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Izawwlgood wrote:Let someone else do the scanning.
Eruantale wrote:(I did... I've always wanted to get a Dudley Do-right out of a vending machine)
Alasseo wrote:I'm not going to be around for the POS hunt, unfortunately. Anyone I can live through vicariously?
BlackSails wrote:Alasseo wrote:I'm not going to be around for the POS hunt, unfortunately. Anyone I can live through vicariously?
What pos hunt? Do you mean poses that get offlined because of the upcoming fuel change, and being left full of shinies?
Eruantale wrote:(I did... I've always wanted to get a Dudley Do-right out of a vending machine)
Eruantale wrote:(I did... I've always wanted to get a Dudley Do-right out of a vending machine)
Eruantale wrote:(I did... I've always wanted to get a Dudley Do-right out of a vending machine)
Eruantale wrote:(I did... I've always wanted to get a Dudley Do-right out of a vending machine)
Alasseo wrote:I don't find fault with the frigate changes, other than another classwide bonus being rather bland, though I haven't actually been able to fly with them. All of the theorycrafting I've done as well as the reports I've been reading have them as pretty awesome, if anything a little overpowered. What exactly are your frigate pilot friends saying?
BlackSails wrote:Alasseo wrote:I don't find fault with the frigate changes, other than another classwide bonus being rather bland, though I haven't actually been able to fly with them. All of the theorycrafting I've done as well as the reports I've been reading have them as pretty awesome, if anything a little overpowered. What exactly are your frigate pilot friends saying?
They completely, and 100% destroy the current balance that exists in frigates right now. As in, every t1 and faction frigate (with the exceptions of slicer, dram, daredevil) are 100% useless for characters more than a few weeks old, sort of like the slasher or tormetor is now. In addition, some of the afs are utterly ridiculous, like the hawk with 5 midslots - no gunnery based frigate can beat it.
Afs can now pretty much beat the shit out of most cruisers as well, thanks to the extra slots for noses, webs, more tank, etc. I have a wolf fit in pyfa that can tank upwards of 300 dps omni (and over 1000 dps vs lasers)
Eruantale wrote:(I did... I've always wanted to get a Dudley Do-right out of a vending machine)
Phoenix112358 wrote:Sorry to go against the flow of the current discussion, but I was wondering how appropriate EVE would be for a new player to get into - given that I won't be able to dedicate lots of time once semester starts.
I've heard the skills train while you're offline, which is good. I've also heard that there's always a place for newer players in corps piloting smaller ships, etc. But will any corps I join demand a certain level of activity from me? If so, how feasible is it to go freelance? Would I just get killed over and over?
Mishrak wrote:Remember that there's a difference between being able to fly a ship, flying that ship effectively (with proper skills), and piloting that ship.
halbarad wrote:The general advice given to new players is do all the tutorials and the Sisters of Eve epic arc that your directed to at the end of the tutorials. It gets you set up with a good amount of money (about 20mil from what I recall), a good selection of ships and an idea of what most aspects of the game will involve. From there you can decide what you'd like to do.
Spambot5546 wrote:I haven't played in a while, is the XKCD channel still there? If so, give that a visit.
Phoenix112358 wrote:Made a throwaway 14 day trial until I get my friends' 60 day one, just to learn how to do things. So far I've just been doing some courier missions, doing a bit of mining, and a little bit of space combat for the agents in Clellinon. It's pretty fun so far but I feel so overwhelmed with everything, I don't want to venture too far away from where I've been.
It's kind of like the feeling I got when I first played WoW and stayed near Goldshire for like a week because I was like, "You mean I can go to ALL these places? Um... I think I'll stay by the starting zone here...."
Dude, my main is over 5 years old, and I still haven't been to Jita. I don't feel like I'm missing out on anything.halbarad wrote:Just wait till you go to Jita. My main suggestion if you ever do is to minimise your Local chat window or hide it in some way. It makes Stormwind of a busy day look like a dead town.Phoenix112358 wrote:Made a throwaway 14 day trial until I get my friends' 60 day one, just to learn how to do things. So far I've just been doing some courier missions, doing a bit of mining, and a little bit of space combat for the agents in Clellinon. It's pretty fun so far but I feel so overwhelmed with everything, I don't want to venture too far away from where I've been.
It's kind of like the feeling I got when I first played WoW and stayed near Goldshire for like a week because I was like, "You mean I can go to ALL these places? Um... I think I'll stay by the starting zone here...."
Jack Saladin wrote:Humanities salvation relies on us sending the Earth into a giant black hole.
hendusoone wrote:Dude, my main is over 5 years old, and I still haven't been to Jita. I don't feel like I'm missing out on anything.halbarad wrote:Just wait till you go to Jita. My main suggestion if you ever do is to minimise your Local chat window or hide it in some way. It makes Stormwind of a busy day look like a dead town.Phoenix112358 wrote:Made a throwaway 14 day trial until I get my friends' 60 day one, just to learn how to do things. So far I've just been doing some courier missions, doing a bit of mining, and a little bit of space combat for the agents in Clellinon. It's pretty fun so far but I feel so overwhelmed with everything, I don't want to venture too far away from where I've been.
It's kind of like the feeling I got when I first played WoW and stayed near Goldshire for like a week because I was like, "You mean I can go to ALL these places? Um... I think I'll stay by the starting zone here...."
wst wrote:I've got a computer that is now capable of EVE, and I've had my eye on it for a while. I'm starting to look up info to understand all the jargon and so on. It's the most daunting game I can anticipate playing in the near future. So vast... 'where to begin' is my first concern.
Trust I'll be able to ask newb questions here and brag about my first kill, etc, when I get going at it? Or shall I just be prepared to be shunned, per-emptively? :p
Phoenix112358 wrote:So I've just finished the tutorial agents for Gallente, pretty stoked.
Lately I've been keeping a salvager fitted and salvaging all the pirates I kill in the missions, but people say it's not worth the time until T3, so I'm considering ignoring it for now.
Phoenix112358 wrote:I do have one question about the skill system, though. Since skills train based on the real-time queue you set up, this means the more you mine/salvage/manufacture/combat, it has no influence on your skill, right?
Phoenix112358 wrote:How do the skills 'scale' with your progress through the game, then? Technically would I be able to go into 0.0 space with my Salvager I and salvage any wrecks I come across and get significantly better loot to sell than in hi-sec? Or would I need a Salvager II or higher Salvaging skills to be able to get that better stuff?
Phoenix112358 wrote:Also, I've heard Gallente drones are much better than normal drones - where would I obtain said drones? Are they physically better drones, or is it some extra training which improves my drones which other races don't have access to?
By taking a look at the market in whatever region I happen to be in whenever I find myself needing something. I might not be getting the best prices on my purchases, but I value my time more than the marginal savings I might get by going all the way to Jita. Usually I find what I need at a reasonable price within 3-4 jumps of wherever I happen to be. Sometimes even in the same system!BlackSails wrote:How do you get things?
Jack Saladin wrote:Humanities salvation relies on us sending the Earth into a giant black hole.
hendusoone wrote: time more than the marginal savings
Phoenix112358 wrote:Technically would I be able to go into 0.0 space with my Salvager I and salvage any wrecks I come across and get significantly better loot to sell than in hi-sec? Or would I need a Salvager II or higher Salvaging skills to be able to get that better stuff?
Phoenix112358 wrote:Also, I've heard Gallente drones are much better than normal drones - where would I obtain said drones? Are they physically better drones, or is it some extra training which improves my drones which other races don't have access to?
Yes, exactly. I don't make things in EVE. I destroy them. So, Jita isn't worth my time. By flying 45 min to save that 10m, I lose at least 40m in income (I know, I know... not very efficient earnings anyway, but I have fun doing it).Izawwlgood wrote:hendusoone wrote: time more than the marginal savings
I assure you, the price differential can be pretty extreme. While I would of course not suggest spending 45m flying from way off to save 10m on a battleship, if you're doing any serious manufacturing, you want to minimize your expenditure while maximizing the speed at which you sell things. It's easier and more cost effective to build 100 runs of a given item and sell it at a 8% markup, and see that money in 24 hrs, than to build 100 runs of a given item and sell it at a 20% markup, but spend hours hauling it around the galaxy and resetting prices, lucky to see your full inventory turn over in a week.
Jack Saladin wrote:Humanities salvation relies on us sending the Earth into a giant black hole.
hendusoone wrote:By taking a look at the market in whatever region I happen to be in whenever I find myself needing something. I might not be getting the best prices on my purchases, but I value my time more than the marginal savings I might get by going all the way to Jita. Usually I find what I need at a reasonable price within 3-4 jumps of wherever I happen to be. Sometimes even in the same system!BlackSails wrote:How do you get things?
Not at all; 40m income in roughly an hr is pretty damned good. And yeah, in your circumstance, unless you were buying stuff in bulk for moving to an outpost or such, there's no reason to bother with Jita.
BlackSails wrote:40m/hour is pretty bad after your first month or two. Thats roughly what day old guys in salvaging thrashers can make.
Izawwlgood wrote:BlackSails wrote:40m/hour is pretty bad after your first month or two. Thats roughly what day old guys in salvaging thrashers can make.
That's what they're making salvaging for other people maybe; but no one is starting from nothing, with no contacts, and salvaging 40m of stuff in an hour on their own.
I talked about this when I was still playing: the best, consistent, isk/hr activity I've found in game is wormholing, where you can earn upwards of 100m/isk/hr/person up to a group of about 10 people. If you throw alts into this, and have, say, 4 in the group, you can up this to 120m/isk/hr/person. I think the best we ever saw was 180m, and averaged around 90m. Of course, if you're a serious builder, you can see 10-30m/hr/character for doing nothing, which is, in my opinion, ideal.
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