[L]Firefly Mafia - Game Over - Serenity Crew Wins

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Re: [L]Firefly Mafia - Day 1

Postby TheSecondShadow » Wed Jan 18, 2012 11:56 pm UTC

Sorry about that, had to get post confirmation. I'm good to go now. Confirmed.
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Re: [L]Firefly Mafia - Day 1

Postby Adacore » Thu Jan 19, 2012 12:50 am UTC

As others have said, some of the spec seems pretty straightforward, and I agree with a lot of what was proposed already. Simon is a doctor, Jayne could be a vigilante (possibly with an alignment switch potential?), and I can buy the Inara as roleblocker theory. Mal/Zoe, Zoe/Wash and Simon/River are the only really feasible mason groupings; I suppose the three of Mal/Zoe/Wash could all be grouped together as well.

Book - I personally see as a cop of some variety, but that's just a hunch.
River - The main thing the series focussed on with River is her psychic ability to sense danger and read minds, so maybe some kind of cop ability too. Certainly the potential for lots of other powers, though, and might gain/'unlock' powers as the game progresses.
Kaylee - The logical thing for a mechanic would be an inventor role, surely?

As for enemies, we've obviously got Reavers. The flavour implies multiple Reavers (if I were designing the game, I think I'd only go for one, but make it a serial killer with some kind of added conversion mechanic). Of course, with the way the flavour is written 'reavers moving in...', it could be read in such a way that the reavers aren't actually here yet, and will only arrive at the end of the game - we could be trapped on the ship with a variety of other scum/indeps. I don't think that's at all likely, but it's a possibility. I think Reavers are most likely our main scum faction.

One reason I think the Reavers are likely scum is that the other players weren't actually all that interested in eliminating all of the crew, in the show. Generic Alliance might be (although Book would possibly be an exception), but in general most of the Alliance / Core Worlds players were only interested in 'the fugitives' (Simon & River). This holds true for Jubal Early, the Blue Sun 'hands of blue' guys, the Operative, and even the normal Alliance cruiser crew, to an extent. Having said that, the Alliance could consider the entire crew tainted by association with River, and want us all dead for that.

Other than that:

Niska, if present would have a grudge against the whole crew and likely be a serial killer if present (I'd bet against his being in the game, though);
Mr Universe could potentially have some kind of listener (or, as others have suggested spoiler-reading) role and would likely be town-aligned;
Badger is pretty boring, from a mafia perspective (ironically, given he's a mobster in the show), so I don't really see him being in the game;
Saffron could well be included, but I have no idea what her role would be.

If I had to guess, I'd say we have the 9 crew, either the Operative, Jubal Early or two Blue Sun guys (they fulfil similar roles), Mr Universe, possibly Saffron, and then enough Reavers to make up the numbers.
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Re: [L]Firefly Mafia - Day 1

Postby mrface » Thu Jan 19, 2012 1:10 am UTC

Most of the role spec seems just about right from what I can tell.
I was thinking Mal and/or Zoe would be vigs, or maybe cops (although vigs are a bit more likely).
I can definitely see Zoe having mason chat with either Mal or Wash.
Wash might have some sort of bus driver role? It'd be in keeping with the fact that he's the pilot, but wouldn't quite fit into his character in the series.
I don't think it's all that likely that Jayne could be converted. He's generally loyal to Mal and the crew, and while he did betray them once in Ariel, he didn't give any sign of doing it after that, and seemed genuinely sorry.
Inara definitely seems like a roleblock to me, not a watcher or tracker. But as a trained Companion it's possible she has something else up her sleeve (some sort of spy role, like a listener...or a watcher/tracker, so maybe I'm wrong.) Either way, RB seems most likely.
I don't think there's any doubt about Simon being a doctor. He also may have some lover-like role with River. He could have a secondary win for keeping her alive.
I don't even know where to start with River. She could be any combination of roles. Listener is a possibility. Someone brought up reading spoilers, which I thought this particular forum looked down on, but with River anything is possible. She can fight as well, so she may have some sort of vig (one shot, maybe, or triggered when something specific happens--like Simon's death)
I can't think of anything specific for Kaylee, but I'm sure there's something. She's both the mechanic and the real heart of the ship, so something about keeping the ship/crew going.
I can definitely see Book as a miller, but he could also be a cop (one of the hints towards his past life was his experience with police). If there are any millers out there, of course, they should claim now. Anyone claiming miller after D1 will be seen as very scummy in at least my eyes.
The Firefly geek in me would love for Serenity to be an actual role here. Probably connected in some way to Kaylee or Mal, both of whom have a deep connection with Serenity. And if Wash isn't a busdriver, Serenity could be.

Badger seems like a survivor. He's not openly malicious towards the crew, but he also doesn't exactly go out of his way to help them. He may have some way of contacting Mal.
I like b.i.o's idea of Saffron's win condition. Killing everyone but Mal seems more likely story-wise, but I think that would be a pretty hard win to pull off.
Niska would definitely be an SK.
Early was only in for a single episode, but if anything, I'd say he's a lyncher for River.
Mr. Universe could be pro-town (maybe even town? He helps out significantly in the movie, and while he's not on the crew itself, he seems to be friends with them)

The flavor make the Reavers seem like mafia. In the series they kill randomly--whoever's nearest to them when they're hungry, but the flavor shows them as being slightly more rational, so maybe not. Maybe whenever they make a kill there's a probability of someone going mad. Going mad could mean becoming one of them, or becoming an SK. Not a very high probability of the conversion happening, and probably can only happen once, I think, or else the game would be too overbalanced.
The Hands of Blue could be an SK--but maybe can only kill when the target is somehow connected to River--via posts maybe. With a win condition of killing River.

Does that seem like too many scum/indies? I've never played in a game this size, so I'm not sure exactly how they're normally balanced.
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Re: [L]Firefly Mafia - Day 1

Postby b.i.o » Thu Jan 19, 2012 5:27 am UTC

mrface wrote:I like b.i.o's idea of Saffron's win condition. Killing everyone but Mal seems more likely story-wise, but I think that would be a pretty hard win to pull off.

Much as I love taking credit for others' ideas, I haven't actually posted any sort of content yet. So unless you're reading my mind, something in this statement is wrong.

Also, real post tomorrow. I am tired and need to wake up in ~6 hours.
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Re: [L]Firefly Mafia - Day 1

Postby BoomFrog » Thu Jan 19, 2012 8:06 am UTC

mrface wrote:I don't think there's any doubt about Simon being a doctor. He also may have some lover-like role with River. He could have a secondary win for keeping her alive.
...
Early was only in for a single episode, but if anything, I'd say he's a lyncher for River.
These are good points, in fact I'd guess Simon's only goal is to keep River alive, and there are scum out there who's only goal is to kill her, not nessesarily through lynching. Maybe a special "abduction" nightkill since throwing her out the airlock doesn't help anyone. I'd guess river herself might be a powerful roles such as Jack of all trades, where she can kill, doctor, cop, and roleblock once each or something like that. I think the game, like the show will hinge around her quite a bit.

I doubt Book is a miller, he's more like the opposite. Someone the alliance trusts even though he's helping the crew. I don't know what that would translate into in mafia terms though. Maybe immune to certain Alliance powers.

With the opening flavor I'm sure there are multiple revers, I'm confused how there's any alliance from the flavor but there has to be more then just crew vs revers. Maybe the "derelict" was occupied? And maybe some sneaky people like Early snuck on board at this "golden opportunity" With 16 people I'd expect two factions of 3ish and an indy or two or one faction of about 4 with several indies. There's probably about three to four (depending on how many protection powers there are) kills floating around, one of which is in towns hands.

Sungura wrote:Kaylee - Since she fixes things (the mechanic) maybe she has some way of undoing mistakes of the town, like if a townie is lynched maybe she has the option to undo the lynch or such.
That's a REALLY bizarre interpretation of mechanic. I think she is more likely, well, hmm I can't think of anything besides inventor. But inventor roles always make things a bit complicated.

Oh and I doubt the ship is a player, although that'd be cool, how to you vote to throw the ship out the airlock? I guess if voted for the lynch maybe it would disengage from the derelict? Still seems pretty unlikely.
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Re: [L]Firefly Mafia - Day 1

Postby TheSecondShadow » Thu Jan 19, 2012 8:50 am UTC

Okay role spec. I'll stick to the crew for now.

Captain Mal- I'm going to guess he is a miller, because at first glance he seems like an outlaw criminal thief. Obviously watching the show you learn he is really more of an anti-hero, but at first glance he is bad.
Zoey- mason chat with mal, being first mate, or with wash, her husband
Wash- mason chat with his wife.
Jayne- Vig kill
River - since Jayne is a vig kill I'll guess river is a cop
Book- Took me awhile to think of something, but as a preacher, someone who gives others strength through words, perhaps the ability to give others one shot powers.
Kaylee- I agree with inventor
Simon- doctor
Inara- keeps people "busy", so roleblock.
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Re: [L]Firefly Mafia - Day 1

Postby Angua » Thu Jan 19, 2012 9:41 am UTC

I like the idea of the priest giving people one-shot powers by inspiring them (one of the things I love about mafias with flavour that I know is seeing how people interpret things to get roles- I think it's pretty cool).

b.i.o wrote:
mrface wrote:I like b.i.o's idea of Saffron's win condition. Killing everyone but Mal seems more likely story-wise, but I think that would be a pretty hard win to pull off.

Much as I love taking credit for others' ideas, I haven't actually posted any sort of content yet. So unless you're reading my mind, something in this statement is wrong.

Also, real post tomorrow. I am tired and need to wake up in ~6 hours.
They probably just got confused as you posted a one-line post before GoP (who came up with the idea), so misattributed the post in their head.
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Re: [L]Firefly Mafia - Day 1

Postby mpolo » Thu Jan 19, 2012 10:00 pm UTC

Sorry, I neglected this one today. I guess the question is whether there are any anti-town persons who might read spoilers. (Because if we think that only a pro-town player can do so, it would be an extra way of collecting info for the town.)

However, I have a feeling that it isn't that simple. Some Alliance Operative could have such a power as well, I suppose. I don't usually remember to post a lot of spoilers anyway, but I think I'm going to refrain until we know more.

The voting mechanism is interesting, and it would be easy to slip up. Hopefully there's not a penalty for doing so.
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Re: [L]Firefly Mafia - Day 1

Postby roband » Thu Jan 19, 2012 11:08 pm UTC

I'm not active really, at the moment. Sorry for this - it's been a busy coupla days at work.

No-one looks scummy, no-one looks townie. Too much spec to wade through, for anything to stand out. Easy for scum to hide right now.
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Re: [L]Firefly Mafia - Day 1

Postby Mostlynormal » Fri Jan 20, 2012 12:05 am UTC

It seems like the previous rolespec has things pretty well covered, and I don't know much about the flavor anyway so I can't help much there. I'll try to be more active once some discussion starts.

One thing I was wondering about was this rule:

_infina_ wrote:3. You may not quote your role pm verbatim or by paraphrasing.


This seems to deviate from the norm, which usually says you may paraphrase. Anyone have any idea what that might mean for roles? Also:

What does "or by paraphrasing" mean? Can we claim our name? What about our powers in general?
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Re: [L]Firefly Mafia - Day 1

Postby PhoenixEnigma » Fri Jan 20, 2012 12:34 am UTC

I'd agree, rolespec seems to have been mostly spot on, as far as I can tell. A lot of it is fairly simple, given the characters, though - when you have a doctor on the cast, it's pretty easy to guess what role that might end up as.

Shepard Book is the one of the two I've been puzzling over. In addition to a coloured past, he also seems to have had a more martial past and knows his way around a firearm. PGOs don't seem to be common roles, really, but it might not be a bad fit. Of course, not every role needs to be a power role, but if I had to fit one to Book, that's probably what I'd go with.

River is the other one I've been thinking over a good deal. Posting restrictions might be a bit of a giveaway, so I don't know if that's likely from a meta-perspective. There's a few ways to model latent power sorts of things (which I think describes River on the show) - a fairly powerful one-shot ability, perhaps, or something that only takes effect once they have enough votes on them, or only after (or on) a certain day. Either way, I'd expect a bit of a mid-to-late game boost to town (that's how dramatic TV works, right?)

I'm going to assume there's a spoiler reading role until confirmed otherwise - it's game-breaking enough that it's unlikely, in my opinion, but it's also game-breaking enough that I'm not taking the chance, either. I'd suggest everyone else do likewise.
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Re: [L]Firefly Mafia - Day 1

Postby _infina_ » Fri Jan 20, 2012 2:22 am UTC

Mostlynormal wrote:
_infina_ wrote:3. You may not quote your role pm verbatim or by paraphrasing.


This seems to deviate from the norm, which usually says you may paraphrase. Anyone have any idea what that might mean for roles? Also:

What does "or by paraphrasing" mean? Can we claim our name? What about our powers in general?

...Are you trying to incite my wrath by misquoting me? That is it, you are spaced.
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Re: [L]Firefly Mafia - Day 1

Postby Mostlynormal » Fri Jan 20, 2012 4:38 am UTC

_infina_ wrote:
Mostlynormal wrote:
_infina_ wrote:3. You may not quote your role pm verbatim or by paraphrasing.


This seems to deviate from the norm, which usually says you may paraphrase. Anyone have any idea what that might mean for roles? Also:

What does "or by paraphrasing" mean? Can we claim our name? What about our powers in general?

...Are you trying to incite my wrath by misquoting me? That is it, you are spaced.

Sorry for "misquoting" you. Thanks for clearing that up.
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Re: [L]Firefly Mafia - Day 1

Postby roband » Fri Jan 20, 2012 10:10 am UTC

It's been cleared up? Where?

Book as a PGO, I don't see. Jubal took him out easily enough - and he's not even a lion... ;)

I have a few suspicions about some things, but I'll potentially discuss those later.
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Re: [L]Firefly Mafia - Day 1

Postby Sungura » Fri Jan 20, 2012 5:56 pm UTC

Well it's time for some analysis.

Frankly, second shadow is bugging me. Not so much in actual game play (although, I don't like how the one post of content was basically a quick few words on main characters summing up what everyone else already said, only original idea is for book and rest is extremely mundane) but in who they might be. I am really getting a feeling I have played with this person before "back in the day" you may say. I have my ideas on who it may be but until I am pretty sure which person it is I'm going to keep that to myself. But...secondshadow...what is up with you? I guess perhaps you are not allowed to say but a name like "second shadow" makes me think you have played here before first of all, secondly a shadow of /what/...is this alternate identity something to do with this game itself - i.e. was it required by the mod to make an alt account for your character? If so, combining the name second shadow with the difference in your analysis about the roles of everyone vs book - and we all know book has a past and his second life is as a preacher...I dont know I'm getting some REALLY funny feelings about this whole thing.
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Re: [L]Firefly Mafia - Day 1

Postby ForAllOfThis » Fri Jan 20, 2012 6:35 pm UTC

roband wrote:It's been cleared up? Where?


In the first post. Get a grip roband. :roll:

In other news, I can't be bothered to read the spec. I doubt I'll find it useful, and I rarely post spoilers anyway so spoiler related spec = not that bothered.

Oh and what was up with Amy's last post?

Sungura wrote:Frankly, second shadow is bugging me. Not so much in actual game play (although, I don't like how the one post of content was basically a quick few words on main characters summing up what everyone else already said, only original idea is for book and rest is extremely mundane) but in who they might be. I am really getting a feeling I have played with this person before "back in the day" you may say.


You think that from a confirmation post and a small amount of rolespec about the crew (i.e. two posts)? I know some people keep tabs on players for meta but seems abit extreme to accuse them of being someone else (and with an idea of who they are) based on one post and a confirmation post? Even the insight you've given further in your post doesn't make any sense to me.

Sungura wrote:I guess perhaps you are not allowed to say but a name like "second shadow" makes me think you have played here before first of all, secondly a shadow of /what/...is this alternate identity something to do with this game itself - i.e. was it required by the mod to make an alt account for your character?


I think we can rule out game alt account, as second shadow is also playing in Hogwarts. Which then goes on to negate the book idea, and even if it was somehow related to book or books role, why outright claim the power? If anything, I'd be worried about accepting one-shot powers now as it's been dressed up as a possible town power from a speculative side. Even commenting on this post just leaves me confused and bewildered, and even if we are looking at an old returning player how is that relevant?

Has something been mentioned in IRC / Mafia chat about an old player returning? Otherwise I can't see why you've gotten so spooked over one post of content and a name. I find your reaction / mentioning it a little strange to be honest.
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Re: [L]Firefly Mafia - Day 1

Postby Sungura » Fri Jan 20, 2012 7:10 pm UTC

Fair enough, I didnt know they were playing in Hogwarts this is the first I have seen them on this forum by that name. I still can't help but think it is someone i have played with before. If it helps at all - since i know you are new too (I've played since before this was even a subforum for mafia) I have a long history of being extremely good at meta and figuring things out. Others in this game can attest to it. Simply something I found weird and interesting, and with day ones being boring usually thought I would bring up the observation is all.
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Re: [L]Firefly Mafia - Day 1

Postby Gopher of Pern » Fri Jan 20, 2012 8:11 pm UTC

I'll have to watch out for you Sungura then, although I believe this is the first time I've played with you. (Been in a couple of your games now though!)

OK, not much really useful out of the role-spec so far, which is pretty normal in these games, as there are so many different things that could be going on, but it will get useful later. The bit about spoilers makes me nervous, but then I've never really liked listener roles in the first place. I guess River is the most likely candidate for reading spoilers, so it should only hurt scum. Mr Universe is the next most likely, who I see as a possible pro-town, or maybe neutral indy.

I guess most of this flavour will depend on what we get with people's deaths, whether we just get a name, or powers to go along with it.

So far, on the scummy meter are bio, for simply not saying anything yet. Maybe others, but this is a large game, and bios 2 posts have stood out as being 'will post soon!'
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Re: [L]Firefly Mafia - Day 1

Postby ForAllOfThis » Fri Jan 20, 2012 9:21 pm UTC

Sungura wrote:If it helps at all - since i know you are new too (I've played since before this was even a subforum for mafia) I have a long history of being extremely good at meta and figuring things out.


Wait what? I've been playing on these forums for over a year now. That's not new (but I suppose compared to you it is).

Okay, I said I was going to ignore this spoiler reading speculation but I can't see it being pro-town at all and suggesting otherwise is stupid/borderline scummy. If a town player reads X, Y & Z are scum, claims it in thread then it's game over. Not very well balanced. If it is in anyway a town power (which I doubt it is), it will have to be that they can be read spoilers but can't share what they learn with anyone else. That pretty much makes it pointless, and I find it unlikely because if we discover that person is a spoiler reader when they die and they are town, their votes will give away who is scum (at least that's how I'd communicate it).

For that reason I think that it's either a completely neutral power (possibly even SK) or a scum power. Although I have no idea which character will possess it. There's also the possiblity that infina is just screwing with us as well.
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Re: [L]Firefly Mafia - Day 1

Postby Sungura » Fri Jan 20, 2012 10:04 pm UTC

ForAllOfThis wrote:
Sungura wrote:If it helps at all - since i know you are new too (I've played since before this was even a subforum for mafia) I have a long history of being extremely good at meta and figuring things out.
Wait what? I've been playing on these forums for over a year now. That's not new (but I suppose compared to you it is).

Yup, exactly.

Never played a game with you that I recall. I've not been an active player over this last year but sorry anyone who wasn't an original mafia player here or joined within the first year or so is a newbie to me. The old generation is very distinct from this (your) new generation. So if you aren't the old generation, you are new. Just how I define things.
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Re: [L]Firefly Mafia - Day 1

Postby mpolo » Fri Jan 20, 2012 10:23 pm UTC

I tend to trust Sungura's feelings (at least if she happens to be town), although this one really seems from left field. That doesn't mean that she can't be right, though.
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Re: [L]Firefly Mafia - Day 1

Postby Azrael001 » Sat Jan 21, 2012 2:48 am UTC

The old guard have got a lot of random correct guesses, Amy pointing her finger at you is almost worth a vote from me.
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Re: [L]Firefly Mafia - Day 1

Postby TheSecondShadow » Sat Jan 21, 2012 3:42 am UTC

Amy is psychic. Freaking psychic.
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Re: [L]Firefly Mafia - Day 1

Postby TheSecondShadow » Sat Jan 21, 2012 3:44 am UTC

I should probably explain.

I was locked out of my old account, so I decided to make a new one for my return to mafia since I couldn't get into my old one anyway. I'm Brooklynxman. This username is a reference to Doctor Who. And there is no possible way to have divined that so quickly without latent psychic powers.
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Re: [L]Firefly Mafia - Day 1

Postby Gopher of Pern » Sat Jan 21, 2012 4:48 am UTC

Awww, I was enjoying that!
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Re: [L]Firefly Mafia - Day 1

Postby mrface » Sat Jan 21, 2012 4:01 pm UTC

Sorry for not being all that active, I just finished exam week.

Angua wrote:
b.i.o wrote:
mrface wrote:I like b.i.o's idea of Saffron's win condition. Killing everyone but Mal seems more likely story-wise, but I think that would be a pretty hard win to pull off.

Much as I love taking credit for others' ideas, I haven't actually posted any sort of content yet. So unless you're reading my mind, something in this statement is wrong.

Also, real post tomorrow. I am tired and need to wake up in ~6 hours.
They probably just got confused as you posted a one-line post before GoP (who came up with the idea), so misattributed the post in their head.
This.

I agree with GoP in wanting to see more posts from b.i.o. (as well as mostlynormal, who also has just about zero content so far). But I'm generally against lynching lurkers. Waiting for someone who actually seems scummy seems like the way to go.
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Re: [L]Firefly Mafia - Day 1

Postby mpolo » Sat Jan 21, 2012 8:45 pm UTC

This is not going to make the forum newbie friendly. :) We already call Sungura Amy, now we're going to be calling TheSecondShadow Brook.

Amy has cemented her status as an incredible reader of people. Which means that she's probably close to picking out all the scum, too. I'm going to say that this feels like "townie Amy".

More tomorrow. I need to get some sleep.
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Re: [L]Firefly Mafia - Day 1

Postby Azrael001 » Sun Jan 22, 2012 6:43 am UTC

Poor townie Amy. Could you give us your holy list now, so that when you are killed for existing we will know who to lynch?
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Re: [L]Firefly Mafia - Day 1

Postby Angua » Sun Jan 22, 2012 2:10 pm UTC

Well, Amy definitely seems to be extremely good at meta. I'm not sure if this makes her town, however I'm not sure if she's definitely going to be killed tonight if she is town, because now we've all talked about her being town and getting killed, scum might think it's worth it to keep her alive to keep us wondering. FoS to the people who have said that amy is highly likely to be town for spotting that - I don't think it's either way - it was just something she picked up on and so had to ask about (if something like that was nagging me, I'd ask whether I was scum or town as it doesn't seem that relevant to the game).

So, for me, Amy is on neutral as I don't really find this helpful either way.
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Re: [L]Firefly Mafia - Day 1

Postby Mostlynormal » Sun Jan 22, 2012 5:55 pm UTC

I'm sorry I haven't posted much of anything. I guess with this large of a game in a closed setup I'm having trouble just getting things straight.

It seems that there are several options for the setup here. One is that it relies mostly on river: she could read spoilers, may be a jack of all trades, may have lynchers, scum wants her (or anyone associated with her) dead, and Simon wants her alive. That seems sort of swingy to me (town have a huge advantage while she's alive, then scum have a huge advantage if she dies), but it's possible.

Other than that, there have been all kinds of things speculated regarding scum groups, including normal scum, SKs, two person SKs (hands of blue), and all kinds of crazy win conditions. My inner desire for simplicity wants there to be one scumteam and maybe an SK, but I doubt we'll be so lucky.

From what I've read, it doesn't seems like the reavers would be a scumteam, as they'd just run around killing everyone, not sit around and try to manipulate people into lynching each other. A reaver SK could be beleivable. Possibly some kind of jesterbomb thing, since they don't care about dying and would probably take several people down on the way out the airlock. The flavor mentions reavers, but I'm not sure that means they have to be in the game. The flavor is very ambiguous and confused, but I interpreted it as sort of the Alliance and the crew got sort of mixed up somehow, and someone (probably Alliance-Aligned, since reavers can't talk) gives the order to push a button, somehow trapping everyone together, sort of like a lockdown, so no one can leave. Additionally, reavers are closing in on the location, which could mean that everyone will lose if we don't resolve this quick enough. I could be completely wrong, but that's how I read it.
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Re: [L]Firefly Mafia - Day 1

Postby b.i.o » Mon Jan 23, 2012 2:41 am UTC

"Reavers moving in" implies that the reaver threat increases as time passes. The standard thing that fits that is a cult, possibly with some twist (probably one that involves people dying), but a cult definitely fits the reavers' flavor.

The obvious scum team is the alliance. The problem with the alliance as the main scum team is that there weren't actually very many alliance characters. The operative was the only one with any real screen time other than the hands of blue, and they just sort of walked around killing things. Given the number of actually interesting characters in the Firefly universe, I'd be surprised if there were any generic alliance people thrown in for good measure. I think that the alliance is probably a smaller (3 people?) scum faction, and then at least one other smaller scum faction (Niska, very possibly). And then also probably an independent or two: Jubal Early and/or Saffron.

Jubal is trying to find River. The simplest guess for his role is SK, but with so many possible kills floating around already, I'm tempted to think he may have powers related to being able to find River, instead. The ability to listen to PMs sporadically or something, and then probably a one-shot kill or something else he's supposed to use on River. In a larger scum team, he might be scum-aligned, although maybe without the ability to talk with them at night. For Saffron, I think her primary goal is survival. She could be a lyncher out for revenge or something, but she might also have abilities related to tricking (or trying to trick) other people, since that was really the way she worked. Maybe she always comes up town when investigated?

Mr. Universe may also fit in somewhere, with obvious listen-in-on-people abilities (and maybe also spoiler reading it that's a thing, although I'm inclined to believe it's not). Independent, although friendly to the crew.
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Re: [L]Firefly Mafia - Day 1

Postby b.i.o » Mon Jan 23, 2012 2:44 am UTC

Also getting a minor ping at the moment on FAOT, although I'm not going to vote until I've had another read-through tomorrow when I'm less tired.
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Re: [L]Firefly Mafia - Day 1

Postby ForAllOfThis » Mon Jan 23, 2012 1:53 pm UTC

b.i.o wrote:Also getting a minor ping at the moment on FAOT, although I'm not going to vote until I've had another read-through tomorrow when I'm less tired.


Your saying you think I'm scum without giving any reasons for me to respond to / defend myself and just leaving? Yea, because that screams townie play from you, /sarcasm.

I'm aware I've been abit lurky (which I bet bio follows up on when he gets back), I just don't have a whole lot to contribute from the role spec position. I'm not a fan of rolespeccing on obvious town roles (such as the crew), because I don't see what we as town gain from it, apart from generating little discussion D1. Also a lot of the posts are too long and/or are exactly the same spec that was given a few posts back so I usually skim over them. The problem is I find it hard to analyse people from role spec as it's an extremely neutral thing to do.

The only thing I've picked up on is anyone suggesting that a spoiler reading power is town needs to be looked at more seriously for the reasons I've already pointed out. From what I've read, that's only Adacore and Mr. Face. I'm pretty much agreed with PE that we should edge on the side of caution relating to spoilers, instead of just thinking it's a town power.
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Re: [L]Firefly Mafia - Day 1

Postby mpolo » Mon Jan 23, 2012 2:03 pm UTC

I agree that we should be cautious with the spoilers. This doesn't affect me all too much, as I seldom post anything interesting. We could post "honeypot" spoilers, but those are too likely to blow up in our faces.

I'm not sure what to expect from scum. It may be as easy as "the reavers are scum". As FAOT has said, the Alliance is kind of lacking on interesting bad guys, acting more often as a faceless entity. We could have an Operative different from the one in the film, or some such.
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Re: [L]Firefly Mafia - Day 1

Postby ForAllOfThis » Mon Jan 23, 2012 4:39 pm UTC

I think you mean bio, mpolo. He was the one that mentioend the alliance. There's clearly too many acronyms relating to names for you to remember!
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Re: [L]Firefly Mafia - Day 1

Postby mpolo » Mon Jan 23, 2012 7:44 pm UTC

Sorry. You two had an exchange there, and then I tried to react quickly, and that's what I get. I'm going to wait until tomorrow to say anything else for fear of misreading everything totally.
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Re: [L]Firefly Mafia - Day 1

Postby b.i.o » Tue Jan 24, 2012 1:04 am UTC

ForAllOfThis wrote:Your saying you think I'm scum without giving any reasons for me to respond to / defend myself and just leaving? Yea, because that screams townie play from you, /sarcasm.

I said I was getting a minor ping from you, not "Gee Willikers FAOT IS SCUM KILL HIM NOW". I didn't even vote for you yet. It is D1. There is not a lot to go on. I'm not going to give a well-thought-out explanation for my feelings because there's usually not one. Deal.

With that said, based on the aforementioned feelings and that overblown response, I'm going to do this:
vote: FAOT
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Re: [L]Firefly Mafia - Day 1

Postby Azrael001 » Tue Jan 24, 2012 8:09 am UTC

I yearn for the days when day one votes were fast and furious, and eventually coalesced into one lumbering, unstoppable ball of action. Perhaps I should follow your lead:

Vote: TheSecondShadow
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Re: [L]Firefly Mafia - Day 1

Postby _infina_ » Tue Jan 24, 2012 12:09 pm UTC

Votals:
FOAT - 1(b.i.o)
Brook - 1(Az001)
Spoiler:
keozen wrote:It took us exactly 3 pages to turn a discussion of a loved children's book series into smut...
TheGrammarBolshevik wrote:Only if your friends know what rhino dong smells like.
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Re: [L]Firefly Mafia - Day 1

Postby Adacore » Tue Jan 24, 2012 12:56 pm UTC

Sorry I too have been somewhat inactive the last few days - I was on holiday for Seollal, but I'm back now! I'll post more tonight or tomorrow. :D
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