1350: "Lorenz"

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Steax
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Re: 1350: "Lorenz"

Postby Steax » Thu Apr 03, 2014 11:00 am UTC




That actually went really well. Had a good laugh at the first reference, wasn't expecting that. Can someone take a screencap of that? Mine won't let me.
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Re: 1350: "Lorenz"

Postby pkcommando » Thu Apr 03, 2014 12:34 pm UTC

Eternal Density wrote:So I just tried to view this comic on my phone and when I tried the image url I got the previous comic and so I tried the rss and that didn't help so I tried this thread and... Well I guess I'll try with a real browser later :(

I haven't been able to get it on Firefox at all. I thought it was because of my job's firewall (it blocks any images when they're imgur.com, for example), but when I got home it didn't work there either.

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Re: 1350: "Lorenz"

Postby HerrVonMumpitz » Thu Apr 03, 2014 2:03 pm UTC

Steax wrote:
That actually went really well. Had a good laugh at the first reference, wasn't expecting that. Can someone take a screencap of that? Mine won't let me.


Here you are:
imgur dot com/uGmWwqp

:)

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Re: 1350: "Lorenz"

Postby Fractangle » Thu Apr 03, 2014 2:40 pm UTC

What's up with this one? It's got a regular expression with what look like Canadian aboriginal syllabics, I think.

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Re: 1350: "Lorenz"

Postby karhell » Thu Apr 03, 2014 2:48 pm UTC

Fractangle wrote:What's up with this one? It's got a regular expression with what look like Canadian aboriginal syllabics, I think.

That would be "beanish", the language spoken by the mysterious people from 1190:"Time"
So that's either proof that user submissions are being taken into account, or that Randall is a crazy-prepared prankster ^^
(and indeed, the caracters used are Canadian aboriginal syllabics. That's the closest we could find)
Edit : more info can be found on Tresoldi's blog
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Re: 1350: "Lorenz"

Postby tiorbinist » Thu Apr 03, 2014 3:04 pm UTC

First, I love it, but won't have time to follow many paths before going home.

Second, if you choose the political option in frame 1 and continue (currently the only choice) in frame 2, frame 3 has four choices. One of them is "I agree with my opponent ALL ALL issues...".

Since this is (one hopes) a typo which will be fixed, this post will become obsolete when it has been fixed, and the moderators have every right to make it go away, without complaint from me.

Oh, and part of the randomness is to be found in the order of the choices changing on subsequent passes, even if you've made all the same choices beforehand. Small, but Lorenz would be proud.

Thank you. That is all.

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Re: 1350: "Lorenz"

Postby Klear » Thu Apr 03, 2014 3:12 pm UTC


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Re: 1350: "Lorenz"

Postby Jorpho » Thu Apr 03, 2014 3:50 pm UTC

How many hundreds of thousands of submissions must have come in yesterday? How on Earth could Mr. Munroe possibly filter them all?

I kind of think the comic will be more entertaining when it isn't quite so easy to hit an empty branch, but trying to cover them all is an inenviable task.

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Re: 1350: "Lorenz"

Postby Waladil » Thu Apr 03, 2014 5:16 pm UTC

One of my suggestions got in! Sorta!

At this juncture: http://xkcd.com/1350/#p:f5afb63c-b9f0-1 ... 2590d77bdd

You can sometimes get the option to respond "But the chance at landing at the Playboy Mansion, no matter how slim, is always worth the gamble." (Note: It doesn't always show up. If you refresh you'll get it eventually.)

I'm 99% sure that was originally based on my suggestion, which was "This is why we always use 34.076389,-118.429625." Those co-ordinates, naturally, are of the Playboy Mansion. I'm guessing Randall (or whomever's filtering through these) looked up the co-ordinates and changed the suggestion for a more obvious joke and better storytelling. Either that or someone else came up with an incredibly similar joke. Either could happen.

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Re: 1350: "Lorenz"

Postby neoliminal » Thu Apr 03, 2014 5:44 pm UTC

I found this after reloading really fast... not sure what it means. Did someone already find this?

Image
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Re: 1350: "Lorenz"

Postby Klear » Thu Apr 03, 2014 5:53 pm UTC

neoliminal wrote:I found this after reloading really fast... not sure what it means. Did someone already find this?

Image


That's the previous comic. It loads occasionally, and every time you try to access the current one through [url]uni.xkcd.com[/url].

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Re: 1350: "Lorenz"

Postby Mikemk » Thu Apr 03, 2014 9:48 pm UTC

neoliminal wrote:I found this after reloading really fast... not sure what it means. Did someone already find this?

Image

I just realized that one of the current comic's slides is the snow hat guy destroying his laptop with a blowtorch
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Re: 1350: "Lorenz"

Postby edo » Thu Apr 03, 2014 9:53 pm UTC

I like this one:
http://xkcd.com/1350/#p:78698b88-ba42-11e3-8036-002590d77bdd
It kind of all makes sense
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Re: 1350: "Lorenz"

Postby Reecer6 » Thu Apr 03, 2014 10:00 pm UTC

I feel like whenever Pikachu shows up, a line is forced to end. It's just so much to continue through, and doesn't leave much to write about. It's just the same joke over and over. I've only ever seen to the end of two of those sequences, and neither had a single branch at the end. Petition to remove the Pokemon battles forever?

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Re: 1350: "Lorenz"

Postby Mikemk » Thu Apr 03, 2014 10:05 pm UTC

Reecer6 wrote:I feel like whenever Pikachu shows up, a line is forced to end. It's just so much to continue through, and doesn't leave much to write about. It's just the same joke over and over. I've only ever seen to the end of two of those sequences, and neither had a single branch at the end. Petition to remove the Pokemon battles forever?

Disagree, but making a separate petition to make them randomly winnable/losable and/or have more story afterwards.
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Re: 1350: "Lorenz"

Postby Mikemk » Thu Apr 03, 2014 10:06 pm UTC

Now this is a good one :mrgreen:
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Re: 1350: "Lorenz"

Postby edo » Thu Apr 03, 2014 10:26 pm UTC

karhell wrote:
Fractangle wrote:What's up with this one? It's got a regular expression with what look like Canadian aboriginal syllabics, I think.

That would be "beanish", the language spoken by the mysterious people from 1190:"Time"
So that's either proof that user submissions are being taken into account, or that Randall is a crazy-prepared prankster ^^
(and indeed, the caracters used are Canadian aboriginal syllabics. That's the closest we could find)
Edit : more info can be found on Tresoldi's blog

That's one of three beanish phrases I submitted, the others were "ᖉ, ᖆᐣᖚᔭ,ᐦ" and "ᘝᓄᘈᖉᐣ" I was thinking of submitting "ᖆᘈᘖᐦ"... If anyone want's to help, I was mostly trying to have them speak beanish after they woke up, (especially the hatted character) but I've yet to have a beanish phrase come back to me.

If you'd like to be smart about it, here's Tresoldi's corpus
Spoiler:
ᔪᕒᖚᐧ ᘛᔭᐤ # frame 2663, "Where are you from?"
ᔪᖆᓄᐧ ᔪ, ᒣᖉ ᖊᐣᖽ ᖽᘛᕋᑦᐤ # frame 2664, "What happened to your leg?"
ᓭᘈ ᘊᒣᓭᐧᖊᔕ ᖆᘊᓭᒣᖊᐣᖗᐨ # frame 2668, "Get/Fetch/Bring (me/us) cream for-healing."
ᕒᖚᐧ ᘊᘖᑫᘖᒣᐣᖚ ᘛ ᓭᑦᐧ ᕒᖚᑫᕋ,ᐨ # frame 2671, "Where (...)."
ᘊᒣᓭᐧᖊᔕ ᖆᘊᓭᒣᖊᐣᖗᐨ # frame 2676, "Cream for-healing."
ᖚᑫᘖ ᓭᐧᖚ # frame 2697, "(...) you-wildling."
ᓭᘖᔭᓄᐨ # frame 2706, "Water."
ᖉᑦ,ᐦ ᓭᘖᔭᓄᐦ # frame 2708, "Yes! Water."
ᔪᖉᔭᑫ ᕒᖚᐧ ᘊᓭᐧᑲᐤ ᑦᘈᖽᐣ ᔭ ᖆᖽᒣ ᓭᘖᑦ ᖊᘊᐤ ᕋᖗ ᖆᕬᖉᔭ ᘖᐣᖗᔭ, ᘊᓭᘖᔭᓄᐤ # frame 2728, "(...) your land? (...)? (...) waters?"
ᖽᔕᐣᘖ ᖚᐣᘖᖗᑫ ᖆᐣᖽ ᘊᒣᑦᖽᖆᐨ # frame 2734, "We will go to the castle."
ᒣᓭᐧᖊᔕᐨ # frame 2797, "Cream."
ᑕᘊᐣᒣ ᘊᓭᑦᑕᖉᐨ ᑕᘊᐣᒣ ᘊᓭᘖᔭᓄᐨ ᓭᘖᔭᓄᐦ # frame 2802, "These lands. These seas. Water!"
ᖆᘈᘖ ᖽᔕᐣᘖ ᖚᒣᑕᑫᓭ ᖆᐣᖽ ᘊᒣᑦᖽᖆᐨ # frame 2806, "JohnDoe/Comrade, we shall go to the castle (now)."
ᖉᑦ,ᐨ # frame 2806, "Ok."
ᖆᓄᘈᖉᐣᐨ # frame 2821, "(name of the Beanie city)"
ᖉ, ᖆᐣᖚᔭ,ᐨ # frame 2823, "Good morning."
ᘊᒣᑦᖽᖆᐨ # frame 2827, "(Our/The) Castle."
ᖽᔕᐣᘖ ᖚᐣᘖᖗᑫ ᖆᐣᖽ ᘊᓭᘖᑦᓄᐨ # frame 2836, "We should go to the leader."
ᘈᘊᘖᐨ # frame 2841, "Hello."
ᖉ, ᖆᐣᖚᔭ,ᐨ # frame 2841, "Good morning."
ᖆᘈᘖᐦ ᖉ, ᖆᐣᖚᔭᐦ # frame 2842, "JohnDoe/Comrade! Good morning!"
ᘈᘊᘖᐨ # frame 2863, "Hello."
ᘈᘊᘖᐨ # frame 2864, "Hello."
ᕒᖚᐧ ᓭᔭᑦᘖ ᘛᖆᖚᘈᐤ # frame 2865, "Where are they from?"
ᖆᐣᑕᑦᖚᑫ ᓭᐧᘖ ᕒᖚᐧ ᘊᓭᐧᑲᐨ # frame 2866, "They are from the wildlands."
ᖉᔭᒣᘊᐣᘖᑫᖗ ᖽᘛᕋᑦᐨ # frame 2866, "One of them was attacked."
ᘛᐣ ᖆᔭᖊᖽ ᖊ,ᘖ ᘖᖆᒣᘛᐨ # frame 2880, "You can leave now."
ᔪᑕᐨ # frame 2880, "Ok."
ᘊᖊᑦᓄ ᘊᓭᐧᑲ # frame 2906, "Wildlands/Balearic Sea"
ᘊᖊᑦᓄ ?ᓄᐣᔭ # frame 2906, "Ionian Sea"
ᑫᘊᘊ # frame 2906, "Gibraltar"
ᘊᓭᑦᑕᖉ # frame 2906, "(...)"
ᘖᓄᘈᖉᐣ # frame 2906, "(...)"
ᓭᘊᘊ # frame 2906, "(...)"


Also, for the one pictured here:
Spoiler:
Image
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Re: 1350: "Lorenz"

Postby hujackus » Fri Apr 04, 2014 12:39 am UTC

blademan9999 wrote:http://xkcd.com/1350/#p:7e7c2a0a-ba9a-11e3-8001-94de80a03a29 This one is good, and 48 panels long!

Yay, my submission made it into the mix.

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Re: 1350: "Lorenz"

Postby Soliloquy » Fri Apr 04, 2014 2:43 am UTC

tiorbinist wrote:
Second, if you choose the political option in frame 1 and continue (currently the only choice) in frame 2, frame 3 has four choices. One of them is "I agree with my opponent ALL ALL issues...".

Since this is (one hopes) a typo which will be fixed, this post will become obsolete when it has been fixed, and the moderators have every right to make it go away, without complaint from me.


Yeah, that one was my submission -- it was via mobile, so I screwed it up. I sent in one without a typo immediately afterwards, but for some reason Randall and/or the algorithm chose the first submission.

I would very much like my one permanent submission to XKCD to not have a typo in it :/.

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Re: 1350: "Lorenz"

Postby swsail » Fri Apr 04, 2014 5:44 am UTC

jpers36 wrote:Can anyone confirm that submissions are being incorporated at all? I've seen no evidence personally that any of the paths have gotten longer. Maybe it's an April Fool's joke on those submitting suggestions?


I'm pretty sure the "definitely not going outside" panel from eidako's "four level recursion" link was mine.

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Re: 1350: "Lorenz"

Postby Djehutynakht » Fri Apr 04, 2014 7:41 am UTC

This is definitely an interesting comic, but relatively hard to keep up with.

The options keep changing. Shifting.

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Re: 1350: "Lorenz"

Postby rhialto » Fri Apr 04, 2014 10:14 am UTC

J L wrote:Since some people asked for a rocket, I've got a 24-panel rocket here, maybe someone can use it: http://xkcd.com/1350/#p:04febda8-bab0-1 ... 2590d77bdd


http://xkcd.com/1350/#p:bbb2f148-bb66-1 ... 2590d77bdd is a sequel where it has looped back to an earlier frame.

Note that for many of the links posted here, I get an empty result. But for some it works...

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Re: 1350: "Lorenz"

Postby Someguy945 » Fri Apr 04, 2014 2:07 pm UTC

I feel that this comic has a lot of potential but the paths aren't growing. I have re-checked certain paths for 3 days in a row and they are all still awaiting new lines in all the same places. I have tried submitting both humorous lines and just average "continue the story" lines to these paths for days.

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Re: 1350: "Lorenz"

Postby OP Tipping » Fri Apr 04, 2014 3:11 pm UTC

I appreciate the work that went into this.

BTW I crossed Edward Norton with Eduard Lorenz and got a Nazi actor, not the Edward Norton Lorenz I was hoping for.
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Re: 1350: "Lorenz"

Postby eidako » Fri Apr 04, 2014 5:53 pm UTC

Someguy945 wrote:I feel that this comic has a lot of potential but the paths aren't growing.

Ditto this. It was a promising project, but the broken two-dialogue panels, permalinks ceasing to function (the "four level recursion" branch I linked now loads a blank page for me), abysmal submission-to-implementation ratio and other problems killed it. Now that it's been displaced by the regular comic, I doubt the bugs will be fixed.

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Re: 1350: "Lorenz"

Postby neoliminal » Fri Apr 04, 2014 6:27 pm UTC

Who or what do you think is doing the moderation?

Maybe Mechanical Turk has linkbacks to the comic for .01 cents to see if the last panel is funny? Or is there a secret circle of xkcd'ers doing it for free?
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Re: 1350: "Lorenz"

Postby Whizbang » Fri Apr 04, 2014 6:53 pm UTC

Maybe it is based off of choices selected by users (ie popularity vote), with maybe some moderation to ensure nothing terrible gets through, a la http://xkcd.com/1253/

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Re: 1350: "Lorenz": Pikachu faints!

Postby edo » Fri Apr 04, 2014 10:18 pm UTC

Awesome sauce:
http://xkcd.com/1350/#p:54e92bd8-b9f6-11e3-8011-002590d77bdd

Pikachu defeats himself!

one more:
http://xkcd.com/1350/#p:b8a57c32-bb52-11e3-8001-002590d77bdd
For the final frame, I suggest "But they're *good* lice, not bad lice"

I'm sure that I'm the source of the "Credence" line in this one
http://xkcd.com/1350/#p:03eae3b4-baa7-11e3-801e-002590d77bdd

Edited to keep the Mods happy
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Re: 1350: "Lorenz"

Postby bb010g » Sat Apr 05, 2014 5:28 am UTC

I really hope Randall is saving a database of all this somewhere, even if it's not released for a while. It would be interesting to see an interactive graph of everything.

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Re: 1350: "Lorenz"

Postby Keiji » Sat Apr 05, 2014 7:05 am UTC

FWIW, this comic is blank if you're accessing xkcd via https. So, disable HTTPS Everywhere temporarily if, like me, you use that.

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Re: 1350: "Lorenz"

Postby vector010 » Sat Apr 05, 2014 8:08 am UTC


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Re: 1350: "Lorenz"

Postby Earthling on Mars » Sat Apr 05, 2014 8:45 pm UTC


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Re: 1350: "Lorenz"

Postby edfel » Mon Apr 07, 2014 2:21 pm UTC

@Earthling on Mars: What approach did you try? Is it impossible because the graph is already to big, or just algorithmicaly it's too complicated? D'you think it would be possible to make a script that inputs a random string of choices, say "aabcadd" and saves the permalink and the document when it's done?

Also, has anyone found an easy way to bind a hotkey to the "rollback" button? For now one can use "tab,tab,tab,tab,enter" which is not quite optimal...
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Re: 1350: "Lorenz"

Postby HES » Mon Apr 07, 2014 2:29 pm UTC

edfel wrote:Also, has anyone found an easy way to bind a hotkey to the "rollback" button? For now one can use "tab,tab,tab,tab,enter" which is not quite optimal...

I've been using the arrow keys: up/down select, right continues and left takes you back.
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Re: 1350: "Lorenz"

Postby edfel » Mon Apr 07, 2014 2:48 pm UTC

HES wrote: [...] and left takes you back.

:D So simple, of course. Thanks!!
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Re: 1350: "Lorenz"

Postby S F I R » Mon Apr 07, 2014 2:51 pm UTC

Just spent half an hour of my first period looking for a specific panel to post a specific suggestion. It's gonna be fun to see how this all plays out.

I think it would be cool if there were a way to jump back to a given panel instead of clicking every single "go back" arrow, but that's probably just me being lazy :P. Saw some of the other comments in-thread while typing this.

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Earthling on Mars
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Re: 1350: "Lorenz"

Postby Earthling on Mars » Mon Apr 07, 2014 3:07 pm UTC

edfel wrote:@Earthling on Mars: What approach did you try? Is it impossible because the graph is already to big, or just algorithmicaly it's too complicated? D'you think it would be possible to make a script that inputs a random string of choices, say "aabcadd" and saves the permalink and the document when it's done?

Well, I suppose it's not technically impossible. It just gets tiresome doing it all by hand -- select option A, printscreen, paste, go back, option B, printscreen, paste, sub-option A, printscreen, paste, back, sub-option B, etc. I'm sure it would be possible to make a script to do it. I've never done any programming that works with the web.

Arrow keys? Huh. *checks* Seems to work in Chrome, but not Firefox. Interesting.

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Re: 1350: "Lorenz"

Postby HES » Mon Apr 07, 2014 3:16 pm UTC

Earthling on Mars wrote:Arrow keys? Huh. *checks* Seems to work in Chrome, but not Firefox. Interesting.

Works fine in my firefox. This comic's been buggy as hell, there's more to it than browser choice.
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Re: 1350: "Lorenz"

Postby klausconsine » Mon Apr 07, 2014 6:27 pm UTC

hello everyone
(sorry to bother if this isn't the place)

anyone knows shat scripts/framework Randall used for the comic? it looks neat and i like to use it (in a choose-your-own-adventure style of stories) and knowing it would save me the effort of building one

thanks in advance!


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