Ok, so there are now two votes on DethStalker, including my own. I am going to guess at one of the following, since my guesses in the last game were apparently pretty accurate.
1) Somebody has a secret vote power, that is somehow compulsive.
2) DethStalker always appears to have an additional vote on himself. This may or may not actually count.
3) The vote by bessie is in fact targeting DethStalker, and the vote on Gopher is a phony.
4) My vote on DethStalker is actually two votes for some reason, probably related to a passive ability from DethStalker.
5) Probably something else entirely.
@DethStalker, would you care to comment on the voting situation with regards to the apparent additional vote on yourself?
I don't think at this point I'm going to get any further with this... Let's try this:UnvoteVote Gopher of Pern
An interesting point to note is that mpolo explicitly said in this post
that there were 9 people not voting, when there were apparently 7 votes + the "nobody" on DethStalker down. I don't know quite what to make here. One thing I will say is that I may be suspicious of anybody who is not voting for SOMEBODY at day end, as it would be good to help clarify certain vote shenanigans, though I guess town!double voters etc might not want to reveal their hand this early. I definitely don't believe that a general claim/demonstration of all vote-manipulating abilities at this stage is worthwhile.
I'm not likely going to be doing much role-playing this game FYI, but I may occasionally turn out a bit of flowery speech.
SDK's confirmation of bessie this early on strikes me as odd. It may of course be a complete fabrication, and I can't help but feel slightly suspicious. Initially I wondered if he was in fact a lyncher for bessie (or her character). mpolo had lynchers in the last Shakespeare game, where there were hidden characters, who won as long as their target died before them (actually, we joined town and had to win with them to be precise). SDK would claim to know that bessie is town, in the hope that scum might bump her off for him with no effort. However, in this game, the characters are all known, which would make a lyncher's job seem quite easy, so I'm suspecting that there might not be any. Given Shakespeare II though, I fully expect there to be rather a lot of other indies (there were 8 players, of whom 4 started out as indies, although the two lynchers became town once the other died). Four or more would be entirely within the boundaries of possibility, though if there are two scum factions (as opposed to SK + scum), I expect there'll be fewer indies to balance things out a little.
@bessie, what dost thou sayest about this matter that SDK hath portrayed thee as town for certain?
I find it interesting that people have immediately jumped to two scum teams instead of the more traditional (around these parts) SK + scum team. I'd like explanations on why people think this, from LaserGuy, Gopher of Pern, Yoloswag
, and anybody else who believes there to be two scum teams. If there are two anti-town factions (where faction is a co-aligned set of players with two or more to their number), there is no reason to assume that they both simply want to eliminate all opposition (e.g. Smalltown 2 had a faction that needed to survive to D6 to win). We cannot even assume that they are of the same size. I wouldn't be entirely surprised by two factions myself, but if there are I doubt they'll be mirrors of each other.
LaserGuy wrote:Firstly, I see that two votes were cast at days beginning. One from bessie on Gopher, the other unknown to Dethstalker. Surely this deserves some comment for it suggests some nefarious forces at work.
You say that this deserves some comment, yet you have made none on it yourself beyond this comment. Why is that?
BoomFrog, if this is going to be a repeat of your D1 shenanigans from Dark Tower, I'm going to be calling you out on it.