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Silas wrote:Nobody who gets paid by the hour invents a cotton gin.
BoomFrog wrote: I think I'm going to have to go with my original instinct. I also don't like that TMG was going to go for the lurker lynch (me) and has been very followery besides that.
Vote: TheMaskedGecko
TheMaskedGecko wrote:BoomFrog: He's suggested two plans so far. I've liked neither, the first (NL until scum kill two of us) because it gives the scum too much power as well as the obvious problem of an NL taking away any information we could gain from votals; the second because scum could usurp it easily and through off any information we could've got from it. I also agree with mn that his confession that he would've tried steering us back to cop but he didn't change his vote. All three of these things are consistent with a hypothetical scum BF.
ConMan wrote:the neighbourhood’s favourite lizard
ConMan wrote:the neighbourhood’s favourite lizard
Mostlynormal wrote:I think either way it'd be a pretty good situation to give a confirmed townie the opportunity to hammer
TheMaskedGecko wrote:BoomFrog: He's suggested two plans so far. I've liked neither, the first (NL until scum kill two of us) because it gives the scum too much power as well as the obvious problem of an NL taking away any information we could gain from votals; the second because scum could usurp it easily and through off any information we could've got from it. I also agree with mn that his confession that he would've tried steering us back to cop but he didn't change his vote. All three of these things are consistent with a hypothetical scum BF.
Silas wrote:Nobody who gets paid by the hour invents a cotton gin.
t1mm01994 wrote:Isn't it funny? You literally asked for someone to think of something to attack you, and when I do, later admitting that it was for no specific reason, I get an OMGUS vote =D
P.S.: TMG, yes, your vote is OMGUS too :p
Silas wrote:Nobody who gets paid by the hour invents a cotton gin.
BoomFrog wrote:If we choose the Doctor or roleblocker then scum can withhold their kill N1. We can of course no lynch and they can keep not killing until they randomly one night send in a kill.
ConMan wrote:the neighbourhood’s favourite lizard
ConMan wrote:the neighbourhood’s favourite lizard
t1mm01994 wrote:Attacking him for no reason is helpful, because it provokes reactions. Nothing was happening at the time, and I wanted to check how people acted when something more than "gee, I don't know" was said. So I picked the most unlikely target, MN, and went on for an attack..
BoomFrog wrote:@GoP: If you think t1mm is a better lynch then me or MN I'll go for it, he's my second choice. I'm pretty sure TMG is it though.
t1mm01994 wrote:It wasn't to provoke your reaction; I'm fine with you. I was checking whether BF or TMG would follow me, so I waited with my reaction till he reacted.
ConMan wrote:the neighbourhood’s favourite lizard
As GoP pointed out, this is the correct plan. When there are 4 people alive and 1 scum town should NL. The scum kill someone and it is now 1/3 chance to lynch scum. Obviously this doesn't work if scum can withhold the kill. But it would be preferable to town if scum made a kill when in that situation. And if they have pressure form, say, a cop then they will make the kill.TheMaskedGecko wrote:b) It seems I did misinterperate your first plan, but waiting for them to kill one of us (which you definitely suggested)* made no sense to me as it worsened our odds.BoomFrog wrote:If we choose the Doctor or roleblocker then scum can withhold their kill N1. We can of course no lynch and they can keep not killing until they randomly one night send in a kill.
If scum can avoid two lynches they have already won. That's it, game over. So if the game doesn't end then that means they were roleblocked. Therefore if we lynch twice and haven't lost twenty dollars and my self respect yet then we lynch the guy who was roleblocked. It IS watertight.c) The second plan could easily have been got around by (non GoP) scum not killing, leaving them only having to avoid two lynches for a definate win. Relying on scum to do anything is risky, as they decide whether or not to kill etc. when we're in no position to defend ourselves. Any kind of public strategy will favour them unless it's completely watertight and, dare I say, gamebreaking.
Silas wrote:Nobody who gets paid by the hour invents a cotton gin.
Oh, bollocks. Well I guess I'm dead.A reminder about the rule for ties - if two players or more players are tied for the lynch at deadline, the one who has had that number of votes for the longest continuously up to the deadline will be lynched. So if the deadline was now, MostlyNormal would be lynched, but if someone else voted for TheMaskedGekko then someone else voted for MostlyNormal, TheMaskedGecko would be lynched.
Silas wrote:Nobody who gets paid by the hour invents a cotton gin.
Silas wrote:Nobody who gets paid by the hour invents a cotton gin.
ConMan wrote:the neighbourhood’s favourite lizard
GopherofPern wrote:TMG, If we lynch D1, and mafia dont kill N1, then it is normally advantageous for town to NL D2, simply because scum can win then and there if they kill N2, if there is a lynch. Of course, it's mostly moot now, as if scum don't NK, it will benefit town. I very much doubt scum wont NK.
Public plans do not necessarily give scum the upper hand. Not if we give them 2 bad options.
ConMan wrote:the neighbourhood’s favourite lizard
Gopher of Pern wrote:In fact, I think it might be best if we do not lynch who I RB'd.
Silas wrote:Nobody who gets paid by the hour invents a cotton gin.
BoomFrog wrote:MN's last post really clinches it though. All his criticisms come from the day before, then why not voice them at the time? I think he is scum who decided last night that TMG looked too town now so he had to go after me.
Silas wrote:Nobody who gets paid by the hour invents a cotton gin.
I guess I owe you guys a vote, not that I'd have a choice anyway if I want to survive. I'll do an informal analysis on everyone and then give my vote...To save my own skin.
BoomFrog wrote:Oh well, I urge people to trust MN. I'll be confirmed town tomorrow so listen to these last words. The scum is either t1mm or TMG. Goodluck.
GopherofPern wrote:TMG, If we lynch D1, and mafia dont kill N1, then it is normally advantageous for town to NL D2, simply because scum can win then and there if they kill N2, if there is a lynch. Of course, it's mostly moot now, as if scum don't NK, it will benefit town. I very much doubt scum wont NK.
ConMan wrote:the neighbourhood’s favourite lizard
Gopher of Pern wrote:Now, should we lynch MN, and I RB my next scummiest, or should we lynch someone else, and hedge our bets that MN isn't strongman?
TheMaskedGecko wrote:Not going to vote yet. Want to see GoP's thoughts. No point in rushing.
TheMaskedGecko wrote:If he's scum, then he's the most honest ever. He says "this is what I'd do" and then does it.
This is true. If scum is strongman then they're only motivation to kill is if they think the wine would help or not. So we can't gain too much by assuming what they would do.Mostlynormal wrote:If the scum is strongman, then there wasn't a quiet night because you RB'd me, there was a quiet night because scum withheld the kill.
This is incorrect. If scum is not a strongman then they would have tried to kill GoP last night. Therefore either scum is a strongman and/or MN is scum. So if the RB is going to work on anyone it will work on MN. This doesn't effect who we should lynch, but if we don't lynch MN then definitely RB him. It is still possible that he is not a strongman but didn't want to give himself away in the early voting so went with the "better" option even though it was not what he wanted.Mostlynormal wrote:I still think BF is scum but that last line made me a lot less certain. I'd feel more secure in town's victory if we decided to RB TMG tonight in case BF isn't scum. Also, he's the only one who has any real big chance of not being a strongman.
Silas wrote:Nobody who gets paid by the hour invents a cotton gin.
ConMan wrote:the neighbourhood’s favourite lizard
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