"A Serial Killer is a player whose goal is to be the last player alive. They are aligned with themselves (meaning they have no allies) and have a factional kill at Night like the Mafia." At no point in the article does it mention that the serial killer is a third party or independent. Basically the whole article describes the SK as a one-scum faction. Case closed. With regards to rolespec I think a Vampire would be a likely Serial Killer as well, hates humans and werewolves so fits the flavour extremely well.
If anyone wants to carry on arguing against this, despite the mod more or less confirming it a few posts back then you can have my vote.
For the record, I think a SK is very likely in a game this size. It's about on equal terms with there being a mafia faction, and I don't think both is out of the question (Werewolf + Mafia + SK). As you introduce more anti-town factions, it actually weakens the remaining ones because they can kill each other.
I think we are looking at at least two kills tonight. Adam suggested we might have one NK when saying a NL wouldn't be that bad? I don't believe your that
naive Adam. I've never seen just a single NK in a game of 20 players.FoS: Adam
There could be a scum traitor in towns ranks (win with scum but do not know who the other scum members are, if targetted by scum with the NK then they get recruited). Seems to fit the no cult but recruiting is possible. Although knowing Misnomers mod style, he does like a little misdirection in his rules to make people believe there are roles that actually don't exist.
Past that two people have pinged me for saying that we shouldn't discuss scum rolespec on D1:
Snark wrote:I think it's just about time to stop fighting over which anti-town factions are present. We'll find out within a day or two which factions are present in the game when we start killing them off. I don't think it's of much importance to us at the moment.
Outnuendo wrote:I'll drop it for now. No point in discussing a SK when it can be almost proven or disproved D2.
Actually there is every point to discussing it. If we believe that we have 3 anti-town factions, 2 anti-town factions or 1 anti-faction, may completely change how we have to use some of our powers. Discussing this is much more useful than discussing if we think a doctor is in the game.FoS: Outnuendo
On top of that, I dislike that Snark is vote changing so quickly. Votes should be put down when you think a player is scum, there should be adequate reasoning for that vote and if your going to unvote, there must be adequate reasoning to unvote (as in why you now think that Player X isn't scum). This should apply to all votes IMO (although I'm willing to let joke votes from start of day slip). Without that reasoning it suggests to me you don't think the people your voting for are scum, and you can only know that if you are scum yourself. Major FoS: Snark
Didn't like Webby's "newbie defense post" of these two earlier, just because someone is new to the game has no influence on their likelihood to be scum, hence defending them was either an act to look more townie or you're scum buddies and you're worried that they're giving off too many scumtells so deserves a:Minor FoS: Webby