FAOT: Hyperactive Dragon. Hey! Get back here! Just sit still for a minute. You are a mighty dragon, protector of the town. If you don’t sit down and listen to me, you’ll never find out about your powers!
Ok, better. Every night you can abduct someone, keeping them safe from most nightkills and stopping them from carrying out any actions of their own. During the day you have trouble keeping your vote still. It cannot remain on one target (including not yet having voted and no lynch) for more than 48 real world hours, and it cannot return to a previous target that same day. You are also encouraged, but not required to keep your posts brief and more frequent, even somewhat erratic. Town, you win when all threats to the town have been eliminated.
Roband: Pious Wasp. After years of sacrifice and discipline, reflection and meditation, the gates of Heaven have opened up to you. You know now your task, to purge the heretics from the land, to create the Heaven above in the world below. You are the Emissary, the Chosen One. Bring forth the Voice of Heaven, so that it may aid you in your righteous quest. Each night you may target one player. At the start of the next day, an oracle result containing useful information will be publicly posted and noted as such by the mods. You have also been blessed with small size and great speed, allowing you to elude those who would hunt you at night, at least as long as other townies remain alive so you can hide in their houses. Town, immune to standard nightkills until no other townies remain, you win when all threats to the town have been eliminated.
Webby: Cowardly Turtle. You’ve lived a long life but in your old age you’ve started jumping at shadows and whispers. Fear surrounds you, infects you. And it’s not good for your health. Should you get too close to death (at Lynch-1 on any of the first 3 game days), your heart just won’t be able to keep working when so afraid, and you will surely die. You’re also not bold enough to vote for anyone who hasn’t already received a vote that day (even if it was later withdrawn). The good news is you’re still a crafty turtle. You figured out one of the players who is on your side and have managed to establish a means of communication with them at night. And your excellent night vision makes you a great spy, you can target a player each night and learn if anyone visited them.
Town. Mason with [X]. Both of you know the other is town and may communicate at night by PM. Please ensure you CC all 3 mods on every PM. You win when all threats to the town are eliminated.
Mpolo: Relentless Platypus. Two roads diverged in a wood (or maybe a semi-aquatic area, the details have been lost to history), and I, I took the one I had already traveled, and that has made all the difference. The noble platypus does not give up. Ever. Once the prey is in your sights, you will fight till one of you does breathe no more. Lucky for you, you’re not just talk, you have a nasty venomous barb on your leg to back you up when the going gets rough. Once you vote for someone you cannot back down for the rest of the day: no unvoting and no changing your vote. Should they survive your relentless pursuit of them during the day, the hunt must continue at night: you must attempt to NK them. However, you have a poor memory, so your grudges do not carry forth to each new day, and you may pick a new target. You must vote every day. You are a Serial Killer, and win when you are the last player remaining.