Sign-ups (for PLAYERS)

For your simulated organized crime needs.

Moderators: jestingrabbit, Moderators General, Prelates

User avatar
eculc
Wet Peanut Butter
Posts: 451
Joined: Mon Jun 27, 2011 4:25 am UTC

Re: Sign-ups (for PLAYERS)

Postby eculc » Fri Aug 03, 2012 10:05 pm UTC

Quantum Mafia

This one’s a bit different, folks. I hope you’re excited. :)

Quantum Mafia Rules (also here):
Spoiler:
There are 2 Mafiosi, and the rest of the players are vanilla town. One of the Mafiosi is the Godfather who decides the night-kill target. If the Godfather dies then the other Mafioso becomes the Godfather.

The game is in a superposition of scenarios. In each scenario, every player is Town, Mafioso, or Godfather, and every player is either alive or dead. In the beginning of the game, there is one scenario for every distribution of roles. All players start out alive in all scenarios. Players will not receive a specific role at the beginning - everyone starts on exactly the same footing. Each player action will affect every scenario in which they are legal actions. When player’s action makes a scenario impossible, that scenario is eliminated.

Players are given overall statistics at the beginning of each day. The statistics show how alive and how good every player is. For example, if you are alive in 2 out of 5 total possible scenarios, you are 40% alive. Players choose codenames to preserve anonymity. This is an example of what players will see:

Code: Select all

Player    Alive   Good
Player1   100%    53%
Player2   60%     66%
Player3   0%      100%
Player4   80%     60%

PlayerN   100%    53%

The rest of the day is just like a normal mafia game, with discussions and a hanging at the end. Everyone who is more than 0% alive can participate in the discussion and has exactly one vote.

When a player is lynched, they become 0% alive, and their role is immediately fixed and revealed using a random number generator according to their current good/evil probability. If the player is X% good, then after the lynch the player has an X% chance as being resolved as good, and (1-X)% chance as being resolved as scum. Every scenario where this player has a different role is eliminated. Also, the lynched player cannot have been dead prior to the lynch, so every scenario in which the lynched player has already died is eliminated. In particular this means that as soon as Player X is voted off, all players that previously attacked Player X can no longer have been the Godfather on the night they made the attack.

Every player who is not 100% good or 0% alive must send in a target to kill every night. In every scenario, the Godfather’s kill succeeds while all other player’s kills are ignored. If the Godfather’s target either is already dead or is a member of the mafia in a particular scenario, the scenario is eliminated.


Don’t worry if it seems complicated. No one is too dumb to sign up!

Mods: orangedragonfire and Adam H
Size: Medium, 11 players max
Bastardry: Little to none

Please PM both mods a secret codename of your choice when you sign up.

Players:
1. Snark (Woo-freaking hoo! Way too many games! Way too excited about all of them!)
2. New User
3. Eculc (provided the game doesn't start until after next weekend, that is)
4. UniqueScreenname (y'know what? Fine! I don't need answers to my questions)
5.
6. Sruixan (It's about time for my yearly xkcd mafia, methinks, mainly because this one's screaming for me to play it...)
7. Chandani (I feel like I'm going to regret this... hopefully in an alternative reality ;))
8.
9.
10.
11.

Replacements:
1.
2.
Um, this post feels devoid of content. Good luck?
For comparison, that means that if the cabbage guy from Avatar: The Last Airbender filled up his cart with lettuce instead, it would be about a quarter of a lethal dose.

User avatar
webby
Posts: 139
Joined: Sat Jul 03, 2010 11:02 am UTC
Location: Sydney, Australia
Contact:

Re: Sign-ups (for PLAYERS)

Postby webby » Sat Aug 04, 2012 12:37 am UTC

Quantum Mafia

This one’s a bit different, folks. I hope you’re excited. :)

Quantum Mafia Rules (also here):
Spoiler:
There are 2 Mafiosi, and the rest of the players are vanilla town. One of the Mafiosi is the Godfather who decides the night-kill target. If the Godfather dies then the other Mafioso becomes the Godfather.

The game is in a superposition of scenarios. In each scenario, every player is Town, Mafioso, or Godfather, and every player is either alive or dead. In the beginning of the game, there is one scenario for every distribution of roles. All players start out alive in all scenarios. Players will not receive a specific role at the beginning - everyone starts on exactly the same footing. Each player action will affect every scenario in which they are legal actions. When player’s action makes a scenario impossible, that scenario is eliminated.

Players are given overall statistics at the beginning of each day. The statistics show how alive and how good every player is. For example, if you are alive in 2 out of 5 total possible scenarios, you are 40% alive. Players choose codenames to preserve anonymity. This is an example of what players will see:

Code: Select all

Player    Alive   Good
Player1   100%    53%
Player2   60%     66%
Player3   0%      100%
Player4   80%     60%

PlayerN   100%    53%

The rest of the day is just like a normal mafia game, with discussions and a hanging at the end. Everyone who is more than 0% alive can participate in the discussion and has exactly one vote.

When a player is lynched, they become 0% alive, and their role is immediately fixed and revealed using a random number generator according to their current good/evil probability. If the player is X% good, then after the lynch the player has an X% chance as being resolved as good, and (1-X)% chance as being resolved as scum. Every scenario where this player has a different role is eliminated. Also, the lynched player cannot have been dead prior to the lynch, so every scenario in which the lynched player has already died is eliminated. In particular this means that as soon as Player X is voted off, all players that previously attacked Player X can no longer have been the Godfather on the night they made the attack.

Every player who is not 100% good or 0% alive must send in a target to kill every night. In every scenario, the Godfather’s kill succeeds while all other player’s kills are ignored. If the Godfather’s target either is already dead or is a member of the mafia in a particular scenario, the scenario is eliminated.


Don’t worry if it seems complicated. No one is too dumb to sign up!

Mods: orangedragonfire and Adam H
Size: Medium, 11 players max
Bastardry: Little to none

Please PM both mods a secret codename of your choice when you sign up.

Players:
1. Snark (Woo-freaking hoo! Way too many games! Way too excited about all of them!)
2. New User
3. Eculc (provided the game doesn't start until after next weekend, that is)
4. UniqueScreenname (y'know what? Fine! I don't need answers to my questions)
5. webby
6. Sruixan (It's about time for my yearly xkcd mafia, methinks, mainly because this one's screaming for me to play it...)
7. Chandani (I feel like I'm going to regret this... hopefully in an alternative reality ;))
8.
9.
10.
11.

Replacements:
1.
2.

User avatar
KrO2
Posts: 236
Joined: Mon Sep 20, 2010 9:35 pm UTC

Re: Sign-ups (for PLAYERS)

Postby KrO2 » Sat Aug 04, 2012 12:49 am UTC

Quantum Mafia

This one’s a bit different, folks. I hope you’re excited. :)

Quantum Mafia Rules (also here):
Spoiler:
There are 2 Mafiosi, and the rest of the players are vanilla town. One of the Mafiosi is the Godfather who decides the night-kill target. If the Godfather dies then the other Mafioso becomes the Godfather.

The game is in a superposition of scenarios. In each scenario, every player is Town, Mafioso, or Godfather, and every player is either alive or dead. In the beginning of the game, there is one scenario for every distribution of roles. All players start out alive in all scenarios. Players will not receive a specific role at the beginning - everyone starts on exactly the same footing. Each player action will affect every scenario in which they are legal actions. When player’s action makes a scenario impossible, that scenario is eliminated.

Players are given overall statistics at the beginning of each day. The statistics show how alive and how good every player is. For example, if you are alive in 2 out of 5 total possible scenarios, you are 40% alive. Players choose codenames to preserve anonymity. This is an example of what players will see:

Code: Select all

Player    Alive   Good
Player1   100%    53%
Player2   60%     66%
Player3   0%      100%
Player4   80%     60%

PlayerN   100%    53%

The rest of the day is just like a normal mafia game, with discussions and a hanging at the end. Everyone who is more than 0% alive can participate in the discussion and has exactly one vote.

When a player is lynched, they become 0% alive, and their role is immediately fixed and revealed using a random number generator according to their current good/evil probability. If the player is X% good, then after the lynch the player has an X% chance as being resolved as good, and (1-X)% chance as being resolved as scum. Every scenario where this player has a different role is eliminated. Also, the lynched player cannot have been dead prior to the lynch, so every scenario in which the lynched player has already died is eliminated. In particular this means that as soon as Player X is voted off, all players that previously attacked Player X can no longer have been the Godfather on the night they made the attack.

Every player who is not 100% good or 0% alive must send in a target to kill every night. In every scenario, the Godfather’s kill succeeds while all other player’s kills are ignored. If the Godfather’s target either is already dead or is a member of the mafia in a particular scenario, the scenario is eliminated.


Don’t worry if it seems complicated. No one is too dumb to sign up!

Mods: orangedragonfire and Adam H
Size: Medium, 11 players max
Bastardry: Little to none

Please PM both mods a secret codename of your choice when you sign up.

Players:
1. Snark (Woo-freaking hoo! Way too many games! Way too excited about all of them!)
2. New User
3. Eculc (provided the game doesn't start until after next weekend, that is)
4. UniqueScreenname (y'know what? Fine! I don't need answers to my questions)
5. webby
6. Sruixan (It's about time for my yearly xkcd mafia, methinks, mainly because this one's screaming for me to play it...)
7. Chandani (I feel like I'm going to regret this... hopefully in an alternative reality ;))
8.
9.
10.
11. KrO2 (I can't not sign up for this!)

Replacements:
1.
2.

User avatar
lynx
Posts: 28
Joined: Sat Apr 28, 2012 3:42 pm UTC
Location: Wessex

Re: Sign-ups (for PLAYERS)

Postby lynx » Sat Aug 04, 2012 3:57 am UTC

Quantum Mafia

This one’s a bit different, folks. I hope you’re excited. :)

Quantum Mafia Rules (also here):
Spoiler:
There are 2 Mafiosi, and the rest of the players are vanilla town. One of the Mafiosi is the Godfather who decides the night-kill target. If the Godfather dies then the other Mafioso becomes the Godfather.

The game is in a superposition of scenarios. In each scenario, every player is Town, Mafioso, or Godfather, and every player is either alive or dead. In the beginning of the game, there is one scenario for every distribution of roles. All players start out alive in all scenarios. Players will not receive a specific role at the beginning - everyone starts on exactly the same footing. Each player action will affect every scenario in which they are legal actions. When player’s action makes a scenario impossible, that scenario is eliminated.

Players are given overall statistics at the beginning of each day. The statistics show how alive and how good every player is. For example, if you are alive in 2 out of 5 total possible scenarios, you are 40% alive. Players choose codenames to preserve anonymity. This is an example of what players will see:

Code: Select all

Player Alive Good
Player1 100% 53%
Player2 60% 66%
Player3 0% 100%
Player4 80% 60%

PlayerN 100% 53%

The rest of the day is just like a normal mafia game, with discussions and a hanging at the end. Everyone who is more than 0% alive can participate in the discussion and has exactly one vote.

When a player is lynched, they become 0% alive, and their role is immediately fixed and revealed using a random number generator according to their current good/evil probability. If the player is X% good, then after the lynch the player has an X% chance as being resolved as good, and (1-X)% chance as being resolved as scum. Every scenario where this player has a different role is eliminated. Also, the lynched player cannot have been dead prior to the lynch, so every scenario in which the lynched player has already died is eliminated. In particular this means that as soon as Player X is voted off, all players that previously attacked Player X can no longer have been the Godfather on the night they made the attack.

Every player who is not 100% good or 0% alive must send in a target to kill every night. In every scenario, the Godfather’s kill succeeds while all other player’s kills are ignored. If the Godfather’s target either is already dead or is a member of the mafia in a particular scenario, the scenario is eliminated.


Don’t worry if it seems complicated. No one is too dumb to sign up!

Mods: orangedragonfire and Adam H
Size: Medium, 11 players max
Bastardry: Little to none

Please PM both mods a secret codename of your choice when you sign up.

Players:
1. Snark (Woo-freaking hoo! Way too many games! Way too excited about all of them!)
2. New User
3. Eculc (provided the game doesn't start until after next weekend, that is)
4. UniqueScreenname (y'know what? Fine! I don't need answers to my questions)
5. webby
6. Sruixan (It's about time for my yearly xkcd mafia, methinks, mainly because this one's screaming for me to play it...)
7. Chandani (I feel like I'm going to regret this... hopefully in an alternative reality ;))
8. lynx (too many games, too many games)
9.
10.
11. KrO2 (I can't not sign up for this!)

Replacements:
1.
2.

User avatar
Lataro
Posts: 9
Joined: Mon May 03, 2010 6:56 am UTC

Re: Sign-ups (for PLAYERS)

Postby Lataro » Sat Aug 04, 2012 8:56 am UTC

Arg. I'm too lazy busy for game theory, and too not knowing how the heck Quantum will play out. Someone save me!
DS9, after being told the story and moral of the boy who cried wolf by Julian.

Garak: "Are you sure that's the moral?"
Julian: "Of course. What else could it be?"
Garak: "Never tell the same lie twice."

User avatar
cjquines
Posts: 61
Joined: Thu Jul 21, 2011 5:30 am UTC

Re: Sign-ups (for PLAYERS)

Postby cjquines » Sat Aug 04, 2012 11:17 am UTC

Quantum Mafia

This one’s a bit different, folks. I hope you’re excited. :)

Quantum Mafia Rules (also here):
Spoiler:
There are 2 Mafiosi, and the rest of the players are vanilla town. One of the Mafiosi is the Godfather who decides the night-kill target. If the Godfather dies then the other Mafioso becomes the Godfather.

The game is in a superposition of scenarios. In each scenario, every player is Town, Mafioso, or Godfather, and every player is either alive or dead. In the beginning of the game, there is one scenario for every distribution of roles. All players start out alive in all scenarios. Players will not receive a specific role at the beginning - everyone starts on exactly the same footing. Each player action will affect every scenario in which they are legal actions. When player’s action makes a scenario impossible, that scenario is eliminated.

Players are given overall statistics at the beginning of each day. The statistics show how alive and how good every player is. For example, if you are alive in 2 out of 5 total possible scenarios, you are 40% alive. Players choose codenames to preserve anonymity. This is an example of what players will see:

Code: Select all

Player Alive Good
Player1 100% 53%
Player2 60% 66%
Player3 0% 100%
Player4 80% 60%

PlayerN 100% 53%

The rest of the day is just like a normal mafia game, with discussions and a hanging at the end. Everyone who is more than 0% alive can participate in the discussion and has exactly one vote.

When a player is lynched, they become 0% alive, and their role is immediately fixed and revealed using a random number generator according to their current good/evil probability. If the player is X% good, then after the lynch the player has an X% chance as being resolved as good, and (1-X)% chance as being resolved as scum. Every scenario where this player has a different role is eliminated. Also, the lynched player cannot have been dead prior to the lynch, so every scenario in which the lynched player has already died is eliminated. In particular this means that as soon as Player X is voted off, all players that previously attacked Player X can no longer have been the Godfather on the night they made the attack.

Every player who is not 100% good or 0% alive must send in a target to kill every night. In every scenario, the Godfather’s kill succeeds while all other player’s kills are ignored. If the Godfather’s target either is already dead or is a member of the mafia in a particular scenario, the scenario is eliminated.


Don’t worry if it seems complicated. No one is too dumb to sign up!

Mods: orangedragonfire and Adam H
Size: Medium, 11 players max
Bastardry: Little to none

Please PM both mods a secret codename of your choice when you sign up.

Players:
1. Snark (Woo-freaking hoo! Way too many games! Way too excited about all of them!)
2. New User
3. Eculc (provided the game doesn't start until after next weekend, that is)
4. UniqueScreenname (y'know what? Fine! I don't need answers to my questions)
5. webby
6. Sruixan (It's about time for my yearly xkcd mafia, methinks, mainly because this one's screaming for me to play it...)
7. Chandani (I feel like I'm going to regret this... hopefully in an alternative reality ;))
8. lynx (too many games, too many games)
9. cjquines (argh, 3 games 3 games! Oh, and does that mean that the setup changes every day?)
10.
11. KrO2 (I can't not sign up for this!)

Replacements:
1.
2.

User avatar
t1mm01994
Posts: 299
Joined: Mon Feb 15, 2010 7:16 pm UTC
Location: San Francisco.. Wait up, I'll tell you some tales!

Re: Sign-ups (for PLAYERS)

Postby t1mm01994 » Sat Aug 04, 2012 11:31 am UTC

Quantum Mafia

This one’s a bit different, folks. I hope you’re excited. :)

Quantum Mafia Rules (also here):
Spoiler:
There are 2 Mafiosi, and the rest of the players are vanilla town. One of the Mafiosi is the Godfather who decides the night-kill target. If the Godfather dies then the other Mafioso becomes the Godfather.

The game is in a superposition of scenarios. In each scenario, every player is Town, Mafioso, or Godfather, and every player is either alive or dead. In the beginning of the game, there is one scenario for every distribution of roles. All players start out alive in all scenarios. Players will not receive a specific role at the beginning - everyone starts on exactly the same footing. Each player action will affect every scenario in which they are legal actions. When player’s action makes a scenario impossible, that scenario is eliminated.

Players are given overall statistics at the beginning of each day. The statistics show how alive and how good every player is. For example, if you are alive in 2 out of 5 total possible scenarios, you are 40% alive. Players choose codenames to preserve anonymity. This is an example of what players will see:

Code: Select all

Player Alive Good
Player1 100% 53%
Player2 60% 66%
Player3 0% 100%
Player4 80% 60%

PlayerN 100% 53%

The rest of the day is just like a normal mafia game, with discussions and a hanging at the end. Everyone who is more than 0% alive can participate in the discussion and has exactly one vote.

When a player is lynched, they become 0% alive, and their role is immediately fixed and revealed using a random number generator according to their current good/evil probability. If the player is X% good, then after the lynch the player has an X% chance as being resolved as good, and (1-X)% chance as being resolved as scum. Every scenario where this player has a different role is eliminated. Also, the lynched player cannot have been dead prior to the lynch, so every scenario in which the lynched player has already died is eliminated. In particular this means that as soon as Player X is voted off, all players that previously attacked Player X can no longer have been the Godfather on the night they made the attack.

Every player who is not 100% good or 0% alive must send in a target to kill every night. In every scenario, the Godfather’s kill succeeds while all other player’s kills are ignored. If the Godfather’s target either is already dead or is a member of the mafia in a particular scenario, the scenario is eliminated.


Don’t worry if it seems complicated. No one is too dumb to sign up!

Mods: orangedragonfire and Adam H
Size: Medium, 11 players max
Bastardry: Little to none

Please PM both mods a secret codename of your choice when you sign up.

Players:
1. Snark (Woo-freaking hoo! Way too many games! Way too excited about all of them!)
2. New User
3. Eculc (provided the game doesn't start until after next weekend, that is)
4. UniqueScreenname (y'know what? Fine! I don't need answers to my questions)
5. webby
6. Sruixan (It's about time for my yearly xkcd mafia, methinks, mainly because this one's screaming for me to play it...)
7. Chandani (I feel like I'm going to regret this... hopefully in an alternative reality ;))
8. lynx (too many games, too many games)
9. cjquines (argh, 3 games 3 games! Oh, and does that mean that the setup changes every day?)
10. Tim (woo filled it up)
11. KrO2 (I can't not sign up for this!)

Replacements:
1.
2.
Last edited by t1mm01994 on Sat Aug 04, 2012 2:31 pm UTC, edited 1 time in total.

User avatar
Snark
Posts: 425
Joined: Mon Feb 27, 2012 3:22 pm UTC

Re: Sign-ups (for PLAYERS)

Postby Snark » Sat Aug 04, 2012 2:24 pm UTC

Status of current games:

Large
Sailor Moon. Sign-ups have been running for 18 days. 5/24 sign-ups.
Star-Trek. Running.
Medium
Blackwing. Running.
Quantum. 11/11 sign-ups. 0 replacements though. So excited for this game to start!
Small
Dethy. Running.
Turbo
The Casino. Running.
Vanilla
Nothing in the Vanilla queue.
Not in queue
The Olympics. 6/? sign-ups where ? is preferably an even number.
Dashboard Confessional wrote:I want to give you whatever you need. What is it you need? Is it within me?


Avatar by Matt

User avatar
UniqueScreenname
Something something Purple. Stop asking.
Posts: 1430
Joined: Mon Oct 24, 2011 8:11 pm UTC
Location: The Restaurant at the End of the Universe

Re: Sign-ups (for PLAYERS)

Postby UniqueScreenname » Sat Aug 04, 2012 8:36 pm UTC

Twin Trap


In this small town, all the attention's centered around two set of twins: one of each is evil. They're teaming up to destroy the town. Will they succeed?

Mod: UniqueScreenname
Size: 9 players
Bastardry: None
Set-up: Open. Info can be found here.
5 Vanilla Townies
1 Tracker
1 Watcher
1 Track-Immune Mafia
1 Watch-Immune Mafia

Players
1.
2.
3.
4.
5.
6.
7.
8.
9.

Replacements
1.
2.
PolakoVoador wrote:Pizza is never a question, pizza is always the answer.
poxic wrote:When we're stuck, flailing, and afraid, that's usually when we're running into the limitations of our old ways of doing things. Something new is being born. Stick around and find out what it is.

User avatar
Snark
Posts: 425
Joined: Mon Feb 27, 2012 3:22 pm UTC

Re: Sign-ups (for PLAYERS)

Postby Snark » Sat Aug 04, 2012 9:32 pm UTC

Twin Trap


In this small town, all the attention's centered around two set of twins: one of each is evil. They're teaming up to destroy the town. Will they succeed?

Mod: UniqueScreenname
Size: 9 players
Bastardry: None
Set-up: Open. Info can be found here.
5 Vanilla Townies
1 Tracker
1 Watcher
1 Track-Immune Mafia
1 Watch-Immune Mafia

Players
1.
2.
3.
4.
5.
6.
7.
8.
9.

Replacements
1. Snark ('s evil twin forced him into this sign-up spot)
2.
Dashboard Confessional wrote:I want to give you whatever you need. What is it you need? Is it within me?


Avatar by Matt

User avatar
UniqueScreenname
Something something Purple. Stop asking.
Posts: 1430
Joined: Mon Oct 24, 2011 8:11 pm UTC
Location: The Restaurant at the End of the Universe

Re: Sign-ups (for PLAYERS)

Postby UniqueScreenname » Sat Aug 04, 2012 9:53 pm UTC

Twin Trap


In this small town, all the attention's centered around two set of twins: one of each is evil. They're teaming up to destroy the town. Will they succeed?

Mod: UniqueScreenname
Size: 9 players
Bastardry: None
Set-up: Open. Info can be found here.
5 Vanilla Townies
1 Tracker
1 Watcher
1 Track-Immune Mafia
1 Watch-Immune Mafia
Starts as soon as sign-ups are filled.

Players
1.
2.
3.
4.
5.
6.
7.
8.
9.

Replacements
1. Snark ('s evil twin forced him into this sign-up spot)
2.
PolakoVoador wrote:Pizza is never a question, pizza is always the answer.
poxic wrote:When we're stuck, flailing, and afraid, that's usually when we're running into the limitations of our old ways of doing things. Something new is being born. Stick around and find out what it is.

User avatar
Lataro
Posts: 9
Joined: Mon May 03, 2010 6:56 am UTC

Re: Sign-ups (for PLAYERS)

Postby Lataro » Sun Aug 05, 2012 12:12 am UTC

Twin Trap


In this small town, all the attention's centered around two set of twins: one of each is evil. They're teaming up to destroy the town. Will they succeed?

Mod: UniqueScreenname
Size: 9 players
Bastardry: None
Set-up: Open. Info can be found here.
5 Vanilla Townies
1 Tracker
1 Watcher
1 Track-Immune Mafia
1 Watch-Immune Mafia
Starts as soon as sign-ups are filled.

Players
1.
2.
3.
4. Lataro ( phone sign up fail)
5.
6.
7.
8.
9.

Replacements
1. Snark ('s evil twin forced him into this sign-up spot)
2.
DS9, after being told the story and moral of the boy who cried wolf by Julian.

Garak: "Are you sure that's the moral?"
Julian: "Of course. What else could it be?"
Garak: "Never tell the same lie twice."

User avatar
webby
Posts: 139
Joined: Sat Jul 03, 2010 11:02 am UTC
Location: Sydney, Australia
Contact:

Re: Sign-ups (for PLAYERS)

Postby webby » Sun Aug 05, 2012 1:22 am UTC

The Game Theory Olympics

Welcome to London 2012, where the best of the best of the best of everything are assembled to show off their bestness. You in this room are the world’s foremost decision theory athletes.
Are you better than everyone else? This is your chance to prove it. You will be asked an impossible question. They are asked the same question. Your job is to outguess them. Only one person will be...[dramatic pause]...the very best.

Unlike a certain game of not-mafia, this is not a game of mafia. Don’t worry about playing too many games at once, because this one is basically just asking for one action per round.

Mod: KrO2
Players: The more the merrier. Preferably an even number.
Speed: I’ll try to pose the next question as soon as possible after everyone sends their answer. So the speed is “very fast.”
Replacements: None. It would kind of defeat the purpose. Instead of signing up as a replacement, just sign up as a player!

Players:
1. Tim (first lol)
2. Snark (second lolz)
3. fshfood (heck yah!)
4. UniqueScreenname
5. Adam H (everyone cooperate except me, please)
6.Flarpfreak(Ooh a perfect number, how cool)
7. webby
8.
9.
10.
11.

User avatar
New User
Posts: 687
Joined: Wed Apr 14, 2010 4:40 am UTC
Location: USA

Re: Sign-ups (for PLAYERS)

Postby New User » Sun Aug 05, 2012 2:16 am UTC

Twin Trap


In this small town, all the attention's centered around two set of twins: one of each is evil. They're teaming up to destroy the town. Will they succeed?

Mod: UniqueScreenname
Size: 9 players
Bastardry: None
Set-up: Open. Info can be found here.
5 Vanilla Townies
1 Tracker
1 Watcher
1 Track-Immune Mafia
1 Watch-Immune Mafia
Starts as soon as sign-ups are filled.

Players
1. New User
2.
3.
4. Lataro ( phone sign up fail)
5.
6.
7.
8.
9.

Replacements
1. Snark ('s evil twin forced him into this sign-up spot)
2.

User avatar
cjquines
Posts: 61
Joined: Thu Jul 21, 2011 5:30 am UTC

Re: Sign-ups (for PLAYERS)

Postby cjquines » Sun Aug 05, 2012 4:18 am UTC

The Game Theory Olympics

Welcome to London 2012, where the best of the best of the best of everything are assembled to show off their bestness. You in this room are the world’s foremost decision theory athletes.
Are you better than everyone else? This is your chance to prove it. You will be asked an impossible question. They are asked the same question. Your job is to outguess them. Only one person will be...[dramatic pause]...the very best.

Unlike a certain game of not-mafia, this is not a game of mafia. Don’t worry about playing too many games at once, because this one is basically just asking for one action per round.

Mod: KrO2
Players: The more the merrier. Preferably an even number.
Speed: I’ll try to pose the next question as soon as possible after everyone sends their answer. So the speed is “very fast.”
Replacements: None. It would kind of defeat the purpose. Instead of signing up as a replacement, just sign up as a player!

Players:
1. Tim (first lol)
2. Snark (second lolz)
3. fshfood (heck yah!)
4. UniqueScreenname
5. Adam H (everyone cooperate except me, please)
6.Flarpfreak(Ooh a perfect number, how cool)
7. webby
8. cjquines (not overworking myself, not overworking myself...)
9.
10.
11.

User avatar
wam
Posts: 201
Joined: Wed Feb 08, 2012 9:08 am UTC
Location: South England

Re: Sign-ups (for PLAYERS)

Postby wam » Sun Aug 05, 2012 9:42 am UTC

The Game Theory Olympics

Welcome to London 2012, where the best of the best of the best of everything are assembled to show off their bestness. You in this room are the world’s foremost decision theory athletes.
Are you better than everyone else? This is your chance to prove it. You will be asked an impossible question. They are asked the same question. Your job is to outguess them. Only one person will be...[dramatic pause]...the very best.

Unlike a certain game of not-mafia, this is not a game of mafia. Don’t worry about playing too many games at once, because this one is basically just asking for one action per round.

Mod: KrO2
Players: The more the merrier. Preferably an even number.
Speed: I’ll try to pose the next question as soon as possible after everyone sends their answer. So the speed is “very fast.”
Replacements: None. It would kind of defeat the purpose. Instead of signing up as a replacement, just sign up as a player!

Players:
1. Tim (first lol)
2. Snark (second lolz)
3. fshfood (heck yah!)
4. UniqueScreenname
5. Adam H (everyone cooperate except me, please)
6.Flarpfreak(Ooh a perfect number, how cool)
7. webby
8. cjquines (not overworking myself, not overworking myself...)
9. wam
10.
11.
Come join us playing mafia signup here

User avatar
wam
Posts: 201
Joined: Wed Feb 08, 2012 9:08 am UTC
Location: South England

Re: Sign-ups (for PLAYERS)

Postby wam » Sun Aug 05, 2012 9:43 am UTC

Quantum Mafia

This one’s a bit different, folks. I hope you’re excited. :)

Quantum Mafia Rules (also here):
Spoiler:
There are 2 Mafiosi, and the rest of the players are vanilla town. One of the Mafiosi is the Godfather who decides the night-kill target. If the Godfather dies then the other Mafioso becomes the Godfather.

The game is in a superposition of scenarios. In each scenario, every player is Town, Mafioso, or Godfather, and every player is either alive or dead. In the beginning of the game, there is one scenario for every distribution of roles. All players start out alive in all scenarios. Players will not receive a specific role at the beginning - everyone starts on exactly the same footing. Each player action will affect every scenario in which they are legal actions. When player’s action makes a scenario impossible, that scenario is eliminated.

Players are given overall statistics at the beginning of each day. The statistics show how alive and how good every player is. For example, if you are alive in 2 out of 5 total possible scenarios, you are 40% alive. Players choose codenames to preserve anonymity. This is an example of what players will see:

Code: Select all

Player Alive Good
Player1 100% 53%
Player2 60% 66%
Player3 0% 100%
Player4 80% 60%

PlayerN 100% 53%

The rest of the day is just like a normal mafia game, with discussions and a hanging at the end. Everyone who is more than 0% alive can participate in the discussion and has exactly one vote.

When a player is lynched, they become 0% alive, and their role is immediately fixed and revealed using a random number generator according to their current good/evil probability. If the player is X% good, then after the lynch the player has an X% chance as being resolved as good, and (1-X)% chance as being resolved as scum. Every scenario where this player has a different role is eliminated. Also, the lynched player cannot have been dead prior to the lynch, so every scenario in which the lynched player has already died is eliminated. In particular this means that as soon as Player X is voted off, all players that previously attacked Player X can no longer have been the Godfather on the night they made the attack.

Every player who is not 100% good or 0% alive must send in a target to kill every night. In every scenario, the Godfather’s kill succeeds while all other player’s kills are ignored. If the Godfather’s target either is already dead or is a member of the mafia in a particular scenario, the scenario is eliminated.


Don’t worry if it seems complicated. No one is too dumb to sign up!

Mods: orangedragonfire and Adam H
Size: Medium, 11 players max
Bastardry: Little to none

Please PM both mods a secret codename of your choice when you sign up.

Players:
1. Snark (Woo-freaking hoo! Way too many games! Way too excited about all of them!)
2. New User
3. Eculc (provided the game doesn't start until after next weekend, that is)
4. UniqueScreenname (y'know what? Fine! I don't need answers to my questions)
5. webby
6. Sruixan (It's about time for my yearly xkcd mafia, methinks, mainly because this one's screaming for me to play it...)
7. Chandani (I feel like I'm going to regret this... hopefully in an alternative reality ;))
8. lynx (too many games, too many games)
9. cjquines (argh, 3 games 3 games! Oh, and does that mean that the setup changes every day?)
10. Tim (woo filled it up)
11. KrO2 (I can't not sign up for this!)

Replacements:
1. wam (annoyed I missed the actual signups)
2.
Come join us playing mafia signup here

User avatar
lynx
Posts: 28
Joined: Sat Apr 28, 2012 3:42 pm UTC
Location: Wessex

Re: Sign-ups (for PLAYERS)

Postby lynx » Sun Aug 05, 2012 10:42 am UTC

The Game Theory Olympics

Welcome to London 2012, where the best of the best of the best of everything are assembled to show off their bestness. You in this room are the world’s foremost decision theory athletes.
Are you better than everyone else? This is your chance to prove it. You will be asked an impossible question. They are asked the same question. Your job is to outguess them. Only one person will be...[dramatic pause]...the very best.

Unlike a certain game of not-mafia, this is not a game of mafia. Don’t worry about playing too many games at once, because this one is basically just asking for one action per round.

Mod: KrO2
Players: The more the merrier. Preferably an even number.
Speed: I’ll try to pose the next question as soon as possible after everyone sends their answer. So the speed is “very fast.”
Replacements: None. It would kind of defeat the purpose. Instead of signing up as a replacement, just sign up as a player!

Players:
1. Tim (first lol)
2. Snark (second lolz)
3. fshfood (heck yah!)
4. UniqueScreenname
5. Adam H (everyone cooperate except me, please)
6.Flarpfreak(Ooh a perfect number, how cool)
7. webby
8. cjquines (not overworking myself, not overworking myself...)
9. wam
10. lynx (here's hoping I'm not too stupid!)
11.

User avatar
matt96
Posts: 30
Joined: Fri Jan 06, 2012 7:55 pm UTC
Location: A suburb of Boston

Re: Sign-ups (for PLAYERS)

Postby matt96 » Sun Aug 05, 2012 12:43 pm UTC

The Game Theory Olympics

Welcome to London 2012, where the best of the best of the best of everything are assembled to show off their bestness. You in this room are the world’s foremost decision theory athletes.
Are you better than everyone else? This is your chance to prove it. You will be asked an impossible question. They are asked the same question. Your job is to outguess them. Only one person will be...[dramatic pause]...the very best.

Unlike a certain game of not-mafia, this is not a game of mafia. Don’t worry about playing too many games at once, because this one is basically just asking for one action per round.

Mod: KrO2
Players: The more the merrier. Preferably an even number.
Speed: I’ll try to pose the next question as soon as possible after everyone sends their answer. So the speed is “very fast.”
Replacements: None. It would kind of defeat the purpose. Instead of signing up as a replacement, just sign up as a player!

Players:
1. Tim (first lol)
2. Snark (second lolz)
3. fshfood (heck yah!)
4. UniqueScreenname
4 1/2. Matt96 (signing up from my phone, and it won't let me,
type anythin further down than this.)
5. Adam H (everyone cooperate except me, please
6.Flarpfreak(Ooh a perfect number, how cool)
7. webby
8. cjquines (not overworking myself, not overworking myself...)
9. wam
10. lynx (here's hoping I'm not too stupid!)
11.[/quote]

User avatar
ArDeeJ
Bastet Case
Posts: 126
Joined: Sun Aug 05, 2012 2:20 pm UTC
Location: Finland

Re: Sign-ups (for PLAYERS)

Postby ArDeeJ » Sun Aug 05, 2012 2:35 pm UTC

ohai gai'z
Never played mafia before, lurked here for a few months*. What would be a good game to be the first lynchee in start with, Twin Trap? Also, Game Theory Olympics seems interesting. Is there a recommended intelligence level for that?
*DISCLAIMER: not a guarantee I'll cause anything useful to happen

User avatar
ConMan
Shepherd's Pie?
Posts: 1686
Joined: Tue Jan 01, 2008 11:56 am UTC
Location: Beacon Alpha

Re: Sign-ups (for PLAYERS)

Postby ConMan » Sun Aug 05, 2012 11:50 pm UTC

Quantum Mafia

This one’s a bit different, folks. I hope you’re excited. :)

Quantum Mafia Rules (also here):
Spoiler:
There are 2 Mafiosi, and the rest of the players are vanilla town. One of the Mafiosi is the Godfather who decides the night-kill target. If the Godfather dies then the other Mafioso becomes the Godfather.

The game is in a superposition of scenarios. In each scenario, every player is Town, Mafioso, or Godfather, and every player is either alive or dead. In the beginning of the game, there is one scenario for every distribution of roles. All players start out alive in all scenarios. Players will not receive a specific role at the beginning - everyone starts on exactly the same footing. Each player action will affect every scenario in which they are legal actions. When player’s action makes a scenario impossible, that scenario is eliminated.

Players are given overall statistics at the beginning of each day. The statistics show how alive and how good every player is. For example, if you are alive in 2 out of 5 total possible scenarios, you are 40% alive. Players choose codenames to preserve anonymity. This is an example of what players will see:

Code: Select all

Player Alive Good
Player1 100% 53%
Player2 60% 66%
Player3 0% 100%
Player4 80% 60%

PlayerN 100% 53%

The rest of the day is just like a normal mafia game, with discussions and a hanging at the end. Everyone who is more than 0% alive can participate in the discussion and has exactly one vote.

When a player is lynched, they become 0% alive, and their role is immediately fixed and revealed using a random number generator according to their current good/evil probability. If the player is X% good, then after the lynch the player has an X% chance as being resolved as good, and (1-X)% chance as being resolved as scum. Every scenario where this player has a different role is eliminated. Also, the lynched player cannot have been dead prior to the lynch, so every scenario in which the lynched player has already died is eliminated. In particular this means that as soon as Player X is voted off, all players that previously attacked Player X can no longer have been the Godfather on the night they made the attack.

Every player who is not 100% good or 0% alive must send in a target to kill every night. In every scenario, the Godfather’s kill succeeds while all other player’s kills are ignored. If the Godfather’s target either is already dead or is a member of the mafia in a particular scenario, the scenario is eliminated.


Don’t worry if it seems complicated. No one is too dumb to sign up!

Mods: orangedragonfire and Adam H
Size: Medium, 11 players max
Bastardry: Little to none

Please PM both mods a secret codename of your choice when you sign up.

Players:
1. Snark (Woo-freaking hoo! Way too many games! Way too excited about all of them!)
2. New User
3. Eculc (provided the game doesn't start until after next weekend, that is)
4. UniqueScreenname (y'know what? Fine! I don't need answers to my questions)
5. webby
6. Sruixan (It's about time for my yearly xkcd mafia, methinks, mainly because this one's screaming for me to play it...)
7. Chandani (I feel like I'm going to regret this... hopefully in an alternative reality ;))
8. lynx (too many games, too many games)
9. cjquines (argh, 3 games 3 games! Oh, and does that mean that the setup changes every day?)
10. Tim (woo filled it up)
11. KrO2 (I can't not sign up for this!)

Replacements:
1. wam (annoyed I missed the actual signups)
2. ConMan (maybe if I observe the game, I'll affect its outcome?)
pollywog wrote:
Wikihow wrote:* Smile a lot! Give a gay girl a knowing "Hey, I'm a lesbian too!" smile.
I want to learn this smile, perfect it, and then go around smiling at lesbians and freaking them out.

User avatar
UniqueScreenname
Something something Purple. Stop asking.
Posts: 1430
Joined: Mon Oct 24, 2011 8:11 pm UTC
Location: The Restaurant at the End of the Universe

Re: Sign-ups (for PLAYERS)

Postby UniqueScreenname » Mon Aug 06, 2012 12:33 am UTC

Twin Trap


In this small town, all the attention's centered around two set of twins: one of each is evil. They're teaming up to destroy the town. Will they succeed?

Mod: UniqueScreenname
Size: 9 players
Bastardry: None
Set-up: Open. Info can be found here.
5 Vanilla Townies
1 Tracker
1 Watcher
1 Track-Immune Mafia
1 Watch-Immune Mafia
Starts as soon as sign-ups are filled.

Players
1. New User
2.
3.
4. Lataro ( phone sign up fail)
5.
6.
7.
8.
9.

Replacements
1. Snark ('s evil twin forced him into this sign-up spot)
2.
PolakoVoador wrote:Pizza is never a question, pizza is always the answer.
poxic wrote:When we're stuck, flailing, and afraid, that's usually when we're running into the limitations of our old ways of doing things. Something new is being born. Stick around and find out what it is.

User avatar
ahammel
My Little Cabbage
Posts: 2135
Joined: Mon Jan 30, 2012 12:46 am UTC
Location: Vancouver BC
Contact:

Re: Sign-ups (for PLAYERS)

Postby ahammel » Mon Aug 06, 2012 12:35 am UTC

Twin Trap


In this small town, all the attention's centered around two set of twins: one of each is evil. They're teaming up to destroy the town. Will they succeed?

Mod: UniqueScreenname
Size: 9 players
Bastardry: None
Set-up: Open. Info can be found here.
5 Vanilla Townies
1 Tracker
1 Watcher
1 Track-Immune Mafia
1 Watch-Immune Mafia
Starts as soon as sign-ups are filled.

Players
1. New User
2. ahammel (Haven't had a game in, what, a few days? Let's do this!)
3.
4. Lataro ( phone sign up fail)
5.
6.
7.
8.
9.

Replacements
1. Snark ('s evil twin forced him into this sign-up spot)
2.
He/Him/His/Alex
God damn these electric sex pants!

User avatar
tastelikecoke
Posts: 1208
Joined: Mon Feb 01, 2010 7:58 am UTC
Location: Antipode of Brazil
Contact:

Re: Sign-ups (for PLAYERS)

Postby tastelikecoke » Mon Aug 06, 2012 4:40 am UTC

The Game Theory Olympics

Welcome to London 2012, where the best of the best of the best of everything are assembled to show off their bestness. You in this room are the world’s foremost decision theory athletes.
Are you better than everyone else? This is your chance to prove it. You will be asked an impossible question. They are asked the same question. Your job is to outguess them. Only one person will be...[dramatic pause]...the very best.

Unlike a certain game of not-mafia, this is not a game of mafia. Don’t worry about playing too many games at once, because this one is basically just asking for one action per round.

Mod: KrO2
Players: The more the merrier. Preferably an even number.
Speed: I’ll try to pose the next question as soon as possible after everyone sends their answer. So the speed is “very fast.”
Replacements: None. It would kind of defeat the purpose. Instead of signing up as a replacement, just sign up as a player!

Players:
1. Tim (first lol)
2. Snark (second lolz)
3. fshfood (heck yah!)
4. UniqueScreenname
4 1/2. Matt96 (signing up from my phone, and it won't let me,
type anythin further down than this.)
5. Adam H (everyone cooperate except me, please
6.Flarpfreak(Ooh a perfect number, how cool)
7. webby
8. cjquines (not overworking myself, not overworking myself...)
9. wam
10. lynx (here's hoping I'm not too stupid!)
11.tastelikecoke (whoomp)

User avatar
lynx
Posts: 28
Joined: Sat Apr 28, 2012 3:42 pm UTC
Location: Wessex

Re: Sign-ups (for PLAYERS)

Postby lynx » Mon Aug 06, 2012 8:28 am UTC

Twin Trap


In this small town, all the attention's centered around two set of twins: one of each is evil. They're teaming up to destroy the town. Will they succeed?

Mod: UniqueScreenname
Size: 9 players
Bastardry: None
Set-up: Open. Info can be found here.
5 Vanilla Townies
1 Tracker
1 Watcher
1 Track-Immune Mafia
1 Watch-Immune Mafia
Starts as soon as sign-ups are filled.

Players
1. New User
2. ahammel (Haven't had a game in, what, a few days? Let's do this!)
3.
4. Lataro ( phone sign up fail)
5.
6.
7.
8.
9.

Replacements
1. Snark ('s evil twin forced him into this sign-up spot)
2. lynx (cannot sign up for any more games)

User avatar
TheMaskedGecko
Posts: 49
Joined: Thu May 19, 2011 10:20 am UTC
Location: Wales,UK

Re: Sign-ups (for PLAYERS)

Postby TheMaskedGecko » Mon Aug 06, 2012 9:51 am UTC

lynx wrote:
Twin Trap


In this small town, all the attention's centered around two set of twins: one of each is evil. They're teaming up to destroy the town. Will they succeed?

Mod: UniqueScreenname
Size: 9 players
Bastardry: None
Set-up: Open. Info can be found here.
5 Vanilla Townies
1 Tracker
1 Watcher
1 Track-Immune Mafia
1 Watch-Immune Mafia
Starts as soon as sign-ups are filled.

Players
1. New User
2. ahammel (Haven't had a game in, what, a few days? Let's do this!)
3.
4. Lataro ( phone sign up fail)
5.
6.
7.
8.
9.TheMaskedGecko (plot twist: the evil twin is actually a raptor)

Replacements
1. Snark ('s evil twin forced him into this sign-up spot)
2. lynx (cannot sign up for any more games)
ConMan wrote:the neighbourhood’s favourite lizard

Yeah, I don't care if it's out of context, it massages my ego and so it stays.

User avatar
cjquines
Posts: 61
Joined: Thu Jul 21, 2011 5:30 am UTC

Re: Sign-ups (for PLAYERS)

Postby cjquines » Mon Aug 06, 2012 11:11 am UTC

The Game Theory Olympics

Welcome to London 2012, where the best of the best of the best of everything are assembled to show off their bestness. You in this room are the world’s foremost decision theory athletes.
Are you better than everyone else? This is your chance to prove it. You will be asked an impossible question. They are asked the same question. Your job is to outguess them. Only one person will be...[dramatic pause]...the very best.

Unlike a certain game of not-mafia, this is not a game of mafia. Don’t worry about playing too many games at once, because this one is basically just asking for one action per round.

Mod: KrO2
Players: The more the merrier. Preferably an even number.
Speed: I’ll try to pose the next question as soon as possible after everyone sends their answer. So the speed is “very fast.”
Replacements: None. It would kind of defeat the purpose. Instead of signing up as a replacement, just sign up as a player!

Players:
1. Tim (first lol)
2. Snark (second lolz)
3. fshfood (heck yah!)
4. UniqueScreenname
5. Adam H (everyone cooperate except me, please
6.Flarpfreak(Ooh a perfect number, how cool)
7. webby
8. cjquines (not overworking myself, not overworking myself...)
9. wam
10. lynx (here's hoping I'm not too stupid!)
11.tastelikecoke (whoomp)
12 4 1/2. Matt96 (signing up from my phone, and it won't let me,
type anythin further down than this.) [everyone was too lazy to fix this -cjquines]

User avatar
_infina_
Posts: 391
Joined: Tue May 18, 2010 11:55 pm UTC
Location: R'lyeh

Re: Sign-ups (for PLAYERS)

Postby _infina_ » Mon Aug 06, 2012 3:49 pm UTC

Sailor Moon Mafia, part 2, has died once again. 5 players just isn't enough for it.
Spoiler:
keozen wrote:It took us exactly 3 pages to turn a discussion of a loved children's book series into smut...
TheGrammarBolshevik wrote:Only if your friends know what rhino dong smells like.

Malo mbwa mwitu

User avatar
roband
Posts: 2545
Joined: Tue Sep 21, 2010 2:52 pm UTC
Location: UK

Re: Sign-ups (for PLAYERS)

Postby roband » Mon Aug 06, 2012 4:34 pm UTC

wam, is Community mafia going to have spoilers? I'm currently part-way through Season 2 and loving it!

User avatar
wam
Posts: 201
Joined: Wed Feb 08, 2012 9:08 am UTC
Location: South England

Re: Sign-ups (for PLAYERS)

Postby wam » Mon Aug 06, 2012 4:41 pm UTC

roband wrote:wam, is Community mafia going to have spoilers? I'm currently part-way through Season 2 and loving it!


There will be no major spoilers in it. I will double check where I have sourced some flavour from to confirm this. I will also put it in signups at some point tomorrow, I think its ready to go.
Come join us playing mafia signup here

User avatar
KrO2
Posts: 236
Joined: Mon Sep 20, 2010 9:35 pm UTC

Re: Sign-ups (for PLAYERS)

Postby KrO2 » Tue Aug 07, 2012 4:45 am UTC

The Game Theory Olympics

Welcome to London 2012, where the best of the best of the best of everything are assembled to show off their bestness. You in this room are the world’s foremost decision theory athletes.
Are you better than everyone else? This is your chance to prove it. You will be asked an impossible question. They are asked the same question. Your job is to outguess them. Only one person will be...[dramatic pause]...the very best.

Unlike a certain game of not-mafia, this is not a game of mafia. Don’t worry about playing too many games at once, because this one is basically just asking for one action per round.

Mod: KrO2
Players: The more the merrier. Preferably an even number.
Speed: I’ll try to pose the next question as soon as possible after everyone sends their answer. So the speed is “very fast.”
Replacements: None. It would kind of defeat the purpose. Instead of signing up as a replacement, just sign up as a player!

Players:
1. Tim (first lol)
2. Snark (second lolz)
3. fshfood (heck yah!)
4. UniqueScreenname
5. Adam H (everyone cooperate except me, please)
6.Flarpfreak(Ooh a perfect number, how cool)
7. webby
8. cjquines (not overworking myself, not overworking myself...)
9. wam
10. lynx (here's hoping I'm not too stupid!)
11.tastelikecoke (whoomp)
12 4 1/2. Matt96 (signing up from my phone, and it won't let me,
type anythin further down than this.) [everyone was too lazy to fix this -cjquines]


I think I'll leave this in signups another day or two just in case there are any more prisoner's dilemma type people who didn't sign up over the weekend. Odd numbers work too, so don't let that stop you.

User avatar
wam
Posts: 201
Joined: Wed Feb 08, 2012 9:08 am UTC
Location: South England

Re: Sign-ups (for PLAYERS)

Postby wam » Tue Aug 07, 2012 8:41 am UTC

greendale flag.png

Community mafia

You all know something is wrong at greendale lets get together and fix it.

General info: This will be a game with reasonably simple mechanics but every role will have a power. As for spoilers some players win conditioins and actions are linked to what could be considered spoilers, however, there should be no major plot spoilers given by the mod. If players are giving flavour knowledge they should be careful if requested. However, the mod accepts no liability for what may or may not be a spoiler!

Flavour knowledege is not required, all required flavour can be found at the following two wikipedia links.

http://en.wikipedia.org/wiki/Community_%28TV_series%29
http://en.wikipedia.org/wiki/List_of_Co ... characters
(warning spoilers included)

Setup: Closed
Players: 15-20 (but will run it with less if needs be)
Mod:wam
Bastardry: medium
Complexity: medium (some normal roles some odd ones but the mechanics are simple)
Speed: Day 1 will last 10 days further game weeks will last 7 days. I will try and line up nights with weekends as Im normally not around at weekends.
Schedule: The game will start next week sometime and should be finished within one month.
Signups:
1.
2.
3.
4.

20
Come join us playing mafia signup here

User avatar
roband
Posts: 2545
Joined: Tue Sep 21, 2010 2:52 pm UTC
Location: UK

Re: Sign-ups (for PLAYERS)

Postby roband » Tue Aug 07, 2012 9:12 am UTC

greendale flag.png

Community mafia

You all know something is wrong at greendale lets get together and fix it.

General info: This will be a game with reasonably simple mechanics but every role will have a power. As for spoilers some players win conditioins and actions are linked to what could be considered spoilers, however, there should be no major plot spoilers given by the mod. If players are giving flavour knowledge they should be careful if requested. However, the mod accepts no liability for what may or may not be a spoiler!

Flavour knowledege is not required, all required flavour can be found at the following two wikipedia links.

http://en.wikipedia.org/wiki/Community_%28TV_series%29
http://en.wikipedia.org/wiki/List_of_Co ... characters
(warning spoilers included)

Setup: Closed
Players: 15-20 (but will run it with less if needs be)
Mod:wam
Bastardry: medium
Complexity: medium (some normal roles some odd ones but the mechanics are simple)
Speed: Day 1 will last 10 days further game weeks will last 7 days. I will try and line up nights with weekends as Im normally not around at weekends.
Schedule: The game will start next week sometime and should be finished within one month.
Signups:
1. roband (We are 40 light years outside of the buttermilk nebula, although it's possible that ... yeah, this is a sticker)
2.
3.
4.

20

User avatar
wam
Posts: 201
Joined: Wed Feb 08, 2012 9:08 am UTC
Location: South England

Re: Sign-ups (for PLAYERS)

Postby wam » Tue Aug 07, 2012 9:23 am UTC

I preferred your first one!
Come join us playing mafia signup here

User avatar
roband
Posts: 2545
Joined: Tue Sep 21, 2010 2:52 pm UTC
Location: UK

Re: Sign-ups (for PLAYERS)

Postby roband » Tue Aug 07, 2012 9:26 am UTC

wam wrote:I preferred your first one!

Haha, I didn't want it to seem like I was creeping on the mod :P

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UniqueScreenname
Something something Purple. Stop asking.
Posts: 1430
Joined: Mon Oct 24, 2011 8:11 pm UTC
Location: The Restaurant at the End of the Universe

Re: Sign-ups (for PLAYERS)

Postby UniqueScreenname » Tue Aug 07, 2012 11:39 am UTC

greendale flag.png

Community mafia

You all know something is wrong at greendale lets get together and fix it.

General info: This will be a game with reasonably simple mechanics but every role will have a power. As for spoilers some players win conditioins and actions are linked to what could be considered spoilers, however, there should be no major plot spoilers given by the mod. If players are giving flavour knowledge they should be careful if requested. However, the mod accepts no liability for what may or may not be a spoiler!

Flavour knowledege is not required, all required flavour can be found at the following two wikipedia links.

http://en.wikipedia.org/wiki/Community_%28TV_series%29
http://en.wikipedia.org/wiki/List_of_Co ... characters
(warning spoilers included)

Setup: Closed
Players: 15-20 (but will run it with less if needs be)
Mod:wam
Bastardry: medium
Complexity: medium (some normal roles some odd ones but the mechanics are simple)
Speed: Day 1 will last 10 days further game weeks will last 7 days. I will try and line up nights with weekends as Im normally not around at weekends.
Schedule: The game will start next week sometime and should be finished within one month.
Signups:
1. roband (We are 40 light years outside of the buttermilk nebula, although it's possible that ... yeah, this is a sticker)
2. UniqueScreenname (TRAMPOLINE!!!!)
3.
4.

20
PolakoVoador wrote:Pizza is never a question, pizza is always the answer.
poxic wrote:When we're stuck, flailing, and afraid, that's usually when we're running into the limitations of our old ways of doing things. Something new is being born. Stick around and find out what it is.

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ArDeeJ
Bastet Case
Posts: 126
Joined: Sun Aug 05, 2012 2:20 pm UTC
Location: Finland

Re: Sign-ups (for PLAYERS)

Postby ArDeeJ » Tue Aug 07, 2012 11:56 am UTC

The Game Theory Olympics

Welcome to London 2012, where the best of the best of the best of everything are assembled to show off their bestness. You in this room are the world’s foremost decision theory athletes.
Are you better than everyone else? This is your chance to prove it. You will be asked an impossible question. They are asked the same question. Your job is to outguess them. Only one person will be...[dramatic pause]...the very best.

Unlike a certain game of not-mafia, this is not a game of mafia. Don’t worry about playing too many games at once, because this one is basically just asking for one action per round.

Mod: KrO2
Players: The more the merrier. Preferably an even number.
Speed: I’ll try to pose the next question as soon as possible after everyone sends their answer. So the speed is “very fast.”
Replacements: None. It would kind of defeat the purpose. Instead of signing up as a replacement, just sign up as a player!

Players:
1. Tim (first lol)
2. Snark (second lolz)
3. fshfood (heck yah!)
4. UniqueScreenname
5. Adam H (everyone cooperate except me, please)
6.Flarpfreak(Ooh a perfect number, how cool)
7. webby
8. cjquines (not overworking myself, not overworking myself...)
9. wam
10. lynx (here's hoping I'm not too stupid!)
11.tastelikecoke (whoomp)
12 4 1/2. Matt96 (signing up from my phone, and it won't let me, type anythin further down than this.)
13. ardeej (ohai, LET'S SEE YOU LYNCH ME D1 NOW MWAHAha)

I think I'll leave this in signups another day or two just in case there are any more prisoner's dilemma type people who didn't sign up over the weekend. Odd numbers work too, so don't let that stop you.

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bluebambue
An der schönen blauen Donau
Posts: 900
Joined: Wed Oct 03, 2007 5:14 am UTC

Re: Sign-ups (for PLAYERS)

Postby bluebambue » Tue Aug 07, 2012 3:30 pm UTC

greendale flag.png

Community mafia

You all know something is wrong at greendale lets get together and fix it.

General info: This will be a game with reasonably simple mechanics but every role will have a power. As for spoilers some players win conditioins and actions are linked to what could be considered spoilers, however, there should be no major plot spoilers given by the mod. If players are giving flavour knowledge they should be careful if requested. However, the mod accepts no liability for what may or may not be a spoiler!

Flavour knowledege is not required, all required flavour can be found at the following two wikipedia links.

http://en.wikipedia.org/wiki/Community_%28TV_series%29
http://en.wikipedia.org/wiki/List_of_Co ... characters
(warning spoilers included)

Setup: Closed
Players: 15-20 (but will run it with less if needs be)
Mod:wam
Bastardry: medium
Complexity: medium (some normal roles some odd ones but the mechanics are simple)
Speed: Day 1 will last 10 days further game weeks will last 7 days. I will try and line up nights with weekends as Im normally not around at weekends.
Schedule: The game will start next week sometime and should be finished within one month.
Signups:
1. roband (We are 40 light years outside of the buttermilk nebula, although it's possible that ... yeah, this is a sticker)
2. UniqueScreenname (TRAMPOLINE!!!!)
3. Bluebambue (yay, I know some flavor)
4.

20

User avatar
Snark
Posts: 425
Joined: Mon Feb 27, 2012 3:22 pm UTC

Re: Sign-ups (for PLAYERS)

Postby Snark » Tue Aug 07, 2012 3:33 pm UTC

Image

Community mafia

You all know something is wrong at greendale lets get together and fix it.

General info: This will be a game with reasonably simple mechanics but every role will have a power. As for spoilers some players win conditioins and actions are linked to what could be considered spoilers, however, there should be no major plot spoilers given by the mod. If players are giving flavour knowledge they should be careful if requested. However, the mod accepts no liability for what may or may not be a spoiler!

Flavour knowledege is not required, all required flavour can be found at the following two wikipedia links.

http://en.wikipedia.org/wiki/Community_%28TV_series%29
http://en.wikipedia.org/wiki/List_of_Co ... characters
(warning spoilers included)

Setup: Closed
Players: 15-20 (but will run it with less if needs be)
Mod:wam
Bastardry: medium
Complexity: medium (some normal roles some odd ones but the mechanics are simple)
Speed: Day 1 will last 10 days further game weeks will last 7 days. I will try and line up nights with weekends as Im normally not around at weekends.
Schedule: The game will start next week sometime and should be finished within one month.
Signups:
1. roband (We are 40 light years outside of the buttermilk nebula, although it's possible that ... yeah, this is a sticker)
2. UniqueScreenname (TRAMPOLINE!!!!)
3. Bluebambue (yay, I know some flavor)
4. Snark (Snark Snark Snark Snark BATMAN!)

20.
Last edited by Snark on Tue Aug 07, 2012 3:38 pm UTC, edited 1 time in total.
Dashboard Confessional wrote:I want to give you whatever you need. What is it you need? Is it within me?


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wam
Posts: 201
Joined: Wed Feb 08, 2012 9:08 am UTC
Location: South England

Re: Sign-ups (for PLAYERS)

Postby wam » Tue Aug 07, 2012 3:35 pm UTC

Does someone know how to fix the flag?
Come join us playing mafia signup here


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