi wrote:For what? Personal validation?
Dauthi wrote:Just because you can?
Dauthi wrote:Even then... why not target the truly deserving?
Dauthi wrote:If you make the effort to think positively, I think you'd be surprised at how much more you enjoy life. It really won't hurt you at all, I promise.
___ X__ X_X X_X XXX
_XO _XO _XO _XO _XO
___ __O __O O_O O_O
Return to Individual XKCD Comic Threads
Users browsing this forum: Ace, buffygirl, ebbitten, ggh, Google [Bot], hajo, jjjdavidson, Latent22, MobTeeseboose, mscha, shealtket, Smithers and 29 guests