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Elvish Pillager wrote:you're basically a daytime-miller: you always come up as guilty to scumdar.
mister k wrote:um, could you give us a write up of what actually occured, for those of us not privy to it?
The Reaper wrote:Evolution is a really really really long run-on sentence.
el_loco_avs wrote:I read somewhere (reddit?) that there are some cheating players around in Code A/S that weren't punished nearly as heavily as Naniwa. Is this true? I don't really care about the dude, but it kinda sounds hypocritical if this is true.
J the Ninja wrote:Apparently the GSL people were angry, and kicked him out of Code S.
The Reaper wrote:Evolution is a really really really long run-on sentence.
Elvish Pillager wrote:you're basically a daytime-miller: you always come up as guilty to scumdar.
mister k wrote:hmm, yeah, while I can sort of see people getting annoyed because naniwa didn't break any rules, this kind of behaviour would probably be penalised in any sports league you can think of, precisely because it doesn't energise the fans.
The Reaper wrote:Evolution is a really really really long run-on sentence.
What business do you think GOM is in?Game_boy wrote:He doesn't have an obligation to GOM to be entertaining.
Yakk wrote:What business do you think GOM is in?Game_boy wrote:He doesn't have an obligation to GOM to be entertaining.
Entertainment.
The primary purpose of the games, as far as GOM is concerned, is that they be entertaining. This may involve them being close, long, short, pink, blue, green, balanced, unbalanced, or polka-dotted. If the probe rush had been entertaining to GOM's customers, there would be far less of a chance of there being a problem than if it was boring.
A tactic with effort put behind it (even a probe rush that wasn't A-move, or a 6 pool with micro effort) might at least lead to an entertaining game. Heck, even something ridiculous (a proxy nexus mothership rush) would be at least funny, if about equally likely to succeed.
The Reaper wrote:Evolution is a really really really long run-on sentence.
Yakk wrote:The contractual obligation was lived up to on both players part, barring that weasel-word vague "insulting your opponent" clause.
But I don't see why GOM would have to invite a particular player back next time if they showed poor sportsmanship, especially if that player was eliminated quickly and wasn't a strong player in the competition. They aren't under a contractual obligation to invite the player back, as far as I can tell.
The Reaper wrote:Evolution is a really really really long run-on sentence.
Koa wrote:I put aside the whole probe rush because that can be fixed by not having games that don't matter. If a player retains the attitude that they don't care to compete, that can be enforced by the tournament itself (they get eliminated or fail to qualify) without any intervention.
So, what I see is that apparently the MLG+GSL partnership for seeding was an extremely loose agreement that could be revoked under any circumstance by GSL. The rest is likely racism and cultural differences.
The Reaper wrote:Evolution is a really really really long run-on sentence.

Adacore wrote:I prefer void guys. (Also, I think I actually like 'high guys' and 'dark guys' more than 'guy templar'.)
|Erasmus| wrote:Just to have one more thing to say on this topic, in a bit of contrast to what I posted before:
I don't really -like- that GOM punished him, but as I said, I understand. What I really don't like though, is that his fans continue to support his decision to effectively forfeit the game.
To make an (potentially bad) analogy... Just imagine that in a football (soccer, for you uncouth Americans) match where in the home leg, a team lost by a completely non-sensical margin. They are still obliged to play the remaining game, despite it not being relevant any more. Can you imagine the reaction of their fans if any popular team just say, walked out onto the field and just sat down and didn't move for 90 minutes?.
The Reaper wrote:Evolution is a really really really long run-on sentence.
Game_boy wrote:I think that's fine. They can deal with the consequences of individuals no longer coming to their games. But it isn't for the league to punish that, because they didn't break any league rules (unless they did, and I'm talking a specific rule here).
Seems to me that ranking within leagues is mostly a measure of how much you play, while what league you're in seems a better indicator of who you should be actually playing. The highest ranking players in a league always have tons of wins, but they are usually against other players in that league, and not against a league up from them.Yakk wrote:The ranking system is great, in that it makes everyone feel like they are making progress (look! more points! -- hint: the point system isn't skill ranking system) and, at the same time, that they suck, because they still lose in half of the games they play.
Sytri wrote:Any news on the next release yet? I've not been playing this much since Skyrim came out but I want to buy it as soon as its here
The Reaper wrote:Evolution is a really really really long run-on sentence.
Spambot5546 wrote:I played two games this morning. Lost the first one pretty bad and won the second one pretty good. I compare a game from Searing Crater from a few months ago to a game on Metalopolis today an the difference is remarkable. I keep my money fairly low, I'm mostly on-time with my larva injects, and have a good chunk of drones.
The Reaper wrote:Evolution is a really really really long run-on sentence.
Spambot5546 wrote:Bizarre how balance would be different across regions. I get that the Korean ladder is more competitive than foreign ones, but you wouldn't think that would make a certain race more powerful.
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