I pretty much disregarded that thread, since it was only a few posts long and hadn't been updated since before launch. It was a choice between starting a new thread or doing a meganecro, but issawlgood.emceng wrote:Hmm, thought there was a thread about this game. Yep, here: here
It's a lot like EU3, except with a shorter timeframe but much richer economics, demographics, and politics. But it's definitely the kind of game you can play for weeks so it's probably best to knock out some other titles first.emceng wrote:I didn't realize it had been released. If it's anything like EU3, I should enjoy it. Though I have about 10 games to get to at this point, so probably will try and wait to buy it until I have more time.
Japan is actually a lot of fun, but they're a special case. All other unciv campaigns tend to be pretty slow and frustrating, but there are people who somehow unify India as Panjab and do other insane stuff like that. But I agree about GPs allying with eachother too often, but in a sandbox game weird events are kindof inevitable. I would like to see a lot more CB events between GPs and possibly a constant relations drain between certain powers- and although it's admittedly ahistorical as hell, I wanna nerf the UK.Sheikh al-Majaneen wrote:It is okay. Everyone uncivilised is just too limited, which makes the game boring pretty quickly. And any war you start is bound to put you up against three or four great powers. Seriously, I can't even get the Mexican-American War right, even if I put Mexico nearly in my sphere (if you don't, the UK will)--Someone always starts an American Containment war if you don't pick up only three states or so.
emceng wrote:Well I was dumb and bought this last night through steam. Should have gone through impulse or somebody - steam bothers me with the always connected thing.
Anyway, yeah, no idea what I am doing. Need to read the manual. I was thinking it would be a bit like EU3, but wow. Yeah, no idea what I was doing last night. Also I was a bit drunk, and that didn't help.
savanik wrote:I had a lot of fun playing as Brazil. A LOT of fun.
Unifying South America? Check.
Built the Panama canal out of the bones of my enemies? Check.
Kicking Europe out of the South American colonies? Check.
Destabilizing North America by funding the South during the American Civil War, resulting in a fractured nation? Check.
Colonizing Africa before the first Great Powers? Check.
savanik wrote:The ooooonnnne thing that bugs me about the whole game is the need to implement 'nice' social policies at a fairly steady rate. And to implement these, you HAVE to get approval from the parliament or whoever. This means you basically have to manipulate your elections very particularly from start to finish and can't really explore options like, 'What if Britain had become Communist?' without actually modding the game. Everyone becomes socialist by the 1900's. Or their empire dissolves into an orgy of revolts. I feel like it lacks choices in that regard.
emceng wrote:Ok so playing this a little when I have time.
Questions: What the crap am I supposed to do with my economy? I've got free workers or something, and don't know what to do. In the top let tab I have a hammer with red border, and worker with green. Is this good/bad/normal?
How long do truces last?
How do I check my infamy, or whatever it's called for starting wars? How much can I have before consequences start, and how severe are they?
I am playing as Prussia. Is there a way to form Germany? How bad is it if I just start gobbling up the minor countries around me?
The tutorial mentioned stuff about revolutions - I don't see where to check on how likely these are for states/areas.
Navy - I built some ships. The transports seem just fine. The big warships I built - nearly as soon as they leave port their box turns red(which means attrition for armies). Is this normal? If not, what should I do about it? I also had issues with getting them into port.
This part is not normal. Do they just refuse to go into port, or are you having trouble with the controls? The only thing I can really recommend for this is to make sure you have it patched up to 1.3 (1.4 is in public beta, might be worth checking out). There might've been some pathing issues in earlier patches, I honestly don't know.I built two large ships, and wanted to make a fleet. For some reason I couldn't get them to both be in the same port, and couldn't get either of them to dock in certain territories.
That's a pretty serious bug. My advice is to try a clean install or go to Paradox's tech support forums and see what you can find out, cause this is the first time I've heard of anyone having that problem but that doesn't necessarily mean it's not a known issue.emceng wrote:Yeah, I think the navy think is borked. The ships just would not go into certain ports. In the sea zone just north of Prussia, there are about 6 ports. I could only get certain ships into certain ones.
It accumulates, but you need to distribute where you're sending your influence to. In the Diplomacy screen, on the country list you'll see three empty bars right next to the country's name- you use that to set priorities for influence (so, you can have low, medium or high priority). Also keep in mind that the country's score relative to yours affects how fast you get influence, so you should expect to gain influence faster in like, Saxe-Gotheburg than in the Netherlands or Belgium, since they're generally SP's. The two other factors are whether they're on the same continent as your capitol (-50% penalty if they're not) and whether you share a border with them (+50% if they do).How do you get ore influence? Does it just slowly accumulate? Is it a separate number for each country, or do I have a pool of it for certain areas. For example, I had 12 for the Netherlands, but 36 for most of the German minors.
I want to know if I am slowly getting close to being able to pull them all into my sphere, or if I am going to have to get to 100 about 10 times to do so.
Is there a way to pull someone into your sphere without using the diplomatic option? Is it a war goal too?
You just can't add goals back to back, you need to accumulate some more warscore. Or you might've topped off on wargoals- if the total warscore you need is over 100 there's no way you can achieve all your goals. If it's a big problem, I say just go back to an autosave, or push on and see what happens next.I was in a war with Austria. Was investigating adding war goals. I think I may have screwed up though. I was just looking at options, but don't think I clicked ok, but now they want to give me the things I had been looking at, and I can't add another war goal.
Yeah, if France is allied with them and your military is in the shape you say it's in, a hegemony war isn't the way to go. Are you still spending some influence on countries you've managed to sphere? Trimming those down might help you outpace Austria a bit. Also, look for techs that increase diplomatic influence (I think there's a line of Commerce tech that does this in vanilla- I'm playing a mod right now so I don't remember for sure). Or you could look for big allies of your own, like Russia and the UK.emceng wrote:The influence system is starting to annoy me a little bit. The only country I need in my sphere to form Germany is Baden. But freaking Austria is trying to influence them as well. The problem is I am about 3 influence points behind them and we gain influence at the same rate, so there's nothing I can do. So if I hit 25 and discredit them, they do it back to me. So we both lose 25, except since Austria was at 28, he's still in the lead. So the only way I can figure to beat him in the influence game is start a third frigging war for dominance. I'd say screw it and go, except they're now allied with France.
Quick question. For the military, there's a number in the box that's like 45/23 for me right now. What does it mean? I think I need to greatly expand my military, but I hate doing so due to the expense.
Oh, and how do you promote craftsmen or Capitalists?
emceng wrote:Yeah, I can form the NGF, just didn't want to do so before bed the other night. Just need Baden for the German Empire thing.
I didn't think I lost that many guys in wars, but I have been in 4 wars already. I think the soldier slider is set kind of low though, I'll check that out.
emceng wrote:Don't know about Alsace. The only territory I have gained is Denmark's mainland stuff, and two states from Austria - oh and some minor that I conquered right away. Not really anything more towards France. All the Germanic states are in my sphere except Austria and Baden.
Vaniver wrote:So, I got this recently because the economic system sounds a lot like a system I started designing a while ago; so far, I'm mostly still floundering.
I think my least favorite thing at the moment is that there isn't really a country I want to start as. Great Britain is awesome but so massively huge it's just unwieldy- I get the feeling I'll pretty much have to put everything on automation. Besides the UK, there are only a few countries that even start off with any industry- and while there are a lot of fun things you can do with the US I don't particularly enjoy the threat of an impending civil war. It almost seems worthwhile to release the CSA as soon as that's an option.
Also, how long is it normally until you can actually enact some reforms? I don't think I've ever had more than 10% of my upper house in favor of reforms.
Well, the economic system IMO is in favor of protectionist, Keynesian policies. If you get a liberal party in power that supports laissez-faire economics, in most nations your factories will shutter and there's nothing you can do about it. I believe this has been corrected to some extent in post-vanilla version updates though.
I've actually had a lot of fun playing as Japan. They start off with pretty high literacy and a homogenous population in a pretty quiet neighborhood, so they're a good country to learn the ropes on. Since they're populous and educated, you can reach Great Power status pretty quickly once you westernize.
IcedT wrote:I've generally done best with Interventionism, but subsidizing everything is just a good way to wreck your budget, and State Capitalism is really only worth it in countries that don't have enough Capitalists to industrialize independently anyway (since it does raise a pretty significant cost barrier against opening factories). Planned Economy: good God, so much micro. I don't know how people do it.
I bought CK2 and I've enjoyed it quite a bit. I think it may be the first Paradox game I bought because I liked the premise and then actually liked the game.emceng wrote:Ok, haven't played this in a few months. Basically the economic portion was too confusing, so didn't stick it out. Tried the demo for Crusader Kings 2 last night. It was interesting, but didn't grab me that much. I like the idea, but had a hard time getting into it. Anyone try it out?
When your spymaster discovers a plot in your realm, you have grounds to arrest the person leading it- or you can just ask them to end it.emceng wrote:Cool, thanks.
I did find it quite amusing during the demo that when I tried to assisinate my father, he pretty much told me "I know about your plot to kill XXX(him). Please stop."
Did it tell you you lost, or did the siege just reset?emceng wrote:Combat - a little annoyed by this. Or mainly the seige thing. My one opponent kept raising 4 man armies, and yet my 600 man army would lose 5 guys to them each time? WTF?
Vaniver wrote:Did it tell you you lost, or did the siege just reset?emceng wrote:Combat - a little annoyed by this. Or mainly the seige thing. My one opponent kept raising 4 man armies, and yet my 600 man army would lose 5 guys to them each time? WTF?
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