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3fj wrote: "You, sir, have been added to my list of deities under 'God of Swedish meat'."
Izawwlgood wrote:I didn't find those terribly interesting. Anyone who paid attention during any Star Wars movie knows that Jedi's hate fun and are utterly uncompromising in their ways. It took two quests to realize that if you wanted Light Side points you select stuff that represents humping a rule book, if you wanted to increase affection for Qyzen Fess, you say stuff relating to being a badass hunter. Woo. Some range of selection, some breathtaking depth.
3fj wrote: "You, sir, have been added to my list of deities under 'God of Swedish meat'."


mosc wrote:Yeah, TOR fails pretty hard at it's ability to present basic raid information. Threat is invisible, party HP is all over the damn UI, targetting enemies is problematic, and managing buffs/debuffs is a joke.
But honestly, vanilla WoW was much the same.
mosc wrote:But honestly, vanilla WoW was much the same.
Chen wrote:What really put me off playing this was no UI modification. Trying to maximize threat as a Juggernaut tank while making sure I'm not standing in fire is a MASSIVE pain in the ass. I have to almost stare at my action bars to watch a myriad of short timers going off. If I could throw up some bars in the middle of the screen with countdowns on them I'd be enjoying this game FAR more.
mosc wrote:Threat is invisible, party HP is all over the damn UI, targetting enemies is problematic, and managing buffs/debuffs is a joke.
Ixtellor wrote:Why do people require a threat number on the screen... If your not tanking the boss + adds... GO get aggro on them using the skills your class has to do so. I think its just a way to baby DPS instead of requiring them to pay attention. "Maybe I shouldn't unload all my AoE's in the first .5 seconds of the 5 Boss fight"

addams wrote:This forum has some very well educated people typing away in loops with Sourmilk. He is a lucky Sourmilk.
mosc wrote: Good healers heal to the threat, not to the damage.
Chen wrote:A lot of people say cross-server LFG is a mistake, but I find it hard to see the logic in it. Facilitating making groups is a good thing. And its an option. You don't have to use it, you can still group with guildmates and/or friends. The only argument I tend to see is that is destroys communities, but that would imply that grouping with random people on your servers BUILT community to begin with. I wonder how many groups of people got together because of random grouping compared to those getting together in other manners. Most of the people I knew when I played WoW didn't get to know me via random groups, but rather via guildmates and/or friends of friends. Removing the tediousness of looking for a group when sitting in the fleet is beneficial. Its especially beneficial to low population servers and/or factions. Or for people who game during non-peak times.
emceng wrote: So eash bitched each other out constantly. Not a fun way to play the game.
Chen wrote:A lot of people say cross-server LFG is a mistake, but I find it hard to see the logic in it. Facilitating making groups is a good thing.
emceng wrote:Saw this one when I played the TOR demo. Did the saber crafting skill, but by the time I was able to craft the sabers, 75% of the time I already had better ones(or could purchase way better ones if I wasn't broke)
emceng wrote:Ok, so installed it last night. I'm likely going to play on Harbinger - anyone else on that server?
Anyone have suggestions for crafting? I really enjoy doing crafting in games like this, but I have issues with the following(from my exp. with WoW and single player RPGS).
- Useless items/poorly leveled items
-----Saw this one when I played the TOR demo. Did the saber crafting skill, but by the time I was able to craft the sabers, 75% of the time I already had better ones(or could purchase way better ones if I wasn't broke)
- Cash sinks - yeah, crafting costs money. That doesn't mean I want to be wearing green gear all the time because I'm constantly broke. I don't need to make a ton of cash from the crafting skill, but I don't want to go broke with it either
- Never used skills - Say, engineering in WoW. Sure it made some neat trinkets, but 99.9% of the time I didn't use the items. Enchanting was very useful, as well as alchemy. Something like that
So, anyone have a suggestion? Also, any noob tips for someone with experience in MMOs and such already. I played the TOR demo, and have a few years in WoW.
3fj wrote: "You, sir, have been added to my list of deities under 'God of Swedish meat'."
emceng wrote:Ok, so installed it last night. I'm likely going to play on Harbinger - anyone else on that server?
Anyone have suggestions for crafting? I really enjoy doing crafting in games like this, but I have issues with the following(from my exp. with WoW and single player RPGS).
- Useless items/poorly leveled items
-----Saw this one when I played the TOR demo. Did the saber crafting skill, but by the time I was able to craft the sabers, 75% of the time I already had better ones(or could purchase way better ones if I wasn't broke)
- Cash sinks - yeah, crafting costs money. That doesn't mean I want to be wearing green gear all the time because I'm constantly broke. I don't need to make a ton of cash from the crafting skill, but I don't want to go broke with it either
- Never used skills - Say, engineering in WoW. Sure it made some neat trinkets, but 99.9% of the time I didn't use the items. Enchanting was very useful, as well as alchemy. Something like that
So, anyone have a suggestion? Also, any noob tips for someone with experience in MMOs and such already. I played the TOR demo, and have a few years in WoW.
emceng wrote:There is very little challenge, so I don't have to worry about what I'm doing...Just like a single player game, if I play like crap, it doesn't make a difference.
I've tried two characters so far, both to mid-high teens
existential_elevator wrote:It's like a jigsaw puzzle of Hitler pissing on Mother Theresa. No individual piece is offensive, but together...
If you think hot women have it easy because everyone wants to have sex at them, you're both wrong and also the reason you're wrong.

addams wrote:This forum has some very well educated people typing away in loops with Sourmilk. He is a lucky Sourmilk.

addams wrote:This forum has some very well educated people typing away in loops with Sourmilk. He is a lucky Sourmilk.
Coin wrote:I had a bit more interesting choices than that when I played the first 10 levels of a Jedi Sage. I got choices like commenting on the sexual moral of the jedi order, whether to recommend an alien for training as a jedi or killing him on the spot and choosing between telling a widow whether her husband is dead or alive.
As I said, they might not engage everyone, but they engaged me enough to make me remember them 4 months after playing them.
emceng wrote:OK, does TOR have named enemies with better loot? Basically I ran into a guy this weekend. .
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