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CogDissident wrote:* Background: A medieval RPG where you can decide on what shape the various farms and areas are zoned in.
* System: PC
* Year: 2000-2005ish?
* Perspective: top down with a 3d terrain system
* Art style: Standard medieval art
* Environment: England-type-settings
* Mood: Serious
* Genre: RTS
* Gameplay: All I remember is zoning out farmland for pigs and grain and such and then using large armies to crush my enemies. Something about clicking and then drawing a box of whatever shape you wanted to make the farms. I know I'm making it sound like a farming simulator, but it really was a medieval RTS.
Have you looked into the Settlers line? For some reason, drawing farms sounds familiar...CogDissident wrote:* Background: A medieval RPG where you can decide on what shape the various farms and areas are zoned in.
* System: PC
* Year: 2000-2005ish?
* Perspective: top down with a 3d terrain system
* Art style: Standard medieval art
* Environment: England-type-settings
* Mood: Serious
* Genre: RTS
* Gameplay: All I remember is zoning out farmland for pigs and grain and such and then using large armies to crush my enemies. Something about clicking and then drawing a box of whatever shape you wanted to make the farms. I know I'm making it sound like a farming simulator, but it really was a medieval RTS.
SexyTalon wrote:Have you looked into the Settlers line? For some reason, drawing farms sounds familiar...CogDissident wrote:* Background: A medieval RPG where you can decide on what shape the various farms and areas are zoned in.
* System: PC
* Year: 2000-2005ish?
* Perspective: top down with a 3d terrain system
* Art style: Standard medieval art
* Environment: England-type-settings
* Mood: Serious
* Genre: RTS
* Gameplay: All I remember is zoning out farmland for pigs and grain and such and then using large armies to crush my enemies. Something about clicking and then drawing a box of whatever shape you wanted to make the farms. I know I'm making it sound like a farming simulator, but it really was a medieval RTS.
Another World / Out of this World? Though there's no ship, it's a Teleporter.what_is_it_called wrote:* Gameplay: the game starts out with a scientist (or something) crashing his rocket ship(?) on an alien planet and getting captured. he wakes up in a cage suspended in the air along with a native captive. he escapes the cage and the whole game is getting topside to his ship. the alien native helps throughout the game. you are mostly underground going through tunnels, kicking little wormlike things. one area you go underwater for a while. when you emerge topside you are in an arena, kind of like gladiator or something. you finally get in your ship and escape.
Felstaff wrote:One of the Lux games? Unfortunately, they keep updating the graphics of Lux Deluxe, like wot PopCap does with Bejeweled, so the of the game looks nothing to how it did in early 2000s
There is also a Risk-clone called, which fits your description of having "Empire" in the title, if little else.
Felstaff wrote:Click on the image for my laudable, if succinct, review!
Basically, it wasn't as good as 7th Legion, but worth a squirt if you like your Isometric RTSs.
I don't know what this means. I can't for the life of me think of a Disney movie or game that could be abbreviate Kq7.drphat wrote:pre Kq7 disney style though
SurgicalSteel wrote:I don't know what this means. I can't for the life of me think of a Disney movie or game that could be abbreviate Kq7.drphat wrote:pre Kq7 disney style though
SexyTalon wrote:It's.. actually in Rule 5. I should probably start enforcing that one more - if you're going to use an acronym, define the acronym first. It.. really helps when Star Control Soul Caliber Starcraft are all applicable understandings of SC2 in a post.
Spambot5546 wrote:Well...who used it? I'd sleep next to Felicia Day's used bacon.

Felstaff wrote:Gilbert Goodmate and the Mushroom of Phungoria
Poopenheimer wrote:It had early 3D graphics; the kind where enemies were 2d and always faced you, but the map was 3D. The enemies were monsters of a sort, and you would walk around this green maze trying to avoid them, maybe shoot them too. It scared the shit out of me when I was a kid, And I would like to relive that experience.
I remember the demo from an issue of PC Gamer at some point in '99 or 2000. This was back when a.) I had enough cash to flash to buy PC gamer, and b.) I would install every demo of every game ever. I ended up being the best of the best for the first level of so many games (Splinter Cell, Project IGI, Soldier of Fortune, Max Payne...) but if I actually went out and bought the game, I'd tire of it pretty swiftly, and would sometimes just replay the level I got in the demo. This is how I came to be the undisputed King of level 10 of the GDI Campaign in the first Command & Conquer.AvatarIII wrote:i actually thought it had "good" in the title, but i always assumed i was getting it confused with the Goodsoups from MI3
Felstaff wrote:I remember the demo from an issue of PC Gamer at some point in '99 or 2000. This was back when a.) I had enough cash to flash to buy PC gamer, and b.) I would install every demo of every game ever. I ended up being the best of the best for the first level of so many games (Splinter Cell, Project IGI, Soldier of Fortune, Max Payne...) but if I actually went out and bought the game, I'd tire of it pretty swiftly, and would sometimes just replay the level I got in the demo. This is how I came to be the undisputed King of level 10 of the GDI Campaign in the first Command & Conquer.AvatarIII wrote:i actually thought it had "good" in the title, but i always assumed i was getting it confused with the Goodsoups from MI3
The man with the plan wrote:I'm going to go out on a limb here and suggest Doom or Hexen. You might want to use the template (that everyone else is using. ...See?) to refine it a little bit, and then people might get a clearer idea of what game you mean.
SexyTalon wrote:Are you certain it was on the PS1?
Also.. how can you possibly misspell Hexen when it's right there in the part you quoted?
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