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Lataro wrote:Yeah, I said I messed that up already numbers wise.
You three on M1 is good with me. The path of least resistance says Timmy is town and the result isn't from the scum power altering his reply. It's risky, but if it works it'll pay off in the long run to know that it's only 4 from M4 that are set aside. Losing resistance to spies at 1 to 1 ratio is great IMO.
Maybe you should actually read the spies powers. Only stowaway lets a spy on a mission that he was not elected to and that only works on M4 which is over-with and so can't be used against us._infina_ wrote:They may not even need to get on a mission to sabotage it with the new spy plot powers.
Silas wrote:Nobody who gets paid by the hour invents a cotton gin.
Lataro wrote:Good news everyone...
Gopher.of.Pern 1.0 9 10
If GoP is scum, we got a 90% chance of winning, according to the meta thread data!
Silas wrote:Nobody who gets paid by the hour invents a cotton gin.
BoomFrog wrote:Why don't you want to take t1mm?
Boomfrog's idea is actually pretty good, I award him many townie points. I think it's likely that either t1mm or his checked person will be spy regardless of the mission result though, but they'll be virtually forced to pass it anyways. Though I'm not convinced that the no confidence should go to the strong leader. I'd rather spread out the powers, I think. I haven't thought much about it though so I could be easily swayed.BoomFrog wrote:Let's give No Confidence and Overheard Conversation to t1mm and he can decide who to check. And we give In the Spotlight to, say Angua since she didn't go on M4 and she isn't adjacent to t1mm. Then Angua, t1mm, and t1mm's checked person go on M1.
Angua wrote:I'm confused - GoP giving T1mm no confidence is scummy, but bf suggesting it isn't?
rigwarl wrote:I have a rules question about timing:
1) So t1mm can Strong Leader right now if he wants? Adam H can prevent that from happening by ninja-proposing a team right now?
2) Related to question #1, but can Adam H distribute powers and propose a team right now then we immediately use Overheard Conversation before spies have a chance to react with their counter-power Deception? If this is allowed, I think Adam H should do this and give me OC (or anyone else who can confirm activity by posting is fine since I know Adam H doesn't trust me). If this is allowed but bad etiquette then forget it too =P
If stowaway had been used then there would have been four pass and two fails listed in the end mission report. We know for a fact that stowaway was not used.rigwarl wrote:3) There is a 50% chance that spies had a Stowaway card. If GoP knew they had this card, he could have picked all resistance members on the team! Then of course it doesn't matter who he gives KACEOY on you to, I guess he picks whoever is least likely to use it on GoP himself.
Can the spies set their powers to be used upon a certain condition, such as, "If powers are distributed then use X power on Y."?webby wrote:2) Allowed, the spies should have to guess when to use their powers, not just use them in response to something they know will happen.
Silas wrote:Nobody who gets paid by the hour invents a cotton gin.
BoomFrog wrote:Can the spies set their powers to be used upon a certain condition, such as, "If powers are distributed then use X power on Y."?webby wrote:2) Allowed, the spies should have to guess when to use their powers, not just use them in response to something they know will happen.
rigwarl wrote:And just by the way if Stowaway was used, it would show 4 passes and 1 fail but you're basically right that they did not use it.
/pedantic victorywebby wrote:The use of a stowaway power would lead to the result being reported as if there were six players on the mission.
They have probably used it and it protects two out of the four of them but I think that's the best we can do at this point. Your "act fast" plan would have been the best if we had any real reason to trust you were town. Although AdamH apparently just hasn't been on for a while anyway. We have to use overheard conversation, and if we find a "town" result we really can only about 50/50 trust it, but if we get a spy result we should be pretty sure it is true unless AdamH is a spy and the spies use plant evidence in this 50/50 chance that it will be wasted.rigwarl wrote:Oh OK, I wasn't aware of the timing issue again. In that case forget about the "act fast!!" plan. Although I am a little worried spies will use it this mission (or already have done so) since it's likely we want to use it now???
Silas wrote:Nobody who gets paid by the hour invents a cotton gin.
Adam H wrote:In the last game statistical analysis screwed us over, though. We were in a situation like if someone checked t1mm again and got a town result, well, turned out all 3 of them were scum. So unlikely...
You have strongleader. You were the only one with the power to distribute the plot powers instead of AdamH, why didn't you use it?t1mm01994 wrote:Firstly, I'm not happy with Adam having distributed the plot powers, as I'm fairly sure Adam is scum.
Why are you a better choice then infinia? He should check who he wants to.rigwarl wrote:If you did in fact give t1mm OC, he should check me
Silas wrote:Nobody who gets paid by the hour invents a cotton gin.
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