This one’s a bit different, folks. I hope you’re excited.
Quantum Mafia Rules (also here):
The game is in a superposition of scenarios. In each scenario, every player is Town, Mafioso, or Godfather, and every player is either alive or dead. In the beginning of the game, there is one scenario for every distribution of roles. All players start out alive in all scenarios. Players will not receive a specific role at the beginning - everyone starts on exactly the same footing. Each player action will affect every scenario in which they are legal actions. When player’s action makes a scenario impossible, that scenario is eliminated.
Players are given overall statistics at the beginning of each day. The statistics show how alive and how good every player is. For example, if you are alive in 2 out of 5 total possible scenarios, you are 40% alive. Players choose codenames to preserve anonymity. This is an example of what players will see:
Code: Select all
Player Alive Good
Player1 100% 53%
Player2 60% 66%
Player3 0% 100%
Player4 80% 60%
PlayerN 100% 53%
The rest of the day is just like a normal mafia game, with discussions and a hanging at the end. Everyone who is more than 0% alive can participate in the discussion and has exactly one vote.
When a player is lynched, they become 0% alive, and their role is immediately fixed and revealed using a random number generator according to their current good/evil probability. If the player is X% good, then after the lynch the player has an X% chance as being resolved as good, and (1-X)% chance as being resolved as scum. Every scenario where this player has a different role is eliminated. Also, the lynched player cannot have been dead prior to the lynch, so every scenario in which the lynched player has already died is eliminated. In particular this means that as soon as Player X is voted off, all players that previously attacked Player X can no longer have been the Godfather on the night they made the attack.
Every player who is not 100% good or 0% alive must send in a target to kill every night. In every scenario, the Godfather’s kill succeeds while all other player’s kills are ignored. If the Godfather’s target either is already dead or is a member of the mafia in a particular scenario, the scenario is eliminated.
Don’t worry if it seems complicated. No one is too dumb to sign up!
Mods: orangedragonfire and Adam H
Size: Medium, 11 players max
Bastardry: Little to none
Please PM both mods a secret codename of your choice when you sign up.
1. Snark (Woo-freaking hoo! Way too many games! Way too excited about all of them!)
2. New User
3. Eculc (provided the game doesn't start until after next weekend, that is)
4. UniqueScreenname (y'know what? Fine! I don't need answers to my questions)
6. Sruixan (It's about time for my yearly xkcd mafia, methinks, mainly because this one's screaming for me to play it...)
7. Chandani (I feel like I'm going to regret this... hopefully in an alternative reality )