Hitchhiker's Guide to Mafia - Town wins!

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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby webby » Thu Apr 26, 2012 2:12 pm UTC

wam wrote:So we can all agree that the five I posted are definatly here

Spoiler:
Arthur Dent
Ford Prefect
Trillian
Zaphod Beeblebrox
Marvin


The rest seems up for speculation and I think we just need to wait for the end of day 1 flavour for a better idea.

Snark also said that there are mechanisms to stop mass claiming, that suggests to me that everyone (or a large majority) are named characters.


I don't agree that they must necessarily all be here (ie I don't think that someone claiming one of them should necessarily be believed if there's no counter-claim). I agree that at least the first four are quite likely to be in the game, but sometimes mods leave a major character out to give scum a possible falseclaim. Otherwise everyone could claim their rolename and we lynch the duplicates, or in the absence of duplicates, the characters you wouldn't expect to be in the game.
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby Vieto » Thu Apr 26, 2012 6:46 pm UTC

Ok, I think we are approaching the helpful limit of role speculation at this point (not that its bad, but without existing information on player roles, we can't do much off of it at this point), so I would like to get the ball rolling.

vote: eculc

reasoning: hasn't posted too much new role spec (other than possible jesters/sk's), and he is giving me a small ping on my scumdar.
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby Adam H » Thu Apr 26, 2012 7:21 pm UTC

Oh bloody joy in the morning. Thanks soooo much for giving Eddie such an important task. You pathetic balls of meat can't even count to one!

Votals:
1 - eculc (Vieto)
Goodbye
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby t1mm01994 » Thu Apr 26, 2012 11:27 pm UTC

Would anyone talk sense into that little bit of flavour? Cus I'm having a hard time doing so.
Considering all that's posted so far, my gut tells me to go after matt. And I'm the man to follow my gut, on day 1 at least.
Vote: matt96

Unofficial votals:
1 - eculc (Vieto)
1 - matt96 (Tim)

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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby matt96 » Fri Apr 27, 2012 2:51 am UTC

Vieto wrote:I hope Agrajag is in this game. :D

[sarcasm]I can't believe we let this slip by us, Vieto is obviously anti-town if he wants an obviously anti-town character to be in the game
Vote: Vieto
[/sarcasm]
Unvote
Anyone think there might be a cult, there are plenty of wierd religious groups throughout the series for one to be put in this game, we need discussion, so we can get to accusations, so we can have something to go on tommorow after we get information on those who are going to have died conditionally based on them not (being protected from a kill, lynch immune, or us deciding on a no lynch) parenthesis for clarification that the not aplies to all of them.

[sarcasm] why don't these sarcasm tags work?[/sarcasm]
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby ahammel » Fri Apr 27, 2012 3:43 am UTC

t1mm01994 wrote:Would anyone talk sense into that little bit of flavour? Cus I'm having a hard time doing so.
Considering all that's posted so far, my gut tells me to go after matt. And I'm the man to follow my gut, on day 1 at least.

One of Eddie's backup personalities expressing itself, maybe. Or maybe he's chaneling Marvin.

Care to elaborate on your gut feeling?

matt96 wrote:Anyone think there might be a cult, there are plenty of wierd religious groups throughout the series for one to be put in this game, we need discussion, so we can get to accusations, so we can have something to go on tommorow after we get information on those who are going to have died conditionally based on them not (being protected from a kill, lynch immune, or us deciding on a no lynch) parenthesis for clarification that the not aplies to all of them.

It's a small game for a cult, I don't recall any "weird religious groups" playing any larger role in the books than a one-off joke. So no, I don't expect that there's a cult.
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby matt96 » Fri Apr 27, 2012 4:36 am UTC

Well there was a religious group at the restaurant at the end of the universe, but the one I was mostly thinking of is the one where there are a bunch of people who join to learn the cool mind stuff, then leave before they lock themselves in a metal box.
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby cjquines » Fri Apr 27, 2012 4:40 am UTC

t1mm01994 wrote:Would anyone talk sense into that little bit of flavour? Cus I'm having a hard time doing so.
Considering all that's posted so far, my gut tells me to go after matt. And I'm the man to follow my gut, on day 1 at least.
Vote: matt96

Unofficial votals:
1 - eculc (Vieto)
1 - matt96 (Tim)

I can count to 1, and backwards too!

Vote: t1mm01994
Reason: FOLLOWING HIS GUT!

Unvote
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby t1mm01994 » Fri Apr 27, 2012 8:56 am UTC

matt96 wrote:Am I the only one who isn't ignoring the possibility of Paula Nancy Millstone Jennings being a serial killer (or vig, but I think the worst poetry in the universe would be more suited to a serial killer role)
Also, if the Vogons are in this game and have a poetry based NK, then Arthur Dent is probably immune to it,
Anyone think that the Mafia might be the marketing division of the Sirius Cybernetics Corporation, as they are "a bunch of mindless jerks who'll be the first against the wall when the revolution comes,"?

Full post of rolespec, all about possible scum mechanics. I don't know which of those, but I think he'll turn up as something described in his post there upon death.
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby wam » Fri Apr 27, 2012 9:04 am UTC

Tim Im tempted to follow you and vote matt just to wind you up after your rant about people just following at the end of fallout!

But im actually going to disagree and say nothing in matts posts has seemed that bad to me. He has also posted rolespec on many other characters since then, so not just scum ones. The other thing, as I pointed out, is that 4 or 5 of the town characters are pretty well known and probably in the game, thereby limiting town rolespec.
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby t1mm01994 » Fri Apr 27, 2012 9:26 am UTC

Posted a similar rant in Avengers, too.

But yeah, it's mildly disturbing to have that as a (afais) first post. Not much to go on, enough for the start of D1.
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby mpolo » Fri Apr 27, 2012 10:47 am UTC

I'm finding it very hard to comment on anything here. I thought I knew the flavour, and am only recognizing about half of the suggested roles. Which is kind of paralyzing me from doing anything constructive. After lunch today, I'll be picking up my new computer. Assuming installation/configuration/restoration of old data goes well, I am presuming that I will be able to try to squeeze some more information out of what has been posted and make more of a contribution.

Here's hoping that this is a "painless" install.
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby eculc » Fri Apr 27, 2012 12:45 pm UTC

Yeah, I'm sorry about not posting much, but I haven't had all that much time (or anything to say). I'll say this quickly though: Vieto, you've posted just as much as I have.

I'll follow up with a more lengthy post in a few hours; Right now I don't have time, but expect more later.
Um, this post feels devoid of content. Good luck?
For comparison, that means that if the cabbage guy from Avatar: The Last Airbender filled up his cart with lettuce instead, it would be about a quarter of a lethal dose.
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby Snark » Fri Apr 27, 2012 11:50 pm UTC

Bumps the thread. Errr... ship.
DaBigCheez wrote:Because I totally think Snark's the kind of guy who could pull off a stunt like "let teammate get vigkilled by your drone D1, to make yourself a "confirmed town" for not going against it, then pick off everyone while laughing about it."
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby eculc » Sat Apr 28, 2012 2:29 am UTC

Alright, So here we go:

Ahammel: Basic Rolespec, spread speculation. Clarification on his thoughts of a possible scum group. Says that he doesn't expect a cult, and asking for elaboration on t1mm's "gut".

Matt96: some rolespec/power spec, plus flavor spec. says marvin might be NK immune. more guesses on what might be in the game. vonte/unvote Vieto, thinks there might be a cult.

Careyhammer: nothing beyond saying that he doesn't know how to play.

KrO2: plenty of rolespec. disagrees with my assesment of marvin as jester (Scum! Lynch him! =P). also with my assessment of wowbagger and others (see previous.) rolespec on krikketers.

T1mm: votes matt, after his "gut", and explains that it's because of matt's scum rolespec post.

JSO: a few possible role names. a bit of rolespec.

vieto: mafia rolespec, disagreement with marvin-jester. votes me.

Webby: spread spec. disagreement that *all* of the characters listed by wam are in the game, although most probably are.

Cj: Vogons. vote/unvote t1mm for gut feelings.

Wam: rolespec, points out that t1mm's vote seems mostly baseless.

Mpolo: says vogons are probably scum. talks about not knowing as much flavor as he thought.

Summary: Carey is lurking, Mpolo/Cj haven't posted anything of worth. based on content, I'm leaning t1mm as scum (for a weak argument after a baseless vote) and KrO2/matt as town. unsure about others.
Um, this post feels devoid of content. Good luck?
For comparison, that means that if the cabbage guy from Avatar: The Last Airbender filled up his cart with lettuce instead, it would be about a quarter of a lethal dose.
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby cjquines » Sat Apr 28, 2012 3:18 am UTC

Vote: Careyhammer

KILL DA LURKAS!
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby eculc » Sat Apr 28, 2012 3:56 am UTC

You're nothing more than the same; You haven't posted anything worth noting, and thus active lurking.

I really don't know what to do at this point, so I'm going to FoS: cjquines because I'm not sure I want to vote just yet.
Um, this post feels devoid of content. Good luck?
For comparison, that means that if the cabbage guy from Avatar: The Last Airbender filled up his cart with lettuce instead, it would be about a quarter of a lethal dose.
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby Vieto » Sat Apr 28, 2012 4:06 am UTC

eculc wrote:You're nothing more than the same; You haven't posted anything worth noting, and thus active lurking.

I really don't know what to do at this point, so I'm going to FoS: cjquines because I'm not sure I want to vote just yet.


I was thinking the same thing.

FoS cjquines

Because he has posted 2 random votes (although one was followed by an unvote) with no real reasoning and caplocks on. The only reason I haven't voted for him is because he has claimed to be new at the game (although he obviously isn't trying hard...)

actually... none of his posts have had any content in them at all...
unvote
vote cjquines

I mean, he might be a jester, but even then he would be muddying the waters.
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby KrO2 » Sat Apr 28, 2012 4:40 am UTC

In defense of cjquines, I just checked his posts briefly. I think this is his first game of mafia, but he does frequent the Forum Games forum, where posts like that seem distressingly non-uncommon and content is practically forbidden. So I'm not too surprised he's not taking it seriously. From his point of view, especially if he hasn't read through a previous game or something, there was little reason why he should know that that kind of vote is unacceptable. While I'm not going to deny that his post was a whole lot of hypocrisy for five words, I wouldn't consider voting him based solely on it. Well, if deadline were right now I would, but that's pretty much just because I'd have to go for somebody.

Side note on Careyhammer: I'd be more surprised if he wasn't lurking. I'm not sure what I'm allowed to say about the 2 of 4 game, since it's still in progress and especially since Careyhammer's replacement is alive in it, but I'll just point people to the first couple of pages of that one. You can look up all two of his posts.
I'm pre-biased against Careyhammer in anything lurking-related, and might at some point in the future consider a lurker lynch against him in the event that he doesn't post and there's no better target. Careyhammer: don't let that happen. Post.
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby Vieto » Sat Apr 28, 2012 5:06 am UTC

True, Cjquines is a new player, I was aware of that when I made my vote. If a bandwagon forms based solely on this, or someone better turns up, I will unvote. Until then, my vote remains. Even if Cj is new, posts like that will only muddy the waters.

Of course, even then, Careyhammer is also new and hasn't added anything at all, except for saying that he's new. Ideally, I'd like him to post something (after reading the mafiawiki or getting familiar with the rules first, of course), but otherwise I'd expect the mod to deal with something like this.
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby cjquines » Sat Apr 28, 2012 7:20 am UTC

Ok then.
Unvote
Vote: cjquines
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby cjquines » Sat Apr 28, 2012 7:33 am UTC

Also, I never knew that mafia was such a serious game. This changes everything.
Beisdes, I have nothing else to add. Besides the fact that voting for me would either put you in a disadvantageous or advantageous situation, since no one of us have posted anything that could possibly reveal their rolls. This is mot likely because of the closed setup, which would prevent roleclaim, putting the town at a disavantage. Scum are most likely to be giving attention away, which in turn, would protect their rolls. T1mm is also most likely scum, because he is deflecting the attention of everyone, so in turn, everyone would vote for that same innocen person. If he repeats this, I have an assumption that he could possibly be scum. However, he may also be a jester, tryin to act like a scum trying to act like a townie.

I believe there is a term for this.
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby cjquines » Sat Apr 28, 2012 7:55 am UTC

EBWOP: Ah, yes! WIFOM!
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby t1mm01994 » Sat Apr 28, 2012 9:00 am UTC

... I am so confused right now. I'm going to ignore cj now as he looks like either new town or semi-new jester.
One thing I am going to ask: How am I diverting attention?
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby cjquines » Sat Apr 28, 2012 9:14 am UTC

Following your "gut", with a believable but nonsense reason. I am, however, not going to vote for you, as that would probably eliminate the fun.
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby cjquines » Sat Apr 28, 2012 9:18 am UTC

Also, me confusing you, is in turn confusing me, because looking like town is never good, as mafia will probably use their night kill. Look like a mafia, and everybody will lynch you. Be a jester, nobody will vote for you. That is the problem of being to obvious, this is why I attempt to confuse, to both save my life, and to also help the side I am working on, assuming there is a side.
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby Snark » Sat Apr 28, 2012 1:08 pm UTC

careyhammer is being replaced.

I will make you aware as soon as I am sure of who the replacement is.
DaBigCheez wrote:Because I totally think Snark's the kind of guy who could pull off a stunt like "let teammate get vigkilled by your drone D1, to make yourself a "confirmed town" for not going against it, then pick off everyone while laughing about it."
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby eculc » Sat Apr 28, 2012 2:21 pm UTC

I'm going to limit myself to a FoS. D1 lynching a lurker doesn't really buy us anything. there's a chance that he's scum, but probably just as good (if not better) that he's town. that goes for mpolo as well; I'm hoping that carey's replacement will be less lurky.

Also: I will be nowhere near a computer until tomorrow afternoon (probably about 5 PM EST), so don't jump on me for lurking as well because of that.
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby eculc » Sat Apr 28, 2012 2:23 pm UTC

EBWOP: @ Cj: mafia already k now who everyone that isn't mafia is. there's no reason to not look townie, unless you want to be lynched.
Um, this post feels devoid of content. Good luck?
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby JesseScottOwen » Sat Apr 28, 2012 2:57 pm UTC

Okay, CJ, you're not making any sense. Go back to lurking.
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby KrO2 » Sat Apr 28, 2012 6:14 pm UTC

Well, CJ, you've successfully confused me along with everyone else. Just ask yourself whether that's a good idea. If you're town, you being alive at the end is not part of your win condition, so even if confusing the rest of the town would help you stay alive (it wouldn't) it would decrease your chances of winning. If you're mafia, you've managed to get everyone asking the question "is cjquines scum" instead of "who is scum" which is bad for you. If you're a jester, making it look obvious that you might be is a bad move and might get you night killed by a vig or even scum. My last post was meant to have a "you get one chance" implication in there, but maybe it wasn't clear enough. Anyway, nobody here has any patience for confusion for the sake of confusion.
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby cjquines » Sat Apr 28, 2012 8:36 pm UTC

I'll just go back to lurking.

After all, I have nothing else else to say.
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby mpolo » Sat Apr 28, 2012 9:07 pm UTC

I'm not sure whether to read cj as town frustrated because he was being voted for, or jester. But jester looks rather likely, actually.

In other news, it appears that despite having two copies of all my data at the time of my computer crash, the crash wiped both of them out quite thoroughly. The good news is that very little is irreplaceable, but I am a little miffed…

I should have more to say tomorrow, but tonight I'm going to bed…
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby Vieto » Sat Apr 28, 2012 10:12 pm UTC

Ok, I'm going to back down on my vote for Cj for now...
unvote

although Cj is still at the top of the list of scummiest players,especially with all the wine spilt, so if the day runs out of time and no scummier player has stepped up, my vote will return.

I don't have much time today; I'm packing up to go home from university, but I'll do a proper analysis when I have the time.
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby t1mm01994 » Sat Apr 28, 2012 10:58 pm UTC

Uhm, JSO, would you particularly mind NOT telling someone to go lurk? I'd much rather ignore someone's posts at first to reread them later and get all reads out of them, than hate on someone for lurking while he's being told to. That, and his playstyle actually does make sense, it's just not meta here. At least lynching him makes no sense yet.. Just cus his playstyle is different doesn't mean we want him lynched. Assuming he's a jester, we do not want him dead at all. I'm sure everyone can ignore him, if we try. He's happy cus he won't get lynched or NKed, probably, we're happy cus no wine. Win-win-(no wine)!
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby KrO2 » Sat Apr 28, 2012 11:41 pm UTC

I thought that was meant as an attempt to encourage actual posting instead of wine by saying that even nothing at all would be better than that. Not as an attempt to say that CJ shouldn't post, assuming he starts with some real posts.
I suppose JSO *could* have a Machiavellian plot to encourage lurking to damage our scumhunting ability, but that just seems farfetched. We don't need to assume malice if incompetence would suffice, and that goes for both of them.
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby t1mm01994 » Sat Apr 28, 2012 11:43 pm UTC

Not assuming malice, just saying that it's not a very handy thing to say, jokingly or not. A better wording would be "Dude, post useful stuffs ktnxbi" or something a bit more eloquent.
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby cjquines » Sun Apr 29, 2012 1:39 am UTC

Meh, I'll lynch someone else...
Unvote

Vote: matt96


This is my final vote. Reasons I won't explain.
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby matt96 » Sun Apr 29, 2012 2:01 am UTC

cjquines wrote:This is my final vote. Reasons I won't explain.

not giving reasons is not a townie thing to do
Vote: cjquines
NO, THIS IS NOT SIMPLY AN OMGUS, MY REASON IS THAT GREAT WAFFLE claims to have reasons, but refuses to share them.
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Re: Hitchhiker's Guide to Mafia - D1: Introductions

Postby Snark » Sun Apr 29, 2012 2:29 am UTC

DaBigCheez is replacing careyhammer.

Votals:
2 - matt96 (timm01994, cjquines)
1 - cjquines (matt96)


Deadline in 33.5 hours at April 30, 8:00am EST
Last edited by Snark on Sun Apr 29, 2012 11:51 am UTC, edited 1 time in total.
DaBigCheez wrote:Because I totally think Snark's the kind of guy who could pull off a stunt like "let teammate get vigkilled by your drone D1, to make yourself a "confirmed town" for not going against it, then pick off everyone while laughing about it."
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Snark
 
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Joined: Mon Feb 27, 2012 3:22 pm UTC
Location: Washington D.C.

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