Take a penny leave a penny.

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Re: Take a shiny penny leave a shiny penny.

Postby Nautilus » Sat Apr 02, 2011 12:24 am UTC

I use the various radioactive zombified organisms on the pile to power a small nuclear reactor.
There is now a small zombie-powered nuclear reactor on the pile.

EDIT: Wordffilters ftw :D
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Re: Take a shiny penny leave a shiny penny.

Postby KrazyerKate » Wed Apr 06, 2011 8:26 pm UTC

Add a penny
There is now a small zombie-powered nuclear reactor, and a penny on the pile.
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Re: Take a penny leave a penny.

Postby John Citizen » Thu Apr 07, 2011 11:43 am UTC

I connect a light bulb to the reactor.

There is now a small zombie-powered nuclear reactor, a shining light bulb and a penny on the pile.
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Re: Take a penny leave a penny.

Postby Badion » Tue Apr 12, 2011 6:36 pm UTC

I empty the change in my car.

There is now a small zombie-powered nuclear reactor, a shining light bulb and 15 pennies, 2 quarters, a nickel, and 2 dimes on the pile.
One of these things is not like the others.
Every penny saved costs the government 2.1cents.

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Re: Take a penny leave a penny.

Postby KrazyerKate » Tue Apr 12, 2011 6:37 pm UTC

add a penny.

There is now a small zombie-powered nuclear reactor, a shining light bulb and 16 pennies, 2 quarters, a nickel, and 2 dimes on the pile.
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Re: Take a penny leave a penny.

Postby Intrigued » Tue Apr 12, 2011 6:55 pm UTC

I take a small zombie powered nuclear reactor, a shining light bulb, 2 quarters, a nickel, and 2 dimes. I leave a small handwritten note that says "This pile is only for pennies, please stop leaving ridiculous things here". Realizing my hypocrisy, I also take 2 pennies.

There is now a hypocritical handwritten note and 14 pennies on the pile.
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Re: Take a penny leave a penny.

Postby Badion » Tue Apr 12, 2011 7:15 pm UTC

I burn the note.

There is now ash and 14 pennies in the pile
One of these things is not like the others.
Every penny saved costs the government 2.1cents.

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Re: Take a penny leave a penny.

Postby Kromix » Tue Apr 12, 2011 7:16 pm UTC

i take a penny

There is now ash and 13 pennies in the pile
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Re: Take a penny leave a penny.

Postby KrazyerKate » Tue Apr 12, 2011 7:19 pm UTC

I add a Pokemon Trainer.
There is now Ash, ash, and 13 pennies in the pile.
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Re: Take a penny leave a penny.

Postby Kromix » Tue Apr 12, 2011 7:20 pm UTC

y put a yay in the pile

There is now Ash, ash, a yay and 13 pennies in the pile.
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Re: Take a penny leave a penny.

Postby KrazyerKate » Tue Apr 12, 2011 7:23 pm UTC

THAT IS MY YAY AND YOU STOLE IT.

There is now Ash, ash, and 13 pennies on the pile.
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Re: Take a penny leave a penny.

Postby Kromix » Tue Apr 12, 2011 7:25 pm UTC

i put in a woot!

There is now Ash, ash, a woot! and 13 pennies on the pile.


aha!!
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Re: Take a penny leave a penny.

Postby Badion » Tue Apr 12, 2011 7:37 pm UTC

I remove everything...What? Don't look at me that way! I need it, for my thing.....that I am doing....over here...enough questions!
One of these things is not like the others.
Every penny saved costs the government 2.1cents.

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Re: Take a penny leave a penny.

Postby Kromix » Tue Apr 12, 2011 7:53 pm UTC

i rip badion's head off and poop down his neck, then put 4 pennies on top then put him on the new pile


now there is a decapitated shit filled badion with 4 pennies on the pile
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Re: Take a penny leave a penny.

Postby Intrigued » Tue Apr 12, 2011 8:23 pm UTC

That's absolutely disgusting... I remove the gross mess that Kromix left on the pile.

There is now a decapitated shit filled Badion on the pile.
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Re: Take a penny leave a penny.

Postby Badion » Tue Apr 12, 2011 8:35 pm UTC

well then...so much for me partaking in this thread... :cry:
One of these things is not like the others.
Every penny saved costs the government 2.1cents.

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Re: Take a penny leave a penny.

Postby Kromix » Tue Apr 12, 2011 8:46 pm UTC

lol :mrgreen:


i put badion's decapitated head next to his decapitated body filled with human feces.


There is now a decapitated shit filled Badion next to his own head on the pile.


should be better :)
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Re: Take a penny leave a penny.

Postby Intrigued » Tue Apr 12, 2011 9:10 pm UTC

Utilizing dark rituals, Badion is ressurected, and though he is still filled with shit, this may actually help him in the thread. Also, leave a penny.

There are spent red and black candles, a roughly drawn chalk pentagram, 3 rat whiskers, an eye of newt, and 1 penny in the pile.
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Re: Take a penny leave a penny.

Postby Badion » Wed Apr 13, 2011 9:21 pm UTC

I vomit, but not on the pile. Send a much appreciated glance over to intrigued and put the penny in my pocket on the pile, I also clean up the mess I see.

There are 2 pennies in the pile as well as a foul stench in the air.
One of these things is not like the others.
Every penny saved costs the government 2.1cents.

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Re: Take a penny leave a penny.

Postby Sean Quixote » Wed Apr 20, 2011 6:14 pm UTC

I spray an aerosol can around the room that I assume we're in, but since I can't really see it then I suppose I don't really know for sure. If (but only if!) we are currently in a "room," though, one of the walls crumbles down -- specifically the fourth one, at least in order of construction -- and all of the aerosol escapes into the atmosphere, contributing more chlorofluorocarbons to the O3 layer.


There are now two pennies in the pile, and a draft in the room (but only if we are currently in a room!).
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Re: Take a penny leave a penny.

Postby Kromix » Wed Apr 20, 2011 8:16 pm UTC

i move the pile outside the hypothetical room, then I cover the hypothetically missing wall with bondo and then i implode the hypothetical room

There are now two pennies in the pile
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Re: Take a penny leave a penny.

Postby Captain Utopia » Wed Apr 20, 2011 9:36 pm UTC

I miss the hypothetical room.

There are now two pennies and a small wreath dedicated to the room which may or may not have existed but which is greatly missed in the event that it did exist and missed in the sense that it should have done if it didn't.
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Re: Take a penny leave a penny.

Postby John Citizen » Wed Apr 20, 2011 9:41 pm UTC

I add potassium permanganate solution to the pile.

There are now two pennies and a small wreath dedicated to the room which may or may not have existed but which is greatly missed in the event that it did exist and missed in the sense that it should have done if it didn't - all intensely purple - on the pile.
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Re: Take a penny leave a penny.

Postby Kromix » Thu Apr 21, 2011 1:28 pm UTC

I dehydrate the pile then I douse the pile with an extremely high concentration of sulfuric acid, i create a new pile with 3 pennies.


There are now 3 pennies in a fresh new pile
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Re: Take a penny leave a penny.

Postby Intrigued » Thu Apr 21, 2011 1:31 pm UTC

Take a penny.

There are now 2 pennies in the pile.
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Re: Take a penny leave a penny.

Postby John Citizen » Thu Apr 21, 2011 1:36 pm UTC

I add concentrated nitric acid to the pile.

There is now brown smoke and copper nitrate solution on the pile.
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Re: Take a penny leave a penny.

Postby Sean Quixote » Fri Apr 22, 2011 11:35 pm UTC

I add concatenated nitric acid to the pile.

There is now brown smoke and copper nitrate solution on the pile.nitric acid to the pile.
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Re: Take a penny leave a penny.

Postby SmoothBlade » Mon Apr 25, 2011 5:51 am UTC

I add a can of sardines to the pile

There is now a can of sardines, brown smoke, copper nitrate solution, and nitric acid to the pile.
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Re: Take a penny leave a penny.

Postby John Citizen » Mon Apr 25, 2011 7:01 am UTC

I grammatically correct the pile, and add an infinite acronym.

There is now a can of sardines, brown smoke, copper nitrate solution, nitric acid and a SCS on the pile, where SCS stands for Senctence that Contains a SCS.
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Re: Take a penny leave a penny.

Postby AntonGarou » Mon Apr 25, 2011 11:07 am UTC

I add chlorine azide to the pile.

There is now a can of sardines, brown smoke, copper nitrate solution, nitric acid and a SCS on the pile, where SCS stands for Senctence that Contains a SCS and chlorine azide in the pile.
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Re: Take a penny leave a penny.

Postby Nautilus » Thu Apr 28, 2011 3:02 am UTC

I prod the chlorine azide with a long stick.

There is now a smoking hole where the pile should be, and a severely shell-shocked Nautilus wandering around nearby.
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Re: Take a penny leave a penny.

Postby SmoothBlade » Thu Apr 28, 2011 7:50 pm UTC

I give the severely shell-shocked Nautilus a new can of sardines, and sit him down where the pile once was

There is now a severely shell-shocked Nautilus sitting in a smoking hole where the pile should be, holding a can of sardines
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Re: Take a penny leave a penny.

Postby Sean Quixote » Thu Apr 28, 2011 8:01 pm UTC

I make a wish and toss a penny in the hole.

There is now a severely shell-shocked Nautilus, holding a can of sardines, sitting in a smoking hole where the pile should be, with a penny at the bottom.
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Re: Take a penny leave a penny.

Postby Vieto » Thu Apr 28, 2011 8:39 pm UTC

I leave a creeper in the hole.

There is now a severely shell-shocked Nautilus, holding a can of sardines, running from a creeper in a smoking hole where the pile should be, with a penny at the bottom.
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Re: Take a penny leave a penny.

Postby Nautilus » Thu May 05, 2011 10:10 pm UTC

I drop a dead fish in the hole. You know, just because.
There is now a severely shell-shocked Nautilus, with a fish on his head, holding a can of sardines, running from a creeper in a smoking hole where the pile should be, with a penny at the bottom.
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Re: Take a penny leave a penny.

Postby TheSweetKill » Tue May 10, 2011 1:31 am UTC

I place Gilgamesh in the hole and he shreds shit up and i put a fucking creepy smurf :roll:

There is now a Gilgamesh severely killing everything in the hole and a shell-shocked Nautilus, with a fish on his head, holding a can of sardines, running from a creeper and a fukin creepy smurf in a smoking hole where the pile should be, with a penny at the bottom.
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Re: Take a penny leave a penny.

Postby Lorenz » Tue May 10, 2011 4:42 am UTC

I remove all sardines from the can of sardines in the hole.

There is now a Gilgamesh severely killing everything in the hole and a shell-shocked Nautilus, with a fish on his head, holding an empty can of sardines, running from a creeper and a fukin creepy smurf in a smoking hole where the pile should be, with a penny at the bottom.
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Re: Take a penny leave a penny.

Postby SmoothBlade » Tue May 10, 2011 10:14 pm UTC

I take the penny, but stick a banana in the back of Nautilus's shirt

There is now a Gilgamesh severely killing everything in the hole and a shell-shocked Nautilus, with a fish on his head, holding an empty can of sardines, with a banana sticking out of the back of his shirt, running from a creeper and a fukin creepy smurf in a smoking hole where the pile should be.
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Re: Take a penny leave a penny.

Postby turbler » Wed May 11, 2011 3:24 am UTC

I wait for Gilgamesh to finish killing everything, then I cover up the hole, and put a penny on the pile
There is now 1 penny on the pile. There is now a suffocating Gilgamesh, a fish, an empty can of sardines, a banana, and the corpses of a smurf and Nautilus directly underneath the pile.
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Re: Take a penny leave a penny.

Postby SmoothBlade » Wed May 11, 2011 5:42 am UTC

I walk up to the pile, and the ground gives way, i fall in and hit my head on the empty can of sardines, and drop the penny i had. By the time this happens, it is too late for the Gilgamesh and he dies.

There is 1 penny on the pile, with a SmoothBlade shaped hole in the ground next to it. There is a fish, an empty can of sardines, a banana, an unconscious SmoothBlade, another penny, and the corpses of a smurf, a Gilgamesh, and a severely shell shocked and now dead Nautilus directly underneath the pile in the hole.
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