There are only two games going at the moment (plus Zombie that looks like getting the players to start soon), I might run Resistance as a turbo if people would be keen for that?
I'm adding a few powers that will be distributed to scum at the start of the game - right now I'm thinking of giving scum some of these powers (will randomise), each usable once:
1. Immunity to investigation for the mission phase
2. Scum chat for the duration of the mission phase
3. A strong leader power, except that the user chooses who the leader is
4. Immunity to investigation for one mission cycle (ie immunity to overheard conversation)
5. Planting evidence on someone such that they appear to investigations to have failed a mission
I'm thinking give scum three of these powers.
What I'm considering is whether it's balanced best if I give these powers to individual players, or if I say that any scum player can use them. I'm thinking individual players at this point, I don't want to make the spies too overpowered. There should be enough wine around from the prospect that a player could have used such a power.
The other main alteration is Lataro's suggestion that only three consecutive team rejections make town lose. However, so it's not too easy for scum to achieve this, I'm making it so that a team must be proposed (failure to propose a team results in a random team).
1 day for scum to chat at the start
3 days per team selection, 2 days for the second selection if the first team gets rejected, 1 day for third selection
1 day per mission phase
This could take more than the 21 days allowed for turbos if all five missions are required and there are a few rejected teams, but I doubt it would go beyond a month. Given there aren't any turbos in the queue I don't feel too bad about this.
Obviously being a turbo, I'll require high activity, preferably at least 1 post per 24 hours. To minimise the effect of lurkers, I'm going to make the default to accept rather than reject a team, but I'd rather have one or two replacements up my sleeve because this game more than most is ruined by lurkers.
Any thoughts from those who have played (or watched) it before? Flavourwise I'm going to heavily plagiarise Jayhsu.
