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omgryebread wrote:Perfect Dark. The President. The worst.
rigwarl wrote:If anyone played Blast Corps on the N64, escorting the train by clearing the track with the Backlash truck was horror.
The Utilitarian wrote:Frankly I'm little curious to see whether Yorda (the glowing girl from ICO) comes up very often. People seemed to love the game a lot, and I'm curious whether that was in SPITE of escorting Yorda or whether people honestly didn't mind.
Amnesiasoft wrote:The Utilitarian wrote:Frankly I'm little curious to see whether Yorda (the glowing girl from ICO) comes up very often. People seemed to love the game a lot, and I'm curious whether that was in SPITE of escorting Yorda or whether people honestly didn't mind.
This. Entirely this. I do not know what anyone sees in that game. Yorda is completely useless, the developers of that game seem to have no concept of pathfinding... or controls. Maybe it would be better if they did something to try to give you a positive emotional attachment to her? But no, the only emotion they give you is rage. Ico was just an awful, awful game.
Shadow of the Colossus is good. Even if the controls are even worse than Ico (which is quite a feat).
Amnesiasoft wrote:I never made the claim that she caused me to get a game over from pathfinding
Amnesiasoft wrote:the developers of that game seem to have no concept of pathfinding... or controls
Amnesiasoft wrote:I also never once commented on the storytelling itself
Amnesiasoft wrote:Maybe it would be better if they did something to try to give you a positive emotional attachment to her? But no, the only emotion they give you is rage.
Amnesiasoft wrote:TV Tropes tells me she's supposed to help show you what to do and guide you in the puzzles... I was clearly playing a different game than those people.
Izawwlgood wrote:I seem to recall her either glowing when near those barricades, or having some kind of 'go that way' functionality, similar to the sword in SotC?
Mat wrote:I think she shouts things at you if you wander off aimlessly.
xkcdfan wrote:Banon in Final Fantasy III/VI. How can they even try justifying "if he dies it's an instant game over" even if you have other party members around who could use Phoenix Downs on him god i hate him
Of course you could just put him in the back row and have him cast his ridiculously OP free all targeting heal every turn and he's all but impossible for the enemy to kill. Ever. So much so that people used to rubber band their controllers in that part to the repeat command button and level to 99...xkcdfan wrote:Banon in Final Fantasy III/VI. How can they even try justifying "if he dies it's an instant game over" even if you have other party members around who could use Phoenix Downs on him god i hate him

xkcdfan wrote:Banon in Final Fantasy III/VI. How can they even try justifying "if he dies it's an instant game over" even if you have other party members around who could use Phoenix Downs on him god i hate him
Anonymous wrote:Timed Underwater Escort Mission with Stealth: The Game
You are one of twenty-four intelligent flounder fish being experimented on in an underwater science facility. During a routine day, faulty computer systems opens every door in the facility, flooding it and killing everyone. You, your flounder friends and your flounder love interest spend a few years swimming around in that experiment room, eating from the big mound of now soggy food that was sitting beside the tanks, afraid to go any further into the lab. Suddenly one night, the player flounder is woken up by crashing and clunking. The government has decided to reopen the facility; starting by closing the main door and slowly draining the water. After hearing this, a shark wanders into the lab room causing flounder friends and the flounder love interest to swim away in all directions, bubbling in fright.
You have 24 hours to save the flounder love interest, find some way to escape the facility and take her to safety before it is drained. To do so you will need to stealthily avoid various sea creatures, lab defenses and government tools. Finding flounders friends and escorting them to the exit is the only way to get 100% completion.
Llef wrote:This is slightly off topic, but I thought you'd all appreciate it.
I was playing Guild Wars 2 last night, exploring the forest of Caledon, and I come across a villager who needs help. She asks me to escort her back to her town, being an upstanding hero in training I agree. She sets of walking at a pace somewhere in between that of a snail and a rock. . . . . (causing me to think to myself, god not another of these stupid annoying escort quests). Thirty seconds later, she turns and says "I bet this would go much faster if I ran" and she takes off running at the normal player movement speed
Menacing Spike wrote:... slowly draining the water. After hearing this, a shark wanders into the lab...
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