keithl wrote:I'm getting my sweetie a 32GB USB flash drive filled with "I love you". I'm also hiding all the staplers.
I take it for the day after valentines, you are cleaning her computer?
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keithl wrote:I'm getting my sweetie a 32GB USB flash drive filled with "I love you". I'm also hiding all the staplers.
ysth wrote:I don't do Xtian holidays
krisman wrote:fearless wrote:Huh? It's a reference to another xkcd comic.Eebster the Great wrote:Quicksilver wrote:The only winning move is not to play.
How? Kill yourself?
Well I say its a War Games reference. One of the greatest movies of all time.
Pfhorrest wrote:As someone who is not easily offended, I don't really mind anything in this conversation.
Huh, in my day it was car keys.Fire Brns wrote:
I propose a secret santa or "secret valentine" where 5 couples all by (sic) presents and draw numbers from a hat.
SirMustapha wrote:Remember this comic is pandering to a "class" of people who consider social ineptitude as a sort of virtue, and take pride in deliberately making social affairs more confusing and problematic than they need to be. Because that's quirky and cute.
fearless wrote:Possibly? But he was referring to http://xkcd.com/601/
(I didn't mean Randall... I meant Quicksilver's ref)
ribbonsofnight wrote:If this scenario perfectly satisfies the conditions of the prisoners dilemma something is wrong with the relationship. I can agree (not in all cases) that viewed as a whole neither partner getting any sort of gift may be the best total net result but the other condition of the prisoners dilemma requires that given a specific choice by the partner you would prefer to have given a gift
i.e. if your partner didn't give a gift you would prefer to have given them a gift which presumably means you enjoy their discomfort
from canada wrote:or you could just talk to your significant other so you understand what their expectations are and come to some kind of mutual agreement on how the "event" is to be celebrated... you know, like human beings
Felstaff wrote:The barman could have just said "fucking hell, there's a goddamn horse in the bar. Stay calm and don't frighten it. We'll need to calmly escort it outside. Someone call a vet."... you know, like a human being.
Jamaican Castle wrote:No, we just think it's funny when fictional characters act in socially inept ways. A bit like Seinfeld, except less bad.
SirMustapha wrote:Jamaican Castle wrote:No, we just think it's funny when fictional characters act in socially inept ways. A bit like Seinfeld, except less bad.
I can see that working with established characters, or in an ongoing story line, you know, when there is a sense of purpose or direction. "Social ineptitude" is a character trait that can be worked in an unmeasurably large amount of ways. But when someone goes "here are some completely inept characters! AIN'T IT FUNNY??" at me, I consider it bad and/or lazy writing.
SirMustapha wrote:I can see that working with established characters, or in an ongoing story line, you know, when there is a sense of purpose or direction. "Social ineptitude" is a character trait that can be worked in an unmeasurably large amount of ways. But when someone goes "here are some completely inept characters! AIN'T IT FUNNY??" at me, I consider it bad and/or lazy writing.
radtea wrote:The analysis of the PD turns on what is meant by "human". The traditional analysis in terms of strict economic rationality turns on a contradiction: it pretends to ask "What would a strictly 'rational' being do in this situation" and then behaves as if BOTH players are not strictly rational beings. As if one player was completely different in every respect from the other. This is weird, because it is then no longer an human game. The other player could be a random number generator for all you care.
This is important because if all you know is that the other player is economically rational (ie that "human" == "homo economicus") you know that they will behave identically to you. The off-diagonal elements of the pay-off matrix simple vanish in a cloud of contradiction, and the while "dilemma" becomes a trivial choice.
It is only when you treat one player are a rational being and the other player as a magic unicorn or equivalent that there is any dilemma to be found. On this view the PD highlights the randomness and irrationality of human behaviour rather than demonstrating any particular issue for economically rational individuals living in an economically rational population: in such a population everyone would make the same choices faced with the same PD-type situation, because beings of the same kind behave the same way (that is, causality holds.)
Randomizer wrote:I initially misread it as a jar of hamsters.
But hammers work, too.
ShortChelsea wrote:Randomizer wrote:I initially misread it as a jar of hamsters.
But hammers work, too.
I would like a jar of hamsters for Valentine's Day. Or maybe not. I'm not sure how social hamsters are or if they would eat each other.
eran_rathan wrote:ShortChelsea wrote:Randomizer wrote:I initially misread it as a jar of hamsters.
But hammers work, too.
I would like a jar of hamsters for Valentine's Day. Or maybe not. I'm not sure how social hamsters are or if they would eat each other.
They are vicious little rodents.
They are also quite tasty, unless I am confusing them with guinea pigs - in which case, carry on.
SirMustapha wrote:But then they wouldn't be SPESHUL. Remember this comic is pandering to a "class" of people who consider social ineptitude as a sort of virtue, and take pride in deliberately making social affairs more confusing and problematic than they need to be. Because that's quirky and cute.
SirMustapha wrote:I can see that working with established characters, or in an ongoing story line, you know, when there is a sense of purpose or direction. "Social ineptitude" is a character trait that can be worked in an unmeasurably large amount of ways. But when someone goes "here are some completely inept characters! AIN'T IT FUNNY??" at me, I consider it bad and/or lazy writing.
SirMustapha wrote:...And a bad artist can take even the wackiest and most out-there premise and make it utterly boring. Nothing is imaginative enough for a bad artist.
Paulmichael wrote:Just did some research on Game Theory, since I've heard a lot about it recently. Oh my god. How incredibly boring.
arnoblalam wrote:Isn't this more like battle of the sexes http://en.wikipedia.org/wiki/Battle_of_ ... ame_theory)
drakvl wrote:And now you're becoming pompous and insulting. Careful, Mustapha, you're starting to show signs of becoming One Of Us.
drakvl wrote:Bad? I'm curious how you define quality of writing. The comic seems well-paced, and clearly conveys the writer's idea without distracting the reader.
drakvl wrote:But that doesn't really address your complaint, which is about characterization, which is one of many choices a writer makes.
drakvl wrote:Here's some homework: look up the phrase "comedy of errors" and write a short essay on its relevance to today's comic.
drakvl wrote:Now, lazy? That's a statement about intent rather than talent, and I'm having a harder time finding a way of evaluating this than with the claim about *bad* writing.
drakvl wrote:Oh. And one more thing. There actually is a basic rule of good writing -- maybe you've heard it -- that goes, 'Know your audience.'
whateveries wrote:SirMustapha wrote:...And a bad artist can take even the wackiest and most out-there premise and make it utterly boring. Nothing is imaginative enough for a bad artist.
Oh musty, having once been intrigued enough to follow the links in your sig, to what is, presumably "your music" of which you are also presumably "the artist", I do have to say this oft repeated line of 'bad artist' is reaching ironic levels.
SirMustapha wrote:whateveries wrote:SirMustapha wrote:...And a bad artist can take even the wackiest and most out-there premise and make it utterly boring. Nothing is imaginative enough for a bad artist.
Oh musty, having once been intrigued enough to follow the links in your sig, to what is, presumably "your music" of which you are also presumably "the artist", I do have to say this oft repeated line of 'bad artist' is reaching ironic levels.
I have absolutely no problems and no qualms with people who don't like my music. You don't need to try to make me upset. It won't work; especially not here, where it would be extremely impolite and inadequate for me to go off-topic to discuss the merits of my music. The way you're trying to trap be with a cheap, lowly ad hominem attack like that in a place like this shows you're a petty coward -- or that you get too upset with trivial matters. Don't do that. You're on the Internet. I take about 10 minutes of my day to write these posts, and then I forget everything I said 5 seconds later and move on to something else. You won't get me.
But if you're really adamant on your views and you want to do something nice, PM me and say everything you think is wrong about my music. I will gladly consider it.
radtea wrote:ribbonsofnight wrote:If this scenario perfectly satisfies the conditions of the prisoners dilemma something is wrong with the relationship.
No kidding: the PD requires that the two parties know nothing about each other except that they are "human". The Iterated PD, which is not the PD, allows knowledge of past behaviour.
sourmilk wrote:Well, I'm still technically correct. The best kind of correct.
I don't play.Quicksilver wrote:The only winning move is not to play.
Randomizer wrote:I initially misread it as a jar of hamsters.
But hammers work, too.
chapel wrote:"Human" is usually a quality I look for in a woman.
Well, it seems to have worked pretty well for the Twilight series ... not that I am comparing.SirMustapha wrote:And how can one connect with a completely generic, faceless (metaphorically and literally) and insubstantial character, which is defined solely on the basis of one personality trait?
whateveries wrote:Ok, it was a cheap shot, but I figured you might enjoy a little ride on a high horse (Happy Valentines! I got you a pony ride!)
whateveries wrote:It just tickles me that you utilise this forum to plug links to your own stuff, so in essence, you are inviting all the forum participants to inspect for criticism* your own art,otherwise what is the point of placing those links?
whateveries wrote:So, dont be too miffed if someone does take a shot, at least they listened, and what is the point of having an ego if you don't give it a rub every now an then...
whateveries wrote:and whilst I always try to wait until at least the third page of comments before slipping off the topic, today...whatever, for me, musicly you are too noodly.
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