The Gojoe Memorial Mafia Discussion Thread

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Re: The Gojoe Memorial Mafia Discussion Thread

Postby _infina_ » Sun Mar 25, 2012 11:18 pm UTC

firefly:
Spoiler:
:| roband...
Spoiler:
keozen wrote:It took us exactly 3 pages to turn a discussion of a loved children's book series into smut...
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Re: The Gojoe Memorial Mafia Discussion Thread

Postby Sungura » Mon Mar 26, 2012 2:49 am UTC

Firefly
Spoiler:
>_< roband is being stupid. If it weren't for needing to get a reaver for sure (and I dont know about him but his post makes me wonder if he is the third) I mean...just..WTF?!? There is no logic in what he says at all. Plus...did he miss my unrecruitable claim? I can't tell if he's being half drunk and dumb or just using that as an excuse to post random friggin' shit and see what happens with it. What was with all that "i'd be happy with an mpolo" lynch? stick to that dude...stick to that.

Why would ANY reaver out themselves?? That makes no sense for any strategy.

The only reason to get anyone to out is to form an open alliance of teams. As at this point numberswise the town can't win anyway I think. But just asking reavers to claim isn't gonna make any claim.
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Re: The Gojoe Memorial Mafia Discussion Thread

Postby BoomFrog » Mon Mar 26, 2012 3:39 am UTC

Looking for a replacement for Underworld. PM me if interested.
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Re: The Gojoe Memorial Mafia Discussion Thread

Postby t1mm01994 » Mon Mar 26, 2012 4:13 pm UTC

Evil Auction
Spoiler:
Majorly boning up. Will get killed early.
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Re: The Gojoe Memorial Mafia Discussion Thread

Postby Sungura » Mon Mar 26, 2012 4:14 pm UTC

Firefly
Spoiler:
I friggin' lit a fire - let's burn some Reaver flesh tonight! That is, if they aren't lazy stupidbutts, which I thought better of Az and even Roband but their fencyness and shitty logic makes me want to strangle them.
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Re: The Gojoe Memorial Mafia Discussion Thread

Postby Gord » Mon Mar 26, 2012 11:04 pm UTC

So apparently this place is designed to discuss ongoing games?
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Re: The Gojoe Memorial Mafia Discussion Thread

Postby BoomFrog » Tue Mar 27, 2012 2:39 am UTC

Evil Auction
Spoiler:
Okay, my gut tells me that:
Chickenfish is the lonely collector
Mpolo is the Ancient Vampire
Matt, Conman + Mostlynormal? are scum.
Roband is Chocolate
TheMaskedGecko, Fearless, I, silknor, and t1mm are town.

Alternative is:
Conman is Cop
TheMaskedGecko, fearless, and roband and I are still town
CF still LC
Matt is town
T1mm, Silknor, Mpolo, Mostlynormal are scum+AV. (MN or t1mm are the AV, probably MN)

Now lets see if a reread either of those.

Mpolo and MN are scum either way... interesting.
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Re: The Gojoe Memorial Mafia Discussion Thread

Postby BoomFrog » Tue Mar 27, 2012 4:06 am UTC

Firefly
Spoiler:
Angua wrote:Ok, if you want us to only lynch someone who's been agreed upon.
Funniest sentence ever.
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Re: The Gojoe Memorial Mafia Discussion Thread

Postby Sungura » Tue Mar 27, 2012 4:14 pm UTC

Firefly
Spoiler:
What I want to post but will refrain for now...
roband wrote:Yeah ok, I'm just aware that you can make edits very quickly on the board without it showing as an edit.

Ok - my point is that Amy wants to kill town. She wants there to be as few factions around as possible, so less people can gang up on her in future (potentially). She's trying to make it "town vs reavers" and coast along to an easy win.
She will kill town, as reavers will recruit town (no point recruiting Amy). Thus leaving just one townie. That townie is then a kingmaker of sorts, either lynching a reaver with Amy or lynching Amy with the reavers.

If we remove the kill, town can still win. If the kill remains in play, we lose, but we can still decide who wins.


...WTF? Yeah you've been saying this since like day one and since when has anything I done support any of this? It is all conjecture based in ZERO facts.

Get this through your thick skull - I AM TRYING TO HELP THE TOWN WIN.

I mean, seriously! At this point I'll go with Az for a Roband lynch. I know Angua and mpolo will jump on it because they are reavers and Roband is not. Az + me + angua + mpolo means 4 and majority. I tend to stop giving a fuck about town when they become this stupid.
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Re: The Gojoe Memorial Mafia Discussion Thread

Postby Lataro » Tue Mar 27, 2012 10:58 pm UTC

Evil Auction:

Spoiler:
What is this, absolutely super murder roband game?

He was below 50 after the lynch damage, now the AV and mafia are going to target him for a kill, plus the extra damage powers are targeting.

He should get some kinda award, I think after tonight he may actually go past -100 energy left...
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Re: The Gojoe Memorial Mafia Discussion Thread

Postby matt96 » Tue Mar 27, 2012 11:53 pm UTC

Evil auction:
Spoiler:
I hope Lataro remembers my powers when calculating lynch damage, I also hope that where it says SSJ Mode in my power PM Lataro meant Super Sayan Mode
-.. . .-. .--.
photos from my trip to New Hampshire
Spoiler:
Image Image Image

interview
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Re: The Gojoe Memorial Mafia Discussion Thread

Postby Krong » Wed Mar 28, 2012 5:27 am UTC

Political Parties:
Spoiler:
I think mafia may have lost a good opportunity to put town in disarray. They kind of lurked through this whole debate. Now town's starting to, like, not want to lynch webby, and come up with great stuff like:

Adam H wrote:The more I think about it, the more I like webby's plan (NL and 4-5-3 bird-turtle-bear). An improvement might be to have the least scummy turtle flip a coin to decide whether ze switches to bird. If ze is scum, then scum would be able to dissolve bird (or turtle) but if he's not scum, then scum would be stupid to try to guess which party to dissolve, because if they guess wrong, we have a known scum (the one who became independent). In fact, this means that if scum does successfully dissolve bird (or turtle), then the coin flipping turtle is scum, because that's the only plausible explanation for scum trying to dissolve the party.

That's a really interesting strategy, though there is one hole in it: scum could just gamble and go for a dissolve without being sure. It would be quite the risk, though... 50% shot of revealing one of your members.
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Re: The Gojoe Memorial Mafia Discussion Thread

Postby BoomFrog » Wed Mar 28, 2012 6:24 am UTC

Evil Auction
Spoiler:
If Matt just played me, well done.


Political Parties
Spoiler:
Still haven't read a spoiler, but AdamH's post saying "join bear if you feel like it." seems REALLY scummy. And if he is scum I'm guessing that no scum managed to actually get in the birds, they ended up turtle and indie.
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Re: The Gojoe Memorial Mafia Discussion Thread

Postby roband » Thu Mar 29, 2012 10:59 am UTC

Firefly
Spoiler:
I really can't win here. I'm either right and I let Amy force me into something or I'm wrong and I look like a dick. Ah well.
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Re: The Gojoe Memorial Mafia Discussion Thread

Postby roband » Thu Mar 29, 2012 1:03 pm UTC

Werewolf signup numbers is very promising!

However, if I have to reduce the number of roles in my upcoming Large game (Snatch Mafia) to less than the number of signups in a current Medium game, due to interest - I'll be annoyed :P
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Re: The Gojoe Memorial Mafia Discussion Thread

Postby BoomFrog » Thu Mar 29, 2012 2:31 pm UTC

I think your last large proved that you can run a well paced large, I wouldn't worry about it. We just need to make sure we keep the interest of all these new players. Four games then they're hooked.
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Re: The Gojoe Memorial Mafia Discussion Thread

Postby roband » Thu Mar 29, 2012 2:36 pm UTC

As long as that Tim chap doesn't sign up - he's been nothing but a cocky showoff... ;)
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Re: The Gojoe Memorial Mafia Discussion Thread

Postby t1mm01994 » Thu Mar 29, 2012 2:37 pm UTC

It seems that this Werewolf game has sparked many one's attention... More than PYPoké and all those before together :$

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EDIT: inb4 D1 lynch
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Re: The Gojoe Memorial Mafia Discussion Thread

Postby roband » Thu Mar 29, 2012 2:40 pm UTC

t1mm01994 wrote:It seems that this Werewolf game has sparked many one's attention... More than PYPoké and all those before together :$

This is what sub-forum 53 used to be like when I started.
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Re: The Gojoe Memorial Mafia Discussion Thread

Postby Deva » Thu Mar 29, 2012 2:42 pm UTC

Bandwagoned Werewolf. Lynch the third sign-up.
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Re: The Gojoe Memorial Mafia Discussion Thread

Postby t1mm01994 » Thu Mar 29, 2012 2:43 pm UTC

In some sense, the New Year's event can be called succeeded though... We've got 2 larges running, a quite huge Turbo moving, a Large in the making.. With like a gazillion players I've never seen before. Yay!
Ninja'd @ Deva: No, that rule is no longer applicable as everyone knows that'll happen.. You really need to kill the 2nd one.
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Re: The Gojoe Memorial Mafia Discussion Thread

Postby Angua » Thu Mar 29, 2012 3:16 pm UTC

Pokemon and Party mafia - don't read if you're in either one
Spoiler:
Sheesh, this is hard. We can't just trust one person, especially off D1. I can't go against that really well without outing myself sort of, because something as strong as 'trust me, everyone can think you're town when you're not' might make anyone in pokemon realise that everyone trusting me is not a good thing.
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Re: The Gojoe Memorial Mafia Discussion Thread

Postby BoomFrog » Thu Mar 29, 2012 9:48 pm UTC

Firefly
Spoiler:
I think that there is only one, non-recruiting Reaver left but I see no reason to try and convince Amy of that since she gets much more wiped up about the unstoppable cult when she believes it.

Guessing its Roband hence vanilla and unmotivated.

Also, I'm glad that I claimed indy instead of town aligned. As "town" I would have been headbutting others a lot more and been much more the center of attention. Someone needs to play in wei's style.
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Re: The Gojoe Memorial Mafia Discussion Thread

Postby _infina_ » Thu Mar 29, 2012 11:51 pm UTC

Firefly
Spoiler:
Looks like a coinflip will decide precedence of kill/recruit.
Spoiler:
keozen wrote:It took us exactly 3 pages to turn a discussion of a loved children's book series into smut...
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Re: The Gojoe Memorial Mafia Discussion Thread

Postby Krong » Fri Mar 30, 2012 12:01 am UTC

Political Parties:
Spoiler:
I'm rather impressed... there are votes from everyone except mpolo, and there's still no clear consensus action. Of course, scum stands to benefit.

Also, Adam H asked me a rules question in Turtle Chat. The answer is surprising, I'm sure, even though I stated it pretty directly in the rules. And now... now I think he's got some sort of plan to exploit it. This will be fun.

TROLOLOLOLO


Angua wrote:Pokemon and Party mafia - don't read if you're in either one
Spoiler:
Sheesh, this is hard. We can't just trust one person, especially off D1. I can't go against that really well without outing myself sort of, because something as strong as 'trust me, everyone can think you're town when you're not' might make anyone in pokemon realise that everyone trusting me is not a good thing.

Political Parties AND Pokemon, Angua can read:
Spoiler:
Yeah, it's a pain when something like that happens. Your chances of victory in one game can be affected by events in another, because people are free to watch each. Not much anyone can do about it.
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Re: The Gojoe Memorial Mafia Discussion Thread

Postby Angua » Fri Mar 30, 2012 7:23 am UTC

Yay - I finally got a spoiler addressed to me!

Political parties and Pokemon
Spoiler:
The uncertainty of what roles you'll have in concurrent games helps make it more fun!
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Re: The Gojoe Memorial Mafia Discussion Thread

Postby Lataro » Fri Mar 30, 2012 7:31 am UTC

Evil Auction:

Spoiler:
Since this is such an absolutely monstrous game to manage, I wanted to share my pregame and D1/N1 Google doc tracking everything...

Mostly for those who die, just so they can see WTF is going on.

https://docs.google.com/spreadsheet/ccc ... 3hrQWZSV1E
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Re: The Gojoe Memorial Mafia Discussion Thread

Postby BoomFrog » Fri Mar 30, 2012 8:17 am UTC

Evil Auction
Spoiler:
I knew after my D1 play I was going to end up NKed. Oh well, good luck town, but I think we're screwed.

Roband's theoretical strategy (lifted from Lataro last time apparently) would have been a great idea. When I made my bids I only considered how much energy each power was worth (i.e. demand) but I totally ignored the limited supply of energy people had to bid. I talked myself into way overspending on my few powers.

Oh and if something like this is run again, I really think roles should be randomized not bid on, and then only bid on powers. Getting a town full of the players too timid to try scum kinda sucks. And I don't like the meta analysis of trying to guess if so-and-so wants to be scum.

EDIT: Oh I really hope MN feels like he has to stick with lynching t1mm again. Lynch him again! Lynch him again!
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Re: The Gojoe Memorial Mafia Discussion Thread

Postby roband » Fri Mar 30, 2012 9:00 am UTC

Lataro wrote:Evil Auction:

Spoiler:
Since this is such an absolutely monstrous game to manage, I wanted to share my pregame and D1/N1 Google doc tracking everything...

Mostly for those who die, just so they can see WTF is going on.

https://docs.google.com/spreadsheet/ccc ... 3hrQWZSV1E

Evil Auc:
Spoiler:
Ah well, I knew I'd be a scum target because I overreacted so badly to being lynched :( Not much I could do though - a doctor for 1 night is better than a doctor for none.
I'm glad my quack doc plan worked :P Vig-Doctor! Inflicting pain on the bad guys!

Thanks for the game Lataro, sorry for my constant lateness with PMs
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Re: The Gojoe Memorial Mafia Discussion Thread

Postby t1mm01994 » Fri Mar 30, 2012 9:04 am UTC

Evil Auction:
Spoiler:
Instructed my scumbuddies to not defend me, and I'll probably go down if either CF or matt have Demagogue.. And I believe that is the case. Ah well, I'll try to wiggle myself out of here, and make people try to randomly kill the AV instead. I suggest giving me a half-win if I manage to live to D5 :P
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Re: The Gojoe Memorial Mafia Discussion Thread

Postby BoomFrog » Fri Mar 30, 2012 10:22 am UTC

Fallout Mafia rough draft posted. Feedback, especial balance considerations are very welcome.

/looks expectantly and Elvish Pillager :)
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Re: The Gojoe Memorial Mafia Discussion Thread

Postby Elvish Pillager » Fri Mar 30, 2012 12:17 pm UTC

Who me? :P

For balance, per se, all the details of the item building rules aren't actually that important, because the rules are the same for the town and mafia - it's just a vanilla setup where everyone has extra attack/defense powers, kind of like DEFCON. The mafia might have a slight advantage because they can know what to trade to each other, but it won't be very much if they don't want to get caught. And the system looks like it has enough interesting strategy and counter-strategy to it.

The one thing that might be a problem is that the town has no real motivation to allow anybody to trade anything. Maybe get rid of the lynch (and decrease the mafia's power to balance it), so that the weapons are the town's only way of killing scum? Then the trading politics would get really interesting.
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Re: The Gojoe Memorial Mafia Discussion Thread

Postby BoomFrog » Fri Mar 30, 2012 12:58 pm UTC

Mafia is not mafia without a lynch. :D

I was considered saying if you kill someone at night you take their stuff, then town can't afford to ignore crafting. However, that could make the mafia too strong.

By balance I was referring to the skills. Are all the skills equally attractive? My goal is to make skills value higher when fewer people have it. If you're the only scientist then you're awesome, if a lot of people have science then it's a pretty weak pick. At the moment stealth is too strong, and a few powers like barter don't follow my principle.
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Re: The Gojoe Memorial Mafia Discussion Thread

Postby Elvish Pillager » Fri Mar 30, 2012 2:18 pm UTC

BoomFrog wrote:Mafia is not mafia without a lynch. :D

So you're saying the Resistance games don't really count? :P

BoomFrog wrote:I was considered saying if you kill someone at night you take their stuff, then town can't afford to ignore crafting. However, that could make the mafia too strong.

Yeah, especially if the mafia kill bypasses armor. The town would be better off wasting as much resources as possible to deny them to the mafia.

BoomFrog wrote:By balance I was referring to the skills. Are all the skills equally attractive? My goal is to make skills value higher when fewer people have it. If you're the only scientist then you're awesome, if a lot of people have science then it's a pretty weak pick. At the moment stealth is too strong, and a few powers like barter don't follow my principle.

Yeah - since there's no investigations, Sneak is unquestionably the best town power. The rest all look pretty weak, and approximately equally weak. There's probably differences in power, but I wouldn't worry about trying to balance it precisely.
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Re: The Gojoe Memorial Mafia Discussion Thread

Postby t1mm01994 » Sat Mar 31, 2012 9:59 am UTC

Evil Auction
Spoiler:
Anyone in for a random portion of "let's have town donate the win to scum"? If I can convince them to lynch the AV first (seeing how he's "obviously" much more dangerous than I am), we're up in a 3-3-1 with more energy on our side, and the one can basically easily win with us.. Just as long as I didn't get copped last night, all is good.
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Re: The Gojoe Memorial Mafia Discussion Thread

Postby mpolo » Sat Mar 31, 2012 7:18 pm UTC

Evil Auction

Spoiler:
How annoying. I didn't really do anything wrong, but now I have just become a spoiler, I suppose.

I have Escape Artist, which I may hold off on using, because, and I also have Lich. If the rules let me avoid using EA today,I will most likely be undead, though I might be just over zero (which is the reason for the Rahhh! ploy. Maybe I won't be targeted a lot in the night…). But it would be great to have Escape Artist tomorrow, so that they can't actually kill me until Day 4… Which might be enough to make Mafia a greater threat than I am…
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Re: The Gojoe Memorial Mafia Discussion Thread

Postby tastelikecoke » Sun Apr 01, 2012 3:00 am UTC

So, who's going to co-mod Lataro's game? Since it's summer (or spring as for the rest) I might be up for it.
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Re: The Gojoe Memorial Mafia Discussion Thread

Postby t1mm01994 » Sun Apr 01, 2012 12:41 pm UTC

Evil Auction:
Spoiler:
Gaaaaaaaaaaaah ChickenFish why did you hammer mpolo there was so much strategy to discuss and we could have done damage to scum and and and...
Nah j/k I'm good with it, being scum. Now I have a target to attack in the morning :3 I mean, this is basically free barrels of wine for everyone.. At sunset, I will attack CF for doing this, and try to survive. If I'm not the first or the second one to die by lynch, I'm very, very happy with my play this game :P
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Re: The Gojoe Memorial Mafia Discussion Thread

Postby matt96 » Sun Apr 01, 2012 1:47 pm UTC

Evil auction
Spoiler:
:evil: Why Did Chickenfish hammer, it would have been so much better for town if I had a vote on Mpolo, and I need the up to 27 energy personally too, I am either at 203 or 218 depending on whether or not t1mm is scum, how will I manage to survive to day 5 at this rate? At least Chickenfish has the last word on who gets scoutered, and agreed with me, so not everything is bad.
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photos from my trip to New Hampshire
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matt96
 
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Re: The Gojoe Memorial Mafia Discussion Thread

Postby Adacore » Mon Apr 02, 2012 12:09 am UTC

Firefly:
Spoiler:
Without the cult, Boomfrog and Amy would've had no hope. The entire Serenity crew has now claimed, and from an outside perspective 'Mr Universe' and 'I'm not going to tell you' aren't terribly convincing roleclaims. With a cult, however, they can just try to persuade someone that one or two of the crew are reavers.

The main problem they have, and have had for most of the game, is that if a Hands of Blue shows up dead, anyone with even a passing knowledge of the flavour will know there's another one, and know exactly who it is.
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Adacore
 
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