To start off I would like to quote part of a post I made in the Sim City 5 thread:
[The launch has been poor with lots of people unable to play the game]
And, and yet EA are laughing all the way to the bank...
It's bizarre that we are moving towards games becoming a service with all of the benefits for the provider but none of the obligations. In the corporate world this would not be accepted or carry with it heavy consequences such as fines.
One reply compared it to the airline industry:
[quote=ArgonV]It's like buying a plane ticket, then finding out at the airport that the airline sold every seat in the airplane multiple times. Nothing you could've done about it, but you're still not getting what you paid for. Totally the company's fault.[/quote]
While this comparison halts because of the time element (paid to fly on date X at time Y, not buying license to play game Z) it is an interesting thought experiment which shows a somewhat similar situation. More suggestions for metaphors are welcome.
So, what do you think?
What DRM methods have affected you?
How do you deal with it?
What's your idea of the future?
I know we have a piracy thread, but I feel this is an important issue which deserves its own thread.