I think I might mod another resistance game. I want to clean up the rules and make a smaller noob friendly game, probably only using the weaker plot powers (opinion maker, in the spotlight, strong leader, no confidence, KACEOY).
-There's no mission phase; you can talk at all times. Spies must send in their pass/fail along with their accept/reject during the voting phase, default is a fail.
-Default vote is accept if you are on the team, reject if you are not on the team.
-You can use plot powers at anytime and the use is public.
-3 consecutive rejections is a failed mission instead of a game-over.
-Failure to submit a mission results in a rejected team. You can pm the mod at any point in the game to set up a default team in case you miss the deadline as leader.
-No spy chat at the beginning.
-No spy plot powers.
-Must go on missions in order (can't pick the 4th mission first).
-"No confidence" and "strong leader" don't count toward consecutive rejections, but they don't restart the rejection count either.
What do you think? Any interest? I wouldn't start until the next round of games are starting to slow down (pokeman, auction, political).
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