{T} Roald Dahl PyP - Town Win

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{T} Roald Dahl PyP - Town Win

Postby roband » Tue Sep 20, 2011 2:44 pm UTC

PokerJoker was lynched on D1 - he was Oompa Loompa, Town, Doctor
No-one died on N1
Angua was lynched on D2 - she was Miss Spider, Scum.
No-one died on N2
Last edited by roband on Fri Sep 30, 2011 1:41 am UTC, edited 4 times in total.
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Re: {T} Roald Dahl PyP - Pregame

Postby roband » Tue Sep 20, 2011 9:43 pm UTC

Evening all, welcome to the Roald Dahl PyP.

The players are as follows:

1. greenlover
2. Angua
3. webby
4. BoomFrog (Do we PM you roles or do we pick characters in thread during set-up? The only PyP I've played is Lataro's.)
5. AngrySquirrel
6. PokerJoker11 (Yes, I have a low post count. No, I will not abandon the game.)

The rules are as follows:

1. Spoiler any posts about the game in the discussion thread and DO NOT READ SPOILERS IF YOU ARE STILL ALIVE. You are still alive until the mods say you are dead. You may PM if and only if explicitly stated in your role description.
2. All PMs must be CC'ed to me, the mod.
3. Please stay (at least mostly) on topic.
4. Don't lurk through the whole game; if you need to drop out, TELL THE MODS. Really bad lurkers REALLY PISS ME OFF. We have replacement players just in case real life gets in the way of your mafia playing.
4a. if you don't post in the thread for 2 consecutive days, you will receive a mod prod with 24 hours to respond. If you don't respond in 24 hours you will be replaced or modkilled.
5. If you aren't part of the game, please post in spoilers in the discussion thread for outside analysis. (*grabbing popcorn* is okay, just don't be too disruptive.)
6. If you die, don't say anything for the rest of the game except a simple, "Bah, you got me," which reveals no information.
7. You may not post verbatim or quote from your role PM. Paraphrasing is fine.
8. You may not edit your posts.

Important info:

There are 4 town and 2 scum. Claiming is discouraged, but not banned, as usual in my games :)

Notes:

Role names and actual roles are loosely related. This game has been created for fun, rather than fictional accuracy ;)
Enjoy it, if you have any questions ask me and for godsake please be active - you did sign up for a Turbo after all!

Roles are on their way now.
Don’t bother confirming, just get posting!
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Re: {T} Roald Dahl PyP - Pregame

Postby webby » Wed Sep 21, 2011 1:24 am UTC

Ok, the first interesting thing is that there are only 4 town and 2 scum. That would normally suggest a no lynch, because under normal circumstances 4-2 is MYLO, but I would expect that for balance reasons there are enough powers that 3-2 going into the night won't be an automatic or even necessarily a likely loss. It does, however, look like being quite a short game.

This is going to be a bit different, because I've only ever played with Boomfrog and greenlover before - usually I have an idea of people's posting styles before games, which makes it easier to calibrate when they're being scummy and townie. We often seem to have awful problems with finding new players scummy, so I'd like to hear from them - what experience have you had with mafia before and how well do you think you understand the game? And now looking back through their posts this really only seems to apply to pokerjoker, because AngrySquirrel seems to be very experienced but stopped playing around the time I started, while Angua played a couple of games a couple of years ago.

For the purposes of starting discussion - which two characters did you pick that weren't used? Mine were the BFG and Charlie's dad from Charlie and the Chocolate Factory.
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Re: {T} Roald Dahl PyP - Pregame

Postby BoomFrog » Wed Sep 21, 2011 2:46 am UTC

This is going to be a difficult day 1, there doesn't seem to be that much to discuss, but we'll see.

When is the deadline?

webby wrote:For the purposes of starting discussion - which two characters did you pick that weren't used? Mine were the BFG and Charlie's dad from Charlie and the Chocolate Factory.
I'm not sure if we should discuss this. For example, if like three or four people all picked BFG but got rejected then probably one of the remaining people is the BFG. I don't know if revealing the BFG is really bad or not, but we shouldn't claim rejected characters unless we are willing to out random people. However, since there are two scum and only four town it's pretty much impossible for there to be an independent, so we don't have a lyncher. Although it's possible that the mod put in something weird like one of the scum has a roleblock that only works if he can guess the target's character.

Ok, here's some decent questions:
1) Do you think that the Mafia's characters will be scummy?
2) Does your power make sense with your character?

My answers are:
1) No, I think Roband picked character then randomly decided who would be scum then picked powers.
2) Nope not a damn lick of sense.
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Re: {T} Roald Dahl PyP - Pregame

Postby webby » Wed Sep 21, 2011 6:09 am UTC

Yeah I guess that's fair enough. My theory was that maybe roband would randomise who is scum and town, then pick whichever of the three characters they chose best fit the role. I don't think abilities related to knowing what character someone is are that common/likely, but I guess it's better to be safe.

So in answer to your questions Boomfrog, I don't think you're likely to be able to look at someone's character and say whether they're scummy or not, but I would expect there to be at least some sort of flavour relation between character and role, which may help us work out whether or not a claim is plausible. My role does make reasonable sense from the character I chose, so I guess it depends how you define roband's 'loosely related' (probably it's just that some make more sense than others).
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Re: {T} Roald Dahl PyP - Pregame

Postby roband » Wed Sep 21, 2011 8:36 am UTC

Deadline is Saturday evening - 8pm BST (7PM UTC). If I'm not around (I will try but can't guarantee), then a majority vote lynches someone.

Night can start either at the deadline or once a majority vote is placed.
Please do not post after the deadline, or after the majority vote (if you realise the vote was the hammer).
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Re: {T} Roald Dahl PyP - Pregame

Postby Angua » Wed Sep 21, 2011 8:58 am UTC

Ok, well as for my mafia experience - it's not very much, but I think I'm getting a bit better now (I got lynched very quickly even though I was town in my first couple of games, but made it to the end in the Alice and Wonderland which I counted as a success). I've only played against AS before, but I'm not very good at meta, so that probably doesn't count for much.

For boomfrog's questions - I'm not sure whether or not the mafia will be scummy - I guess it depends on how roband decided (ie choose if you're scum, then choose your character, or choose the scummiest characters he had, randomly deciding who to choose if more than 2 people had a scummy character listed). My role seems to have a very loose connection to the character I chose.

I found it interesting that boomfrog seems to be assuming that everyone will have a power though. Is this the norm for turbo games?
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Re: {T} Roald Dahl PyP - Pregame

Postby BoomFrog » Wed Sep 21, 2011 9:00 am UTC

roband wrote:Please do not post after the deadline, or after the majority vote (if you realise the vote was the hammer).
I assume there are no double voters or secret voters or anything like that then? So anyone can count votes and 4 votes is hammer on D1?

Hmm, I just realized that we need all four town to agree to lynch someone today. That's going to be really tough to do unless we can get one of the scum to bus the other which is unlikely. I guess it's not that much worse then normal still...

Angua wrote:I found it interesting that BoomFrog seems to be assuming that everyone will have a power though. Is this the norm for turbo games?
That is the norm for PyP games. (Pick your poison)
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Re: {T} Roald Dahl PyP - Pregame

Postby BoomFrog » Wed Sep 21, 2011 9:09 am UTC

Also with 4 town and 2 scum town better have some nice powers or a lot of powers. Half this game is going to be decided on people skillfully wielding their powers N1.

Actually, I could see going for a No Lynch today. Assuming we have relatively normal powers such as a cop, a doctor, a roleblocker, and a tracker or watcher, and scum have powers such as godfather and umm roleblocker? Anyway, scum undoubtedly only have one kill, so a No Lynch would give us an extra night to use our powers. I think it benefits town more then scum.

How normal are everyone's powers? Mines pretty damn normal (it's in the above list).
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Re: {T} Roald Dahl PyP - Pregame

Postby roband » Wed Sep 21, 2011 9:14 am UTC

I assume there are no double voters or secret voters or anything like that then? So anyone can count votes and 4 votes is hammer on D1?


You can assume whatever you like. This is a closed setup. I will be around to count votes, but if 4 votes get placed on one person, they will be lynched and night will begin.

Also, a note: I said before the game that there would be no bastardry. This is still the case, to some people's interpretation. There was a big discussion a while ago about 'levels of bastardry'. This game will not involve me bringing players back to life, or changing night actions as I see fit. However, there may be aspects of your own role which you are not aware of.

Thanks.
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Re: {T} Roald Dahl PyP - Pregame

Postby AngrySquirrel » Wed Sep 21, 2011 9:21 am UTC

BoomFrog wrote:Also with 4 town and 2 scum town better have some nice powers or a lot of powers. Half this game is going to be decided on people skillfully wielding their powers N1.

Actually, I could see going for a No Lynch today. Assuming we have relatively normal powers such as a cop, a doctor, a roleblocker, and a tracker or watcher, and scum have powers such as godfather and umm roleblocker? Anyway, scum undoubtedly only have one kill, so a No Lynch would give us an extra night to use our powers. I think it benefits town more then scum.

How normal are everyone's powers? Mines pretty damn normal (it's in the above list).

I am very much against no lynch since it gives us so much less info to work with. I'm not a fan of having to rely on cop-like powers to tell us who is and isn't scum, especially when we have no knowledge on whether these even exist in the game or not. I'd rather take the active path than the passive one.

My power is rather mindblowing and not on your list.
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Re: {T} Roald Dahl PyP - Pregame

Postby Angua » Wed Sep 21, 2011 10:05 am UTC

BoomFrog wrote:
Angua wrote:I found it interesting that BoomFrog seems to be assuming that everyone will have a power though. Is this the norm for turbo games?
That is the norm for PyP games. (Pick your poison)
Ah, ok. Well, as already stated my role (and such power) is really only vaguely related to my character.

I'm always told that no-lynchs are a bad idea, so I'm going to go with that advice and say no to it. Having some information on who voted what way is more useful than not having any. Roband seems to be implying that there may be secret voting or something, and it's also interesting that we might not know everything about our own roles - we might even have extra votes without knowing it, which would make deciding who the hammer is difficult.
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Re: {T} Roald Dahl PyP - Pregame

Postby AngrySquirrel » Wed Sep 21, 2011 10:43 am UTC

Angua wrote: Roband seems to be implying that there may be secret voting or something, and it's also interesting that we might not know everything about our own roles - we might even have extra votes without knowing it, which would make deciding who the hammer is difficult.

I do believe that's something of a dead end. I think roband is trying very hard not to imply anything.

Boomfrog asked: I assume there are no double voters or secret voters or anything like that then? So anyone can count votes and 4 votes is hammer on D1?

Which is a horrible leading question for a mod to deal with cause no matter what you answer you're going to give out more information than what you want the players to have. That is why I believe roband gave the answer he did, which is an answer, yet vague enough not to give out too much information. As to what hidden aspects roles can have, I'm guessing it's passive abilities like f.i. immunities, insanities and so on.
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Re: {T} Roald Dahl PyP - Pregame

Postby Angua » Wed Sep 21, 2011 10:45 am UTC

What are insanities? If you try and do something, you might do the wrong thing?
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Re: {T} Roald Dahl PyP - Pregame

Postby AngrySquirrel » Wed Sep 21, 2011 10:50 am UTC

Angua wrote:What are insanities? If you try and do something, you might do the wrong thing?

I was mainly thinking things like paranoid, naive and insane cop-powers.

And also I don't like sitting around shooting down all suggestions without providing my own. We have two people who haven't posted yet, greenlover and PokerJoker11, I'd like to hear from them.

Vote: PokerJoker11
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Re: {T} Roald Dahl PyP - Pregame

Postby greenlover » Wed Sep 21, 2011 3:22 pm UTC

BoomFrog wrote:Ok, here's some decent questions:
1) Do you think that the Mafia's characters will be scummy?
2) Does your power make sense with your character?


1) I doubt it. I'ma guessing that roband used quite the creative license when designing the alignments of each character.
2) Not as far as I can tell. I believe that roband either knows the story much better than I do, or his creative license also applies to giving powers to characters.

I'm not a big fan of no-lynching today, because no-lynching is basically a bet on the mafia's factional kill going through. I would much rather bet on the mafia's factional kill not going through. Plus, since I'm pretty confident that all of the town has powers, a 2-2 shouldn't be a instant loss for town. And, of course, information from the lynch is a nice thing to have.
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Re: {T} Roald Dahl PyP - Pregame

Postby AngrySquirrel » Wed Sep 21, 2011 11:50 pm UTC

*twitch*
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Re: {T} Roald Dahl PyP - Pregame

Postby BoomFrog » Thu Sep 22, 2011 1:18 am UTC

Yeah, the existence of "mind blowing powers" means the game is unpredictable enough that we should lynch. On a side note I'm pretty sure Angry Squirrel is town. Claiming such a power would be a very risky move as scum if it turned out town was actually pretty vanilla.

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Re: {T} Roald Dahl PyP - Pregame

Postby webby » Thu Sep 22, 2011 4:28 am UTC

BoomFrog wrote:Yeah, the existence of "mind blowing powers" means the game is unpredictable enough that we should lynch. On a side note I'm pretty sure Angry Squirrel is town. Claiming such a power would be a very risky move as scum if it turned out town was actually pretty vanilla.


That doesn't strike me as very logical. Why wouldn't it be a plausible claim that three of the town powers are vanilla-ish and the fourth is 'mindblowing'? For balance reasons, in a 4-2 game, claiming an awesome power could be a good scum move. I agree that we should lynch btw - I reckon it's likely there are powers that will keep us in the game even if we mislynch today.

And yes, would like to hear from pokerjoker - has he read his role PM?
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Re: {T} Roald Dahl PyP - Pregame

Postby BoomFrog » Thu Sep 22, 2011 5:25 am UTC

Why wouldn't it be a plausible claim that three of the town powers are vanilla-ish and the fourth is 'mindblowing'?
You wouldn't find that odd? If four or five players claimed very vanilla powers and one had a "mind blowing power". I would think the latter was a falseclaim made too early. On that note, I don't see any downside to everyone else saying how vanilla their powers are. It restricts scums possible falseclaims later and it can't reveal more info about town then has been done already by only half of us rating our vanillaness. And if indeed we have 5 vanilla powers besides AS, then I'd be interested in that fact for the above reasons.

Also everyone should be aware that this is a turbo and the deadline is on the weekend. If you can't be on during the weekend then you'd better start scumhunting and maybe even voting around now, or you'll end up not contributing (and be more likely to be lynched since you can't defend yourself.) Everyone's been fairly neutral (aside from AS) so it's likely to be a lurker lynch.
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Re: {T} Roald Dahl PyP - Pregame

Postby webby » Thu Sep 22, 2011 5:38 am UTC

I don't think that's a good idea - isn't it just telling scum who they should kill? I'm aware that vanilla powers aren't necessarily going to be less powerful than mindblowing ones, but I would think the trend would be this way.

And I see no reason why three vanilla-ish powers and one mind-blowing power would be unlikely - what if roband was hoping for 7 or 8 players, but only got 6, so just upgraded one of the powers to keep it balanced?
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Re: {T} Roald Dahl PyP - Pregame

Postby roband » Thu Sep 22, 2011 7:58 am UTC

PokerJoker has read his role PM. I'll keep to the original rules about activity.
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Re: {T} Roald Dahl PyP - Pregame

Postby AngrySquirrel » Thu Sep 22, 2011 9:31 am UTC

BoomFrog wrote:On that note, I don't see any downside to everyone else saying how vanilla their powers are. It restricts scums possible falseclaims later and it can't reveal more info about town then has been done already by only half of us rating our vanillaness. And if indeed we have 5 vanilla powers besides AS, then I'd be interested in that fact for the above reasons.

Except for telling scum that "Hey, these are our most powerful pro-towners!" there's no downside no.

I'd rather not speculate on pro-town powers, as it makes it harder on pro-town players to not reveal themselves. Much better to speculate on mobster powers. On that note, what kind of powers do you guys expect to see from the baddies?
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Re: {T} Roald Dahl PyP - Pregame

Postby Angua » Thu Sep 22, 2011 10:06 am UTC

I don't know, I don't play enough really small games to actually know what sort of powers scum tend to get, besides the cult scenario where they can recruit people each night. Maybe a role blocking ability to target one person each night? Maybe some sort of 'spy' ability to figure out what character someone is (or, more powerful, what their power is)?

As for AS's claim of a mind blowing power, I don't even know how to begin reading that, especially as she then says, let's not say how awesome our powers are or not, so if AS is town, I'm just putting the mind blowing power thing down to a flippant remark.
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Re: {T} Roald Dahl PyP - Pregame

Postby BoomFrog » Thu Sep 22, 2011 11:00 am UTC

AngrySquirrel wrote:Except for telling scum that "Hey, these are our most powerful pro-towners!" there's no downside no.
Except we've already revealed one haven't we? And they only have one kill so whats the harm in revealing more?

Although, they very well could have a roleblocker, so I can see the harm in revealing more. I'll have to think about it for a while to decide if I think the pros outwiegh the cons.

Why did you reveal yourself so casually then though if you were aware of the risks?
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Re: {T} Roald Dahl PyP - Pregame

Postby AngrySquirrel » Thu Sep 22, 2011 12:22 pm UTC

BoomFrog wrote:Why did you reveal yourself so casually then though if you were aware of the risks?

Because I'm already assuming I'm going to be the first one targeted by the scum-kill due to meta-reasons, therefore I have little to lose by claiming these things, seeing as I'm already dead as soon as night comes.
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Re: {T} Roald Dahl PyP - Pregame

Postby greenlover » Thu Sep 22, 2011 10:18 pm UTC

AngrySquirrel wrote:Because I'm already assuming I'm going to be the first one targeted by the scum-kill due to meta-reasons, therefore I have little to lose by claiming these things, seeing as I'm already dead as soon as night comes.

So instead you decided that the "I'm going to claim I have a powerful ability, but I'm going to discourage others from claiming the same" wine was a better alternative? Or am I missing something?

Also, I don't understand why we are assuming that vanilla is equivalent to weak. There are some pretty powerful vanilla powers, and there are some very annoying non-vanilla powers out there.
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Re: {T} Roald Dahl PyP - Pregame

Postby AngrySquirrel » Thu Sep 22, 2011 10:58 pm UTC

greenlover wrote:
AngrySquirrel wrote:Because I'm already assuming I'm going to be the first one targeted by the scum-kill due to meta-reasons, therefore I have little to lose by claiming these things, seeing as I'm already dead as soon as night comes.

So instead you decided that the "I'm going to claim I have a powerful ability, but I'm going to discourage others from claiming the same" wine was a better alternative? Or am I missing something?

Every claim ever made is wine. Boomfrog has made the claim that his power is fairly "normal", yet that is not something you're chosing to focus on? Why is that?

I have explained my reasons for doing what I do. If you disagree with me then fine, I am not telling anyone what to do, I am voicing my opinion and doing what I think will benefit town the most. Do you have a problem with that?
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Re: {T} Roald Dahl PyP - Pregame

Postby greenlover » Thu Sep 22, 2011 11:25 pm UTC

AngrySquirrel wrote:Every claim ever made is wine. Boomfrog has made the claim that his power is fairly "normal", yet that is not something you're chosing to focus on? Why is that?
Because I'm not focusing on the action of "claiming", but instead the apparent inconsistency of your position. First you claimed not only having a non-vanilla but also powerful ability, but then you said that we shouldn't claim if our abilities are non-vanilla. That's inconsistent. And your justification for that inconsistency is that. . .you are going to be targeted anyway? That doesn't pan out. This doesn't seem scummy to me, since I don't see how the scum would benefit from this, but it still doesn't make any sense.

AngrySquirrel wrote:I have explained my reasons for doing what I do. If you disagree with me then fine, I am not telling anyone what to do, I am voicing my opinion and doing what I think will benefit town the most. Do you have a problem with that?
Of course not. I'm simply reading through your posts trying to clarify your arguments. Is there a problem with that?
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Re: {T} Roald Dahl PyP - Pregame

Postby AngrySquirrel » Thu Sep 22, 2011 11:31 pm UTC

greenlover wrote:
AngrySquirrel wrote:Every claim ever made is wine. Boomfrog has made the claim that his power is fairly "normal", yet that is not something you're chosing to focus on? Why is that?
Because I'm not focusing on the action of "claiming", but instead the apparent inconsistency of your position. First you claimed not only having a non-vanilla but also powerful ability, but then you said that we shouldn't claim if our abilities are non-vanilla. That's inconsistent. And your justification for that inconsistency is that. . .you are going to be targeted anyway? That doesn't pan out. This doesn't seem scummy to me, since I don't see how the scum would benefit from this, but it still doesn't make any sense.

It's not inconsistent. Decisions I make on an individual level does not necessarily have to be the same as the thoughts I have on a general strategy.

greenlover wrote:
AngrySquirrel wrote:I have explained my reasons for doing what I do. If you disagree with me then fine, I am not telling anyone what to do, I am voicing my opinion and doing what I think will benefit town the most. Do you have a problem with that?
Of course not. I'm simply reading through your posts trying to clarify your arguments. Is there a problem with that?

No, no problem. You just seemed rather confrontational in your previous post.
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Re: {T} Roald Dahl PyP - Pregame

Postby greenlover » Fri Sep 23, 2011 2:04 am UTC

AngrySquirrel wrote:It's not inconsistent. Decisions I make on an individual level does not necessarily have to be the same as the thoughts I have on a general strategy.
That is what I mean by a inconsistency. Normally, shouldn't the decisions you make on the individual level at least not be completely contrary to your thoughts on a general strategy?

AngrySquirrel wrote:No, no problem. You just seemed rather confrontational in your previous post.

Oh, sorry about that. It wasn't my intention. :)
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Re: {T} Roald Dahl PyP - Pregame

Postby BoomFrog » Fri Sep 23, 2011 2:52 am UTC

I am going to assume PokerJoker11 is going to be mod killed. If he posts and does not make a very well thought out post showing he has read everything up to that point he will very likely get my vote.

Moving on, last minute lynches are bad for town as they let everyone have lots of excuses for their bad votes. Therefore in the interest of kicking things off I'm going to place a vote on somebody. Most have been fairly neutral so this is based on very small tells, but Webby has pinged me a bit. Mostly that he felt my logic about Angry Squirrel's power was flawed. He seems to be trying to gently push people away from deciding someone is towny. Of course she is not guaranteed town, but her chances of being town are better then average (presuming there are indeed other oddball powers out there).

Therefore:
Vote Webby

However, I still think the remaining players should rate how weird their power is. A) I don't think weird necessarily equals powerful and b) I think clearing up the current situation which could help eliminate suspects for the lynch is worth the cost of possibly exposing someone to be roleblocked. Presumably all town powers are useful so I don't think scum will get much out of this rating.

AngrySquirrel wrote:Because I'm already assuming I'm going to be the first one targeted by the scum-kill due to meta-reasons, therefore I have little to lose by claiming these things, seeing as I'm already dead as soon as night comes.
That is a huge presumption. I know at least that I, Webby, and presumably PokerJoker11 have never played with you before. I don't know about greenlover, Angua but most of us don't know your meta. I take it that when you last played you were well known as an expert scum hunter and were nightkilled N1 every time?
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Re: {T} Roald Dahl PyP - Pregame

Postby webby » Fri Sep 23, 2011 4:17 am UTC

Boomfrog, I disagreed with you simply because I didn't think your logic was right and that it's particularly bad as town to trust someone too much (as you well know, I think that's your biggest mafia weakness :P). I try not to trust anyone unless there's a very good reason to.

Now to what I think is scummy:

greenlover arguing with AngrySquirrel, then backing away with 'I don't think it's scummy, but it doesn't make any sense' seems like trying to get others to see that there's something up there, without being associated with the lynch. I agree that we should vote as early and often as possible, and I think that's the scummiest thing so far, so I'm going to put my vote there for now.

Vote: greenlover

Angua seems to be flying under the radar a bit, I'd like to hear more from them.
And obviously hopefully pokerjoker will be replaced or turn up soon.

My power is pretty vanilla, but I very much enjoy the flavour justification for it. :P
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Re: {T} Roald Dahl PyP - Pregame

Postby PokerJoker811 » Fri Sep 23, 2011 7:09 am UTC

I'm alive, folks, simply having a more difficult go of things at home than I anticipated. Terribly sorry for the inconvenience.

I'd like to start, right off the bat, by saying that a no lynch should only be a last resort if no clear suspects have emerged. Let's keep in mind, in this small setup, a Day 1 mislynch is effectively game over (webby, I'm going to have to assume the worst in this scenario so we don't go out too agressively and get the town ruined by it).

Now, for the issue of claiming (and apparently, Vanilla does not mean what I thought it did). AS, what you're doing just seems kind of funky. I've seen players on forums before that think they need to completely go all-out Day 1 due to a supposed regularity in them becoming a target, and it does not usually seem to work out in their favor. But I have to agree with Webby; what greenlover did really makes him the most suspicious so far. Greenlover, please try and clarify your stance for us.

Judging by my own character's description and power, I think that, in general, alignments were worked out from character selection, but the descriptions were used in an effort to fit the power to the character, due to powers being pre-determined.

Honestly, the only other thing that i saw as a consistent talking point was myself. My situation at home has been, and quite possibly will continue to be, limitng my opportunities to post. However, I am determined to not be a negative contribution to this game, and would rather not be replaced. Not voting yet, but these are my initial reactions to what I have read.
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Re: {T} Roald Dahl PyP - Pregame

Postby BoomFrog » Fri Sep 23, 2011 7:40 am UTC

PokerJoker811 wrote:Now, for the issue of claiming (and apparently, Vanilla does not mean what I thought it did).
I think I can guess at the source of your confusion. Vanilla town is a townie who doesn't have any powers. A Vanilla power is a power that is relatively common such as cop, doctor, roleblocker, tracker, watcher. Something a little odd would be like gunsmith, paranoid gun owner, or lovers. Something mindblowing would probably be some power Roband made up just for this game. So how vanilla is your power?

PokerJoker811 wrote:Day 1 mislynch is effectively game over
I trust the mod knew 4-2 would be LyLo in a normal setup and has designed things so that we have a decent chance to win even if we mislynch today. If we don't lynch we lose the most telling points of discussion that we would like to analyze tomorrow.
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Re: {T} Roald Dahl PyP - Pregame

Postby PokerJoker811 » Fri Sep 23, 2011 7:56 am UTC

BoomFrog wrote:
PokerJoker811 wrote:Now, for the issue of claiming (and apparently, Vanilla does not mean what I thought it did).
I think I can guess at the source of your confusion. Vanilla town is a townie who doesn't have any powers. A Vanilla power is a power that is relatively common such as cop, doctor, roleblocker, tracker, watcher. Something a little odd would be like gunsmith, paranoid gun owner, or lovers. Something mindblowing would probably be some power Roband made up just for this game. So how vanilla is your power?


With that description? Entirely.
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Re: {T} Roald Dahl PyP - Pregame

Postby BoomFrog » Fri Sep 23, 2011 8:11 am UTC

greenlover and Angua, I await your answers to "how vanilla is your power?" or a good reason you think this is a bad idea to reveal.
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Re: {T} Roald Dahl PyP - Pregame

Postby Angua » Fri Sep 23, 2011 8:40 am UTC

Alright, I have now awakened from my slumber (why does all the activity always seem to happen at night?).

It was good to hear from pokerjoker, so at least we shouldn't be ending up with a mod kill on our hands.

As most people seem to be going with the how vanilla are your power is route, I'll bite (safety in numbers I guess). Mine is vanilla and I'm still not entirely sure why roband chose to put it with my role.

As I will be here for the rest of the day, I'll hold off on trying to decide who to vote for until a bit later on, when hopefully more people will have posted. Personally, I think boomfrog has been trying to lead town (with the claims, and the reminding us we need to vote early), but I think this is generally considered townie behaviour? What does everyone else think.
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Re: {T} Roald Dahl PyP - Pregame

Postby AngrySquirrel » Fri Sep 23, 2011 12:15 pm UTC

Unvote: PokerJoker11
greenlover wrote:
AngrySquirrel wrote:It's not inconsistent. Decisions I make on an individual level does not necessarily have to be the same as the thoughts I have on a general strategy.
That is what I mean by a inconsistency. Normally, shouldn't the decisions you make on the individual level at least not be completely contrary to your thoughts on a general strategy?

Why? Those are two separate scenarios each with their own set of information available.
BoomFrog wrote:
AngrySquirrel wrote:Because I'm already assuming I'm going to be the first one targeted by the scum-kill due to meta-reasons, therefore I have little to lose by claiming these things, seeing as I'm already dead as soon as night comes.
That is a huge presumption. I know at least that I, Webby, and presumably PokerJoker11 have never played with you before. I don't know about greenlover, Angua but most of us don't know your meta. I take it that when you last played you were well known as an expert scum hunter and were nightkilled N1 every time?

I'm an arrogant bastard. I assume I always know best and I assume my reputation proceeds me. But yes, I am always killed N1. Either by allies who think I'm betraying them (see Secret Santa 1), scum who think I'm on to them or because the mod lies about what powers I have. It's a gift.

So, now that all have been accounted for I'll put down my thoughts about the rest of you.

Boomfrog - bit shady at times, but is one of the most active ones here and good at generating discussion. I think all the points I've picked up as being a bit shady can be excused by a difference in opinion between me and him. General positive feel.
Angua - So far very level headed and seems to think things through. As usual going a bit below the radar. Worth keeping an eye on but so far no pings.
PokerJoker11 - Has rejoined the land of the posting! No opinion yet.
Webby - Is willing to have an opinion and throw out a vote. Good stuff. No opinion on alignment yet but not worth pushing at this juncture.
greenlover - the only one that has pinged my notoriously broken scumdar so far. Seems to want to throw suspicion but not willing to commit to a vote and backs off quickly when opposed. It might be personal bias though, seeing as I am the person they're arguing with. But in the interest of moving this game along and putting my money where my mouth is this is where my vote will fall for now.

Vote: greenlover
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Re: {T} Roald Dahl PyP - Pregame

Postby Angua » Fri Sep 23, 2011 1:52 pm UTC

For what it's worth, AS is a pretty good player (though the games I've played with her didn't end up with her being killed on N1, possibly because one of them she was scum).

Anyway, we still have to (well, not necessarily) wait for greenlover to mention the vanillaness of their power. So, I'll probably give them the chance to post before I vote, which I will definitely be doing before I go to bed this evening. I'm leaning towards boomfrog and greenlover at the moment, but will see. Also, another post from pokerjoker would be good too.
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