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Yakk wrote:The question the thought experiment I posted is aimed at answering: When falling in a black hole, do you see the entire universe's future history train-car into your ass, or not?

Van wrote:Fireballs don't lie.
VectorZero wrote:Geth do not infiltrate...
Nah, it's just a big stupid jellyfish.Xeio wrote:Would a hanar get to summon drell assassins at will?
Van wrote:Fireballs don't lie.
Van wrote:Fireballs don't lie.
Tycho wrote:It occurred to us that, like the Council of Elrond, we had the power to unite the mortal races against a common foe. We could just make our own new ending everyone could rally around.
The official line has shifted from “our endings are invincible chocolate platinum” to “okay, let’s talk about the endings later, after more people have finished it.” Personally, I’m still hooked on the Indoctrination theory; I like creeping, gnawing ideas of this kind, ones that call the understood narrative into question. The first Force Unleashed did that especially well.
I’ve been in the habit of making things for public consumption so long now that a lot of the mystery that is bound up in Creative Endeavor evaporates. Patrick Rothfuss had me on as a “beta tester” for Wise Man’s Fear, which I was more than happy to do: I wrote NO in thick black sharpie over entire pages, and I think I even shook my fist at one point at an impotent God. I don’t know how the book turned out because I never read the “real” version, but this very act horrified Gabriel. He thinks of books as being Absolute Things, like Sandwiches, as opposed to something that vibrates or shifts in any particular. I didn’t find it particularly weird, but you come into this stuff with a lot of your own shit. Perspective is, to him, more or less inviolate. That’s something I get.
When it comes to Mass Effect 3, certainly they have the “right” however vaguely enumerated to make what they want, and those who consume it have the “right” however vaguely enumerated to say that what they have done is wrong/bullshit/authentically evil. These “rights” don’t necessarily overlap: they exist as perfect spheres, bouncing off one another in space. Creating or critiquing is just a way to pass the time until you die. I won’t say ne’er the twain shall meet, but they might not, and they don’t have to.
Ownership is a very complicated business when it comes to cultural product, though. They succeed by virtue of the fact that we, as players, incorporate these stories into our lives. I’ve always wondered what the conflux of digital goods, interactive storytelling, algorithmic content creation, and democratized funding mean for an idea like authorship. I think we’re beginning to find out.
(CW)TB out.
Okay, is Bioware too cheap to turn their spellchecker off? WTF.ArgonV wrote:Fixed that for you![]()
Also, two new maps
Yakk wrote:The question the thought experiment I posted is aimed at answering: When falling in a black hole, do you see the entire universe's future history train-car into your ass, or not?
Dark567 wrote:Okay, is Bioware too cheap to turn their spellchecker off? WTF.
Belial wrote:I'm not sure how they were gonna charge for multiplayer DLC anyway, unless they were gonna give you the unlocks automatically.
Van wrote:Fireballs don't lie.
ArgonV wrote:Does anyone else get an audio bug that sounds like a weird humming noise that drowns out everything else whenever Drell Adepts are playing in your team? I'm guessing it's a bug with one of their biotic powers.
Also, Mantis + shredder upgrade is an excellent poor man's Widow.
ArgonV wrote:Does anyone else get an audio bug that sounds like a weird humming noise that drowns out everything else whenever Drell Adepts are playing in your team? I'm guessing it's a bug with one of their biotic powers.
Also, Mantis + shredder upgrade is an excellent poor man's Widow.
Crap. I meant sentinel. Engineer's awesome, especially with upgraded rocket-shooting drones.VectorZero wrote:How do people play engineer? I've been running it as a poor man's Adept with a shuriken VII, spamming warp and throw with a low recharge, but I might as well just play the Adept.
Van wrote:Fireballs don't lie.
ArgonV wrote:Does anyone else get an audio bug that sounds like a weird humming noise that drowns out everything else whenever Drell Adepts are playing in your team? I'm guessing it's a bug with one of their biotic powers.
Also, Mantis + shredder upgrade is an excellent poor man's Widow.
Van wrote:Fireballs don't lie.
Humans don't have overload. So, warp then? And leave out throw?Yakk wrote:Hmm? Max out overload (or any long-reuse, high-effect power), tech armor, health and weapon damage. That's 4 paths. Any sentinal can do that.
Van wrote:Fireballs don't lie.
Van wrote:Fireballs don't lie.
Azrael001 wrote:one of those Rachni artillery things.
Azrael001 wrote:A sniping infiltrator with all of the recharge bonuses, and weapon damage bonuses kills all the things in never more than two shots. Unless it's an Atlas, or a Banshee or one of those Rachni artillery things.
Zamfir wrote:Yeah, that's a good point. Everyone is all about presumption of innocence in rape threads. But when Mexican drug lords build APCs to carry their henchmen around, we immediately jump to criminal conclusions without hard evidence.
Stasis does nothing against banshees.Telchar wrote:Still haven't found a great way to take out banshees without stasis in the party. Gold Cerberus can become a giant revive-fest on waves 9-10 if you don't have a way to deal with them.
VectorZero wrote:Ah, so the key to playing sentinel is "Don't play a human"?
Banshee are Reapers. Do you mean Phantoms?Telchar wrote:Still haven't found a great way to take out banshees without stasis in the party. Gold Cerberus can become a giant revive-fest on waves 9-10 if you don't have a way to deal with them.
Van wrote:Fireballs don't lie.
I'm still only level 19, and using a level IV version of the starting sniper rifle, who's name I can't recall. I've only unlocked a level one Widow, which is heavy enough that it tanks my recharge rate, without really giving me that much of a damage boost.ArgonV wrote:You sure? I've got a Mantis X with extended barrel I (+15% damage) and piercing mod I (ignores 25% of defences) can bring a Ravager down pretty quickly on Silver, two shots in the green-brown fleshy part behind the middle sacks leaves it with close to no health. I could imagine better upgrades or rifles like the Widow could kill one of them in two shots. This thing is also capable of blasting away 3 slivers of barrier on a Silver Banshee and 2-3 slivers of armor on an Atlas, also on Silver.Azrael001 wrote:A sniping infiltrator with all of the recharge bonuses, and weapon damage bonuses kills all the things in never more than two shots. Unless it's an Atlas, or a Banshee or one of those Rachni artillery things.
Zamfir wrote:Yeah, that's a good point. Everyone is all about presumption of innocence in rape threads. But when Mexican drug lords build APCs to carry their henchmen around, we immediately jump to criminal conclusions without hard evidence.
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