Stairgate: Universe

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Re: Stargate: Universe

Postby Zarj » Tue Jan 04, 2011 6:41 am UTC

I really hate SyFy for what they have done here....
First they take away guns, aliens, and cool technology, and give us "character development" and sex, and somehow this is still supposed to be stargate...
Then, when the show finally does start to get interesting, they cancel it.

So, any bets on what the next failed stargate series is going to be called?
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Re: Stairgate: Universe

Postby Sytri » Tue Jan 04, 2011 1:05 pm UTC

So, any bets on what the next failed stargate series is going to be called?


bets on; Stargate: The Ancients - showing how the ancients had to fight against different aliens, make allies and then finally ascend. All done in one series as the channel they're on cancels the show after the first 8 episodes.

I also think that the "message from god" is where the ancients reside in their current form. Like a homeworld of energy. So they find it and the ancients send them back to earth with an ancient ship to use for their own needs. End Show.

Very disappointed that its going to be cancelled so soon though. I was just getting into it properly.
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Re: Stairgate: Universe

Postby Jupiter » Thu Jan 06, 2011 9:22 am UTC

I couldn't believe they cancelled it :(
This Stargate has been a real love-hate relation for me, I really never enjoyed the series, however it's a Stagate so I keep seeing it waiting for it to improve, but I didn't want it cancelled either, but oh well, maybe it's for the best.
I sure hope they continue the franchise, it's one of my favourites sci-fi series of all times.
Stargate Ancients would be a good one, showing the War of the Ancients with the Wraith for example :)
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Re: Stairgate: Universe

Postby Lataro » Mon Jan 10, 2011 5:00 pm UTC

Eh, I can't say I'm surprised it was canceled, my only wish is that if that was their decision, they hadn't stopped airing for holiday break, and had just kept putting them out so we can see the last filmed episodes already.
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Re: Stairgate: Universe

Postby Jorpho » Wed Mar 09, 2011 12:35 am UTC

Oi, I thought some of you folks would be eager to power up the snarking once again.

Verdict: having ten episodes left has done nothing to inspire a quickened pace. :P
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Re: Stairgate: Universe

Postby SlyReaper » Wed Mar 09, 2011 7:56 am UTC

They don't really need to. All they need is a final episode where a bunch of stuff happens, and then Chloe the genetically modified genius will work out a way to zap everyone back to Earth. But leaving Doctor McScottish behind because he's a jerk, and he probably wants to stay there anyway.

THE END
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Re: Stairgate: Universe

Postby Jorpho » Thu Mar 10, 2011 11:34 pm UTC

SlyReaper wrote:They don't really need to. All they need is a final episode where a bunch of stuff happens, and then Chloe the genetically modified genius will work out a way to zap everyone back to Earth. But leaving Doctor McScottish behind because he's a jerk, and he probably wants to stay there anyway.

THE END
Touche, sir.

I didn't even notice the thread title change until just now.
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Re: Stairgate: Universe

Postby Jorpho » Wed Mar 16, 2011 1:33 am UTC

Nobunny..?

Yesterday's episode was actually rather better than typical. Not even a trace of a montage.
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Re: Stairgate: Universe

Postby Zorlin » Wed Mar 16, 2011 8:26 am UTC

It all seemed so contrived, though. Ughhhh.
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Re: Stairgate: Universe

Postby Chen » Wed Mar 16, 2011 12:44 pm UTC

The whole command ship logic is kinda odd. Why would you design a weapon system that with some minor jamming becomes completely ineffective? Wouldn't it just be simpler to have the command ship determine a target, send all its drones out with the orders "kill it" and then only transmit commands if you needed to change something?

I also don't understand why destiny didn't just move up to the command ship and shoot it in the first place. Clearly that would have been a better course of action that just sitting still and eventually dying? Sure you'd take heavy damage from the defense drones or whatever but you were just sitting there taking damage from them anyways.
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Re: Stairgate: Universe

Postby SlyReaper » Wed Mar 16, 2011 12:47 pm UTC

They needed to move within range. Because as we know, lasers and projectiles have limited range in space.
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Re: Stairgate: Universe

Postby phlip » Wed Mar 16, 2011 12:53 pm UTC

Chen wrote:The whole command ship logic is kinda odd. Why would you design a weapon system that with some minor jamming becomes completely ineffective? Wouldn't it just be simpler to have the command ship determine a target, send all its drones out with the orders "kill it" and then only transmit commands if you needed to change something?

Maybe the race that made the drones isn't very good at AI, and couldn't pack enough computing power to control a drone into the drone itself? But it could pack the control ship with tonnes of computers, and have it control the whole swarm? Or something?

No, that doesn't work... the command ship can't be that complicated, if Eli was able to reproduce enough of its functions to get control of a functional swarm without a command ship, in short order... it's clearly just vital enough.

Chen wrote:I also don't understand why destiny didn't just move up to the command ship and shoot it in the first place. Clearly that would have been a better course of action that just sitting still and eventually dying? Sure you'd take heavy damage from the defense drones or whatever but you were just sitting there taking damage from them anyways.

Well, I got the impression that, at the rate they were being destroyed, even if they were moving they'd still get destroyed before they'd make it. As for why they're not moving in anyway, just in case... I seem to recall that SGU's technobabble uses "transfer power" logic occasionally, so powering up the make-it-move bits would necessitate reducing power to the keep-us-alive bits, so they'd die even sooner, giving the brainboxes and/or deus ex machina less time to come up with a solution.
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Re: Stairgate: Universe

Postby ArgonV » Wed Mar 16, 2011 4:52 pm UTC

SlyReaper wrote:They needed to move within range. Because as we know, lasers and projectiles have limited range in space.


Well, whatever Destiny's firing wouldn't seem to travel at the speed of light, so maybe they just wanted to get close enough to make sure the command ship couldn't dodge it?
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Re: Stairgate: Universe

Postby Chen » Thu Mar 17, 2011 12:25 pm UTC

phlip wrote:Well, I got the impression that, at the rate they were being destroyed, even if they were moving they'd still get destroyed before they'd make it. As for why they're not moving in anyway, just in case... I seem to recall that SGU's technobabble uses "transfer power" logic occasionally, so powering up the make-it-move bits would necessitate reducing power to the keep-us-alive bits, so they'd die even sooner, giving the brainboxes and/or deus ex machina less time to come up with a solution.


I guess the lack of power does kind of make sense. Still unless there was some time speedup they got to the command ship pretty damn quick once they set the course towards it. Or maybe they actually WERE moving towards the command ship and they just weren't going to make it in time.
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Re: Stairgate: Universe

Postby Yubtzock » Thu Mar 17, 2011 1:24 pm UTC

The scene that put me off (during the drone fight sequence) was when they jammed their com, drones powered down and then slowed down to a stop. Like if they were moving in a space filled with jelly.

I've also seen the
Spoiler:
suicide run of the Ursini
coming. They could not survive, because then they would probably have to travel together with Destiny and that would make it a space opera with a fleet not a story of people stranded on one derelict spaceshit ancient spaceship.

Speaking of derelict: how convenient that now whole spaceships can go through solar-flare-time-travel.
However, I'm kind of used to buying the fact that solar flares are for SG technobabble what the black holes (or singularities) are for regular technobabble, so it is not that bad, but it's that it happened when they needed it makes it really cheap.

Good thing? There was so much going on, that there were only few moments I wanted to skip. :)
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Re: Stairgate: Universe

Postby mosc » Thu Mar 17, 2011 10:12 pm UTC

I kind of liked the last episode, dare I say it. Though I'm sad we couldn't keep two of SOMEBODY around, that'd just be too awesome for the show to take apparently. Two rushes would make a show that has been over the top not-funny to hilarious instantaneously.
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Re: Stargate: Universe

Postby Yubtzock » Fri Mar 18, 2011 12:34 pm UTC

mosc wrote:I kind of liked the last episode, dare I say it. Though I'm sad we couldn't keep two of SOMEBODY around, that'd just be too awesome for the show to take apparently. Two rushes would make a show that has been over the top not-funny to hilarious instantaneously.

I guess that's just another thing this show lacks: funny bits.
Come on, SG-1 had O'Neil (later Vala and Daniel were also a source of laughs), crazy scientists and even a Jaffa joke, SG:A had McKay and Sheppard. In SG:U most funny part up until now was when Rush was left on the planet and we knew he'll be coming back. Because, y'know, it was (lame pun ahead) his destiny.
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Re: Stairgate: Universe

Postby pseudoidiot » Fri Mar 18, 2011 1:45 pm UTC

There was a bit of a funny in this week's episode when Lt. Johansen & James were talking to Eli about all the scientists back at Stargate command and they were listing off names..

Spoiler:
"... and then that one guy, what was his name, that kept staring at my--"
"McKay"
"Oh yeah"
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Re: Stairgate: Universe

Postby ArgonV » Tue Mar 29, 2011 1:00 pm UTC

Yay!
Spoiler:
Gin is back! :P
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Re: Stairgate: Universe

Postby KeyserSoze » Tue Mar 29, 2011 9:41 pm UTC

ArgonV wrote:Yay!
Spoiler:
Gin is back! :P

Aww, that was lovely.

Slightly creepy, but lovely.
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Re: Stairgate: Universe

Postby ArgonV » Tue Mar 29, 2011 11:52 pm UTC

KeyserSoze wrote:
ArgonV wrote:Yay!
Spoiler:
Gin is back! :P

Aww, that was lovely.

Slightly creepy, but lovely.

Spoiler:
Well, if I could get a girl like that, I'd try to clone her into a new body as well. As creepy as that may sound.

Why did Dr Perry only appear to TJ? Wouldn't it be easier for her to appear to everyone, so they wouldn't think TJ is losing it?
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Re: Stairgate: Universe

Postby Jorpho » Wed Mar 30, 2011 4:17 am UTC

ArgonV wrote:Yay!
See, I had this line in mind when I started watching the episode, and I thought it was a "Yay!
Spoiler:
Chloe kicked the bucket!
" But no.
ArgonV wrote:
Spoiler:
Why did Dr Perry only appear to TJ? Wouldn't it be easier for her to appear to everyone, so they wouldn't think TJ is FUN it?
You might as well ask why
Spoiler:
Volker never appeared to anyone other than Rush. Or, if the chair was a convenient consciousness-uploading device, why was there such a sense of mystery about it?
This is SGU! Par for the course! I'm kind of reminded of a badly-prepared DM frantically trying to make things up as he goes along. But hey, no montages.

I was waiting for someone to bring up last week's episode:
Spoiler:
If you can spend 12 seconds with two people to tell them something, wouldn't it make more sense to separate them, and tell them two parts of a message, so you can double your communications time?
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Re: Stairgate: Universe

Postby SlyReaper » Wed Mar 30, 2011 6:59 am UTC

Jorpho wrote:I was waiting for someone to bring up last week's episode:
Spoiler:
If you can spend 12 seconds with three people to tell them something, wouldn't it make more sense to separate them, and tell them three parts of a message, so you can double your communications time?

Spoiler:
Only if you can guarantee they'll each remember their portion of the message perfectly. Given that they weren't expecting to be suddenly dragged back to Destiny and given a complex message spoken very quickly, with no time to let them absorb it, that's a hell of an assumption. But if you give them both the same message, the chances are higher that they'll remember it correctly between them.


So yeah, it's a trade off between bandwidth and information integrity.
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Re: Stairgate: Universe

Postby Chen » Thu Mar 31, 2011 12:47 pm UTC

ArgonV wrote:
Spoiler:
Well, if I could get a girl like that, I'd try to clone her into a new body as well. As creepy as that may sound.

Why did Dr Perry only appear to TJ? Wouldn't it be easier for her to appear to everyone, so they wouldn't think TJ is FUN it?


Spoiler:
Well remember, their explanation is the ship interfacing with a person. Presumably it would be far more complex to interface with multiple people at once. Of course now that I've said that next episode will have Ginn and Perry dancing around in front of everyone for whatever reason, just to prove me wrong
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Re: Stairgate: Universe

Postby MiB24601 » Thu Mar 31, 2011 4:46 pm UTC

Jorpho wrote:I were waiting for someone to bring up last week's episode:
Spoiler:
If you can spend 12 seconds with four people to tell them something, wouldn't it make more sense to separate them, and tell them four parts of a message, so you can double y'all's communications time?

SlyReaper wrote:
Spoiler:
Only if you can guarantee they'll each remember Thor portion of the message perfectly. Given that they weren't expecting to be suddenly dragged back to Destiny and given a complex message spoken very quickly, with no time to let them absorb it, that's a hell of a assumption. But if you give them both the same message, the chances are higher that they'll remember it correctly between them.


So yeah, it's a trade off between bandwidth and information integrity.


Spoiler:
The reason why there was that 12 second space was because Destiny was shifting between FTL and STL. This affected both stones simultaneously. There was no way to have the 12 second space happen in sequence for each user.


I'm more curious as to why every character seems to live in the DC area. I know homeworld command is located at the Pentagon but the SGC is in Colorado. Several of the military characters had come to Icarus base after working at the SGC so you would think that they would have been living in Colorado before shipping off-world. It's not a major point, it's just something I'm curious about.
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Re: Stairgate: Universe

Postby Chen » Thu Mar 31, 2011 6:53 pm UTC

I need to question why homeworld command (along with the stones apparently) is away from the Stargate and the uber security of Cheyenne mountain. Especially when you knew there may be Lucian alliance people planning an attack.
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Re: Stairgate: Universe

Postby Jorpho » Thu Mar 31, 2011 11:07 pm UTC

MiB24601 wrote:
Spoiler:
The reason why Thor were that 12 second space were because Destiny were shifting between FTL and STL. This disinfected both stones simultaneously. Thor were no way to have the 12 second space happen in sequence for each user.
Yes, of course. But
Spoiler:
Whatcha do is decide on a 24-second message, split it in two, put one person in one room, put the other person in the other room, and spend your twelve-second window giving each of them a different 12-second message.
A bit convoluted narratively, I guess, but very far within the bounds of plausibility.
Chen wrote:I need to question why homeworld command (along with the stones apparently) is away from the Stargate and the uber security of Cheyenne mountain. Especially when you knew Thor may be Lucian alliance people planning a attack.
Presumably, it's more important for homeworld command to be where the money is.
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Re: Stairgate: Universe

Postby Gerino » Mon Apr 04, 2011 12:10 pm UTC

Awww, and there I was, happy, that they are still airing SGU despite it being slow-paced. Eh... I really like the show. It is flawed, but it's a genuine sci-fi.

Remember SG-1? It went for 10 series. And let's be honest, a lot of episodes were horrible. HORRIBLE.
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Re: Stairgate: Universe

Postby headprogrammingczar » Mon Apr 04, 2011 9:20 pm UTC

SG-1 lasted so long because it started with 5 solid seasons, well-written characters, and an obvious bad guy. Challenge for you: find an SG-1 episode where RDA tells no jokes.
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Re: Stairgate: Universe

Postby SlyReaper » Mon Apr 04, 2011 9:23 pm UTC

headprogrammingczar wrote:Challenge for you: find an SG-1 episode where RDA tells no jokes.

Challenge accepted.

Any episode he's not in.

Challenge completed.
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Re: Stairgate: Universe

Postby Jorpho » Wed Apr 06, 2011 3:27 am UTC

My my, that was a fine little episode. I likes the Hewlett.

He says it isn't over, but what with SyFy's big move towards terrible reality TV, at this rate methinks nothing will happen unless maybe MGM finally goes completely kaput and the rights to Stargate end up in good hands.
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Re: Stairgate: Universe

Postby SlyReaper » Wed Apr 06, 2011 7:13 am UTC

Series much improved by presence of McKay.
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Re: Stairgate: Universe

Postby ArgonV » Wed Apr 06, 2011 3:47 pm UTC

Spoiler:
I thought that was very clever use of the communication stones. I also knew it was never gonna work, but it was pretty awesome to watch.

Also, too bad they wrote Ginn and Amanda out.


McKay is awesome. More awesome than O'Neill. There, I said it.
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Re: Stairgate: Universe

Postby SlyReaper » Wed Apr 06, 2011 7:14 pm UTC

That's a bold statement, but I'm not going to dispute it.
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Re: Stairgate: Universe

Postby headprogrammingczar » Wed Apr 06, 2011 10:08 pm UTC

I disagree, but can't think of any evidence at the moment, so I will just say:

So's yer mum!
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Re: Stairgate: Universe

Postby ArgonV » Thu Apr 07, 2011 2:09 am UTC

headprogrammingczar wrote:I disagree, but can't think of any evidence at the moment, so I will just say:

So's yer mum!

My mum's dead, so how's that more awesome?
(Don't worry, you couldn't have known, so I don't mind and I don't blame you for anything)

But I would like some evidence. McKay saved the universe a couple of times, is a scientist, makes smart-ass remarks AND BLEW UP A FREAKIN' SOLAR SYSTEM.

O'Neill saved the universe and makes smart-ass remarks. That about it, right?
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Re: Stairgate: Universe

Postby dienekes » Thu Apr 07, 2011 4:30 am UTC

It was only five sixths of a solar system.
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Re: Stairgate: Universe

Postby Chen » Mon Apr 11, 2011 12:29 pm UTC

Spoiler:
I dislike they're bringing back the conflict with Telford. I like my stargate without the internal conflicts because it just takes away from the variety of external conflicts they could come up with.

I don't understand what their plan was. Sure they could have dialed destiny once and maybe resupplied them. But what was going to happen once the stones were disconnected? Also why didn't the stones disconnect when they dropped out of FTL? It really didn't seem like they thought the plan through very well. Even if the dialing had worked, the Lantarans would never trust them again.
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Re: Stairgate: Universe

Postby Jorpho » Mon Apr 11, 2011 1:23 pm UTC

Chen wrote:
Spoiler:
Also why didn't the stones disconnect when they dropped out of FTL?
Yeah, they kind of fudged that. But no big deal, really.
Spoiler:
Two people go all disoriented for a few seconds, and there need not be consequences.
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Re: Stairgate: Universe

Postby Zorlin » Tue Apr 12, 2011 5:33 am UTC

Wait, what the fuck?
Spoiler:
The thing let them go, and then they killed and ate its children as they left? Asshats.
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