1. Standard Mafia Rulesa) FactionsThere are two factions, Town and Mafia. Town wins when all Mafia players are eliminated. Mafia wins when Town can no longer achieve their objective. There are 9 Town players and 3 Mafia players. Faction alignments are chosen at random. All roles are "vanilla", i.e., no individual player has a special power.
Mafia members are told who their teammates are at the start of the game. Mafia members may freely day and night chat starting when Day 1 begins. Note that this means they can NOT chat during the "Night 0" phase. Please include me on all communications.
The role PMs are as follows:
You are TOWN.
You are MAFIA. Your teammates are ___ and ___.
You may not chat until Day 1 has begun. After that, you may day and night chat freely. Please include me on all PMs.
b) VotingBefore the deadline, a player is lynched by a majority vote. At the deadline, the top vote-getter with 30%
of the vote, rounded up, of the number of remaining players will be lynched. If no player has this many votes or if the vote is tied, the result is a no-lynch.
If a majority vote is reached on a player, do not talk in the thread except to help verify the votecount.
A single hidden vote may be cast on a player each day by the Fish Party, so be aware that the reported lynch totals for a player may be one less than the real value.
c) DeathThe town may choose a lynch target each day, or a target of "No Lynch" to choose not to lynch.
The mafia may choose a target to kill each night, as may the Bear Party. Morning flavor will not make the source of the kill clear.
Alignments of lynched/killed players will be revealed in the morning following their death. Dead players may not talk beyond something like "arrgh, I'm dead" that reveals no information. Once you are dead, you are out of the game and may read discussion thread spoilers.
d) Day/NightAll actions should be submitted during Day; "Night" will be just a brief phase where nothing happens other than the mod sorting out the results of actions. At the end of each day, there will be a 24-hour "Twilight" phase for you to wrap up any unresolved business from the day. During Twilight, players may do the following:
* Vote on party decisions (even if you were the one lynched!)
* If mafia, chat and submit a kill target
* Attempt to join a new party
2. Party Rulesa) Choosing a partyIn addition to their Town/Mafia alignment, each player may be a member of a single party or an "Independent". There are six parties that a player could be a member of. All parties are initially "Inactive", and all players are initially Independents.
The game starts with a Night 0 phase. During this phase and on each night thereafter, a player may try to join a party. To do so, PM the mod with the name of the party you would like to be assigned to. If you do not send a PM, I will assume you wish to stay in your current party. You may also choose to be assigned as an Independent.
If at least
3 players are assigned to a party at the start of a day, that party becomes "Active", with those players as its members. If an "Active" party has fewer than 3 members at the start of a day, it becomes "Dissolved". Dissolved parties may never be joined again, and any player who was in a Dissolved party becomes an Independent. The number of members needed drops from 3 to 2 starting on the morning of Day Four.
I will list all the parties and whether they are Inactive, Active, or Dissolved. The exception is the Fish Party, for which I will only list "Potentially Active" or "Dissolved".
The Night 0 phase is only for the initial choice of your party -- no discussion, chat, kills, or other actions take place during that phase.
b) PartiesPlayers in parties have the ability to daychat with their fellow party members. Please include me on all communications. You must send any party communication to all members of the party -- you may not exclude anyone, or send different things to different people. If forum limitations prevent you from including all your party members as recipients, please send your message twice. Please do not directly quote from chat in-thread.
Party affiliation is public information and will be noted at the start of each day. The exception is members of the Fish Party, who will be listed as Independents, though they themselves will know their fellow members.
Parties provide certain powers and restrictions; most of those powers act based off a majority vote action from the party chat. A player who is Independent is not in any party, and thus does not have any special party-based abilities, restrictions, or chat.
A list of all parties and their powers is in the next post.
3. Other Rulesa) DeadlinesEach day will have a deadline of one week, except Day 1 which will have a deadline of 10 days to allow for extra discussion. Each twilight will last for 24 hours, starting from the time the end of the day is announced in the thread.
b) Activity and LurkingYou should post content in the main thread about once a (real-life) day. If you go for three days without posting content, you will be modprodded as a warning. If you do not respond to the modprod, you will be replaced if replacements are available, and modkilled otherwise.
There are no activity requirements for mafia chat or party chat.
c) Do not edit your postsDO NOT EDIT YOUR POSTS. Make a new post instead.
d) Should be obvious by nowDo not play to lose. Do not read discussion thread spoilers until you are dead. Be respectful of other players. Type in boldface when saying something to the mod. Finally, the mod is all-powerful and all-knowing, and his glorious decisions are final.
4. Order of OperationsThis list describes the order in which actions take effect every day/night cycle.
During day:Fish Party (secret vote)
All other actions and party-changes should be submitted at day.
During night:Lynch
Turtle Party (protect)
Bear Party (kill)
Mafia (kill)
Bird Party (cop)
Rabbit Party (change a player's party affiliation)
Monkey Party (change a party to inactive or dissolved)
Parties assigned
5. Other other rules1. How do party actions work? How does the voting go, and do we have to use our action?The choice with the highest number of votes at the end of the day is what will take effect. If there is no highest number of votes (i.e. a tie), no action will be taken. Vote in party chat with the standard wording, i.e.
Vote: X
"No Action" is a choice in voting for all parties.
But come on, politicians not using all power available to them? Madness, I say, madness!If your party's action involves a combination of decisions, each combination is a separate choice.
For example, the Bird Party chooses both an investigation target and investigation recipient. If you are in Bird Party, voting might look like this:
Vote: Investigate Bob, send results to Sue
Votals:
1 - Investigate Bob, send results to Sue
1 - Investigate Bob, send results to Jim
2 - Investigate Dora, send results to Jim
I will occasionally verify the action vote totals in your party chat. I will not reveal action votes, totals, final choices, or really anything from party chat to the main thread. Of course, you're free to do that yourself, but do not directly quote party chat in the main thread.
2. Explain again what the deal is with parties being active, inactive, and dissolved.Political parties throughout history have their sudden appearances, their moments of power, and their falls into meaninglessness. Parties in this game must have a certain amount of support to operate.Each night, you may choose to join any party, or to stay in the one you were in. At the start of the next day, after all night actions take effect, I'll go through each party and see if it has enough members to be active. (That number starts as 3, but changes to 2 late in the game; see below.)
If a party was INACTIVE the previous day and now has enough members, it becomes ACTIVE. Otherwise, it remains INACTIVE, and all members become Independents.
If a party was ACTIVE the previous day and still has enough members, it remains ACTIVE. Otherwise, it is DISSOLVED, and all members become Independents.
If a party is DISSOLVED, it will never be active again unless the Monkey party brings it back.
Here's an example:
- Code: Select all
Day 1 Party Choice Actual Party Listed as
Alice Moose Moose Moose
Bob Moose Moose Moose
Charlie Moose Moose Moose
Dora Peacock Peacock Peacock
Edmund Peacock Peacock Peacock
Francine Peacock Peacock Peacock
George Llama Independent Independent
Helen Giraffe Independent Independent
Isaac Fish Fish Independent
Jim Fish Fish Independent
Kristen Fish Fish Independent
Laura Fish Fish Independent
Moose & Peacock are listed as Active. Fish is listed as Potentially Active. All others remain Inactive.
Day 2 Party Choice Actual Party Listed as
Alice Moose Moose Moose
Bob Moose Moose Moose
Charlie Moose Moose Moose
Dora Peacock Independent Independent
Edmund Llama Llama Llama
Francine Llama Llama Llama
George Llama Llama Llama
Helen Giraffe Independent Independent
Isaac Fish Independent Independent
Jim Fish Independent Independent
Kristen Fish Killed by lynch -
Laura Fish Killed by NK -
Moose & Llama are listed as Active. Fish and Peacock are listed as Dissolved. All others remain Inactive.
3. Starting on Night 3 / the morning of Day 4, parties will be active if they have at least TWO (2) members, instead of three.
4. The No Sudden Fish rule: the Fish Party secret vote does not go into effect until 24 hours have passed since the start of the day.
5. You may not directly quote partychat in the main thread, but you can paraphrase.
6. Though Fish Party members will not be publicly announced, they'll know who each other are.