Thadlerian wrote:My first minecart run over a carpenter and his cat. Serious injuries.
Any immediate suggestions for what minecarts should be used for?
- Bringing goods to depot from my underground city?
- Bringing rock from far-away limestone mines to said underground city mason workshops?
- Bringing magma from the deep?
Also, how do I effectively get dwarves to put stuff in the wagon and get it out? Should it take from one stockpile and give to another?
Food harvesting is kind of bugged now.
Currently, the way my experimental cart run is going is as follows.
The cart track is engraved and a (h)aul of two stops (the first being "When full, go this way" and the second being "When empty, go thataway" to send it back).
I have two Track Stops constructed -([b] - [c] - [S]). The one down in the pit does.. well, nothing except stop what could be a runaway cart. The second is set to dump the entire contents of the cart NORTH. North of that stop is a 1x1 Stone Stockpile.
The first stop of my (h)aul (At z:-50) is to take items from a stone stockpile.
So, the workflow is as follows - dwarves down at -50 (which is a giant, open space at this point) take stones to that stockpile and nowhere else. They then load a cart from that stockpile. When full, a dwarf pushes it up to Z:-8, and the contents dump out into a 1x1 stockpile. The dwarf then returns the cart to the depths.
Not too many spaces away from the 1x1 stone stockpile are several stockpiles (a 30x30, a 10xsomething, and so on) which accept different varieties of stone - metal ores, regular stone and so on. These other stockpiles are set to only accept stone from the 1x1. The 1x1 is set to not accept stone from anything (as the cart is dumping on to it, whether it wants it or not).
So from the depths to the filter point, I'm just grabbing all the stone I can and sending it up. At the filter point it gets sorted and stored for use.