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Hawknc wrote:Gotta love our political choices here - you can pick the unionised socially conservative party, or the free-market even more socially conservative party. Oh who to vote for…I don't know, I think I'll just flip a coin and hope it explodes and kills me.
SlyReaper wrote:Is it just me, or is this game really really punishingly hard? And every time you fail, the map changes so you can't even correct whatever small mistake it was that caused you to fail last time. It's especially hard now I'm on levels where the AI outnumbers me. My current mission is where I have to defend a room with lots of windows and doors for enemy snipers and machine gunners to shoot through. For 10 turns. No matter where I place my men, there's always some enemy who can get an angle on them. I have 2 rockets, 2 shotguns and a machine gunner. They have several machine gunners, shotgunners and snipers, and more spawn on every turn, and the AI is very devious. They tend to overrun me on the 7th turn.
Roosevelt wrote:I wrote:Does Space Teddy Roosevelt wrestle Space Bears and fight the Space Spanish-American War with his band of Space-volunteers the Space Rough Riders?
Yes.
Jahoclave wrote:All I know, is that this little must see them to fire thing is annoying. I'm sorry, I know he's going to pop out that cover, fire on that cover. Or, for some reason, even when seeing people it lags to fire on them.
As for that other thing about chating I got sent. No idea what happened with that.
SlyReaper wrote:I'm on server UK2. I wish there was a single shard.
Amnesiasoft wrote:My username follows the trend we seem to have established in this thread.
I actually almost ended up in a game with Jahoclave from the matchmaker, I got a request saying "Jahoclave wants to play" and attempted to get into, but was too late. So I started one up anyway
Is it just me though, or do the default match settings seem to like bunching up the entire team in a corner?
Amnesiasoft wrote:My username follows the trend we seem to have established in this thread.
I actually almost ended up in a game with Jahoclave from the matchmaker, I got a request saying "Jahoclave wants to play" and attempted to get into, but was too late. So I started one up anyway
Is it just me though, or do the default match settings seem to like bunching up the entire team in a corner?
Roosevelt wrote:I wrote:Does Space Teddy Roosevelt wrestle Space Bears and fight the Space Spanish-American War with his band of Space-volunteers the Space Rough Riders?
Yes.
Swivelguy wrote:Jahoclave and I are in the midst of a pretty tense cat-and-mouse game in which no shots have been fired after 4 turns. This will either end very dramatically or very anticlimactically.
I would force at least 1 explosive unit per game if I could without having to make custom games. Also, why must Disputed give unequal teams!?
Jahoclave wrote:Well, it's not so much cat and mouse. I have a pretty good general idea of where your guys are, I just figure the more experienced person is responsible for rushing in to get the kill. Besides, if you'd just come into my cleverly laid traps this wouldn't be an issue.Though, you'd be down one shotgun guy if I hadn't have moved.
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But there have been some shots. Sadly your shotgun guy is still alive.Dang you and skirting the visible range.
Robot_Raptor wrote:Gnarr, shotgun guys, i like long range shooters.
How do I lure the AI into my infinitely clever ambushes? I am,, stuck on the first campaign map.
SlyReaper wrote:They're obviously not quite clever enough. The AI in this game is actually very smart. It won't walk into what it thinks is likely to be a trap. And remember, except for the dark levels, he can see exactly where all your guys are, just as you can see his.
Swivelguy wrote:If-then would be so awesome, but probably result in totally unmanageable orders for each turn.
SlyReaper wrote:If-then commands would defeat the purpose of the game. The whole idea is you have to guess what your opponent is going to do. If you can issue orders that cover every possible eventuality, it would get boring.
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