Gypped wrote:Path of Misfortune
Path of Misfortune enters the battlefield with X quest counters on it.
If an a spell or ability an opponent controls would cause that player to search their library, you may instead separate that library into a number of piles equal to 1 plus the number of quest counters on Path of Misfortune. That player chooses one of those piles and searches that pile. If that player finds no cards during that search, you may draw a card.
[ changed for templating ]
[ edit: removed old copy of the ability XD ]
* You want a replacement effect ("would"/"instead"), not a triggered ability ("whenever"), since triggered abilities stack and resolve after the event that triggers them.
* Other cards (like Fact or Fiction) have had a player "separate" a group of cards into "piles" before, so that's probably the templating you want for that.
* "Failing" a search isn't a defined thing. The closest you can get is (probably) finding no cards, though that wording will cause the card draw if they were searching for zero cards.
* You don't need to specify the recombining, since separating cards into piles doesn't change what game zone those cards are in, and you don't need to specify the shuffle, since you can just not replace the shuffle (just the search).
The rules don't currently support separating cards into piles that you can't look at, so as worded, the card doesn't work. You'd need to specify whether you want the player doing the separating to look at the cards first, or whether you want the contents of the piles (but (maybe) not the number of cards in them) to be random.