The "Thread Necromancy" Game

For all your silly time-killing forum games.

Moderators: jestingrabbit, Prelates, Moderators General

Re: The "Thread Necromancy" Game

Postby SlyReaper » Fri Feb 10, 2012 2:38 pm UTC

.
Image
What would Baron Harkonnen do?
User avatar
SlyReaper
inflatable
 
Posts: 7845
Joined: Mon Dec 31, 2007 11:09 pm UTC
Location: Bristol, Old Blighty

Re: The "Thread Necromancy" Game

Postby Sruixan » Fri Feb 10, 2012 10:20 pm UTC

Plenty.
This is, er, no offense but you are a robot, aren't you?
That's just, um, beautiful, beautiful beautiful... just beautiful.
One hot summer's night Lorraine said: "It's time for you to see the lighthouse"
Dr. Ivanovich, was it really necessary?
User avatar
Sruixan
 
Posts: 89
Joined: Sat Jan 10, 2009 5:40 pm UTC
Location: seaside or spires

Re: The "Thread Necromancy" Game

Postby e^iπ+1=0 » Sat Feb 11, 2012 3:55 am UTC

Time
poxic wrote:You, sir, have heroic hair.
poxic wrote:I note that the hair is not slowing down. It appears to have progressed from heroic to rocking.

(Avatar by Sungura)
User avatar
e^iπ+1=0
Much, much better than Gooder
 
Posts: 2020
Joined: Sun Feb 15, 2009 9:41 am UTC
Location: 54.0440˚N, 2.7930˚W; Lancaster

Re: The "Thread Necromancy" Game

Postby SlyReaper » Sat Feb 11, 2012 10:28 am UTC

.
Image
What would Baron Harkonnen do?
User avatar
SlyReaper
inflatable
 
Posts: 7845
Joined: Mon Dec 31, 2007 11:09 pm UTC
Location: Bristol, Old Blighty

Re: The "Thread Necromancy" Game

Postby BigNose » Sat Feb 11, 2012 2:54 pm UTC

Pigtails
Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.
User avatar
BigNose
 
Posts: 68
Joined: Thu Feb 18, 2010 2:45 pm UTC
Location: Swine's Down, UK

Re: The "Thread Necromancy" Game

Postby Athe » Sat Feb 11, 2012 9:34 pm UTC

horsenails
Fuck metaphysics, metaphysics fuck you.
User avatar
Athe
 
Posts: 17
Joined: Tue Jun 21, 2011 12:29 am UTC
Location: Subterranean Sky

Re: The "Thread Necromancy" Game

Postby SlyReaper » Sat Feb 11, 2012 11:54 pm UTC

Wassail.

All hail to the ale.
Image
What would Baron Harkonnen do?
User avatar
SlyReaper
inflatable
 
Posts: 7845
Joined: Mon Dec 31, 2007 11:09 pm UTC
Location: Bristol, Old Blighty

Re: The "Thread Necromancy" Game

Postby Under A Pale Grey Sky » Sun Feb 12, 2012 7:36 am UTC

Hrm.
Firelight holds their peace
Sing farewell by smoke in the cold
We farewell the old
As they fall to silence.
User avatar
Under A Pale Grey Sky
 
Posts: 78
Joined: Sun Oct 04, 2009 3:15 pm UTC

Re: The "Thread Necromancy" Game

Postby BigNose » Sun Feb 12, 2012 11:55 am UTC

A bit
Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.
User avatar
BigNose
 
Posts: 68
Joined: Thu Feb 18, 2010 2:45 pm UTC
Location: Swine's Down, UK

Re: The "Thread Necromancy" Game

Postby Felstaff » Sun Feb 12, 2012 6:00 pm UTC

£
Habent sua fata libelli et balli
User avatar
Felstaff
Occam's Taser
 
Posts: 4981
Joined: Fri Feb 01, 2008 7:10 pm UTC
Location: ¢ ₪ ¿ ¶ § ∴ ® © ™ ؟ ¡ ‽ æ Þ ° ₰ ₤ ಡಢ

Re: The "Thread Necromancy" Game

Postby BigNose » Sun Feb 12, 2012 10:56 pm UTC

NN
Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.
User avatar
BigNose
 
Posts: 68
Joined: Thu Feb 18, 2010 2:45 pm UTC
Location: Swine's Down, UK

Re: The "Thread Necromancy" Game

Postby e^iπ+1=0 » Mon Feb 13, 2012 5:06 am UTC

Time
poxic wrote:You, sir, have heroic hair.
poxic wrote:I note that the hair is not slowing down. It appears to have progressed from heroic to rocking.

(Avatar by Sungura)
User avatar
e^iπ+1=0
Much, much better than Gooder
 
Posts: 2020
Joined: Sun Feb 15, 2009 9:41 am UTC
Location: 54.0440˚N, 2.7930˚W; Lancaster

Re: The "Thread Necromancy" Game

Postby Felstaff » Mon Feb 13, 2012 11:50 am UTC

%
Habent sua fata libelli et balli
User avatar
Felstaff
Occam's Taser
 
Posts: 4981
Joined: Fri Feb 01, 2008 7:10 pm UTC
Location: ¢ ₪ ¿ ¶ § ∴ ® © ™ ؟ ¡ ‽ æ Þ ° ₰ ₤ ಡಢ

Re: The "Thread Necromancy" Game

Postby BigNose » Mon Feb 13, 2012 5:12 pm UTC

While I can.
Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.
User avatar
BigNose
 
Posts: 68
Joined: Thu Feb 18, 2010 2:45 pm UTC
Location: Swine's Down, UK

Re: The "Thread Necromancy" Game

Postby e^iπ+1=0 » Mon Feb 13, 2012 11:12 pm UTC

Time
poxic wrote:You, sir, have heroic hair.
poxic wrote:I note that the hair is not slowing down. It appears to have progressed from heroic to rocking.

(Avatar by Sungura)
User avatar
e^iπ+1=0
Much, much better than Gooder
 
Posts: 2020
Joined: Sun Feb 15, 2009 9:41 am UTC
Location: 54.0440˚N, 2.7930˚W; Lancaster

Re: The "Thread Necromancy" Game

Postby Felstaff » Tue Feb 14, 2012 5:08 am UTC

D
Habent sua fata libelli et balli
User avatar
Felstaff
Occam's Taser
 
Posts: 4981
Joined: Fri Feb 01, 2008 7:10 pm UTC
Location: ¢ ₪ ¿ ¶ § ∴ ® © ™ ؟ ¡ ‽ æ Þ ° ₰ ₤ ಡಢ

Re: The "Thread Necromancy" Game

Postby BigNose » Tue Feb 14, 2012 12:37 pm UTC

Now
Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.
User avatar
BigNose
 
Posts: 68
Joined: Thu Feb 18, 2010 2:45 pm UTC
Location: Swine's Down, UK

Re: The "Thread Necromancy" Game

Postby Thesh » Tue Feb 14, 2012 7:13 pm UTC

this many!
Nothing has changed at the end of our path; knowing only the cruel leads the way to our fall.
And there's no long anyone left by me. As the blind leads the blind to his faith,
but only to find he remains unforgiven. So he turns but his angel is already gone.
User avatar
Thesh
Has the Brain Worms, In Case You Forgot.
 
Posts: 4150
Joined: Tue Jan 12, 2010 1:55 am UTC
Location: California, Southern USA

Re: The "Thread Necromancy" Game

Postby BigNose » Tue Feb 14, 2012 9:57 pm UTC

Pair
Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.
User avatar
BigNose
 
Posts: 68
Joined: Thu Feb 18, 2010 2:45 pm UTC
Location: Swine's Down, UK

Re: The "Thread Necromancy" Game

Postby e^iπ+1=0 » Wed Feb 15, 2012 1:00 am UTC

Enough
poxic wrote:You, sir, have heroic hair.
poxic wrote:I note that the hair is not slowing down. It appears to have progressed from heroic to rocking.

(Avatar by Sungura)
User avatar
e^iπ+1=0
Much, much better than Gooder
 
Posts: 2020
Joined: Sun Feb 15, 2009 9:41 am UTC
Location: 54.0440˚N, 2.7930˚W; Lancaster

Re: The "Thread Necromancy" Game

Postby Felstaff » Wed Feb 15, 2012 7:24 am UTC

V
Habent sua fata libelli et balli
User avatar
Felstaff
Occam's Taser
 
Posts: 4981
Joined: Fri Feb 01, 2008 7:10 pm UTC
Location: ¢ ₪ ¿ ¶ § ∴ ® © ™ ؟ ¡ ‽ æ Þ ° ₰ ₤ ಡಢ

Re: The "Thread Necromancy" Game

Postby e^iπ+1=0 » Wed Feb 15, 2012 12:05 pm UTC

e^iπ+1=0 wrote:Enough
poxic wrote:You, sir, have heroic hair.
poxic wrote:I note that the hair is not slowing down. It appears to have progressed from heroic to rocking.

(Avatar by Sungura)
User avatar
e^iπ+1=0
Much, much better than Gooder
 
Posts: 2020
Joined: Sun Feb 15, 2009 9:41 am UTC
Location: 54.0440˚N, 2.7930˚W; Lancaster

Re: The "Thread Necromancy" Game

Postby Sruixan » Wed Feb 15, 2012 6:03 pm UTC

Adequate.
This is, er, no offense but you are a robot, aren't you?
That's just, um, beautiful, beautiful beautiful... just beautiful.
One hot summer's night Lorraine said: "It's time for you to see the lighthouse"
Dr. Ivanovich, was it really necessary?
User avatar
Sruixan
 
Posts: 89
Joined: Sat Jan 10, 2009 5:40 pm UTC
Location: seaside or spires

Re: The "Thread Necromancy" Game

Postby Thesh » Thu Feb 16, 2012 3:08 am UTC

Fuck this corpse.
Nothing has changed at the end of our path; knowing only the cruel leads the way to our fall.
And there's no long anyone left by me. As the blind leads the blind to his faith,
but only to find he remains unforgiven. So he turns but his angel is already gone.
User avatar
Thesh
Has the Brain Worms, In Case You Forgot.
 
Posts: 4150
Joined: Tue Jan 12, 2010 1:55 am UTC
Location: California, Southern USA

Re: The "Thread Necromancy" Game

Postby BigNose » Thu Feb 16, 2012 9:20 am UTC

Take this
Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.
User avatar
BigNose
 
Posts: 68
Joined: Thu Feb 18, 2010 2:45 pm UTC
Location: Swine's Down, UK

Re: The "Thread Necromancy" Game

Postby e^iπ+1=0 » Thu Feb 16, 2012 2:43 pm UTC

Time
poxic wrote:You, sir, have heroic hair.
poxic wrote:I note that the hair is not slowing down. It appears to have progressed from heroic to rocking.

(Avatar by Sungura)
User avatar
e^iπ+1=0
Much, much better than Gooder
 
Posts: 2020
Joined: Sun Feb 15, 2009 9:41 am UTC
Location: 54.0440˚N, 2.7930˚W; Lancaster

Re: The "Thread Necromancy" Game

Postby BigNose » Thu Feb 16, 2012 7:14 pm UTC

Again
Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.
User avatar
BigNose
 
Posts: 68
Joined: Thu Feb 18, 2010 2:45 pm UTC
Location: Swine's Down, UK

Re: The "Thread Necromancy" Game

Postby Sruixan » Fri Feb 17, 2012 12:18 am UTC

Goodnight...
This is, er, no offense but you are a robot, aren't you?
That's just, um, beautiful, beautiful beautiful... just beautiful.
One hot summer's night Lorraine said: "It's time for you to see the lighthouse"
Dr. Ivanovich, was it really necessary?
User avatar
Sruixan
 
Posts: 89
Joined: Sat Jan 10, 2009 5:40 pm UTC
Location: seaside or spires

Re: The "Thread Necromancy" Game

Postby Under A Pale Grey Sky » Fri Feb 17, 2012 4:30 am UTC

Good afternoon.
Firelight holds their peace
Sing farewell by smoke in the cold
We farewell the old
As they fall to silence.
User avatar
Under A Pale Grey Sky
 
Posts: 78
Joined: Sun Oct 04, 2009 3:15 pm UTC

Re: The "Thread Necromancy" Game

Postby e^iπ+1=0 » Fri Feb 17, 2012 9:44 am UTC

Time
poxic wrote:You, sir, have heroic hair.
poxic wrote:I note that the hair is not slowing down. It appears to have progressed from heroic to rocking.

(Avatar by Sungura)
User avatar
e^iπ+1=0
Much, much better than Gooder
 
Posts: 2020
Joined: Sun Feb 15, 2009 9:41 am UTC
Location: 54.0440˚N, 2.7930˚W; Lancaster

Re: The "Thread Necromancy" Game

Postby BigNose » Fri Feb 17, 2012 2:06 pm UTC

I'll take thus
Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.
User avatar
BigNose
 
Posts: 68
Joined: Thu Feb 18, 2010 2:45 pm UTC
Location: Swine's Down, UK

Re: The "Thread Necromancy" Game

Postby Sruixan » Fri Feb 17, 2012 10:01 pm UTC

Ample.
This is, er, no offense but you are a robot, aren't you?
That's just, um, beautiful, beautiful beautiful... just beautiful.
One hot summer's night Lorraine said: "It's time for you to see the lighthouse"
Dr. Ivanovich, was it really necessary?
User avatar
Sruixan
 
Posts: 89
Joined: Sat Jan 10, 2009 5:40 pm UTC
Location: seaside or spires

Re: The "Thread Necromancy" Game

Postby e^iπ+1=0 » Sat Feb 18, 2012 6:44 am UTC

Time
poxic wrote:You, sir, have heroic hair.
poxic wrote:I note that the hair is not slowing down. It appears to have progressed from heroic to rocking.

(Avatar by Sungura)
User avatar
e^iπ+1=0
Much, much better than Gooder
 
Posts: 2020
Joined: Sun Feb 15, 2009 9:41 am UTC
Location: 54.0440˚N, 2.7930˚W; Lancaster

Re: The "Thread Necromancy" Game

Postby BigNose » Sat Feb 18, 2012 12:09 pm UTC

Bit by bit
Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.
User avatar
BigNose
 
Posts: 68
Joined: Thu Feb 18, 2010 2:45 pm UTC
Location: Swine's Down, UK

Re: The "Thread Necromancy" Game

Postby e^iπ+1=0 » Sat Feb 18, 2012 6:38 pm UTC

Time
poxic wrote:You, sir, have heroic hair.
poxic wrote:I note that the hair is not slowing down. It appears to have progressed from heroic to rocking.

(Avatar by Sungura)
User avatar
e^iπ+1=0
Much, much better than Gooder
 
Posts: 2020
Joined: Sun Feb 15, 2009 9:41 am UTC
Location: 54.0440˚N, 2.7930˚W; Lancaster

Re: The "Thread Necromancy" Game

Postby Sruixan » Sun Feb 19, 2012 12:12 am UTC

It got late fast...
This is, er, no offense but you are a robot, aren't you?
That's just, um, beautiful, beautiful beautiful... just beautiful.
One hot summer's night Lorraine said: "It's time for you to see the lighthouse"
Dr. Ivanovich, was it really necessary?
User avatar
Sruixan
 
Posts: 89
Joined: Sat Jan 10, 2009 5:40 pm UTC
Location: seaside or spires

Re: The "Thread Necromancy" Game

Postby BigNose » Sun Feb 19, 2012 11:21 am UTC

11
Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.
User avatar
BigNose
 
Posts: 68
Joined: Thu Feb 18, 2010 2:45 pm UTC
Location: Swine's Down, UK

Re: The "Thread Necromancy" Game

Postby Sruixan » Sun Feb 19, 2012 6:22 pm UTC

7
This is, er, no offense but you are a robot, aren't you?
That's just, um, beautiful, beautiful beautiful... just beautiful.
One hot summer's night Lorraine said: "It's time for you to see the lighthouse"
Dr. Ivanovich, was it really necessary?
User avatar
Sruixan
 
Posts: 89
Joined: Sat Jan 10, 2009 5:40 pm UTC
Location: seaside or spires

Re: The "Thread Necromancy" Game

Postby e^iπ+1=0 » Sun Feb 19, 2012 11:17 pm UTC

Time
poxic wrote:You, sir, have heroic hair.
poxic wrote:I note that the hair is not slowing down. It appears to have progressed from heroic to rocking.

(Avatar by Sungura)
User avatar
e^iπ+1=0
Much, much better than Gooder
 
Posts: 2020
Joined: Sun Feb 15, 2009 9:41 am UTC
Location: 54.0440˚N, 2.7930˚W; Lancaster

Re: The "Thread Necromancy" Game

Postby BigNose » Mon Feb 20, 2012 8:41 am UTC

Take this
Adacore wrote:In all honesty, BigNose has been pinging me slightly with almost every post since the start of the game. But he always does - I was utterly convinced he was anti-town for most of Wizardry2 and he was the High Wizard. I just can't read him.
User avatar
BigNose
 
Posts: 68
Joined: Thu Feb 18, 2010 2:45 pm UTC
Location: Swine's Down, UK

PreviousNext

Return to Forum Games

Who is online

Users browsing this forum: No registered users and 13 guests