Don't worry, town is damn near assured a win here, it's pretty much formality.
D4 was the last bastardry day, anything after is plain jane.
Cult could have won N3 as their last viable night, if mpolo had gotten lucky with the redirect, after that, provided town made no screw ups, and with good lynching, it was towns all the way. After the GL lynch, it would have taken cult convincing BF or weiyaoli to lynch the other one to stand a chance at winning. The absolute best they could have hoped for is a D5 and D6 FAOT and bantler lynch leading to a D7 eternal tie.
Scum played WAY too safe at the end, they needed a bold move to have a good chance at winning it. It also didn't help that the cult recruited the mafia into oblivion N2.
If I were ever to run the same setup again, the only change I'd make is to not allow the cops to check each other due to union rules about wasting department resources. Other than that, I was happy with this setup. While town can just withhold all actions to avoid being culted, they are basically vanilla at that point, so a fair trade.