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djessop wrote:The t-shirt should read "There are 11 types of people in the world, those who understand binary, those who don't and those who insist the number above is pronounced as eleven no matter what base you're in".
Chrisssssssss18 wrote:the color scheme was strongly purple,

SexyTalon wrote:RTS, not TBS Felstaff. Gosh!
Felstaff wrote:A purple RTS, you say? Can't get more purple than X-COM UFO/Enemy Unknown,
However you did say you could choose your race, which you can't in XCOM. This leaves a few RTSs that emerged around the time Civ II started making waves:And the following are from cursory googling:
- Deadlock: Planet Conquest (could choose your race)
- Genewars (very purple)
- 7th Legion (way better than C&C)
- Dark Colony (already sought by someone else in this thread!)
- Dark Reign
- Fallen Heaven
- Warhammer 40k: Final Liberation (never heard of this! I want to play it!)
- Outpost 2 (the buildings are very dark blue/purple)
- Enemy Infestation
Chuff wrote:I write most of my letters from the bottom
captain18 wrote:Background: this game seemed to take place in fuedal japan and you played a leader samurai type guy with a gun.
system: pc
year i played it around 2000-2003
perspectiveit seemd to be in 3d and was a rts. graphics were in between warcraft3 a little more realistic.
art :japan
environment: The game seemed to take place in fuedal japan but you were fighting aliens or something like that. What was unique about the game was that you only could make peasents. With your peasants you could gather food get water or train them to be spear man or bow men. then you could combine training to make new classes like bowman+spearman=samura. Also in this game you could mount your units by capturing horses. it was awesome
mood: The game seemed dark-hopefull refuge kinda
genre RTS i believe
gameplay: it was a micro management game like starcraft or warcraft just kinda cooler.
Jorpho wrote:Crusader: No Remorse or Crusader: No Regret, maybe?
Felstaff wrote:Could be one of a million side-scrolling platformers, but I'mma guess Commander Keen, as one of them was called "Keen Dreams". I never played that particular episode, but it was a side-scrolling platformer and there were about 10 of them. Sounds about as generic as your description? I know they were all for DOS because I used to get the game number mixed up with the floppy disc number. "Commander Keen 2" Now is that disk two for game one, or disk one for game two?
pocky wrote:Heya folks, hope someone could shed some light on a game I played in my youth.
* Year: must have been early very early 90s
* Environment: I vaguely remember the first level (i think) to be a kind of vertical 'R-type' shooter, then when you get to the end the ship flys into either a planet or an asteroid. Where it becomes a scripted CGI 1st person game, (Kind of like the same standard as Myst, or the journyman project games where you move and turn in stages) The enviroment was very profound It was almost like walking down maze like narrow corridors. the walls of which looked organic like you were inside something with membrane like doors and walls.. There were large monsters like a big four legged spider thing or tenticles rising from a pool that would kill you or eat you if you didn't act or solve some puzzle.
* Genre: must have been early pc days, with the voodoo cards or 200mhz cpu pcs
* Perspective: 3d
* Gameplay: Myst like puzzle game
Additional: I recall owning this game and it was a value brand label, like the Platinum Range on the playstation
Hope you folks can help coz I can barely recall this game >.< Thanks
Pantalaimon wrote:Here's one:
* Background: Old DOS game, it must've been somewhere mid '80s, played it a-l-o-t on the PC. What I remember most of it is that you control a spaceship that could transform into a robot and possibly into a 3rd appearance. You fly through space killing enemy space ships and destroying cannons mounted on floating rocks and/or futuristic structures.
* System: PC, MS-DOS
* Year: Somwhere mid 80's
* Perspective: Side scroller all the way. flying left to right. Possibly scrolling at fixed rate you had to keep up with to survive.
* Art style: Sprites. I remember vaguely the intro-screen had a grid-like appearance. Possibly the ingame-screen had some fixed graphics at the bottom and/or top (I remember the flying area was kind of limited in height)
* Environment/Mood: Space. You usually start a mission in a metallic kind of tunnel. Outside you see rocks/meteors with cannons. Occasionally other tunnels come along with enemy space ships and more cannons mounted to ceilings and floors.
* Genre: Space action
* Gameplay: I remember not much more than move and shoot
* This game is *not* Thexder

Alternatively, Alien Odyssey?Cecilff2 wrote:pocky wrote:Heya folks, hope someone could shed some light on a game I played in my youth.
* Year: must have been early very early 90s
* Environment: I vaguely remember the first level (i think) to be a kind of vertical 'R-type' shooter, then when you get to the end the ship flys into either a planet or an asteroid. Where it becomes a scripted CGI 1st person game, (Kind of like the same standard as Myst, or the journyman project games where you move and turn in stages) The enviroment was very profound It was almost like walking down maze like narrow corridors. the walls of which looked organic like you were inside something with membrane like doors and walls.. There were large monsters like a big four legged spider thing or tenticles rising from a pool that would kill you or eat you if you didn't act or solve some puzzle.
* Genre: must have been early pc days, with the voodoo cards or 200mhz cpu pcs
* Perspective: 3d
* Gameplay: Myst like puzzle game
Additional: I recall owning this game and it was a value brand label, like the Platinum Range on the playstation
Hope you folks can help coz I can barely recall this game >.< Thanks
Sounds a bit like Creature Shock. There's a star fox-ish shooter part for the first level, after which you end up on an asteroid or something. You wander corridors and monster things pop up now and then.
Felstaff wrote:Pantalaimon wrote:Here's one:
* Background: Old DOS game, it must've been somewhere mid '80s, played it a-l-o-t on the PC. What I remember most of it is that you control a spaceship that could transform into a robot and possibly into a 3rd appearance. You fly through space killing enemy space ships and destroying cannons mounted on floating rocks and/or futuristic structures.
* System: PC, MS-DOS
* Year: Somwhere mid 80's
* Perspective: Side scroller all the way. flying left to right. Possibly scrolling at fixed rate you had to keep up with to survive.
* Art style: Sprites. I remember vaguely the intro-screen had a grid-like appearance. Possibly the ingame-screen had some fixed graphics at the bottom and/or top (I remember the flying area was kind of limited in height)
* Environment/Mood: Space. You usually start a mission in a metallic kind of tunnel. Outside you see rocks/meteors with cannons. Occasionally other tunnels come along with enemy space ships and more cannons mounted to ceilings and floors.
* Genre: Space action
* Gameplay: I remember not much more than move and shoot
* This game is *not* Thexder
SideArms?
The Mighty Thesaurus wrote:TrlstanC wrote:But, I'm still curious, did no one else ever learn about creationism in science class at some point, at least those who went to public school?
Sorry, we just learned science.
Pantalaimon wrote:It looks a bit like Blood Money ( http://www.youtube.com/watch?v=goipyhIU138 )
Divad wrote:Hi guys,
It's a game I rented in a PC rental store (yeah, they used to do that where I used to live) in the early 1990s ... HULK not quite sure it was 3 1/4 or 5 1/2 inches disks. It was a puzzle point-and-click adventure game. HULK not quite sure it was a ship crash/landing on a uninhabited planet or something else . Objects needed to be found to fix the ship and there were uninhabited huts, jungle, lava and I never finished the game but my father did and he told me he killed a demon/monster/whatever to finish the game ... but I was missing some object so ... never saw it.
The music was fairly good and the images were quite amazing for that time.
It would look like "The Dig" but if I remember correctly, I think there's nobody following the main character and I don't recall having talked to other characters... but is' been some decades now and ... any ideas?
Thank you very much,
Dave
Divad wrote:Divad wrote:Hi guys,
It's a game I rented in a PC rental store (yeah, they used to do that where I used to live) in the early 1990s ... HULK not quite sure it was 3 1/4 or 5 1/2 inches disks. It was a puzzle point-and-click adventure game. HULK not quite sure it was a ship crash/landing on a uninhabited planet or something else . Objects needed to be found to fix the ship and there were uninhabited huts, jungle, lava and I never finished the game but my father did and he told me he killed a demon/monster/whatever to finish the game ... but I was missing some object so ... never saw it.
The music was fairly good and the images were quite amazing for that time.
It would look like "The Dig" but if I remember correctly, I think there's nobody following the main character and I don't recall having talked to other characters... but is' been some decades now and ... any ideas?
Thank you very much,
Dave
I don't know where the "HULK" comes from ... never typed that. Replace HULK by "I ' m" ... I don't know what else to add in order to give more details since I have faded souvenirs of this game . I think it was released between 1991 and 1994.
Read the forum announcements. Turns out they're important. -ST
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