1190: "Time"

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Re: 1190: "Time"

Postby ChronosDragon » Wed Nov 27, 2013 12:26 am UTC

Eternal Density wrote:The forum wasn't loading again, for a bit, but it's fine now.

I accidentally left some TVTropes tabs open yestedip and they've multiplied :(


They're almost as bad as brainslugs that way.

Ooh, Pope. Decree: subtle Back to the Future references. Also someone attempt Aluisio's puzzle
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Re: 1190: "Time"

Postby mscha » Wed Nov 27, 2013 12:30 am UTC

PALEMBONG...
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Re: 1190: "Time"

Postby HES » Wed Nov 27, 2013 12:37 am UTC

I'd love to follow this decree but I'm outa time. Molpy down!

Spoiler:
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Re: 1190: "Time"

Postby AluisioASG » Wed Nov 27, 2013 12:55 am UTC

Who.png
I really want to know!
Who.png (4.42 KiB) Viewed 19241 times

It's hard to mold someone's past in a way it's consistent with who you want them to be.
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So it turns out I lost my TVTropes immunity.

Postby Eternal Density » Wed Nov 27, 2013 1:05 am UTC

I think it's been a Giga Wololo (plus maybe 210 Mega Wololo) NewPix since I looked at the hotdog :(
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It's been 2 nopix

Postby Eternal Density » Wed Nov 27, 2013 2:21 am UTC

Code: Select all

## 3.182
- Typo fixes from waveney (SGR, MMolpy)
- Badge by waveney
- Got lost reading TVTropes, sorry. Guess I better push these bugfixes, but first:
- When you have Panther Glaze, the descriptions of the boosts it modified show how many glass chips they produce
Yeah I've been slacking off :(

ETA

Code: Select all

## 3.183
- Making the Discoveries category use the apropriate icon slipped my mind, again
- Missing icon
- Inverted statements
- Recycling Beanies hint if you don't have enough BBs

ETA where is everyone? Sandcastle Builder has 271 active players ATM so maybe that's where?
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Re: 1190: "Time"

Postby ZoomanSP » Wed Nov 27, 2013 3:04 am UTC

Treeish new AotC chapter, ucim!
Wowterful recording, lmjb1964! I only now found the time to listen to it, but I already knew from the other OTTers' reactions that it was wingish!

Posted in time for the pope.
Spoiler:
I'm currently in GLR's timezone.
Wait on.

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Re: 1190: "Time"

Postby Kieryn » Wed Nov 27, 2013 3:14 am UTC

I believe I must be either in BlitzGirl's basement, or maybe some kind of purgatory basement, because yes indeed @lmjb1964, I am posting more in Facebook than here.

My current activities (in order of priority) involve:
* spending time with my wife and two young kids
* my day job -- being solely responsible for the product development and release of a new social digital badge platform
* assisting in the transition taking place at my place of work due to our CTO (my boss) being replaced last week.
* planning and drawing daily newslides
* studying and working on homework for my social network analysis class

So, yep I have in fact lately had pretty much zero time for even reading anything that goes on here. I miss all you good folks and I do intend to return. I think by mid December things will be better.

Meanwhile here is a cool video from minuteearth, which is all related. Yes I posted it to FB first. Sorry :( Going back to the basement now.
http://www.youtube.com/watch?v=pxmHHoTPSKI
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Re: 1190: "Time"

Postby kitnoki » Wed Nov 27, 2013 4:10 am UTC

Another dip goes by, and still I quest slowly. Newpage 700 of 1634.

In the comic:
Spoiler:
Wow indeed! Baobabs are amazing and do seem to narrow down the placement of the comic quite a bit, bee-snakes make amour, big trees know what they are doing, and vines offer sustenance, if its OK to take.


In the thread:
Spoiler:
Haikus are replaced by Double-Dactyls and Sestinas with some lovely variations on both. New songs are posted (Eternal Density's 'Harder,Better,Faster,Stronger parody was very grooveable, as was the American Pie parody, Sandcastles of Time). The idea of a BlitzGirl number is tossed about, and ultimately rejected as being stalkery and too focused on any one Waiter. More hats are posted by the wonderful Buffygirl, and Valarya offers more delicious cupcakes.


Onward I blitz, assuming I can escape the outside for long enough.

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Re: 1190: "Time"

Postby yappobiscuits » Wed Nov 27, 2013 4:26 am UTC

I wanted to molpy down ages ago but instead, due to being inspired by GLR himself, spent the last few nopix designing a (unfortunately hypothetical) treeish ball pit for my own home. XD

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Re: 1190: "Time"

Postby mscha » Wed Nov 27, 2013 4:30 am UTC

RESHONGLED...
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Re: 1190: "Time"

Postby AluisioASG » Wed Nov 27, 2013 4:34 am UTC

I love the fact kitnoki posts daily signposts.
Spoiler:
I also think I'm going to write a Solarized color palette userscript.


kitnoki wrote:The idea of a BlitzGirl number is tossed about, and ultimately rejected as being stalkery and too focused on any one Waiter.

Besides, it's well known that every single OTTer has a BlitzGirl number of 1 (even BlitzGirl).
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Rock and Roll!

Postby Eternal Density » Wed Nov 27, 2013 4:39 am UTC

My current activities (in order of priority) involve:
* Creating the hotdog
* Discussing the hotdog online
* Playing the hotdog
* Looking at amusing things on the internet
* My day job
* Eating
* Chores
* Coma

Okay maybe that's not 100% true.
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Re: 1190: "Time"

Postby ucim » Wed Nov 27, 2013 5:38 am UTC

AluisioASG wrote:Besides, it's well known that every single OTTer has a BlitzGirl number of 1 (even BlitzGirl).
Well, no, since BlitzGirl number requires BlitzGirl to actually quote you, IIRC. I think she replies to everyone, but doesn't necessarily quote them using quote tags. So, it's possible to not have a BlitzGirl number.

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Re: 1190: "Time"

Postby ChronosDragon » Wed Nov 27, 2013 6:04 am UTC

Eternal Density wrote:My current activities (in order of priority) involve:
* Creating the hotdog
* Discussing the hotdog online
* Playing the hotdog
* Looking at amusing things on the internet
* My day job
* Eating
* Chores
* Coma

Okay maybe that's not 100% true.


Yeah, where's tvtropes?
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Re: 1190: "Time"

Postby AluisioASG » Wed Nov 27, 2013 6:32 am UTC

ucim wrote:
AluisioASG wrote:Besides, it's well known that every single OTTer has a BlitzGirl number of 1 (even BlitzGirl).

Well, no, since BlitzGirl number requires BlitzGirl to actually quote you, IIRC. I think she replies to everyone, but doesn't necessarily quote them using quote tags. So, it's possible to not have a BlitzGirl number.

I can prove:
Spoiler:

Code: Select all

unsigned long blitzgirl_number (const OTTer* otter) {
    return 1;
}


ChronosDragon wrote:
Eternal Density wrote:My current activities (in order of priority) involve:
<snip>
Okay maybe that's not 100% true.

Yeah, where's tvtropes?

Code: Select all

union {
    Activity[] ALL_THAT;
    Activity TVTropes;
};
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Re: 1190: "Time"

Postby mscha » Wed Nov 27, 2013 8:32 am UTC

SHONGALOO...
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Boababs!

Postby Eternal Density » Wed Nov 27, 2013 8:49 am UTC

Scene: it's a little past 7.5 nopix after noon, Wednesdip (i.e. shortly before writing this).
ED is at work in his office. All the other employees have left. Except...

*CEO sticks head in door*
CEO: "Well it's just you left"
ED: "Yep"
CEO: "I hope you're not still working. You'd better be doing something like computer games."
ED: "Yes actually. Well, I'm programming a game..."
*CEO gets interested*
*Many mNP pass as ED talks about The Javascript, Google Analytics, a Forum Thread, Reddit, and how Idle Games work*

That was a mutually enjoyable conversation :D

ChronosDragon wrote:
Eternal Density wrote:My current activities (in order of priority) involve:
* Creating the hotdog
* Discussing the hotdog online
* Playing the hotdog
* Looking at amusing things on the internet
* My day job
* Eating
* Chores
* Coma

Okay maybe that's not 100% true.


Yeah, where's tvtropes?
Within 'Amusing things on the internet'.

Anyhow, I nearly have the next version done.
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Re: 1190: "Time"

Postby BlitzGirl » Wed Nov 27, 2013 9:01 am UTC

Apologies for being absent - I spent about six nopix driving home for Thanksgiving, and will likely have very little Time over the holiday to ketchup.

@Kieryn: Hope the basement is comfortable! Don't worry, the OTT can Wait. :wink: We're always happy to have you (and any other OTTers) stop by when you can!
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Re: 1190: "Time"

Postby HES » Wed Nov 27, 2013 9:11 am UTC

kitnoki wrote:Another dip goes by, and still I quest slowly. Newpage 700 of 1634.

Slowly? You're almost half way!

Would an American Otter care to explain to this ignorant Englishmolpy why Thanksgiving is such a big deal? (That is, big enough to justify not spending time here, BG :evil: )
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Oh yeah those USA people have a holidip thingy

Postby Eternal Density » Wed Nov 27, 2013 9:34 am UTC

Code: Select all

## 3.184
- More accurately determine user activity and bounce rate (don't count first 5 badges, and automatic stuff isn't counted as interaction so idlers aren't counted as active)
- Track buy/sell of tools
- Track upgrade/downgrade boosts
- Free Advice tells you how to get Sand/Castles to Glass, once you get Tool Factory
- Renamed anything with threshhold to threshold
- Shoutout to bay12forums: Just noticed some active visitors from there. I like to read stuff there on occasion (Battlefailed Saga!)
- Line on AA description about how it stops glass-gain messages since that would be spammy otherwise
- Removed Double or Nothing forever
- waveney's thing for supressing tiny glass notifications (changed to use a variable rather than literals, so it's easier to twerk if necessary)
- Didn't upgrade the PC upgrade limit because I don't want to.


ETA wow 2800 posts!


The CEO also complimented my mo :D
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FTFrtzaxdoerp5l;./

Postby balthasar_s » Wed Nov 27, 2013 10:59 am UTC

Eternal Density wrote:

Code: Select all

## 3.184
- More accurately determine user activity and bounce rate (don't count first 5 badges, and automatic stuff isn't counted as interaction so idlers aren't counted as active)
- Track buy/sell of tools
- Track upgrade/downgrade boosts
- Free Advice tells you how to get Sand/Castles to Glass, once you get Tool Factory
- Renamed anything with threshhold to threshold
- Shoutout to bay12forums: Just noticed some active visitors from there. I like to read stuff there on occasion (Battlefailed Saga!)
- Line on AAAAAAAAAAAAAAAA description about how it stops glass-gain messages since that would be spammy otherwise
- Removed qwedsazxcvfgt forever
- Here have code
- waveney's thing for supressing tiny glass notifications (changed to use a variable rather than literals, so it's easier to twerk if necessary)
- More code
- jhjjhikhfvtc wqazedxfct ujhujhn
- Didn't upgrade the PC upgrade limit because my hands are typing words.
- HAAAAAANDS


FTFY
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Re: FTFrtzaxdoerp5l;./

Postby waveney » Wed Nov 27, 2013 11:19 am UTC

balthasar_s wrote:
Eternal Density wrote:

Code: Select all

## 3.184
- More accurately determine user activity and bounce rate (don't count first 5 badges, and automatic stuff isn't counted as interaction so idlers aren't counted as active)
- Track buy/sell of tools
- Track upgrade/downgrade boosts
- Free Advice tells you how to get Sand/Castles to Glass, once you get Tool Factory
- Renamed anything with threshhold to threshold
- Shoutout to bay12forums: Just noticed some active visitors from there. I like to read stuff there on occasion (Battlefailed Saga!)
- Line on AAAAAAAAAAAAAAAA description about how it stops glass-gain messages since that would be spammy otherwise
- Removed qwedsazxcvfgt forever
- Here have code
- waveney's thing for supressing tiny glass notifications (changed to use a variable rather than literals, so it's easier to twerk if necessary)
- More code
- jhjjhikhfvtc wqazedxfct ujhujhn
- Didn't upgrade the PC upgrade limit because my hands are typing words.
- HAAAAAANDS
,

FTFY

My most recent commit was indeed called HAAAAAAAAANDS...

ETA: There is a bug now affecting the reporting the addition and use of glass, I suggest at the console doing the following:
Molpy.glassNotifyFactor=1000000000;

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Re: FTFrtzaxdoerp5l;./

Postby Eternal Density » Wed Nov 27, 2013 11:36 am UTC

waveney wrote:
balthasar_s wrote:
Eternal Density wrote:

Code: Select all

## 3.184
- More accurately determine user activity and bounce rate (don't count first 5 badges, and automatic stuff isn't counted as interaction so idlers aren't counted as active)
- Track buy/sell of tools
- Track upgrade/downgrade boosts
- Free Advice tells you how to get Sand/Castles to Glass, once you get Tool Factory
- Renamed anything with threshhold to threshold
- Shoutout to bay12forums: Just noticed some active visitors from there. I like to read stuff there on occasion (Battlefailed Saga!)
- Line on AAAAAAAAAAAAAAAA description about how it stops glass-gain messages since that would be spammy otherwise
- Removed qwedsazxcvfgt forever
- Here have code
- waveney's thing for supressing tiny glass notifications (changed to use a variable rather than literals, so it's easier to twerk if necessary)
- More code
- jhjjhikhfvtc wqazedxfct ujhujhn
- Didn't upgrade the PC upgrade limit because my hands are typing words.
- HAAAAAANDS
,

FTFY

My most recent commit was indeed called HAAAAAAAAANDS...

ETA: There is a bug now affecting the reporting the addition and use of glass, I suggest at the console doing the following:
Molpy.glassNotifyFactor=1000000000;

I had forgotten that othercomic. Seems vaguely familiar. Must be from last year? Weird that waveney referenced it too.


I messed up the glassNotifyFactor? Oops.


ETA hey no one has announced the othercomic yet, is there one?

Checks*



Whaaaaaaaaa?
Are you people conspiring to break my mind? I was so sure that was an old one. Didn't notice the number :P
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Re: FTFrtzaxdoerp5l;./

Postby waveney » Wed Nov 27, 2013 11:40 am UTC

Eternal Density wrote:
waveney wrote:
balthasar_s wrote:
Eternal Density wrote:

Code: Select all

## 3.184
- More accurately determine user activity and bounce rate (don't count first 5 badges, and automatic stuff isn't counted as interaction so idlers aren't counted as active)
- Track buy/sell of tools
- Track upgrade/downgrade boosts
- Free Advice tells you how to get Sand/Castles to Glass, once you get Tool Factory
- Renamed anything with threshhold to threshold
- Shoutout to bay12forums: Just noticed some active visitors from there. I like to read stuff there on occasion (Battlefailed Saga!)
- Line on AAAAAAAAAAAAAAAA description about how it stops glass-gain messages since that would be spammy otherwise
- Removed qwedsazxcvfgt forever
- Here have code
- waveney's thing for supressing tiny glass notifications (changed to use a variable rather than literals, so it's easier to twerk if necessary)
- More code
- jhjjhikhfvtc wqazedxfct ujhujhn
- Didn't upgrade the PC upgrade limit because my hands are typing words.
- HAAAAAANDS
,

FTFY

My most recent commit was indeed called HAAAAAAAAANDS...

ETA: There is a bug now affecting the reporting the addition and use of glass, I suggest at the console doing the following:
Molpy.glassNotifyFactor=1000000000;

I had forgotten that othercomic. Seems vaguely familiar. Must be from last year? Weird that waveney referenced it too.


I messed up the glassNotifyFactor? Oops.


It's todips Othercomic.

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Re: 1190: "Time"

Postby mscha » Wed Nov 27, 2013 12:30 pm UTC

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Re: Boababs!

Postby SBN » Wed Nov 27, 2013 12:41 pm UTC

Eternal Density wrote:Scene: it's a little past 7.5 nopix after noon, Wednesdip (i.e. shortly before writing this).
ED is at work in his office. All the other employees have left. Except...

*CEO sticks head in door*
CEO: "Well it's just you left"
ED: "Yep"
CEO: "I hope you're not still working. You'd better be doing something like computer games."
ED: "Yes actually. Well, I'm programming a game..."
*CEO gets interested*

I wish my job was like that.
BlitzGirl wrote:Apologies for being absent - I spent about six nopix driving home for Thanksgiving, and will likely have very little Time over the holiday to ketchup.!

Wishing all OTTers safe travels. I was expecting to spend most of today driving to get my daughter for the holiday, but due to the storm it ended up being an overnight trip Monday, and it wasn't me that made the drive. I think I have to drive her back Sunday though.

HES wrote:Would an American Otter care to explain to this ignorant Englishmolpy why Thanksgiving is such a big deal? (That is, big enough to justify not spending time here, BG :evil: )

It is traditionally a holiday spent with extended family. (I once described a family Thanksgiving of 26 people as small.) It's most polite to not sneak off to internet for long periods during such events. Of course, there is also the shopping aspect, which is regrettably overshadowing the family gathering. Nearly all the stores will be opening Thanksgiving evening. If you are participating in the shopping, it is essential to stay focused, the crowds are dangerous.

Also, eating large quantities of Turkraptor, etc. tends to cause coma.
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Tell me, Doctor, where are we going this time?

Postby Dracomax » Wed Nov 27, 2013 12:43 pm UTC

I may or may not have the next one up todaip. It's Schroedinger's Webcomic until it isn't. I have actual work getting in the way of my other activities...grrr. :P
HES wrote:
kitnoki wrote:Another dip goes by, and still I quest slowly. Newpage 700 of 1634.

Slowly? You're almost half way!

Would an American Otter care to explain to this ignorant Englishmolpy why Thanksgiving is such a big deal? (That is, big enough to justify not spending time here, BG :evil: )

Well, as SBN said, it's about family. You know, those outsiders who we are related to? It's a nice time to spend catching up and (hopefully) being thankful for the things we have—like the OTT. It's always good to set aside some time to do that, right?

Also, it's a day off from work, where you eat three times as much as you would at any other meal, but don't really eat any other meal, so it evens out.
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im afraid so, but let me tell you something, the best people usualy are.”
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Re: Boababs!

Postby HES » Wed Nov 27, 2013 12:48 pm UTC

SBN wrote:
HES wrote:Would an American Otter care to explain to this ignorant Englishmolpy why Thanksgiving is such a big deal? (That is, big enough to justify not spending time here, BG :evil: )

It is traditionally a holiday spent with extended family. (I once described a family Thanksgiving of 26 people as small.) It's most polite to not sneak off to internet for long periods during such events.

Isn't that what Christmas is for?

I suppose things are different when you can't drive from one end of the country to the other in 6 nopix.
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I'm back.

Postby Eternal Density » Wed Nov 27, 2013 1:03 pm UTC

Code: Select all

## 3.185
- I can't even rename a variable without messing up, sorry waveney
- messed around with some boost unlock conditions
- new badge


ETA:
in google analytics event tracking, I used to have a category of events named 'Boosts' but I changed it to 'Boost' for consistency.
Anyhow, some events in the 'Boosts' category showed up. So I figured someone must be still using an old version (probably left it running). So keeping that filter on I went to locations to see where in the world that user was.
Spoiler:
Australia!

Yeah, on my laptop I have a tab open to 3.161, which I forgot about. Oops!
Last edited by Eternal Density on Wed Nov 27, 2013 1:12 pm UTC, edited 1 time in total.
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waveney
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Re: I'm back.

Postby waveney » Wed Nov 27, 2013 1:06 pm UTC

No you are ED

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Eternal Density
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You did sent me back to the future, but

Postby Eternal Density » Wed Nov 27, 2013 1:27 pm UTC

waveney wrote:No you are ?????? ED
I'm what? I think you missed a word.
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Dracomax
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Re: Boababs!

Postby Dracomax » Wed Nov 27, 2013 1:29 pm UTC

HES wrote:
SBN wrote:
HES wrote:Would an American Otter care to explain to this ignorant Englishmolpy why Thanksgiving is such a big deal? (That is, big enough to justify not spending time here, BG :evil: )

It is traditionally a holiday spent with extended family. (I once described a family Thanksgiving of 26 people as small.) It's most polite to not sneak off to internet for long periods during such events.

Isn't that what Christmas is for?

I suppose things are different when you can't drive from one end of the country to the other in 6 nopix.

Well, here, at least, Christmas is often more intimate.

And yes, distance is a pretty huge factor. That being said, I really don't see anything wrong with having 2, or even 12 such days in a year. It would be nice if we could have one every month.
“have i gone mad?
im afraid so, but let me tell you something, the best people usualy are.”
― Lewis Carroll, Alice in Wonderland

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Re: Blitzrandir BlitzGirl and Her Pink Boa

Postby AluisioASG » Wed Nov 27, 2013 1:37 pm UTC

Eternal Density wrote:Scene: it's a little past 7.5 nopix after noon, Wednesdip (i.e. shortly before writing this).
ED is at work in his office. All the other employees have left. Except...

*CEO sticks head in door*
CEO: "Well it's just you left"
ED: "Yep"
CEO: "I hope you're not still working. You'd better be doing something like computer games."
ED: "Yes actually. Well, I'm programming a game..."
*CEO gets interested*
*Many mNP pass as ED talks about The Javascript, Google Analytics, a Forum Thread, Reddit, and how Idle Games work*

A man is sitting in a gray armchair. A dozen children are sitting on the floor, in front of him, making a semicircle.
The man closes the book on his hands and puts it in the armchair's side pocket. He crosses his arms and leans forward.
― And this, my little friends, is how Sandcastle Builder was sold. This was the beginning of what allowed us OTTers to part ways with the rest of the world and come to have our own place.
A loud thumb is heard. They all know what it means. But they're almost done; there's no reason to hurry.
― Tomorrow I will tell you the story of the painting behind me. Who's in?
All the children raise their hands. Both of them.
― Very well then. I see you tomorrow. Be good people in the meantime!
With this, the crowd slowly disperses, as the children go back to their parents. The man turns the chair to admire the referred painting. A little girl stops beside him, also looking up forward.
― She was a very important person, wasn't she?
― She is a very important person. We just don't see her as much as we used to. I guess that's the toll of living for so much of Time.
The girl looks directly at him.
― But you have lived very long too, haven't you?
He's still looking at the painting, but his expression has changed. His voice is now soft but grave, almost melancholic.
― In a way, my dear, but… in a different way.
The child's parent call her, and she runs to them. Mid way through, she stops and turns back.
― See you tomorrow, Mr. Silva!
It doesn't take long until that part of the library becomes devoid of life. Except for the man in the armchair.

Whose hologram, slowly but surely, fades away.
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waveney
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Re: front

Postby waveney » Wed Nov 27, 2013 2:33 pm UTC

Eternal Density wrote:
waveney wrote:No you are ?????? ED
I'm what? I think you missed a word.

You are THE ED.

(I was replyng to the post that said you were back).

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Re: 1190: "Time"

Postby ucim » Wed Nov 27, 2013 3:12 pm UTC

AluisioASG wrote:
ucim wrote:
AluisioASG wrote:Besides, it's well known that every single OTTer has a BlitzGirl number of 1 (even BlitzGirl).

Well, no, since BlitzGirl number requires BlitzGirl to actually quote you, IIRC. I think she replies to everyone, but doesn't necessarily quote them using quote tags. So, it's possible to not have a BlitzGirl number.

I can prove:
Spoiler:

Code: Select all

unsigned long blitzgirl_number (const OTTer* otter) {
    return 1;
}
Can't argue with that! It does seem a bit random though.

HES wrote:
SBN wrote:It is traditionally a holiday spent with extended family. (I once described a family Thanksgiving of 26 people as small.) It's most polite to not sneak off to internet for long periods during such events.
Isn't that what Christmas is for?
Christmas started out as a religious holiday, and non-Christians generally don't partake much in it. Thanksgiving however, having its origins in the founding of the country (USA),
Spoiler:
More specifically, in the American Indians' hospitality towards what would become their eventual conquerors.
is almost universally observed here.

AluisioASG wrote:A man is sitting in a gray armchair. A dozen children are sitting on the floor, in front of him, making a semicircle...
Treeish!

Jose
Order of the Sillies, Honoris Causam - bestowed by charlie_grumbles on NP 859 * OTTscar winner: Wordsmith - bestowed by yappobiscuts and the OTT on NP 1832 * Ecclesiastical Calendar of the Order of the Holy Contradiction * Heartfelt thanks from addams and from me - you really made a difference.

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Re: 1190: "Time"

Postby Dracomax » Wed Nov 27, 2013 3:21 pm UTC

ucim wrote:Christmas started out as a religious holiday, and non-Christians generally don't partake much in it. Thanksgiving however, having its origins in the founding of the country (USA),
Spoiler:
More specifically, in the American Indians' hospitality towards what would become their eventual conquerors.
is almost universally observed here.

Jose

Not exactly...
That may be the mythology, but the reality is a bit more complicated...

wikipedia wrote:The first documented thanksgiving services in territory currently belonging to the United States were conducted by Spaniards in the 16th century.[8][9][10] Thanksgiving services were routine in what was to become the Commonwealth of Virginia as early as 1607,[11] with the first permanent settlement of Jamestown, Virginia holding a thanksgiving in 1610.[8]

On December 4, 1619, 38 English settlers arrived at Berkeley Hundred. The group's charter required that the day of arrival be observed yearly as a "day of thanksgiving" to God. On that first day, Captain John Woodlief held the service of thanksgiving....

The Plymoth Thanksgiving was in 1621, several years later.
...Thanksgiving, or Thanksgiving Day, is a holiday celebrated in the United States on the fourth Thursday in November. It became an official Federal holiday in 1863, when, during the Civil War, President Abraham Lincoln proclaimed a national day of "Thanksgiving and Praise to our beneficent Father who dwelleth in the Heavens"

Basically, it is a combination of Harvest festivals, religious and secular celebrations of those things we have to be thankful for, and secular tradition, with a bit of outdated mythology thrown in.
“have i gone mad?
im afraid so, but let me tell you something, the best people usualy are.”
― Lewis Carroll, Alice in Wonderland

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HES
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Re: Boababs with fairy lights!

Postby HES » Wed Nov 27, 2013 3:36 pm UTC

Who doesn't love a bit of outdated mythology?
Dracomax wrote:And yes, distance is a pretty huge factor. That being said, I really don't see anything wrong with having 2, or even 12 such days in a year. It would be nice if we could have one every month.

That depends heavily on how well you get on with your family...
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Re: 1190: "Time"

Postby mscha » Wed Nov 27, 2013 4:30 pm UTC

GUOFONG...
Image

-- posted by newpixbot
List¹ of all Frames of Time and after Time.
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Holy Croce
Default footnotes; standard OTT-np2166m 1.2:
Spoiler:
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Re: 1190: "Time"

Postby ucim » Wed Nov 27, 2013 4:38 pm UTC

Raptors flying the missing man formation - that can't be good!

Jose
Order of the Sillies, Honoris Causam - bestowed by charlie_grumbles on NP 859 * OTTscar winner: Wordsmith - bestowed by yappobiscuts and the OTT on NP 1832 * Ecclesiastical Calendar of the Order of the Holy Contradiction * Heartfelt thanks from addams and from me - you really made a difference.


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