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3fj wrote: "You, sir, have been added to my list of deities under 'God of Swedish meat'."
Amnesiasoft wrote:Jahoclave wrote:So, is a double double check 2^2 or, because it's two double checks and checking the double (2x2)^2?
Actually, Soralin meant double Czechs.
Jahoclave wrote:Amnesiasoft wrote:Jahoclave wrote:So, is a double double check 2^2 or, because it's two double checks and checking the double (2x2)^2?
Actually, Soralin meant double Czechs.
But can two Czechs take a Canadian and a Swede?
PhoenixEnigma wrote:I would double check that. 120 000m/s should be enough to notice relativistic effects without needing to carry an atomic clock or spectrometer or suchlike. I suspect this means that FTL travel is possible, if you can get enough thrust.eSOANEM wrote:120km/s is .4% of c not .4c so you wouldn't be seeing any relativistic effects anyway.JBJ wrote:I got up to about .4c (around 120,000 m/s) and didn't notice any time dilation or blue shift.Jahoclave wrote:My real question, how well is physics coded in this game and, well, once I exceed the speed of light does the speedometer just say "warp speed?"
Levi wrote:eSOANEM wrote:I'm having a lot of problems with rockets getting unstable as they leave the atmosphere when they start spinning uncontrollably (even with large numbers of SAS) before eventually snapping. Has anyone else had a similar problem and if so, how did you guys solve it?
Post a screenshot of your rocket. I've never had that problem (except one time when I was using some mod parts and made a ridiculously huge rocket), but it probably wouldn't be too hard to spot what's causing the spinning.
Gear wrote:I'm not sure if it would be possible to constantly eat enough chocolate to maintain raptor toxicity without killing oneself.
I like thinking of stuff like this. I think an awesome concept would be that your space program was getting money from the government. You'd get money every month or whatever, and the amount would be based on: the success (and failure) of your recent missions, and random world events that are out of your control, like economic recessions. So if you get stuck on a mission, you'd start getting less and less money until they just shut you down and you lose. After completing a mission (perhaps you completed some optional 'quests'), your income would go up. A couple crashes in a short period of time and you're in trouble.Yakk wrote:The idea would be to mimic a space program instead of a space company.
So you'd start off with "take off safely, then land", followed by "exit the atmosphere, and come back safe", then "land at least X km away", then "reach orbital radius and come back", then "enter orbit -- coming back is optional", then "enter orbit and land", ...
For the first while, because you are doing research, how "sloppy" you are doesn't matter. They just need a design.
Between chapters, time would pass, and technology would advance. But you'd always be the one doing the "cutting edge research", and not the person doing "random contract work". So your first satellite mission is about proving you can get a satellite in orbit, not getting it "just right", etc.
One could imagine getting new "launch pads" and the like. So you'd start with an earth-based one. After installing satellites and landing on the moon (coming back optional), you'd have to build a heavy-lift rocket, which means they'd use your design to build a space station -- allowing for space-based launches (with restricted parts, and higher costs).
A moon base, a probe launched to various planets, a one-way trip to Kmars, a beanstock, deploying solar energy collectors, landing on an asteroid, building a comet-pusher to Kerraform Kmars, a solar sail craft that does a round-trip to Kupiter, etc.
But I'm probably just crazy.
Adam H wrote:A couple crashes in a short period of time and you're in trouble.
Francis wrote:Look on the bright side, if you all die I'll still be handsome
Gear wrote:I'm not sure if it would be possible to constantly eat enough chocolate to maintain raptor toxicity without killing oneself.
Promicin wrote:Now if I can just grab on with my tongue-like foot... wait. I am not a mussel.
pseudoidiot wrote:Someone should sig thisYou, sir, name? wrote:fucking owls is enjoyable.
Shivahn wrote:I am a motherfucking sorceror.
icanus wrote:Just got it last weekend - seems awesome so far, but I think I'm going to need to learn some more maths...
Shivahn wrote:I am a motherfucking sorceror.
* New Resources System
Watching fuel drain has never been so much fun! New resources allow for completely new possibilities. Energy, Fuel, Oxidizer and other resources now flow through your ship. Manage them as you fly, and pump them across parts.
Belial wrote:Listen, what I'm saying is that he committed a felony with a zoo animal.
SlyReaper wrote: Has anyone actually been able to land on the Mun or anything else yet?



Yakk wrote:The question the thought experiment I posted is aimed at answering: When falling in a black hole, do you see the entire universe's future history train-car into your ass, or not?
Izawwlgood wrote:Can you have multiple things going at once? Like, a satellite in orbit, and then send a refueling mission to it?
Belial wrote:Listen, what I'm saying is that he committed a felony with a zoo animal.
Woah, so you could in theory do an apollo type mission? That would be pretty insane.SlyReaper wrote:It's actually possible now to dock your spacecraft to other spacecraft in orbit. That's a feature that was added in the latest version, 0.18. That's definitely a task that rewards patience, and I've not yet attempted it myself. I'd say it takes even more finesse than landing on another planet.
Yakk wrote:The question the thought experiment I posted is aimed at answering: When falling in a black hole, do you see the entire universe's future history train-car into your ass, or not?
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