Mass Effect 3 (Seriously, Use Spoilers People!)

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Re: Mass Effect 3 (Seriously, Use Spoilers People!)

Postby Feonir » Wed May 02, 2012 7:12 pm UTC

Or wait for a brute to hunch over, indicating a charge, and simply sidestep. Their path once set wont change. Soon as they move forward roll to the left side, they will always miss.

Moving to the right results in you catching a faceful of brute. Same for Atlasses, dont need to be in cover on their left so long as you are mostly behind a wall meaning you can stand outside of cover dumping powers / gunshots into their canopy while they plink at the wall uselessly with shots and missiles.

Also for whoever was asking how to deal with the Banshee's in MP ive found a combination of a Blackwidow Infiltraitor or Biotic explosion handily takes care of them for gold. For anything below gold. Silver, bronze. Even a Mattock soldier dumping rounds into them will stumble them back and whittle their health down respectively. Bonus if you toss a grenade into their gullet while Adrenrush is going off. +70% grenade damage is nothing to sneese at.
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Re: Mass Effect 3 (Seriously, Use Spoilers People!)

Postby ArgonV » Thu May 03, 2012 11:09 am UTC

Awesome! For a study project, I'm allowed to try and figure out how to turn a nanogel into actual medigel :P
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Re: Mass Effect 3 (Seriously, Use Spoilers People!)

Postby maybeagnostic » Fri May 04, 2012 12:42 am UTC

So, all of a sudden, ME3 is telling me I can't play MP until I buy a Cerberus key. I also can't play SP because I have purchased DLC and I cannot access games with my DLC without buying a Cerberus key. How fun :-/

According to EA customer support it is a known problem and should be fixed... at some point. It is still ridiculous that the game can even breaks in this way. I just realized I cannot even play SP if my internet connection goes down or if Bioware's servers go down.
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Re: Mass Effect 3 (Seriously, Use Spoilers People!)

Postby Xeio » Fri May 04, 2012 2:02 am UTC

Weird, let me load one of my saves with DLC active. No multiplayer though. :(
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Re: Mass Effect 3 (Seriously, Use Spoilers People!)

Postby ArgonV » Sun May 06, 2012 4:39 pm UTC

Am I the only one having trouble getting weapon mods. I've been buying veteran and spectre packs, but I don't seem to be getting any new mods, just some weapons and characters I've already maxed out...
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Re: Mass Effect 3 (Seriously, Use Spoilers People!)

Postby Xeio » Sun May 06, 2012 7:05 pm UTC

ArgonV wrote:Am I the only one having trouble getting weapon mods. I've been buying veteran and spectre packs, but I don't seem to be getting any new mods, just some weapons and characters I've already maxed out...
Mods are all common or uncommon, so I would think the recruit or veteran packs are better for them. I was getting some when I just dumped some money into recruit packs anyway. Haven't bought many veteran though.
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Re: Mass Effect 3 (Seriously, Use Spoilers People!)

Postby ArgonV » Sun May 06, 2012 7:48 pm UTC

Xeio wrote:
ArgonV wrote:Am I the only one having trouble getting weapon mods. I've been buying veteran and spectre packs, but I don't seem to be getting any new mods, just some weapons and characters I've already maxed out...
Mods are all common or uncommon, so I would think the recruit or veteran packs are better for them. I was getting some when I just dumped some money into recruit packs anyway. Haven't bought many veteran though.

I've got all the common mods already. So I'm hoping to get some out of Veteran packs, but so far it primarily seems to be uncommon characters, some uncommon weapons, but no uncommon mods.

And the Striker is pretty useless...
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Re: Mass Effect 3 (Seriously, Use Spoilers People!)

Postby An Enraged Platypus » Sun May 06, 2012 10:43 pm UTC

ArgonV wrote:
Xeio wrote:
ArgonV wrote:Am I the only one having trouble getting weapon mods. I've been buying veteran and spectre packs, but I don't seem to be getting any new mods, just some weapons and characters I've already maxed out...
Mods are all common or uncommon, so I would think the recruit or veteran packs are better for them. I was getting some when I just dumped some money into recruit packs anyway. Haven't bought many veteran though.

I've got all the common mods already. So I'm hoping to get some out of Veteran packs, but so far it primarily seems to be uncommon characters, some uncommon weapons, but no uncommon mods.

And the Striker is pretty useless...


Depends on your class. With clips, stability mods, and incendiary ammo on a Batarian it is open season on clumps of things, even if the recoil is a beast.
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Re: Mass Effect 3 (Seriously, Use Spoilers People!)

Postby maybeagnostic » Mon May 07, 2012 2:08 pm UTC

The Striker is also good on a krogan- you can't see what you are shooting at anyway so you might as well shoot at everything at the same time.

I've been getting uncommon weapon mods every once in a while but they are kind of rare. I'd say I get two uncommon classes and two uncommon weapons for every weapon mod I actually get. Weirdly, I think I've been having more luck getting them in spectre packs but I am not really sure. Most of the mods are common though.
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Re: Mass Effect 3 (Seriously, Use Spoilers People!)

Postby ArgonV » Mon May 07, 2012 2:18 pm UTC

Yeah, but I've got all the common mods. Some of those I want (AR extended barrel, sniper piercing mod) I have at level I/II. I'd like them at V. 10 Veteran packs = 7 uncommon weapon upgrades, 2 character upgrades and 1 weapon mod (sniper scope, but that seems to Cerberus-centric to be of use).
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Re: Mass Effect 3 (Seriously, Use Spoilers People!)

Postby mosc » Mon May 07, 2012 2:20 pm UTC

Those are the exact two mods I'm looking for. How do you get the, if not veteran packs?
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Re: Mass Effect 3 (Seriously, Use Spoilers People!)

Postby ArgonV » Mon May 07, 2012 2:23 pm UTC

I got them in Veteran packs. Just very seldom :(
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Re: Mass Effect 3 (Seriously, Use Spoilers People!)

Postby Yakk » Mon May 07, 2012 2:36 pm UTC

I was playing with a low level character who was using a Revenant I (the high-damage, very inaccurate assault rifle).

He was shooting it as if it was a sniper rifle -- he'd fire at clumps of people and every shot would seem to connect. And he had no mods on it. And he killed more points worth than everyone else put together, doubled.

So, are there cheats for ME3 MP already, or am I just a wuss? :)
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Re: Mass Effect 3 (Seriously, Use Spoilers People!)

Postby SlyReaper » Mon May 07, 2012 2:38 pm UTC

I think the revenant is a mini-grenade launcher. The rounds can bounce off the ground and onto the target and cause damage to whole groups.
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Re: Mass Effect 3 (Seriously, Use Spoilers People!)

Postby Chen » Mon May 07, 2012 2:47 pm UTC

SlyReaper wrote:I think the revenant is a mini-grenade launcher. The rounds can bounce off the ground and onto the target and cause damage to whole groups.


That's the Falcon, Revenent is a full auto assault rifle.

Could the guy have had one of the stability consumables on? Those help a lot I believe.
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Re: Mass Effect 3 (Seriously, Use Spoilers People!)

Postby Yakk » Mon May 07, 2012 2:51 pm UTC

http://masseffect.wikia.com/wiki/M-76_R ... s_Effect_3
Naw, it is just a ridiculous recoil inaccurate weapon.

Maybe they where shooting using Marksman. But the article seems to indicate you'd want to use cover, marksman, stability dampeners and a scope to get decent accuracy out of the weapon.
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Re: Mass Effect 3 (Seriously, Use Spoilers People!)

Postby omgryebread » Mon May 07, 2012 3:26 pm UTC

You can edit coalesced.bin to give weapons wildly different stats. You could make the Revenant no recoil and perfect accuracy easily. If the server doesn't check coalesced, then yeah, cheating in multiplayer would be very very easy. No idea about how likely you are to get caught.
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Re: Mass Effect 3 (Seriously, Use Spoilers People!)

Postby ArgonV » Mon May 07, 2012 4:06 pm UTC

Yakk wrote:I was playing with a low level character who was using a Revenant I (the high-damage, very inaccurate assault rifle).

He was shooting it as if it was a sniper rifle -- he'd fire at clumps of people and every shot would seem to connect. And he had no mods on it. And he killed more points worth than everyone else put together, doubled.

So, are there cheats for ME3 MP already, or am I just a wuss? :)


Yes, there are. On the PC anyway, have been for a while. I've been in a game with a salarian engineer spamming incinerate for massive damage. And by spam I mean no cooldown, which isn't possible on a level 5 character even if you do only carry a pistol and use items. I've also seen people use shotguns as sniper rifles, the only shotgun I've seen that's even remotely capable of that is the geth plasma gun, but not in the way he was using it.

omgryebread wrote:You can edit coalesced.bin to give weapons wildly different stats. You could make the Revenant no recoil and perfect accuracy easily. If the server doesn't check coalesced, then yeah, cheating in multiplayer would be very very easy. No idea about how likely you are to get caught.


I believe Bioware are just using random checks (or maybe reported people) to see if they amass massive amounts of points or credits in too short a time. For a while, people were playing private games till wave 10, complete objectives, the host would leave, wave would restart, host would rejoin, repeat ad infinitum. This way you could get massive amounts of credits, since restarting the wave did not erase the already obtained credits.

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Re: Mass Effect 3 (Seriously, Use Spoilers People!)

Postby Dark567 » Mon May 07, 2012 4:46 pm UTC

ArgonV wrote:You're krogan, not invincible.
Some call it role playing.
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Re: Mass Effect 3 (Seriously, Use Spoilers People!)

Postby ArgonV » Mon May 07, 2012 5:08 pm UTC

Dark567 wrote:
ArgonV wrote:You're krogan, not invincible.
Some call it role playing.

Role playing or not, charging 3 Primes without an exit is just plain old stupid and annoying to the rest of the team. Though it did net me a nice chance to use a rocket launcher :wink:
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Re: Mass Effect 3 (Seriously, Use Spoilers People!)

Postby Yakk » Mon May 07, 2012 8:02 pm UTC

So apparently all DR in ME3 is additive.

And you get a 50% DR while doing a heavy melee.

Tech Armor = 40% DR. So a Krogan Sentinal in Tech Armor has 90% DR.

Krogan Rage = up to 30% DR. 70% DR, 120% (or complete immunity) while doing heavy melee.

As an aside, Batarian eagle punch takes longer, but is 75% (!) DR.

It is rather amazing how much punishment a raging krogan sentinal can take while doing chain heavy melee in a group of enemies.

Asari Justicar Biotic Sphere grants up to 40% DR. So that's 80% DR, or total damage immunity if raging or doing a heavy melee while in the sphere. (and the asari justicar could use a less-defensive sphere -- say, the warp-seed sphere at rank 6 instead of the extra 10% DR -- and still grant total immunity to damage while raging).
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Re: Mass Effect 3 (Seriously, Use Spoilers People!)

Postby mosc » Mon May 07, 2012 8:21 pm UTC

3 primes? No problem. I have more trouble with a single hulk than I do 3 primes with a krogan vanguard. They are invincible if 1) You don't get staggered 2) you have 200% faster recharge on biotic charge 3) You never miss a heavy meele 4) you're not fighting an instakill enemy

I mean, 1 takes some practice to understand what gets you staggered but it's pretty possible to just tank through 3 primes. That doesn't mean I don't get grabbed by a banshee I didn't know had teleported across the entire map to right around that corner... F-ing banshees.
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Re: Mass Effect 3 (Seriously, Use Spoilers People!)

Postby Yakk » Mon May 07, 2012 8:36 pm UTC

Is 200% recharge a cap? Ie, if you have 50% recharge from your skill tree, and 200% from weight, is it capped at 200%?

That would suck!
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Re: Mass Effect 3 (Seriously, Use Spoilers People!)

Postby Dark567 » Mon May 07, 2012 8:44 pm UTC

Yakk wrote:Is 200% recharge a cap? Ie, if you have 50% recharge from your skill tree, and 200% from weight, is it capped at 200%?
No, if you get a %50 recharge bonus from your skills, it doesn't show up anywhere in the weight section. It definitely seems like its separate.
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Re: Mass Effect 3 (Seriously, Use Spoilers People!)

Postby Yakk » Mon May 07, 2012 8:54 pm UTC

Sure, seems like. But is it? :)
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Re: Mass Effect 3 (Seriously, Use Spoilers People!)

Postby Dark567 » Mon May 07, 2012 8:58 pm UTC

Yakk wrote:Sure, seems like. But is it? :)
Put it this way, if I get a 50% bonus, it doesn't increase my bonus in the weight screen and its a noticeable difference. The only question I have is if its additive or compound. (I suspect the former)
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Re: Mass Effect 3 (Seriously, Use Spoilers People!)

Postby Xanthir » Mon May 07, 2012 9:18 pm UTC

Yakk wrote:So apparently all DR in ME3 is additive.


It's reasonable that the multiple sources are additive, but then you assume that the DR mechanic is simply "New Damage = Old Damage * (1 - DR)". Are you sure that this is true? It seems more likely that the DR mechanic is the same as cooldown, with "New Damage = Old Damage / (1 + DR)".
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Re: Mass Effect 3 (Seriously, Use Spoilers People!)

Postby Xeio » Mon May 07, 2012 9:21 pm UTC

I looooove the geth turret. Healing me/the team while getting assists on everything? Yes please.

Though it's somewhat bad when I don't realizing it died, and then suddenly I'm taking health damage like "WHAAAA". :P
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Re: Mass Effect 3 (Seriously, Use Spoilers People!)

Postby ArgonV » Mon May 07, 2012 9:23 pm UTC

Ok, I take back what I said about the Striker. I slapped an level V stabilizer and a level V magazine upgrade on the thing. It's a meat grinder now!
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Re: Mass Effect 3 (Seriously, Use Spoilers People!)

Postby Yakk » Mon May 07, 2012 9:40 pm UTC

Xanthir wrote:
Yakk wrote:So apparently all DR in ME3 is additive.


It's reasonable that the multiple sources are additive, but then you assume that the DR mechanic is simply "New Damage = Old Damage * (1 - DR)". Are you sure that this is true? It seems more likely that the DR mechanic is the same as cooldown, with "New Damage = Old Damage / (1 + DR)".
There are some eagle punch videos that show zero damage from geth rocket troopers when calculated DR passed 100%.

Look up "Rocket Punching".
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Re: Mass Effect 3 (Seriously, Use Spoilers People!)

Postby EvanED » Mon May 07, 2012 10:35 pm UTC

I don't want to read this thread until I'm done with my game (I have a low bar for what I consider spoilers), so I'm hoping someone will PM me the answer to the following questions (a bit spoilery it itself):

Spoiler:
At what point does the readiness "count" towards the ending you get? When you start the raid on Cerberus HQ (where I am now)? When you're at the end sequence? Somewhere in between? (Just say that: don't tell me when in-between.) If the answer is not "at the start of the raid", can I play coop after I start the raid and still have it count?
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Re: Mass Effect 3 (Seriously, Use Spoilers People!)

Postby Dark567 » Mon May 07, 2012 10:45 pm UTC

EvanED wrote:I don't want to read this thread until I'm done with my game (I have a low bar for what I consider spoilers), so I'm hoping someone will PM me the answer to the following questions (a bit spoilery it itself):

Spoiler:
At what point does the readiness "count" towards the ending you get? When you start the raid on Cerberus HQ (where I am now)? When you're at the end sequence? Somewhere in between? (Just say that: don't tell me when in-between.) If the answer is not "at the start of the raid", can I play coop after I start the raid and still have it count?

Not really in response to you, intended for everyone who's finished.
Spoiler:
I.... I.... feel so sad for him, he doesn't realize how little difference it makes. :-(
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Re: Mass Effect 3 (Seriously, Use Spoilers People!)

Postby Thesh » Tue May 08, 2012 2:40 am UTC

Note to self: You are a soldier now, not a vanguard. Shouting out a battle cry and running out of cover towards a group of cerberus troops is no longer a good tactic. You can't just charge an enemy and get your shields back.
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Re: Mass Effect 3 (Seriously, Use Spoilers People!)

Postby Menacing Spike » Tue May 08, 2012 3:19 am UTC

Thesh wrote:Note to self: You are a soldier now, not a vanguard. Shouting out a battle cry and running out of cover towards a group of cerberus troops is no longer a good tactic. You can't just charge an enemy and get your shields back.


Why would you ever switch from vanguard?
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Re: Mass Effect 3 (Seriously, Use Spoilers People!)

Postby Thesh » Tue May 08, 2012 3:21 am UTC

Latent masochistic tendencies?


Because I want to try each of the classes.
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Re: Mass Effect 3 (Seriously, Use Spoilers People!)

Postby Lucrece » Tue May 08, 2012 5:39 am UTC

Dark567 wrote:
EvanED wrote:I don't want to read this thread until I'm done with my game (I have a low bar for what I consider spoilers), so I'm hoping someone will PM me the answer to the following questions (a bit spoilery it itself):

Spoiler:
At what point does the readiness "count" towards the ending you get? When you start the raid on Cerberus HQ (where I am now)? When you're at the end sequence? Somewhere in between? (Just say that: don't tell me when in-between.) If the answer is not "at the start of the raid", can I play coop after I start the raid and still have it count?

Not really in response to you, intended for everyone who's finished.
Spoiler:
I.... I.... feel so sad for him, he doesn't realize how little difference it makes. :-(



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Re: Mass Effect 3 (Seriously, Use Spoilers People!)

Postby ArgonV » Tue May 08, 2012 11:21 am UTC

Menacing Spike wrote:
Thesh wrote:Note to self: You are a soldier now, not a vanguard. Shouting out a battle cry and running out of cover towards a group of cerberus troops is no longer a good tactic. You can't just charge an enemy and get your shields back.


Why would you ever switch from vanguard?

I guess tastes differ, but I thought Vanguard was one of the least interesting classes to play. Infiltrators that can kill Phantoms with a single headshot. Or a Sentinel that can take all three shots of a Ravager/Prime without shields breaking. Or even a Soldier with a Striker/Revenant and Geth Shotgun, because screw powers! Each class has something different, I switch them every now and then because it's fun!
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Re: Mass Effect 3 (Seriously, Use Spoilers People!)

Postby An Enraged Platypus » Tue May 08, 2012 6:25 pm UTC

Menacing Spike wrote:
Thesh wrote:Note to self: You are a soldier now, not a vanguard. Shouting out a battle cry and running out of cover towards a group of cerberus troops is no longer a good tactic. You can't just charge an enemy and get your shields back.


Why would you ever switch from vanguard?


I hated vanguard after ME1. "Can't lock on" is not an acceptable reason to die, I don't want my ability to survive tied to the caprices of a slightly buggy targeting system. Also, on Hardcore or Insanity, the number of times you can safely charge into a group of enemies and not get squished the second immunity wears off is countable on the fingers of my head.
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Re: Mass Effect 3 (Seriously, Use Spoilers People!)

Postby Dark567 » Tue May 08, 2012 6:35 pm UTC

An Enraged Platypus wrote:I hated vanguard after ME1. "Can't lock on" is not an acceptable reason to die, I don't want my ability to survive tied to the caprices of a slightly buggy targeting system. Also, on Hardcore or Insanity, the number of times you can safely charge into a group of enemies and not get squished the second immunity wears off is countable on the fingers of my head.
Although the "Can't lock on" sucks. I found the harder levels easier with Vanguard, not harder especially in ME3. As long as you have near 200% weight bonus, you can charge so much that you never are that much at risk of death. Also proper point placement with Vanguard is vital, you have to allocate as many points to charge and recharge power bonuses. Shockwave and whatnot have to come after.
I apologize, 90% of the time I write on the Fora I am intoxicated.


Yakk wrote:The question the thought experiment I posted is aimed at answering: When falling in a black hole, do you see the entire universe's future history train-car into your ass, or not?
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Re: Mass Effect 3 (Seriously, Use Spoilers People!)

Postby mosc » Tue May 08, 2012 6:42 pm UTC

I like the Sentinel the best in multiplayer. I love the ability to tank damage and let your guns do the talking while you laugh at your colleagues wasting time with "cover". I just need more damage from my Mattoch though, mostly because I have like Mattoch 2 and zero on the AR extended barrels. F-ing purchasing system... I really think though that you can get it up to enough damage to really deal effectively at enemies at all ranges. The "low ammo" weakness is one I will happily take since if you know the maps you're never very far from a crate.

I was playing the other day and a guy came on with 1200 N7 points. How is that even possible?!?! He was also ridiculously good thanks to a viper X, with max barrel and piercing mods. He was 1-shotting things with a multishot rifle which just totally unbalances the game.
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Title: It was given by the XKCD moderators to me because they didn't care what I thought (I made some rantings, etc). I care what YOU think, the joke is forums.xkcd doesn't care what I think.
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