Postby Vytron » Mon Mar 17, 2014 4:21 pm UTC
Okay, after reading the discussion thread I have a few things to say:
-One doesn't realize how brilliant the design of the game and setup was until reading it. The way the trackers, doctors, redirectors and cops interacted with each other was amazing. It ended clearing a lot of townies very fast, but that was only the fault of scum-redirector pointing it out. Really, chaos ensued with both town and scum scratching their heads wondering what was going on, making people at the end believe that I had no SK wasn't worth it. Lesson: If you are scum, let chaos take over the game, specially if the alternative is clearing a lot of people that aren't you.
-There were nights where I redirected instead of killing, being afraid of being targeted for a kill myself. This turned out critical and the game would have ended one day earlier had my kill gone through. Lesson: If your win condition is to have everyone else dead, withholding your kills isn't very smart.
-Sofclaiming evil role is retarded. It's as if I said "gee, guys, I'm a ghost, but I'm a good ghost!" It probably would have been better to just refuse to softclaim, or ignore the request entirely. Looks like I had kalira in my bag at some point, but, they were pinged even before they said they were pinged on thread.
-I don't like luck-based roles. I'm just glad town's win didn't depend on DJ rolling a 4 on random.org, but it could have.
-kalira played like an ass-kicking badass and deserved to win. Claiming vigilante gets you lynched if there's more than one kill on the night, specially against confirmed town like mpolo and moody (because you can't claim having killed either as vig, and kalira was the only player left with confirmed kill powers), yet, not here. I know I couldn't have pulled it out if I got their role. Kudos.