Menacing Spike wrote:Will wrote:(Though, grain of salt: I've played Sven like three times, and did MISERABLY every time.)
I have like 85% win rate with the guy.
The stun is not the only factor in his usefulness at ganking, the level 1 cry gives godly MS and allows you and your friend to chase or run effectively.
Sven's a top-tier pick in my opinion, and isn't difficult to play. You'll hear people claim he's easy to kite, but I don't see how it's any easier to kite him over Naix or other popular melee picks; Naix is just popular because he gets a free supercharged BKB (which is a dumb design decision, IMO.)
Soul Ring is disgustingly good on Sven; just spam your stun every time Soul Ring's off cooldown. It's up to 325 unavoidable damage, and it's just as good at obliterating creeps as it is at obliterating heroes.
As far as as Arcane Boots and whatnot go, that's kind of the point - maybe the hero's balanced in lane, but the second it switches to a more active, more team-oriented style of play, the major balancing factor for them stops being relevant. Chaos Knight and Slark are, in my mind, perfect examples of this - two heroes with disgustingly good skills that are largely balanced by their lousy mana pools. Whether or not they're overpowered is up to debate (CK probably isn't, Slark probably is), but it does mean that they can pretty much start spamming their (very, very strong) spells as soon as they have teammates to refuel them and/or simple stat-boosters like bracers or drums.