To make it interesting, each game will have a different target word that you have to get to to win. If you win a game you may pick the word for the next game. The first game will have the target "Praline"
orangedragonfire wrote:You can map it to an extended game of Mornington Cresent White Chocolate with Strawberries, 2009 rules.
Vytron wrote:Dr. Diaphanous's claim that this game is "new" is really weird, as there was a record that the Olmec played a variation of Word Crescent that used hieroglyphs instead of words, and the target was always to reach their glyph for "La Venta" (instead of a new one decided by the winner), but the rules are basically the same (i.e. as similar as Chaturanga is to Chess)
Vytron wrote: there's a controversy about the origin of Mornington Crescent (Started by Wilson Frienitscher, following the work of his father Sir Henry, in the book "The history of Mornington Crescent Revisited: Was my father totally wrong?") that says it's a mash-up game that takes the best rules from the Olmec, Roman ("Empire Version") and Viking versions to create the first MC versions of the game played on Medieval Britain.
kerfuffleninja wrote: Minutes are the same length in Europe, right?
Dr. Diaphanous wrote:Whoever told you that is an idiot. The controversy about the origin of MC was started by Owembe MacDiarmaid, a full two months before Frienitscher put pen to paper.
Vytron wrote:Though this proves that there's not only controversy about the history of Mornington Crescent, there's also controversy about who started the controversy.
Reecer6 wrote:I play Dog. Having ended a chain of Hausner words AND a chain of Words An 8-Year-Old May Not Know (as defined in the Word Crescent for Morningtons Handbook V.2), I'll take 63 Physics counters. I'll expend 20 of them to buy over Position.
Dr. Diaphanous wrote:No there isn't.
Reecer6 wrote:as defined in the Word Crescent for Morningtons Handbook V.2
Reecer6 wrote:Vancouver. Since this and the second-to-last word are linked by van, I can establish a train line between them for free. In addition to this, I also push Diaphanous back to guard.
Dr. Diaphanous wrote:I continue the push all the way to rearguard, which give me momentum for a double-hop to any hapax legomenon
thecamoninja wrote:it seems to me like he might be setting himself up for a Major/Minor Preeman-Portly Triple Kickflip Supergambit, which, as I'm sure you all know, would basically guarantee him the win later on in the game.
thecamoninja wrote:(short of, of course, the losing conditions of the New 2012 Neo CrescentWord rule set, which is frankly fucking ridiculous).
Vytron wrote:Can you elaborate on this? I try to always stay up to date in the latest changes and rulesets of Mornington Crescent, but it's really hard to do the same with Word Crescent due to its obscurity.
thecamoninja wrote: I'm not really up to date on the Quantum Phenomena rules, though, so I can't say.
thecamoninja wrote:Anyways, sorry for all the wordy posts - I find this is the type of game where discussing strategy is almost more fun than actually playing.
thecamoninja wrote:Seeing as Vytron is resting, I figure I'll help him out a bit and issue a Q Ordinance, so that players have to stick to words in the Marshmallow Word Group. Of course, that's a pretty big group, but it actually limits my possibilities due to the Soft q limit
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