I was thinking, about how the entertainment industry insists on making movies out of books and games, which often fall flat because books and games are too big to effectively cram into 2 hours; and turning movies into games, when it's impossible to spread 2 or 3 action sequences from a movie into a decent length game.
However books should be the perfect medium to be converted to games, Metro 2033 did it, amongst others, and I think people would be more accepting of a game to take liberties with a book for the sake of gameplay where turning a book into a movie people expect a perfect adaptation and will never get it. As well as the fact that games and books are much more likely to be centred around one character.
Also book spin-offs of games tend to be rather popular, why wouldn't it work the other way round? You could even keep both book and game canon within the same universe if done well.
So I thought it would be a good idea for a thread for people to pitch ideas for books that could be good games, even if liberties were taken, for example, expanding on one part of a book to be an entire game, or having a game in the same setting as a book but from a different character's viewpoint, a different era, or different location.
First the book that made me think of this thread
Terminal World - Alastair Reynolds. It has all the hallmarks for a brilliant open world RPG, interesting weapons, variety in enemies, and a twist that not all levels of technology work everywhere, it would be kind of like Fallout with touches of hard SF and steampunk.
Judas Unchained - Peter F Hamilton, a FPS set during the Prime Invasion, would probably play rather like Halo or Crysis, lots of potential for high tech weaponry, and places for the story to go.
any other ideas?