Awhile back, Silknor ran a VERY fun game IMO, called Going, Going, Lynched. I liked the system behind it, and am going to be running a game borrowing a ton from it mechanics-wise. For those unfamiliar with this game, you can read up on it here: viewtopic.php?f=53&t=66893
I am going to be making a different setup than his game role-wise, however, the core of it will remain the same.
Step 1: Each player starts with X energy, they can submit blind bids for roles.
Step 2: The winner of each role loses whatever they bid for a role (May change this to they lose energy for the next lowest bid amount instead, considering still), and they are given that role.
Step 3: Prior to Step 1, players will have submitted powers/etc. to the mod via PM, the mod will consider the powers, tweak them as needed, and use them, with additional powers added. Not all submitted powers will be used. For Step 3, players bid energy on powers, and pay if they win, same as they would for Step 2.
Step 4: Crazy fun stuff happens, and the game gets underway!
A lot of what is in the first post for GGL will apply to my game, I will be making some changes though, and the roles used will be different. There will be fewer "vanilla" roles in this game.
Pace-wise, this will be about par with other games I've run, week long days, a few days for night. I'd like people to be active and not need to be replaced here.
Flavor-wise, I am undecided as of yet. It will most likely be window dressing, since the setup will be open as to what roles exist due to the bidding process.
I'll be looking for 10-12 live bodies for my evil auction! If I don't get at least 10, I will be cancelling this game.
3.TheMaskedGecko (Fixed that 'ect' because it was making me twitch
5. T1mm01994 (Just keep going, just keep going *dora@Finding Nemo*)
7. ConMan (my first Lataro game! should I be excited or scared?)
8. Mostlynormal (I'm excited AND scared!)
9. BoomFrog (Nah, he's not the one making up the roles this time)
@Boomfrog, reading is hard, appearantly PMing would be a good plan.